a2f28452e1
Change-Id: Ie08f9dabc814adfe92c382d2e770808839cd6dd2
1247 lines
37 KiB
C
1247 lines
37 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Jerome Kuptz
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "config.h"
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#include "system.h"
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#include "file.h"
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#include "lcd.h"
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#include "font.h"
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#include "backlight.h"
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#include "action.h"
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#include "kernel.h"
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#include "filetypes.h"
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#include "settings.h"
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#include "skin_engine/skin_engine.h"
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#include "mp3_playback.h"
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#include "audio.h"
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#include "usb.h"
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#include "status.h"
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#include "storage.h"
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#include "screens.h"
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#include "playlist.h"
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#ifdef HAVE_LCD_BITMAP
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#include "icons.h"
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#endif
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#include "lang.h"
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#include "bookmark.h"
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#include "misc.h"
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#include "sound.h"
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#include "onplay.h"
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#include "abrepeat.h"
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#include "playback.h"
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#include "splash.h"
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#include "cuesheet.h"
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#include "ata_idle_notify.h"
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#include "root_menu.h"
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#include "backdrop.h"
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#include "quickscreen.h"
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#include "pitchscreen.h"
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#include "appevents.h"
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#include "viewport.h"
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#include "pcmbuf.h"
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#include "option_select.h"
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#include "dsp.h"
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#include "playlist_viewer.h"
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#include "wps.h"
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#include "statusbar-skinned.h"
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#define RESTORE_WPS_INSTANTLY 0l
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#define RESTORE_WPS_NEXT_SECOND ((long)(HZ+current_tick))
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#define FF_REWIND_MAX_PERCENT 3 /* cap ff/rewind step size at max % of file */
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/* 3% of 30min file == 54s step size */
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#define MIN_FF_REWIND_STEP 500
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/* initial setup of wps_data */
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static void wps_state_init(void);
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static void track_changed_callback(void *param);
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static void nextid3available_callback(void* param);
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#define WPS_DEFAULTCFG WPS_DIR "/rockbox_default.wps"
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#ifdef HAVE_REMOTE_LCD
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#define RWPS_DEFAULTCFG WPS_DIR "/rockbox_default.rwps"
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#define DEFAULT_WPS(screen) ((screen) == SCREEN_MAIN ? \
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WPS_DEFAULTCFG:RWPS_DEFAULTCFG)
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#else
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#define DEFAULT_WPS(screen) (WPS_DEFAULTCFG)
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#endif
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char* wps_default_skin(enum screen_type screen)
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{
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static char *skin_buf[NB_SCREENS] = {
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#ifdef HAVE_LCD_BITMAP
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#if LCD_DEPTH > 1
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"%X(d)\n"
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#endif
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"%s%?it<%?in<%in. |>%it|%fn>\n"
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"%s%?ia<%ia|%?d(2)<%d(2)|%(root%)>>\n"
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"%s%?id<%id|%?d(1)<%d(1)|%(root%)>> %?iy<%(%iy%)|>\n\n"
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"%al%pc/%pt%ar[%pp:%pe]\n"
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"%fbkBit %?fv<avg|> %?iv<%(id3v%iv%)|%(no id3%)>\n"
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"%pb\n%pm\n",
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#else
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"%s%pp/%pe: %?it<%it|%fn> - %?ia<%ia|%d(2)> - %?id<%id|%d(1)>\n"
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"%pc%?ps<*|/>%pt\n",
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#endif
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#ifdef HAVE_REMOTE_LCD
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#if LCD_REMOTE_DEPTH > 1
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"%X(d)\n"
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#endif
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"%s%?ia<%ia|%?d(2)<%d(2)|%(root%)>>\n"
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"%s%?it<%?in<%in. |>%it|%fn>\n"
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"%al%pc/%pt%ar[%pp:%pe]\n"
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"%fbkBit %?fv<avg|> %?iv<%(id3v%iv%)|%(no id3%)>\n"
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"%pb\n",
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#endif
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};
