rockbox/uisimulator/sdl/kernel.c

739 lines
17 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Felix Arends
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdlib.h>
#include <SDL.h>
#include <SDL_thread.h>
#include "memory.h"
#include "system-sdl.h"
#include "uisdl.h"
#include "kernel.h"
#include "thread-sdl.h"
#include "thread.h"
#include "debug.h"
/* Condition to signal that "interrupts" may proceed */
static SDL_cond *sim_thread_cond;
/* Mutex to serialize changing levels and exclude other threads while
* inside a handler */
static SDL_mutex *sim_irq_mtx;
static int interrupt_level = HIGHEST_IRQ_LEVEL;
static int handlers_pending = 0;
static int status_reg = 0;
extern struct core_entry cores[NUM_CORES];
/* Nescessary logic:
* 1) All threads must pass unblocked
* 2) Current handler must always pass unblocked
* 3) Threads must be excluded when irq routine is running
* 4) No more than one handler routine should execute at a time
*/
int set_irq_level(int level)
{
SDL_LockMutex(sim_irq_mtx);
int oldlevel = interrupt_level;
if (status_reg == 0 && level == 0 && oldlevel != 0)
{
/* Not in a handler and "interrupts" are being reenabled */
if (handlers_pending > 0)
SDL_CondSignal(sim_thread_cond);
}
interrupt_level = level; /* save new level */
SDL_UnlockMutex(sim_irq_mtx);
return oldlevel;
}
void sim_enter_irq_handler(void)
{
SDL_LockMutex(sim_irq_mtx);
handlers_pending++;
if(interrupt_level != 0)
{
/* "Interrupts" are disabled. Wait for reenable */
SDL_CondWait(sim_thread_cond, sim_irq_mtx);
}
status_reg = 1;
}
void sim_exit_irq_handler(void)
{
if (--handlers_pending > 0)
SDL_CondSignal(sim_thread_cond);
status_reg = 0;
SDL_UnlockMutex(sim_irq_mtx);
}
bool sim_kernel_init(void)
{
sim_irq_mtx = SDL_CreateMutex();
if (sim_irq_mtx == NULL)
{
fprintf(stderr, "Cannot create sim_handler_mtx\n");
return false;
}
sim_thread_cond = SDL_CreateCond();
if (sim_thread_cond == NULL)
{
fprintf(stderr, "Cannot create sim_thread_cond\n");
return false;
}
return true;
}
void sim_kernel_shutdown(void)
{
SDL_DestroyMutex(sim_irq_mtx);
SDL_DestroyCond(sim_thread_cond);
}
volatile long current_tick = 0;
static void (*tick_funcs[MAX_NUM_TICK_TASKS])(void);
/* This array holds all queues that are initiated. It is used for broadcast. */
static struct event_queue *all_queues[MAX_NUM_QUEUES];
static int num_queues = 0;
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
/* Moves waiting thread's descriptor to the current sender when a
message is dequeued */
static void queue_fetch_sender(struct queue_sender_list *send,
unsigned int i)
{
struct thread_entry **spp = &send->senders[i];
if(*spp)
{
send->curr_sender = *spp;
*spp = NULL;
}
}
/* Puts the specified return value in the waiting thread's return value
and wakes the thread - a sender should be confirmed to exist first */
static void queue_release_sender(struct thread_entry **sender,
intptr_t retval)
{
(*sender)->retval = retval;
wakeup_thread_no_listlock(sender);
if(*sender != NULL)
{
fprintf(stderr, "queue->send slot ovf: %p\n", *sender);
exit(-1);
}
}
/* Releases any waiting threads that are queued with queue_send -
reply with NULL */
static void queue_release_all_senders(struct event_queue *q)
{
if(q->send)
{
unsigned int i;
for(i = q->read; i != q->write; i++)
{
struct thread_entry **spp =
&q->send->senders[i & QUEUE_LENGTH_MASK];
if(*spp)
{
queue_release_sender(spp, 0);
}
}
}
}
/* Enables queue_send on the specified queue - caller allocates the extra
data structure */
