df700fd007
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@429 a1c6a512-1295-4272-9138-f99709370657
169 lines
3.9 KiB
C
169 lines
3.9 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Daniel Stenberg
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "types.h"
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#include "lcd.h"
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#include "button.h"
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#include "kernel.h"
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/* Apps to include */
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#include "tree.h"
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#include "screensaver.h"
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#ifdef HAVE_LCD_BITMAP
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extern void tetris(void);
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#define MENU_ITEM_FONT 0
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#define MENU_ITEM_Y_LOC 6
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#define MENU_LINE_HEIGHT 8
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enum Menu_Ids {
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Tetris, Screen_Saver, Browse, Last_Id
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};
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struct Menu_Items {
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int menu_id;
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const char *menu_desc;
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void (*function) (void);
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};
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struct Menu_Items items[] = {
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{ Tetris, "Tetris", tetris },
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{ Screen_Saver, "Screen Saver", screensaver },
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{ Browse, "Browse", browse_root },
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};
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int menu_top = Tetris;
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int menu_bottom = Last_Id-1;
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void add_menu_item(int location, char *string)
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{
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lcd_puts(MENU_ITEM_Y_LOC, MENU_LINE_HEIGHT*location,
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string, MENU_ITEM_FONT);
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if (location < menu_top)
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menu_top = location;
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if (location > menu_bottom)
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menu_bottom = location;
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}
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void menu_init(void)
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{
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int i = 0;
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for (i = i; i < Last_Id; i++)
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add_menu_item(items[i].menu_id, (char *) items[i].menu_desc);
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lcd_puts(8, 38, "Rockbox!", 2);
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}
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/*
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* Move the cursor to a particular id,
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* current: where it is now
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* target: where you want it to be
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* Returns: the new current location
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*/
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int put_cursor(int current, int target)
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{
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lcd_puts(0, current*MENU_LINE_HEIGHT, " ", 0);
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lcd_puts(0, target*MENU_LINE_HEIGHT, "-", 0);
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return target;
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}
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void app_main(void)
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{
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int key;
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int cursor = 0;
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menu_init();
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cursor = put_cursor(menu_top, menu_top);
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while(1) {
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key = button_get();
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if(!key) {
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sleep(1);
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continue;
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}
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switch(key) {
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case BUTTON_UP:
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if(cursor == menu_top ){
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/* wrap around to menu bottom */
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cursor = put_cursor(cursor, menu_bottom);
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} else {
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/* move up */
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cursor = put_cursor(cursor, cursor-1);
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}
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break;
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case BUTTON_DOWN:
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if(cursor == menu_bottom ){
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/* wrap around to menu top */
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cursor = put_cursor(cursor, menu_top);
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} else {
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/* move down */
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cursor = put_cursor(cursor, cursor+1);
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}
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break;
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case BUTTON_RIGHT:
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case BUTTON_PLAY:
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/* Erase current display state */
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lcd_clear_display();
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/* call the proper function for this line */
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items[cursor].function();
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/* Return to previous display state */
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lcd_clear_display();
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menu_init();
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cursor = put_cursor(cursor, cursor);
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break;
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case BUTTON_OFF:
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return;
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default:
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break;
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}
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lcd_update();
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}
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}
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#else
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void app_main(void)
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{
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int key;
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int cursor = 0;
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lcd_puts(0,0, "Mooo!");
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lcd_puts(1,1, " Rockbox!");
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while(1) {
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key = button_get();
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if(!key) {
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sleep(1);
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continue;
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}
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}
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}
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#endif
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