32a531b09b
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16107 a1c6a512-1295-4272-9138-f99709370657
739 lines
17 KiB
C
739 lines
17 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Felix Arends
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdlib.h>
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#include <SDL.h>
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#include <SDL_thread.h>
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#include "memory.h"
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#include "system-sdl.h"
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#include "uisdl.h"
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#include "kernel.h"
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#include "thread-sdl.h"
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#include "thread.h"
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#include "debug.h"
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/* Condition to signal that "interrupts" may proceed */
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static SDL_cond *sim_thread_cond;
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/* Mutex to serialize changing levels and exclude other threads while
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* inside a handler */
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static SDL_mutex *sim_irq_mtx;
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static int interrupt_level = HIGHEST_IRQ_LEVEL;
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static int handlers_pending = 0;
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static int status_reg = 0;
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extern struct core_entry cores[NUM_CORES];
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/* Nescessary logic:
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* 1) All threads must pass unblocked
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* 2) Current handler must always pass unblocked
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* 3) Threads must be excluded when irq routine is running
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* 4) No more than one handler routine should execute at a time
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*/
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int set_irq_level(int level)
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{
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SDL_LockMutex(sim_irq_mtx);
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int oldlevel = interrupt_level;
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if (status_reg == 0 && level == 0 && oldlevel != 0)
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{
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/* Not in a handler and "interrupts" are being reenabled */
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if (handlers_pending > 0)
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SDL_CondSignal(sim_thread_cond);
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}
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interrupt_level = level; /* save new level */
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SDL_UnlockMutex(sim_irq_mtx);
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return oldlevel;
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}
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void sim_enter_irq_handler(void)
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{
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SDL_LockMutex(sim_irq_mtx);
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handlers_pending++;
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if(interrupt_level != 0)
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{
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/* "Interrupts" are disabled. Wait for reenable */
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SDL_CondWait(sim_thread_cond, sim_irq_mtx);
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}
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status_reg = 1;
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}
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void sim_exit_irq_handler(void)
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{
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if (--handlers_pending > 0)
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SDL_CondSignal(sim_thread_cond);
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status_reg = 0;
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SDL_UnlockMutex(sim_irq_mtx);
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}
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bool sim_kernel_init(void)
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{
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sim_irq_mtx = SDL_CreateMutex();
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if (sim_irq_mtx == NULL)
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{
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fprintf(stderr, "Cannot create sim_handler_mtx\n");
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return false;
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}
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sim_thread_cond = SDL_CreateCond();
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if (sim_thread_cond == NULL)
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{
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fprintf(stderr, "Cannot create sim_thread_cond\n");
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return false;
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}
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return true;
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}
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void sim_kernel_shutdown(void)
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{
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SDL_DestroyMutex(sim_irq_mtx);
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SDL_DestroyCond(sim_thread_cond);
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}
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volatile long current_tick = 0;
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static void (*tick_funcs[MAX_NUM_TICK_TASKS])(void);
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/* This array holds all queues that are initiated. It is used for broadcast. */
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static struct event_queue *all_queues[MAX_NUM_QUEUES];
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static int num_queues = 0;
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#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
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/* Moves waiting thread's descriptor to the current sender when a
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message is dequeued */
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static void queue_fetch_sender(struct queue_sender_list *send,
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unsigned int i)
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{
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struct thread_entry **spp = &send->senders[i];
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if(*spp)
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{
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send->curr_sender = *spp;
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*spp = NULL;
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}
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}
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/* Puts the specified return value in the waiting thread's return value
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and wakes the thread - a sender should be confirmed to exist first */
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static void queue_release_sender(struct thread_entry **sender,
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intptr_t retval)
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{
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(*sender)->retval = retval;
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wakeup_thread_no_listlock(sender);
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if(*sender != NULL)
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{
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fprintf(stderr, "queue->send slot ovf: %p\n", *sender);
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exit(-1);
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}
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}
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/* Releases any waiting threads that are queued with queue_send -
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reply with NULL */
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static void queue_release_all_senders(struct event_queue *q)
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{
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if(q->send)
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{
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unsigned int i;
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for(i = q->read; i != q->write; i++)
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{
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struct thread_entry **spp =
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&q->send->senders[i & QUEUE_LENGTH_MASK];
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if(*spp)