void queue_enable_queue_send(struct event_queue *q,
struct queue_sender_list *send)
{
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
q->send = NULL;
if(send)
{
q->send = send;
memset(send, 0, sizeof(*send));
}
set_irq_level(oldlevel);
}
#endif /* HAVE_EXTENDED_MESSAGING_AND_NAME */
void queue_init(struct event_queue *q, bool register_queue)
{
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
q->read = 0;
q->write = 0;
thread_queue_init(&q->queue);
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
q->send = NULL; /* No message sending by default */
#endif
if(register_queue)
{
if(num_queues >= MAX_NUM_QUEUES)
{
fprintf(stderr, "queue_init->out of queues");
exit(-1);
}
/* Add it to the all_queues array */
all_queues[num_queues++] = q;
}
set_irq_level(oldlevel);
}
void queue_delete(struct event_queue *q)
{
int i;
bool found = false;
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
/* Find the queue to be deleted */
for(i = 0;i < num_queues;i++)
{
if(all_queues[i] == q)
{
found = true;
break;
}
}
if(found)
{
/* Move the following queues up in the list */
for(;i < num_queues-1;i++)
{
all_queues[i] = all_queues[i+1];
}
num_queues--;
}
/* Release threads waiting on queue head */
thread_queue_wake(&q->queue);
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
/* Release waiting threads and reply to any dequeued message
waiting for one. */
queue_release_all_senders(q);
queue_reply(q, 0);
#endif
q->read = 0;
q->write = 0;
set_irq_level(oldlevel);
}
void queue_wait(struct event_queue *q, struct queue_event *ev)
{
unsigned int rd;
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
if (q->send && q->send->curr_sender)
{
/* auto-reply */
queue_release_sender(&q->send->curr_sender, 0);
}
#endif
if (q->read == q->write)
{
do
{
block_thread(&q->queue);
oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
}
while (q->read == q->write);
}
rd = q->read++ & QUEUE_LENGTH_MASK;
*ev = q->events[rd];
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
if(q->send && q->send->senders[rd])
{
/* Get data for a waiting thread if one */
queue_fetch_sender(q->send, rd);
}
#endif
set_irq_level(oldlevel);
}
void queue_wait_w_tmo(struct event_queue *q, struct queue_event *ev, int ticks)
{
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
if (q->send && q->send->curr_sender)
{
/* auto-reply */
queue_release_sender(&q->send->curr_sender, 0);
}
#endif
if (q->read == q->write && ticks > 0)
{
block_thread_w_tmo(&q->queue, ticks);
oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
}
if(q->read != q->write)
{
unsigned int rd = q->read++ & QUEUE_LENGTH_MASK;
*ev = q->events[rd];
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
if(q->send && q->send->senders[rd])
{
/* Get data for a waiting thread if one */
queue_fetch_sender(q->send, rd);
}
#endif
}
else
{
ev->id = SYS_TIMEOUT;
}
set_irq_level(oldlevel);
}
void queue_post(struct event_queue *q, long id, intptr_t data)
{
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
unsigned int wr = q->write++ & QUEUE_LENGTH_MASK;
q->events[wr].id = id;
q->events[wr].data = data;
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
if(q->send)
{
struct thread_entry **spp = &q->send->senders[wr];
if(*spp)
{
/* overflow protect - unblock any thread waiting at this index */
queue_release_sender(spp, 0);
}
}
#endif
wakeup_thread(&q->queue);
set_irq_level(oldlevel);
}
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
intptr_t queue_send(struct event_queue *q, long id, intptr_t data)
{