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return skin_buf[screen];
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}
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static void update_non_static(void)
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{
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FOR_NB_SCREENS(i)
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skin_update(WPS, i, SKIN_REFRESH_NON_STATIC);
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}
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void pause_action(bool may_fade, bool updatewps)
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{
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#if CONFIG_CODEC == SWCODEC
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/* Do audio first, then update, unless skin were to use its local
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status in which case, reverse it */
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audio_pause();
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if (updatewps)
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update_non_static();
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#else
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if (may_fade && global_settings.fade_on_stop)
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fade(false, updatewps);
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else
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audio_pause();
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#endif
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if (global_settings.pause_rewind) {
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long newpos;
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#if (CONFIG_CODEC == SWCODEC)
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audio_pre_ff_rewind();
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#endif
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newpos = audio_current_track()->elapsed
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- global_settings.pause_rewind * 1000;
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audio_ff_rewind(newpos > 0 ? newpos : 0);
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}
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(void)may_fade;
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}
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void unpause_action(bool may_fade, bool updatewps)
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{
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#if CONFIG_CODEC == SWCODEC
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/* Do audio first, then update, unless skin were to use its local
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status in which case, reverse it */
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audio_resume();
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if (updatewps)
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update_non_static();
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#else
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if (may_fade && global_settings.fade_on_stop)
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fade(true, updatewps);
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else
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audio_resume();
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#endif
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(void)may_fade;
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}
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#if CONFIG_CODEC != SWCODEC
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void fade(bool fade_in, bool updatewps)
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{
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int fp_global_vol = global_settings.volume << 8;
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int fp_min_vol = sound_min(SOUND_VOLUME) << 8;
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int fp_step = (fp_global_vol - fp_min_vol) / 10;
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skin_get_global_state()->is_fading = !fade_in;
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if (fade_in) {
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/* fade in */
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int fp_volume = fp_min_vol;
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/* zero out the sound */
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sound_set_volume(fp_min_vol >> 8);
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sleep(HZ/10); /* let audio thread run */
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audio_resume();
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if (updatewps)
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update_non_static();
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while (fp_volume < fp_global_vol - fp_step) {
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fp_volume += fp_step;
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sound_set_volume(fp_volume >> 8);
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sleep(1);
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}
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sound_set_volume(global_settings.volume);
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}
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else {
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/* fade out */
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int fp_volume = fp_global_vol;
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if (updatewps)
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update_non_static();
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while (fp_volume > fp_min_vol + fp_step) {
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fp_volume -= fp_step;
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sound_set_volume(fp_volume >> 8);
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sleep(1);
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}
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audio_pause();
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skin_get_global_state()->is_fading = false;
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#if CONFIG_CODEC != SWCODEC
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#ifndef SIMULATOR
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/* let audio thread run and wait for the mas to run out of data */
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while (!mp3_pause_done())
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#endif
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sleep(HZ/10);
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#endif
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/* reset volume to what it was before the fade */
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sound_set_volume(global_settings.volume);