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{
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queue_release_sender(spp, 0);
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}
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}
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}
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}
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/* Enables queue_send on the specified queue - caller allocates the extra
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data structure */
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void queue_enable_queue_send(struct event_queue *q,
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struct queue_sender_list *send)
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{
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int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
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q->send = NULL;
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if(send)
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{
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q->send = send;
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memset(send, 0, sizeof(*send));
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}
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set_irq_level(oldlevel);
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}
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#endif /* HAVE_EXTENDED_MESSAGING_AND_NAME */
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void queue_init(struct event_queue *q, bool register_queue)
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{
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int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
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q->read = 0;
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q->write = 0;
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thread_queue_init(&q->queue);
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#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
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q->send = NULL; /* No message sending by default */
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#endif
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if(register_queue)
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{
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if(num_queues >= MAX_NUM_QUEUES)
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{
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fprintf(stderr, "queue_init->out of queues");
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exit(-1);
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}
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/* Add it to the all_queues array */
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all_queues[num_queues++] = q;
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}
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set_irq_level(oldlevel);
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}
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void queue_delete(struct event_queue *q)
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{
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int i;
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bool found = false;
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int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
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/* Find the queue to be deleted */
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for(i = 0;i < num_queues;i++)
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{
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if(all_queues[i] == q)
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{
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found = true;
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break;
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}
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}
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if(found)
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{
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/* Move the following queues up in the list */
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for(;i < num_queues-1;i++)
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{
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all_queues[i] = all_queues[i+1];
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}
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num_queues--;
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}
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/* Release threads waiting on queue head */
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thread_queue_wake(&q->queue);
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#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
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/* Release waiting threads and reply to any dequeued message
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waiting for one. */
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queue_release_all_senders(q);
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queue_reply(q, 0);
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#endif
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q->read = 0;
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q->write = 0;
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set_irq_level(oldlevel);
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}
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void queue_wait(struct event_queue *q, struct queue_event *ev)
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{
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unsigned int rd;
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int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
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#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
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if (q->send && q->send->curr_sender)
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{
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/* auto-reply */
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queue_release_sender(&q->send->curr_sender, 0);
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}
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#endif
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if (q->read == q->write)
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{
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do
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{
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block_thread(&q->queue);
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oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
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}
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while (q->read == q->write);
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}
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rd = q->read++ & QUEUE_LENGTH_MASK;
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*ev = q->events[rd];
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#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
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if(q->send && q->send->senders[rd])
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{
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/* Get data for a waiting thread if one */
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queue_fetch_sender(q->send, rd);
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}
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#endif
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set_irq_level(oldlevel);
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}
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void queue_wait_w_tmo(struct event_queue *q, struct queue_event *ev, int ticks)
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{
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int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
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#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
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if (q->send && q->send->curr_sender)
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{
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/* auto-reply */
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queue_release_sender(&q->send->curr_sender, 0);
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}
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#endif
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if (q->read == q->write && ticks > 0)
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{
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block_thread_w_tmo(&q->queue, ticks);
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oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
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}
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if(q->read != q->write)
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{
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unsigned int rd = q->read++ & QUEUE_LENGTH_MASK;
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*ev = q->events[rd];
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#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
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if(q->send && q->send->senders[rd])