int oldlevel = set_irq_level(oldlevel);
unsigned int wr = q->write++ & QUEUE_LENGTH_MASK;
q->events[wr].id = id;
q->events[wr].data = data;
if(q->send)
{
struct thread_entry **spp = &q->send->senders[wr];
if(*spp)
{
/* overflow protect - unblock any thread waiting at this index */
queue_release_sender(spp, 0);
}
wakeup_thread(&q->queue);
block_thread_no_listlock(spp);
return thread_get_current()->retval;
}
/* Function as queue_post if sending is not enabled */
wakeup_thread(&q->queue);
set_irq_level(oldlevel);
return 0;
}
#if 0 /* not used now but probably will be later */
/* Query if the last message dequeued was added by queue_send or not */
bool queue_in_queue_send(struct event_queue *q)
{
return q->send && q->send->curr_sender;
}
#endif
/* Replies with retval to any dequeued message sent with queue_send */
void queue_reply(struct event_queue *q, intptr_t retval)
{
if(q->send && q->send->curr_sender)
{
queue_release_sender(&q->send->curr_sender, retval);
}
}
#endif /* HAVE_EXTENDED_MESSAGING_AND_NAME */
bool queue_empty(const struct event_queue* q)
{
return ( q->read == q->write );
}
bool queue_peek(struct event_queue *q, struct queue_event *ev)
{
if (q->read == q->write)
return false;
bool have_msg = false;
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
if (q->read != q->write)
{
*ev = q->events[q->read & QUEUE_LENGTH_MASK];
have_msg = true;
}
set_irq_level(oldlevel);
return have_msg;
}
void queue_clear(struct event_queue* q)
{
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
/* fixme: This is potentially unsafe in case we do interrupt-like processing */
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
/* Release all thread waiting in the queue for a reply -
dequeued sent message will be handled by owning thread */
queue_release_all_senders(q);
#endif
q->read = 0;
q->write = 0;
set_irq_level(oldlevel);
}
void queue_remove_from_head(struct event_queue *q, long id)
{
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
while(q->read != q->write)
{
unsigned int rd = q->read & QUEUE_LENGTH_MASK;
if(q->events[rd].id != id)
{
break;
}
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
if(q->send)
{
struct thread_entry **spp = &q->send->senders[rd];
if(*spp)
{
/* Release any thread waiting on this message */
queue_release_sender(spp, 0);
}
}
#endif
q->read++;
}
set_irq_level(oldlevel);
}
int queue_count(const struct event_queue *q)
{
return q->write - q->read;
}
int queue_broadcast(long id, intptr_t data)
{
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
int i;
for(i = 0;i < num_queues;i++)
{
queue_post(all_queues[i], id, data);
}
set_irq_level(oldlevel);
return num_queues;
}
void yield(void)
{
switch_thread(NULL);
}
void sleep(int ticks)
{
sleep_thread(ticks);
}
void sim_tick_tasks(void)
{
int i;
/* Run through the list of tick tasks */
for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
{
if(tick_funcs[i])
{
tick_funcs[i]();
}
}
}
int tick_add_task(void (*f)(void))
{
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
int i;
/* Add a task if there is room */
for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
{
if(tick_funcs[i] == NULL)
{
tick_funcs[i] = f;
set_irq_level(oldlevel);
return 0;
}
}
fprintf(stderr, "Error! tick_add_task(): out of tasks");
exit(-1);
return -1;
}
int tick_remove_task(void (*f)(void))
{
int oldlevel = set_irq_level(HIGHEST_IRQ_LEVEL);
int i;
/* Remove a task if it is there */
for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
{
if(tick_funcs[i] == f)
{
tick_funcs[i] = NULL;