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}
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}
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#endif /* SWCODEC */
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static bool update_onvol_change(enum screen_type screen)
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{
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skin_update(WPS, screen, SKIN_REFRESH_NON_STATIC);
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#ifdef HAVE_LCD_CHARCELLS
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splashf(0, "Vol: %3d dB",
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sound_val2phys(SOUND_VOLUME, global_settings.volume));
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return true;
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#endif
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return false;
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}
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#ifdef HAVE_TOUCHSCREEN
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static int skintouch_to_wps(struct wps_data *data)
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{
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int offset = 0;
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struct touchregion *region;
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int button = skin_get_touchaction(data, &offset, ®ion);
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switch (button)
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{
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case ACTION_STD_PREV:
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return ACTION_WPS_SKIPPREV;
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case ACTION_STD_PREVREPEAT:
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return ACTION_WPS_SEEKBACK;
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case ACTION_STD_NEXT:
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return ACTION_WPS_SKIPNEXT;
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case ACTION_STD_NEXTREPEAT:
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return ACTION_WPS_SEEKFWD;
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case ACTION_STD_MENU:
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return ACTION_WPS_MENU;
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case ACTION_STD_CONTEXT:
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return ACTION_WPS_CONTEXT;
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case ACTION_STD_QUICKSCREEN:
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return ACTION_WPS_QUICKSCREEN;
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#ifdef HAVE_HOTKEY
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case ACTION_STD_HOTKEY:
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return ACTION_WPS_HOTKEY;
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#endif
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case ACTION_TOUCH_SCROLLBAR:
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skin_get_global_state()->id3->elapsed = skin_get_global_state()->id3->length*offset/100;
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#if (CONFIG_CODEC == SWCODEC)
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audio_pre_ff_rewind();
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#else
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if (!skin_get_global_state()->paused)
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audio_pause();
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#endif
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audio_ff_rewind(skin_get_global_state()->id3->elapsed);
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#if (CONFIG_CODEC != SWCODEC)
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if (!skin_get_global_state()->paused)
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audio_resume();
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#endif
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return ACTION_TOUCHSCREEN;
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case ACTION_TOUCH_VOLUME:
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{
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const int min_vol = sound_min(SOUND_VOLUME);
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const int max_vol = sound_max(SOUND_VOLUME);
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global_settings.volume = (offset * (max_vol - min_vol)) / 100;
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global_settings.volume += min_vol;
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setvol();
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}
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return ACTION_TOUCHSCREEN;
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}
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return button;
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}
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#endif /* HAVE_TOUCHSCREEN */
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bool ffwd_rew(int button)
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{
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unsigned int step = 0; /* current ff/rewind step */
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unsigned int max_step = 0; /* maximum ff/rewind step */
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int ff_rewind_count = 0; /* current ff/rewind count (in ticks) */
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int direction = -1; /* forward=1 or backward=-1 */
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bool exit = false;
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bool usb = false;
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const long ff_rw_accel = (global_settings.ff_rewind_accel + 3);
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if (button == ACTION_NONE)
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{
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status_set_ffmode(0);
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return usb;
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}
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while (!exit)
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{
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switch ( button )
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{
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case ACTION_WPS_SEEKFWD:
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direction = 1;
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case ACTION_WPS_SEEKBACK:
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if (skin_get_global_state()->ff_rewind)
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{
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if (direction == 1)
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{
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/* fast forwarding, calc max step relative to end */