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{
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/* Get data for a waiting thread if one */
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queue_fetch_sender(q->send, rd);
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}
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#endif
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}
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else
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{
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ev->id = SYS_TIMEOUT;
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}
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set_irq_level(oldlevel);
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}
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void queue_post(struct event_queue *q, long id, intptr_t data)
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{
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int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
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unsigned int wr = q->write++ & QUEUE_LENGTH_MASK;
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q->events[wr].id = id;
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q->events[wr].data = data;
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#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
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if(q->send)
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{
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struct thread_entry **spp = &q->send->senders[wr];
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if(*spp)
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{
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/* overflow protect - unblock any thread waiting at this index */
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queue_release_sender(spp, 0);
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}
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}
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#endif
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wakeup_thread(&q->queue);
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set_irq_level(oldlevel);
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}
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#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
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intptr_t queue_send(struct event_queue *q, long id, intptr_t data)
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{
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int oldlevel = set_irq_level(oldlevel);
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unsigned int wr = q->write++ & QUEUE_LENGTH_MASK;
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q->events[wr].id = id;
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q->events[wr].data = data;
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if(q->send)
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{
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struct thread_entry **spp = &q->send->senders[wr];
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if(*spp)
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{
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/* overflow protect - unblock any thread waiting at this index */
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queue_release_sender(spp, 0);
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}
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wakeup_thread(&q->queue);
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block_thread_no_listlock(spp);
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return thread_get_current()->retval;
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}
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/* Function as queue_post if sending is not enabled */
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wakeup_thread(&q->queue);
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set_irq_level(oldlevel);
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return 0;
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}
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#if 0 /* not used now but probably will be later */
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/* Query if the last message dequeued was added by queue_send or not */
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bool queue_in_queue_send(struct event_queue *q)
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{
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return q->send && q->send->curr_sender;
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}
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#endif
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/* Replies with retval to any dequeued message sent with queue_send */
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void queue_reply(struct event_queue *q, intptr_t retval)
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{
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if(q->send && q->send->curr_sender)
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{
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queue_release_sender(&q->send->curr_sender, retval);
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}
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}
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#endif /* HAVE_EXTENDED_MESSAGING_AND_NAME */
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bool queue_empty(const struct event_queue* q)
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{
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return ( q->read == q->write );
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}
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bool queue_peek(struct event_queue *q, struct queue_event *ev)
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{
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if (q->read == q->write)
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return false;
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bool have_msg = false;
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int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
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if (q->read != q->write)
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{
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*ev = q->events[q->read & QUEUE_LENGTH_MASK];
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have_msg = true;
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}
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set_irq_level(oldlevel);
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return have_msg;
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}
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void queue_clear(struct event_queue* q)
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{
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int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
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/* fixme: This is potentially unsafe in case we do interrupt-like processing */
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#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
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/* Release all thread waiting in the queue for a reply -
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dequeued sent message will be handled by owning thread */
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queue_release_all_senders(q);
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#endif
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q->read = 0;
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q->write = 0;
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set_irq_level(oldlevel);
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}
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void queue_remove_from_head(struct event_queue *q, long id)
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{
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int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
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while(q->read != q->write)
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{
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unsigned int rd = q->read & QUEUE_LENGTH_MASK;
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if(q->events[rd].id != id)
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{
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break;
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}
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#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
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if(q->send)
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{
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struct thread_entry **spp = &q->send->senders[rd];
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if(*spp)
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{
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/* Release any thread waiting on this message */
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queue_release_sender(spp, 0);
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}
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}
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#endif
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q->read++;
