rockbox/uisimulator/sdl/uisdl.c
Linus Nielsen Feltzing fc72c53758 Patch #1417462 by Dan Everton - Improved SDL simulator
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8546 a1c6a512-1295-4272-9138-f99709370657
2006-02-03 15:19:58 +00:00

185 lines
4.4 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 by Daniel Everton <dan@iocaine.org>
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdlib.h>
#include "autoconf.h"
#include "uisdl.h"
#include "button.h"
#include "thread.h"
#include "thread-sdl.h"
#include "kernel.h"
#include "sound.h"
// extern functions
extern void app_main (void *); // mod entry point
extern void new_key(int key);
extern void sim_tick_tasks(void);
void button_event(int key, bool pressed);
SDL_Surface *gui_surface;
SDL_Thread *gui_thread;
SDL_TimerID tick_timer_id;
#ifdef ROCKBOX_HAS_SIMSOUND
SDL_Thread *sound_thread;
#endif
bool lcd_display_redraw=true; // Used for player simulator
char having_new_lcd=true; // Used for player simulator
long start_tick;
Uint32 tick_timer(Uint32 interval, void *param)
{
long new_tick;
(void) interval;
(void) param;
new_tick = (SDL_GetTicks() - start_tick) * HZ / 1000;
if (new_tick != current_tick)
{
long i;
for (i = new_tick - current_tick; i > 0; i--)
sim_tick_tasks();
current_tick = new_tick;
}
return 1;
}
void gui_message_loop(void)
{
SDL_Event event;
bool done = false;
while(!done && SDL_WaitEvent(&event))
{
switch(event.type)
{
case SDL_KEYDOWN:
button_event(event.key.keysym.sym, true);
break;
case SDL_KEYUP:
button_event(event.key.keysym.sym, false);
break;
case SDL_QUIT:
done = true;
break;
default:
//printf("Unhandled event\n");
break;
}
}
}
bool gui_startup()
{
SDL_Surface *picture_surface;
if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO|SDL_INIT_TIMER)) {
fprintf(stderr, "fatal: %s", SDL_GetError());
return false;
}
atexit(SDL_Quit);
if ((gui_surface = SDL_SetVideoMode(UI_WIDTH, UI_HEIGHT, 24, SDL_HWSURFACE|SDL_DOUBLEBUF)) == NULL) {
fprintf(stderr, "fatal: %s", SDL_GetError());
return false;
}
SDL_WM_SetCaption(UI_TITLE, NULL);
simlcdinit();
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
picture_surface = SDL_LoadBMP("UI256.bmp");
if (picture_surface == NULL) {
fprintf(stderr, "warn: %s", SDL_GetError());
} else {
SDL_BlitSurface(picture_surface, NULL, gui_surface, NULL);
SDL_UpdateRect(gui_surface, 0, 0, 0, 0);
}
start_tick = SDL_GetTicks();
return true;
}
bool gui_shutdown()
{
int i;
SDL_KillThread(gui_thread);
SDL_RemoveTimer(tick_timer_id);
#ifdef ROCKBOX_HAS_SIMSOUND
SDL_KillThread(sound_thread);
#endif
for (i = 0; i < threadCount; i++)
{
SDL_KillThread(threads[i]);
}
return true;
}
/**
* Thin wrapper around normal app_main() to stop gcc complaining about types.
*/
int sim_app_main(void *param)
{
app_main(param);
return 0;
}
int main(int argc, char *argv[])
{
(void)argc;
(void)argv;
if (!gui_startup())
return -1;
gui_thread = SDL_CreateThread(sim_app_main, NULL);
if (gui_thread == NULL) {
printf("Error creating GUI thread!\n");
return -1;
}
tick_timer_id = SDL_AddTimer(10, tick_timer, NULL);
#ifdef ROCKBOX_HAS_SIMSOUND
sound_thread = SDL_CreateThread(sound_playback_thread, NULL);
if (sound_thread == NULL) {
printf("Error creating sound thread!\n");
return -1;
}
#endif
gui_message_loop();
return gui_shutdown();
}