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max_step = (skin_get_global_state()->id3->length -
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(skin_get_global_state()->id3->elapsed +
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ff_rewind_count)) *
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FF_REWIND_MAX_PERCENT / 100;
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}
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else
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{
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/* rewinding, calc max step relative to start */
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max_step = (skin_get_global_state()->id3->elapsed + ff_rewind_count) *
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FF_REWIND_MAX_PERCENT / 100;
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}
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max_step = MAX(max_step, MIN_FF_REWIND_STEP);
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if (step > max_step)
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step = max_step;
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ff_rewind_count += step * direction;
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/* smooth seeking by multiplying step by: 1 + (2 ^ -accel) */
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step += step >> ff_rw_accel;
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}
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else
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{
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if ( (audio_status() & AUDIO_STATUS_PLAY) &&
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skin_get_global_state()->id3 && skin_get_global_state()->id3->length )
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{
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#if (CONFIG_CODEC == SWCODEC)
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audio_pre_ff_rewind();
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#else
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if (!skin_get_global_state()->paused)
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audio_pause();
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#endif
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#if CONFIG_KEYPAD == PLAYER_PAD
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FOR_NB_SCREENS(i)
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skin_get_gwps(WPS, i)->display->stop_scroll();
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#endif
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if (direction > 0)
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status_set_ffmode(STATUS_FASTFORWARD);
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else
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status_set_ffmode(STATUS_FASTBACKWARD);
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skin_get_global_state()->ff_rewind = true;
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step = 1000 * global_settings.ff_rewind_min_step;
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}
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else
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break;
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}
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if (direction > 0) {
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if ((skin_get_global_state()->id3->elapsed + ff_rewind_count) >
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skin_get_global_state()->id3->length)
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ff_rewind_count = skin_get_global_state()->id3->length -
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skin_get_global_state()->id3->elapsed;
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}
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else {
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if ((int)(skin_get_global_state()->id3->elapsed + ff_rewind_count) < 0)
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ff_rewind_count = -skin_get_global_state()->id3->elapsed;
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}
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/* set the wps state ff_rewind_count so the progess info
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displays corectly */
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skin_get_global_state()->ff_rewind_count = ff_rewind_count;
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FOR_NB_SCREENS(i)
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{
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skin_update(WPS, i,
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SKIN_REFRESH_PLAYER_PROGRESS |
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SKIN_REFRESH_DYNAMIC);
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}
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break;
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case ACTION_WPS_STOPSEEK:
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skin_get_global_state()->id3->elapsed = skin_get_global_state()->id3->elapsed+ff_rewind_count;
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audio_ff_rewind(skin_get_global_state()->id3->elapsed);
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skin_get_global_state()->ff_rewind_count = 0;
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skin_get_global_state()->ff_rewind = false;
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status_set_ffmode(0);
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#if (CONFIG_CODEC != SWCODEC)
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if (!skin_get_global_state()->paused)
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audio_resume();
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#endif
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#ifdef HAVE_LCD_CHARCELLS
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FOR_NB_SCREENS(i)
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skin_update(WPS, i, SKIN_REFRESH_ALL);
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#endif
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exit = true;
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break;
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default:
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if(default_event_handler(button) == SYS_USB_CONNECTED) {
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status_set_ffmode(0);
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usb = true;
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exit = true;
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}
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break;
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}
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if (!exit)
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{
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button = get_action(CONTEXT_WPS|ALLOW_SOFTLOCK,TIMEOUT_BLOCK);