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}
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set_irq_level(oldlevel);
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}
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int queue_count(const struct event_queue *q)
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{
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return q->write - q->read;
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}
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int queue_broadcast(long id, intptr_t data)
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{
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int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
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int i;
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for(i = 0;i < num_queues;i++)
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{
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queue_post(all_queues[i], id, data);
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}
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set_irq_level(oldlevel);
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return num_queues;
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}
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|
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void yield(void)
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{
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switch_thread(NULL);
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}
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|
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void sleep(int ticks)
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{
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sleep_thread(ticks);
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}
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|
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void sim_tick_tasks(void)
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{
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int i;
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/* Run through the list of tick tasks */
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for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
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{
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if(tick_funcs[i])
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{
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tick_funcs[i]();
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}
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}
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}
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|
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int tick_add_task(void (*f)(void))
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{
|
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int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
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int i;
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|
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/* Add a task if there is room */
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for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
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{
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if(tick_funcs[i] == NULL)
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{
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tick_funcs[i] = f;
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set_irq_level(oldlevel);
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return 0;
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}
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}
|
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fprintf(stderr, "Error! tick_add_task(): out of tasks");
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exit(-1);
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return -1;
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}
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|
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int tick_remove_task(void (*f)(void))
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{
|
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int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
|
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int i;
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|
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/* Remove a task if it is there */
|
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for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
|
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{
|
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if(tick_funcs[i] == f)
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{
|
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tick_funcs[i] = NULL;
|
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set_irq_level(oldlevel);
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return 0;
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}
|
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}
|
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|
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set_irq_level(oldlevel);
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return -1;
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}
|
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|
|
/* Very simple mutex simulation - won't work with pre-emptive
|
|
multitasking, but is better than nothing at all */
|
|
void mutex_init(struct mutex *m)
|
|
{
|
|
m->queue = NULL;
|
|
m->thread = NULL;
|
|
m->count = 0;
|
|
m->locked = 0;
|
|
}
|
|
|
|
void mutex_lock(struct mutex *m)
|
|
{
|
|
struct thread_entry *const thread = thread_get_current();
|
|
|
|
if(thread == m->thread)
|
|
{
|
|
m->count++;
|
|
return;
|
|
}
|
|
|
|
if (!test_and_set(&m->locked, 1))
|
|
{
|
|
m->thread = thread;
|
|
return;
|
|
}
|
|
|
|
block_thread_no_listlock(&m->queue);
|
|
}
|
|
|
|
void mutex_unlock(struct mutex *m)
|
|
{
|
|
/* unlocker not being the owner is an unlocking violation */
|
|
if(m->thread != thread_get_current())
|
|
{
|
|
fprintf(stderr, "mutex_unlock->wrong thread");
|
|
exit(-1);
|
|
}
|
|
|
|
if (m->count > 0)
|
|
{
|
|
/* this thread still owns lock */
|
|
m->count--;
|
|
return;
|
|
}
|
|
|
|
m->thread = wakeup_thread_no_listlock(&m->queue);
|
|
|
|
if (m->thread == NULL)
|
|
{
|
|
/* release lock */
|
|
m->locked = 0;
|
|
}
|
|
}
|
|
|
|
#ifdef HAVE_SEMAPHORE_OBJECTS
|
|
void semaphore_init(struct semaphore *s, int max, int start)
|
|
{
|
|
if(max <= 0 || start < 0 || start > max)
|
|
{
|
|
fprintf(stderr, "semaphore_init->inv arg");
|
|
exit(-1);
|
|
}
|
|
s->queue = NULL;
|
|
s->max = max;
|
|
s->count = start;
|
|
}
|
|
|
|
void semaphore_wait(struct semaphore *s)
|
|
{
|
|
if(--s->count >= 0)
|
|
return;
|
|
block_thread_no_listlock(&s->queue);
|
|
}
|
|
|
|
void semaphore_release(struct semaphore *s)
|
|
{
|
|
if(s->count < s->max)
|
|
{
|
|
if(++s->count <= 0)
|
|
{
|
|
if(s->queue == NULL)
|
|
{
|
|
/* there should be threads in this queue */
|
|
fprintf(stderr, "semaphore->wakeup");
|
|
exit(-1);
|
|
}
|
|
/* a thread was queued - wake it up */
|
|
wakeup_thread_no_listlock(&s->queue);
|
|
}
|
|
}
|
|
}
|
|
#endif /* HAVE_SEMAPHORE_OBJECTS */
|
|
|
|
#ifdef HAVE_EVENT_OBJECTS
|
|
void event_init(struct event *e, unsigned int flags)
|
|
{
|
|
e->queues[STATE_NONSIGNALED] = NULL;
|
|
e->queues[STATE_SIGNALED] = NULL;
|
|
e->state = flags & STATE_SIGNALED;
|
|
e->automatic = (flags & EVENT_AUTOMATIC) ? 1 : 0;
|
|
}
|
|
|
|
void event_wait(struct event *e, unsigned int for_state)
|
|
{
|
|
unsigned int last_state = e->state;
|
|
|
|
if(e->automatic != 0)
|
|
{
|
|
/* wait for false always satisfied by definition
|
|
or if it just changed to false */
|
|
if(last_state == STATE_SIGNALED || for_state == STATE_NONSIGNALED)
|
|
{
|
|
/* automatic - unsignal */
|
|
e->state = STATE_NONSIGNALED;
|
|
return;
|
|
}
|
|
/* block until state matches */
|
|
}
|
|
else if(for_state == last_state)
|
|
{
|
|
/* the state being waited for is the current state */
|
|
return;
|
|
}
|
|
|
|
/* current state does not match wait-for state */
|
|
block_thread_no_listlock(&e->queues[for_state]);
|
|
}
|
|
|
|
void event_set_state(struct event *e, unsigned int state)
|
|
{
|
|
unsigned int last_state = e->state;
|
|
|
|
if(last_state == state)
|
|
{
|
|
/* no change */
|
|
return;
|
|
}
|
|
|
|
if(state == STATE_SIGNALED)
|
|
{
|
|
if(e->automatic != 0)
|
|
{
|
|
struct thread_entry *thread;
|
|
|
|
if(e->queues[STATE_NONSIGNALED] != NULL)
|
|
{
|
|
/* no thread should have ever blocked for nonsignaled */
|
|
fprintf(stderr, "set_event_state->queue[NS]:S");
|
|
exit(-1);
|
|
}
|
|
|
|
/* pass to next thread and keep unsignaled - "pulse" */
|
|
thread = wakeup_thread_no_listlock(&e->queues[STATE_SIGNALED]);
|
|
e->state = thread != NULL ? STATE_NONSIGNALED : STATE_SIGNALED;
|
|
}
|
|
else
|
|
{
|
|
/* release all threads waiting for signaled */
|
|
thread_queue_wake_no_listlock(&e->queues[STATE_SIGNALED]);
|
|
e->state = STATE_SIGNALED;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* release all threads waiting for unsignaled */
|
|
if(e->queues[STATE_NONSIGNALED] != NULL && e->automatic != 0)
|
|
{
|
|
/* no thread should have ever blocked */
|
|
fprintf(stderr, "set_event_state->queue[NS]:NS");
|
|
exit(-1);
|
|
}
|
|
|
|
thread_queue_wake_no_listlock(&e->queues[STATE_NONSIGNALED]);
|
|
e->state = STATE_NONSIGNALED;
|
|
}
|
|
}
|
|
#endif /* HAVE_EVENT_OBJECTS */
|