set_irq_level(oldlevel);
return 0;
}
}
set_irq_level(oldlevel);
return -1;
}
/* Very simple mutex simulation - won't work with pre-emptive
multitasking, but is better than nothing at all */
void mutex_init(struct mutex *m)
{
m->queue = NULL;
m->thread = NULL;
m->count = 0;
m->locked = 0;
}
void mutex_lock(struct mutex *m)
{
struct thread_entry *const thread = thread_get_current();
if(thread == m->thread)
{
m->count++;
return;
}
if (!test_and_set(&m->locked, 1))
{
m->thread = thread;
return;
}
block_thread_no_listlock(&m->queue);
}
void mutex_unlock(struct mutex *m)
{
/* unlocker not being the owner is an unlocking violation */
if(m->thread != thread_get_current())
{
fprintf(stderr, "mutex_unlock->wrong thread");
exit(-1);
}
if (m->count > 0)
{
/* this thread still owns lock */
m->count--;
return;
}
m->thread = wakeup_thread_no_listlock(&m->queue);
if (m->thread == NULL)
{
/* release lock */
m->locked = 0;
}
}
#ifdef HAVE_SEMAPHORE_OBJECTS
void semaphore_init(struct semaphore *s, int max, int start)
{
if(max <= 0 || start < 0 || start > max)
{
fprintf(stderr, "semaphore_init->inv arg");
exit(-1);
}
s->queue = NULL;
s->max = max;
s->count = start;
}
void semaphore_wait(struct semaphore *s)
{
if(--s->count >= 0)
return;
block_thread_no_listlock(&s->queue);
}
void semaphore_release(struct semaphore *s)
{
if(s->count < s->max)
{
if(++s->count <= 0)
{
if(s->queue == NULL)
{
/* there should be threads in this queue */
fprintf(stderr, "semaphore->wakeup");
exit(-1);
}
/* a thread was queued - wake it up */
wakeup_thread_no_listlock(&s->queue);
}
}
}
#endif /* HAVE_SEMAPHORE_OBJECTS */
#ifdef HAVE_EVENT_OBJECTS
void event_init(struct event *e, unsigned int flags)
{
e->queues[STATE_NONSIGNALED] = NULL;
e->queues[STATE_SIGNALED] = NULL;
e->state = flags & STATE_SIGNALED;
e->automatic = (flags & EVENT_AUTOMATIC) ? 1 : 0;
}
void event_wait(struct event *e, unsigned int for_state)
{
unsigned int last_state = e->state;
if(e->automatic != 0)
{
/* wait for false always satisfied by definition
or if it just changed to false */
if(last_state == STATE_SIGNALED || for_state == STATE_NONSIGNALED)
{
/* automatic - unsignal */
e->state = STATE_NONSIGNALED;
return;
}
/* block until state matches */
}
else if(for_state == last_state)
{
/* the state being waited for is the current state */
return;
}
/* current state does not match wait-for state */
block_thread_no_listlock(&e->queues[for_state]);
}
void event_set_state(struct event *e, unsigned int state)
{
unsigned int last_state = e->state;
if(last_state == state)
{
/* no change */
return;
}
if(state == STATE_SIGNALED)
{
if(e->automatic != 0)
{
struct thread_entry *thread;
if(e->queues[STATE_NONSIGNALED] != NULL)
{
/* no thread should have ever blocked for nonsignaled */
fprintf(stderr, "set_event_state->queue[NS]:S");
exit(-1);
}
/* pass to next thread and keep unsignaled - "pulse" */
thread = wakeup_thread_no_listlock(&e->queues[STATE_SIGNALED]);
e->state = thread != NULL ? STATE_NONSIGNALED : STATE_SIGNALED;
}
else
{
/* release all threads waiting for signaled */
thread_queue_wake_no_listlock(&e->queues[STATE_SIGNALED]);
e->state = STATE_SIGNALED;
}
}
else
{
/* release all threads waiting for unsignaled */
if(e->queues[STATE_NONSIGNALED] != NULL && e->automatic != 0)
{
/* no thread should have ever blocked */
fprintf(stderr, "set_event_state->queue[NS]:NS");
exit(-1);
}
thread_queue_wake_no_listlock(&e->queues[STATE_NONSIGNALED]);
e->state = STATE_NONSIGNALED;
}
}
#endif /* HAVE_EVENT_OBJECTS */