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#ifdef HAVE_TOUCHSCREEN
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if (button == ACTION_TOUCHSCREEN)
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button = skintouch_to_wps(skin_get_gwps(WPS, SCREEN_MAIN)->data);
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#endif
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if (button != ACTION_WPS_SEEKFWD &&
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button != ACTION_WPS_SEEKBACK)
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button = ACTION_WPS_STOPSEEK;
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}
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}
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return usb;
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}
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#if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
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static void gwps_caption_backlight(struct wps_state *state)
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{
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if (state && state->id3)
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{
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#ifdef HAVE_BACKLIGHT
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if (global_settings.caption_backlight)
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{
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/* turn on backlight n seconds before track ends, and turn it off n
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seconds into the new track. n == backlight_timeout, or 5s */
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int n = global_settings.backlight_timeout * 1000;
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if ( n < 1000 )
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n = 5000; /* use 5s if backlight is always on or off */
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if (((state->id3->elapsed < 1000) ||
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((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
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(state->paused == false))
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backlight_on();
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}
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#endif
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#ifdef HAVE_REMOTE_LCD
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if (global_settings.remote_caption_backlight)
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{
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/* turn on remote backlight n seconds before track ends, and turn it
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off n seconds into the new track. n == remote_backlight_timeout,
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or 5s */
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int n = global_settings.remote_backlight_timeout * 1000;
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if ( n < 1000 )
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n = 5000; /* use 5s if backlight is always on or off */
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if (((state->id3->elapsed < 1000) ||
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((state->id3->length - state->id3->elapsed) < (unsigned)n)) &&
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(state->paused == false))
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remote_backlight_on();
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}
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#endif
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}
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}
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#endif
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static void change_dir(int direction)
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{
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if (global_settings.prevent_skip)
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return;
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if (direction < 0)
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audio_prev_dir();
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else if (direction > 0)
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audio_next_dir();
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/* prevent the next dir to immediatly start being ffw'd */
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action_wait_for_release();
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}
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|
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static void prev_track(unsigned long skip_thresh)
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{
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struct wps_state *state = skin_get_global_state();
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if (state->id3->elapsed < skip_thresh)
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{
|
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audio_prev();
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return;
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}
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else
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{
|
|
if (state->id3->cuesheet)
|
|
{
|
|
curr_cuesheet_skip(state->id3->cuesheet, -1, state->id3->elapsed);
|
|
return;
|
|
}
|
|
|
|
#if (CONFIG_CODEC == SWCODEC)
|
|
audio_pre_ff_rewind();
|
|
#else
|
|
if (!state->paused)
|
|
audio_pause();
|
|
#endif
|
|
|
|
audio_ff_rewind(0);
|
|
|
|
#if (CONFIG_CODEC != SWCODEC)
|
|
if (!state->paused)
|
|
audio_resume();
|
|
#endif
|
|
}
|
|
}
|
|
|
|
static void next_track(void)
|
|
{
|
|
struct wps_state *state = skin_get_global_state();
|
|
/* take care of if we're playing a cuesheet */
|
|
if (state->id3->cuesheet)
|
|
{
|
|
if (curr_cuesheet_skip(state->id3->cuesheet, 1, state->id3->elapsed))
|
|
{
|
|
/* if the result was false, then we really want
|
|
to skip to the next track */
|
|
return;
|
|
}
|
|
}
|
|
|
|
audio_next();
|
|
}
|
|
|
|
static void play_hop(int direction)
|
|
{
|
|
struct wps_state *state = skin_get_global_state();
|
|
struct cuesheet *cue = state->id3->cuesheet;
|
|
long step = global_settings.skip_length*1000;
|
|
long elapsed = state->id3->elapsed;
|
|
long remaining = state->id3->length - elapsed;
|
|
|
|
/* if cuesheet is active, then we want the current tracks end instead of
|
|
* the total end */
|
|
if (cue && (cue->curr_track_idx+1 < cue->track_count))
|
|
{
|
|
int next = cue->curr_track_idx+1;
|
|
struct cue_track_info *t = &cue->tracks[next];
|
|
remaining = t->offset - elapsed;
|
|
}
|
|
|
|
if (step < 0)
|
|
{
|
|
if (direction < 0)
|
|
{
|
|
prev_track(DEFAULT_SKIP_TRESH);
|
|
return;
|
|
}
|
|
else if (remaining < DEFAULT_SKIP_TRESH*2)
|
|
{
|
|
next_track();
|
|
return;
|
|
}
|
|
else
|
|
elapsed += (remaining - DEFAULT_SKIP_TRESH*2);
|
|
}
|
|
else if (!global_settings.prevent_skip &&
|
|
(!step ||
|
|
(direction > 0 && step >= remaining) ||
|
|
(direction < 0 && elapsed < DEFAULT_SKIP_TRESH)))
|
|
{ /* Do normal track skipping */
|
|
if (direction > 0)
|
|
next_track();
|
|
else if (direction < 0)
|
|
prev_track(DEFAULT_SKIP_TRESH);
|
|
return;
|
|
}
|
|
else if (direction == 1 && step >= remaining)
|
|
{
|
|
#if CONFIG_CODEC == SWCODEC
|
|
system_sound_play(SOUND_TRACK_NO_MORE);
|
|
#endif
|
|
return;
|
|
}
|
|
else if ((direction == -1 && elapsed < step))
|
|
{
|
|
elapsed = 0;
|
|
}
|
|
else
|
|
{
|
|
elapsed += step * direction;
|
|
}
|
|
if(audio_status() & AUDIO_STATUS_PLAY)
|
|
{
|
|
#if (CONFIG_CODEC == SWCODEC)
|
|
audio_pre_ff_rewind();
|
|
#else
|
|
if (!state->paused)
|
|
audio_pause();
|
|
#endif
|
|
}
|
|
|
|
#if (CONFIG_CODEC == SWCODEC)
|
|
audio_ff_rewind(elapsed);
|
|
#else
|
|
audio_ff_rewind(state->id3->elapsed = elapsed);
|
|
if (!state->paused)
|
|
audio_resume();
|
|
#endif
|
|
}
|
|
|
|
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
/*
|
|
* If the user is unable to see the wps, because the display is deactivated,
|
|
* we suppress updates until the wps is activated again (the lcd driver will
|
|
* call this hook to issue an instant update)
|
|
* */
|
|
static void wps_lcd_activation_hook(void *param)
|
|
{
|
|
(void)param;
|
|
skin_request_full_update(WPS);
|
|
/* force timeout in wps main loop, so that the update is instantly */
|
|
queue_post(&button_queue, BUTTON_NONE, 0);
|
|
}
|
|
#endif
|
|
|
|
static void gwps_leave_wps(void)
|
|
{
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
skin_get_gwps(WPS, i)->display->stop_scroll();
|
|
#ifdef HAVE_BACKDROP_IMAGE
|
|
skin_backdrop_show(sb_get_backdrop(i));
|
|
#endif
|
|
viewportmanager_theme_undo(i, skin_has_sbs(i, skin_get_gwps(WPS, i)->data));
|
|
|
|
}
|
|
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
/* Play safe and unregister the hook */
|
|
remove_event(LCD_EVENT_ACTIVATION, wps_lcd_activation_hook);
|
|
#endif
|
|
/* unhandle statusbar update delay */
|
|
sb_skin_set_update_delay(DEFAULT_UPDATE_DELAY);
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
touchscreen_set_mode(global_settings.touch_mode);
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
* display the wps on entering or restoring */
|
|
static void gwps_enter_wps(void)
|
|
{
|
|
struct gui_wps *gwps;
|
|
struct screen *display;
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
gwps = skin_get_gwps(WPS, i);
|
|
display = gwps->display;
|
|
display->stop_scroll();
|
|
viewportmanager_theme_enable(i, skin_has_sbs(i, skin_get_gwps(WPS, i)->data), NULL);
|
|
|
|
/* Update the values in the first (default) viewport - in case the user
|
|
has modified the statusbar or colour settings */
|
|
#if LCD_DEPTH > 1
|
|
if (display->depth > 1)
|
|
{
|
|
struct skin_viewport *svp = skin_find_item(VP_DEFAULT_LABEL_STRING,
|
|
SKIN_FIND_VP, gwps->data);
|
|
if (svp)
|
|
{
|
|
struct viewport *vp = &svp->vp;
|
|
vp->fg_pattern = display->get_foreground();
|
|
vp->bg_pattern = display->get_background();
|
|
}
|
|
}
|
|
#endif
|
|
/* make the backdrop actually take effect */
|
|
#ifdef HAVE_BACKDROP_IMAGE
|
|
skin_backdrop_show(gwps->data->backdrop_id);
|
|
#endif
|
|
display->clear_display();
|
|
skin_update(WPS, i, SKIN_REFRESH_ALL);
|
|
|
|
}
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
gwps = skin_get_gwps(WPS, SCREEN_MAIN);
|
|
skin_disarm_touchregions(gwps->data);
|
|
if (gwps->data->touchregions < 0)
|
|
touchscreen_set_mode(TOUCHSCREEN_BUTTON);
|
|
#endif
|
|
/* force statusbar/skin update since we just cleared the whole screen */
|
|
send_event(GUI_EVENT_ACTIONUPDATE, (void*)1);
|
|
}
|
|
|
|
void wps_do_playpause(bool updatewps)
|
|
{
|
|
struct wps_state *state = skin_get_global_state();
|
|
if ( state->paused )
|
|
{
|
|
state->paused = false;
|
|
unpause_action(true, updatewps);
|
|
}
|
|
else
|
|
{
|
|
state->paused = true;
|
|
pause_action(true, updatewps);
|
|
settings_save();
|
|
#if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
|
|
call_storage_idle_notifys(true); /* make sure resume info is saved */
|
|
#endif
|
|
}
|
|
}
|
|
|
|
|
|
/* The WPS can be left in two ways:
|
|
* a) call a function, which draws over the wps. In this case, the wps
|
|
* will be still active (i.e. the below function didn't return)
|
|
* b) return with a value evaluated by root_menu.c, in this case the wps
|
|
* is really left, and root_menu will handle the next screen
|
|
*
|
|
* In either way, call gwps_leave_wps(), in order to restore the correct
|
|
* "main screen" backdrops and statusbars
|
|
*/
|
|
long gui_wps_show(void)
|
|
{
|
|
long button = 0;
|
|
bool restore = true;
|
|
long restoretimer = RESTORE_WPS_INSTANTLY; /* timer to delay screen redraw temporarily */
|
|
bool exit = false;
|
|
bool bookmark = false;
|
|
bool update = false;
|
|
bool vol_changed = false;
|
|
long last_left = 0, last_right = 0;
|
|
struct wps_state *state = skin_get_global_state();
|
|
|
|
#ifdef HAVE_LCD_CHARCELLS
|
|
status_set_audio(true);
|
|
status_set_param(false);
|
|
#endif
|
|
|
|
#ifdef AB_REPEAT_ENABLE
|
|
ab_repeat_init();
|
|
ab_reset_markers();
|
|
#endif
|
|
wps_state_init();
|
|
|
|
while ( 1 )
|
|
{
|
|
bool audio_paused = (audio_status() & AUDIO_STATUS_PAUSE)?true:false;
|
|
|
|
/* did someone else (i.e power thread) change audio pause mode? */
|
|
if (state->paused != audio_paused) {
|
|
state->paused = audio_paused;
|
|
|
|
/* if another thread paused audio, we are probably in car mode,
|
|
about to shut down. lets save the settings. */
|
|
if (state->paused) {
|
|
settings_save();
|
|
#if !defined(HAVE_RTC_RAM) && !defined(HAVE_SW_POWEROFF)
|
|
call_storage_idle_notifys(true);
|
|
#endif
|
|
}
|
|
}
|
|
button = skin_wait_for_action(WPS, CONTEXT_WPS|ALLOW_SOFTLOCK,
|
|
restore ? 1 : HZ/5);
|
|
|
|
/* Exit if audio has stopped playing. This happens e.g. at end of
|
|
playlist or if using the sleep timer. */
|
|
if (!(audio_status() & AUDIO_STATUS_PLAY))
|
|
exit = true;
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
if (button == ACTION_TOUCHSCREEN)
|
|
button = skintouch_to_wps(skin_get_gwps(WPS, SCREEN_MAIN)->data);
|
|
#endif
|
|
/* The iPods/X5/M5 use a single button for the A-B mode markers,
|
|
defined as ACTION_WPSAB_SINGLE in their config files. */
|
|
#ifdef ACTION_WPSAB_SINGLE
|
|
if (!global_settings.party_mode && ab_repeat_mode_enabled())
|
|
{
|
|
static int wps_ab_state = 0;
|
|
if (button == ACTION_WPSAB_SINGLE)
|
|
{
|
|
switch (wps_ab_state)
|
|
{
|
|
case 0: /* set the A spot */
|
|
button = ACTION_WPS_ABSETA_PREVDIR;
|
|
break;
|
|
case 1: /* set the B spot */
|
|
button = ACTION_WPS_ABSETB_NEXTDIR;
|
|
break;
|
|
case 2:
|
|
button = ACTION_WPS_ABRESET;
|
|
break;
|
|
}
|
|
wps_ab_state = (wps_ab_state+1) % 3;
|
|
}
|
|
}
|
|
#endif
|
|
switch(button)
|
|
{
|
|
#ifdef HAVE_HOTKEY
|
|
case ACTION_WPS_HOTKEY:
|
|
if (!global_settings.hotkey_wps)
|
|
break;
|
|
/* fall through */
|
|
#endif
|
|
case ACTION_WPS_CONTEXT:
|
|
{
|
|
bool hotkey = button == ACTION_WPS_HOTKEY;
|
|
gwps_leave_wps();
|
|
int retval = onplay(state->id3->path,
|
|
FILE_ATTR_AUDIO, CONTEXT_WPS, hotkey);
|
|
/* if music is stopped in the context menu we want to exit the wps */
|
|
if (retval == ONPLAY_MAINMENU
|
|
|| !audio_status())
|
|
return GO_TO_ROOT;
|
|
else if (retval == ONPLAY_PLAYLIST)
|
|
return GO_TO_PLAYLIST_VIEWER;
|
|
#ifdef HAVE_PICTUREFLOW_INTEGRATION
|
|
else if (retval == ONPLAY_PICTUREFLOW)
|
|
return GO_TO_PICTUREFLOW;
|
|
#endif
|
|
restore = true;
|
|
}
|
|
break;
|
|
|
|
case ACTION_WPS_BROWSE:
|
|
#ifdef HAVE_LCD_CHARCELLS
|
|
status_set_record(false);
|
|
status_set_audio(false);
|
|
#endif
|
|
gwps_leave_wps();
|
|
return GO_TO_PREVIOUS_BROWSER;
|
|
break;
|
|
|
|
/* play/pause */
|
|
case ACTION_WPS_PLAY:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
wps_do_playpause(true);
|
|
break;
|
|
|
|
case ACTION_WPS_VOLUP:
|
|
global_settings.volume++;
|
|
vol_changed = true;
|
|
break;
|
|
case ACTION_WPS_VOLDOWN:
|
|
global_settings.volume--;
|
|
vol_changed = true;
|
|
break;
|
|
/* fast forward
|
|
OR next dir if this is straight after ACTION_WPS_SKIPNEXT */
|
|
case ACTION_WPS_SEEKFWD:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
if (current_tick -last_right < HZ)
|
|
{
|
|
if (state->id3->cuesheet)
|
|
{
|
|
audio_next();
|
|
}
|
|
else
|
|
{
|
|
change_dir(1);
|
|
}
|
|
}
|
|
else
|
|
ffwd_rew(ACTION_WPS_SEEKFWD);
|
|
last_right = last_left = 0;
|
|
break;
|
|
/* fast rewind
|
|
OR prev dir if this is straight after ACTION_WPS_SKIPPREV,*/
|
|
case ACTION_WPS_SEEKBACK:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
if (current_tick -last_left < HZ)
|
|
{
|
|
if (state->id3->cuesheet)
|
|
{
|
|
#if (CONFIG_CODEC == SWCODEC)
|
|
audio_pre_ff_rewind();
|
|
#else
|
|
if (!state->paused)
|
|
audio_pause();
|
|
#endif
|
|
audio_ff_rewind(0);
|
|
}
|
|
else
|
|
{
|
|
change_dir(-1);
|
|
}
|
|
}
|
|
else
|
|
ffwd_rew(ACTION_WPS_SEEKBACK);
|
|
last_left = last_right = 0;
|
|
break;
|
|
|
|
/* prev / restart */
|
|
case ACTION_WPS_SKIPPREV:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
last_left = current_tick;
|
|
#ifdef AB_REPEAT_ENABLE
|
|
/* if we're in A/B repeat mode and the current position
|
|
is past the A marker, jump back to the A marker... */
|
|
if ( ab_repeat_mode_enabled() )
|
|
{
|
|
if ( ab_after_A_marker(state->id3->elapsed) )
|
|
{
|
|
ab_jump_to_A_marker();
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
/* ...otherwise, do it normally */
|
|
#endif
|
|
play_hop(-1);
|
|
break;
|
|
|
|
/* next
|
|
OR if skip length set, hop by predetermined amount. */
|
|
case ACTION_WPS_SKIPNEXT:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
last_right = current_tick;
|
|
#ifdef AB_REPEAT_ENABLE
|
|
/* if we're in A/B repeat mode and the current position is
|
|
before the A marker, jump to the A marker... */
|
|
if ( ab_repeat_mode_enabled() )
|
|
{
|
|
if ( ab_before_A_marker(state->id3->elapsed) )
|
|
{
|
|
ab_jump_to_A_marker();
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
/* ...otherwise, do it normally */
|
|
#endif
|
|
play_hop(1);
|
|
break;
|
|
/* next / prev directories */
|
|
/* and set A-B markers if in a-b mode */
|
|
case ACTION_WPS_ABSETB_NEXTDIR:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
#if defined(AB_REPEAT_ENABLE)
|
|
if (ab_repeat_mode_enabled())
|
|
{
|
|
ab_set_B_marker(state->id3->elapsed);
|
|
ab_jump_to_A_marker();
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
change_dir(1);
|
|
}
|
|
break;
|
|
case ACTION_WPS_ABSETA_PREVDIR:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
#if defined(AB_REPEAT_ENABLE)
|
|
if (ab_repeat_mode_enabled())
|
|
ab_set_A_marker(state->id3->elapsed);
|
|
else
|
|
#endif
|
|
{
|
|
change_dir(-1);
|
|
}
|
|
break;
|
|
/* menu key functions */
|
|
case ACTION_WPS_MENU:
|
|
gwps_leave_wps();
|
|
return GO_TO_ROOT;
|
|
break;
|
|
|
|
|
|
#ifdef HAVE_QUICKSCREEN
|
|
case ACTION_WPS_QUICKSCREEN:
|
|
{
|
|
gwps_leave_wps();
|
|
if (quick_screen_quick(button))
|
|
return GO_TO_ROOT;
|
|
restore = true;
|
|
}
|
|
break;
|
|
#endif /* HAVE_QUICKSCREEN */
|
|
|
|
/* screen settings */
|
|
#ifdef BUTTON_F3
|
|
case ACTION_F3:
|
|
{
|
|
gwps_leave_wps();
|
|
if (quick_screen_f3(BUTTON_F3))
|
|
return GO_TO_ROOT;
|
|
restore = true;
|
|
}
|
|
break;
|
|
#endif /* BUTTON_F3 */
|
|
|
|
/* pitch screen */
|
|
#ifdef HAVE_PITCHSCREEN
|
|
case ACTION_WPS_PITCHSCREEN:
|
|
{
|
|
gwps_leave_wps();
|
|
if (1 == gui_syncpitchscreen_run())
|
|
return GO_TO_ROOT;
|
|
restore = true;
|
|
}
|
|
break;
|
|
#endif /* HAVE_PITCHSCREEN */
|
|
|
|
#ifdef AB_REPEAT_ENABLE
|
|
/* reset A&B markers */
|
|
case ACTION_WPS_ABRESET:
|
|
if (ab_repeat_mode_enabled())
|
|
{
|
|
ab_reset_markers();
|
|
update = true;
|
|
}
|
|
break;
|
|
#endif /* AB_REPEAT_ENABLE */
|
|
|
|
/* stop and exit wps */
|
|
case ACTION_WPS_STOP:
|
|
if (global_settings.party_mode)
|
|
break;
|
|
bookmark = true;
|
|
exit = true;
|
|
break;
|
|
|
|
case ACTION_WPS_ID3SCREEN:
|
|
{
|
|
gwps_leave_wps();
|
|
if (browse_id3())
|
|
return GO_TO_ROOT;
|
|
restore = true;
|
|
}
|
|
break;
|
|
/* this case is used by the softlock feature
|
|
* it requests a full update here */
|
|
case ACTION_REDRAW:
|
|
skin_request_full_update(WPS);
|
|
break;
|
|
case ACTION_NONE: /* Timeout, do a partial update */
|
|
update = true;
|
|
ffwd_rew(button); /* hopefully fix the ffw/rwd bug */
|
|
break;
|
|
#ifdef HAVE_RECORDING
|
|
case ACTION_WPS_REC:
|
|
exit = true;
|
|
break;
|
|
#endif
|
|
case ACTION_WPS_VIEW_PLAYLIST:
|
|
gwps_leave_wps();
|
|
return GO_TO_PLAYLIST_VIEWER;
|
|
break;
|
|
default:
|
|
switch(default_event_handler(button))
|
|
{ /* music has been stopped by the default handler */
|
|
case SYS_USB_CONNECTED:
|
|
case SYS_CALL_INCOMING:
|
|
case BUTTON_MULTIMEDIA_STOP:
|
|
gwps_leave_wps();
|
|
return GO_TO_ROOT;
|
|
}
|
|
update = true;
|
|
break;
|
|
}
|
|
|
|
if (vol_changed)
|
|
{
|
|
bool res = false;
|
|
vol_changed = false;
|
|
setvol();
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
if(update_onvol_change(i))
|
|
res = true;
|
|
}
|
|
if (res) {
|
|
restore = true;
|
|
restoretimer = RESTORE_WPS_NEXT_SECOND;
|
|
}
|
|
}
|
|
|
|
|
|
if (restore &&
|
|
((restoretimer == RESTORE_WPS_INSTANTLY) ||
|
|
TIME_AFTER(current_tick, restoretimer)))
|
|
{
|
|
restore = false;
|
|
restoretimer = RESTORE_WPS_INSTANTLY;
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
add_event(LCD_EVENT_ACTIVATION, false, wps_lcd_activation_hook);
|
|
#endif
|
|
/* we remove the update delay since it's not very usable in the wps,
|
|
* e.g. during volume changing or ffwd/rewind */
|
|
sb_skin_set_update_delay(0);
|
|
skin_request_full_update(WPS);
|
|
update = true;
|
|
gwps_enter_wps();
|
|
}
|
|
else
|
|
{
|
|
#if defined(HAVE_BACKLIGHT) || defined(HAVE_REMOTE_LCD)
|
|
gwps_caption_backlight(state);
|
|
#endif
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
/* currently, all remotes are readable without backlight
|
|
* so still update those */
|
|
if (lcd_active() || (i != SCREEN_MAIN))
|
|
#endif
|
|
{
|
|
bool full_update = skin_do_full_update(WPS, i);
|
|
if (update || full_update)
|
|
{
|
|
skin_update(WPS, i, full_update ?
|
|
SKIN_REFRESH_ALL : SKIN_REFRESH_NON_STATIC);
|
|
}
|
|
}
|
|
}
|
|
update = false;
|
|
}
|
|
|
|
if (exit) {
|
|
#ifdef HAVE_LCD_CHARCELLS
|
|
status_set_record(false);
|
|
status_set_audio(false);
|
|
#endif
|
|
#if CONFIG_CODEC != SWCODEC
|
|
if (global_settings.fade_on_stop)
|
|
fade(false, true);
|
|
#else
|
|
audio_pause();
|
|
update_non_static();
|
|
#endif
|
|
if (bookmark)
|
|
bookmark_autobookmark(true);
|
|
audio_stop();
|
|
#ifdef AB_REPEAT_ENABLE
|
|
ab_reset_markers();
|
|
#endif
|
|
gwps_leave_wps();
|
|
#ifdef HAVE_RECORDING
|
|
if (button == ACTION_WPS_REC)
|
|
return GO_TO_RECSCREEN;
|
|
#endif
|
|
if (global_settings.browse_current)
|
|
return GO_TO_PREVIOUS_BROWSER;
|
|
return GO_TO_PREVIOUS;
|
|
}
|
|
|
|
if (button && !IS_SYSEVENT(button) )
|
|
storage_spin();
|
|
}
|
|
return GO_TO_ROOT; /* unreachable - just to reduce compiler warnings */
|
|
}
|
|
|
|
/* this is called from the playback thread so NO DRAWING! */
|
|
static void track_changed_callback(void *param)
|
|
{
|
|
struct wps_state *state = skin_get_global_state();
|
|
state->id3 = (struct mp3entry*)param;
|
|
state->nid3 = audio_next_track();
|
|
if (state->id3->cuesheet)
|
|
{
|
|
cue_find_current_track(state->id3->cuesheet, state->id3->elapsed);
|
|
}
|
|
skin_request_full_update(WPS);
|
|
}
|
|
static void nextid3available_callback(void* param)
|
|
{
|
|
(void)param;
|
|
skin_get_global_state()->nid3 = audio_next_track();
|
|
skin_request_full_update(WPS);
|
|
}
|
|
|
|
#ifdef AUDIO_FAST_SKIP_PREVIEW
|
|
/* this is called on the audio_skip caller thread */
|
|
static void track_skip_callback(void *param)
|
|
{
|
|
struct wps_state *state = skin_get_global_state();
|
|
state->id3 = audio_current_track();
|
|
state->nid3 = audio_next_track();
|
|
skin_request_full_update(WPS);
|
|
(void)param;
|
|
}
|
|
#endif /* AUDIO_FAST_SKIP_PREVIEW */
|
|
|
|
static void wps_state_init(void)
|
|
{
|
|
struct wps_state *state = skin_get_global_state();
|
|
state->ff_rewind = false;
|
|
state->paused = false;
|
|
if(audio_status() & AUDIO_STATUS_PLAY)
|
|
{
|
|
state->id3 = audio_current_track();
|
|
state->nid3 = audio_next_track();
|
|
}
|
|
else
|
|
{
|
|
state->id3 = NULL;
|
|
state->nid3 = NULL;
|
|
}
|
|
/* We'll be updating due to restore initialized with true */
|
|
skin_request_full_update(WPS);
|
|
/* add the WPS track event callbacks */
|
|
add_event(PLAYBACK_EVENT_TRACK_CHANGE, false, track_changed_callback);
|
|
add_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, false, nextid3available_callback);
|
|
#if CONFIG_CODEC == SWCODEC
|
|
/* Use the same callback as ..._TRACK_CHANGE for when remaining handles have
|
|
finished */
|
|
add_event(PLAYBACK_EVENT_CUR_TRACK_READY, false, track_changed_callback);
|
|
#endif
|
|
#ifdef AUDIO_FAST_SKIP_PREVIEW
|
|
add_event(PLAYBACK_EVENT_TRACK_SKIP, false, track_skip_callback);
|
|
#endif
|
|
}
|
|
|
|
|
|
#ifdef IPOD_ACCESSORY_PROTOCOL
|
|
bool is_wps_fading(void)
|
|
{
|
|
return skin_get_global_state()->is_fading;
|
|
}
|
|
|
|
int wps_get_ff_rewind_count(void)
|
|
{
|
|
return skin_get_global_state()->ff_rewind_count;
|
|
}
|
|
#endif
|