.. |
brickmania_ball.160x128x2.bmp
|
Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_ball.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_ball.176x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_ball.220x176x16.bmp
|
|
|
brickmania_break.160x128x2.bmp
|
Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_break.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_break.176x132x16.bmp
|
Removed executable flag
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2007-01-09 23:22:14 +00:00 |
brickmania_break.220x176x16.bmp
|
Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_bricks.138x110x2.bmp
|
Brickmania and Tetrox for iPod mini by Anton Romanov (FS #5094 & #5067)
|
2006-04-11 20:16:05 +00:00 |
brickmania_bricks.160x128x2.bmp
|
Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_bricks.160x128x16.bmp
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Brickmania: new Brick bitmaps for all color targets, and introducing full-screen support for iPod 5G (320x240).
|
2007-01-26 06:14:29 +00:00 |
brickmania_bricks.176x132x16.bmp
|
Brickmania: new Brick bitmaps for all color targets, and introducing full-screen support for iPod 5G (320x240).
|
2007-01-26 06:14:29 +00:00 |
brickmania_bricks.220x176x16.bmp
|
Brickmania: new Brick bitmaps for all color targets, and introducing full-screen support for iPod 5G (320x240).
|
2007-01-26 06:14:29 +00:00 |
brickmania_bricks.320x240x16.bmp
|
Brickmania: new Brick bitmaps for all color targets, and introducing full-screen support for iPod 5G (320x240).
|
2007-01-26 06:14:29 +00:00 |
brickmania_gameover.160x128x2.bmp
|
Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_gameover.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_gameover.176x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_gameover.220x176x16.bmp
|
|
|
brickmania_menu_bg.160x128x2.bmp
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Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_menu_bg.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_menu_bg.176x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_menu_bg.220x176x16.bmp
|
*decrease brickmania bitmaps files in the bitmaps folders. *fix break effect bitmaps of the nano and the x5.
|
2006-06-05 20:41:52 +00:00 |
brickmania_menu_bg.320x240x16.bmp
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Portability enhancements - make the menu bitmap positions #defines, introduce a game loop timer (to fix the speed on all targets) and fix the menu on targets with 320x240 LCDs.
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2006-01-27 10:02:13 +00:00 |
brickmania_menu_items.160x128x2.bmp
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
brickmania_menu_items.160x128x16.bmp
|
Removed executable flag
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2007-01-09 23:22:14 +00:00 |
brickmania_menu_items.176x132x16.bmp
|
Removed executable flag
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2007-01-09 23:22:14 +00:00 |
brickmania_menu_items.220x176x16.bmp
|
Removed executable flag
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2007-01-09 23:22:14 +00:00 |
brickmania_pads.160x128x2.bmp
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Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_pads.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_pads.176x132x16.bmp
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Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_pads.220x176x16.bmp
|
|
|
brickmania_powerups.160x128x2.bmp
|
Re-adding in binary mode
|
2006-02-19 23:30:06 +00:00 |
brickmania_powerups.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_powerups.176x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
brickmania_powerups.220x176x16.bmp
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New powerup - multi balls
|
2006-02-15 17:37:45 +00:00 |
bubbles_emblem.112x64x1.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_emblem.138x110x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_emblem.160x128x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_emblem.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_emblem.220x176x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_emblem.320x240x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_left.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_left.176x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_left.176x220x16.bmp
|
Bubbles: Fix for gigabeat and add sansa e200 support
|
2007-01-19 23:03:41 +00:00 |
bubbles_left.220x176x16.bmp
|
Removed executable flag
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2007-01-09 23:22:14 +00:00 |
bubbles_left.240x320x16.bmp
|
Bubbles: Fix for gigabeat and add sansa e200 support
|
2007-01-19 23:03:41 +00:00 |
bubbles_left.320x240x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_right.160x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_right.176x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
bubbles_right.220x176x16.bmp
|
Removed executable flag
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2007-01-09 23:22:14 +00:00 |
bubbles_right.320x240x16.bmp
|
Removed executable flag
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2007-01-09 23:22:14 +00:00 |
chessbox_pieces.64x64x1.bmp
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New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
|
2006-02-22 14:24:54 +00:00 |
chessbox_pieces.80x64x1.bmp
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Chessbox: New pieces for ipod mini, and simplified, easier recognisable pieces for the tiny archos LCD, by Marianne Arnold. * Mapped restart button for Ondios & recorders.
|
2006-04-15 10:38:36 +00:00 |
chessbox_pieces.104x104x2.bmp
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Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
chessbox_pieces.128x128x1.bmp
|
New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
|
2006-02-22 14:24:54 +00:00 |
chessbox_pieces.128x128x2.bmp
|
New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
|
2006-02-22 14:24:54 +00:00 |
chessbox_pieces.176x176x16.bmp
|
New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
|
2006-02-22 14:24:54 +00:00 |
chessbox_pieces.240x240x16.bmp
|
New chessbox plugin by Miguel A. ArЩvalo, based on GNU Chess v2
|
2006-02-22 14:24:54 +00:00 |
flipit_cursor.25x25x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_cursor.28x28x16.bmp
|
Removed executable flag
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2007-01-09 23:22:14 +00:00 |
flipit_cursor.40x40x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_cursor.56x56x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_tokens.16x26x1.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_tokens.25x50x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_tokens.25x50x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_tokens.28x56x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_tokens.28x56x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_tokens.40x80x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
flipit_tokens.56x112x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
jewels.112x64x1.bmp
|
Bejeweled: speed fixes, graphics enhancements, and use external bitmaps
|
2006-02-15 22:32:57 +00:00 |
jewels.128x128x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
jewels.138x110x2.bmp
|
Add greyscale jewels for h100 series and Ipod mini.
|
2006-10-28 21:09:13 +00:00 |
jewels.160x128x2.bmp
|
Add greyscale jewels for h100 series and Ipod mini.
|
2006-10-28 21:09:13 +00:00 |
jewels.160x128x16.bmp
|
Bejeweled: speed fixes, graphics enhancements, and use external bitmaps
|
2006-02-15 22:32:57 +00:00 |
jewels.220x176x16.bmp
|
Bejeweled: speed fixes, graphics enhancements, and use external bitmaps
|
2006-02-15 22:32:57 +00:00 |
jewels.320x240x16.bmp
|
Bejeweled: speed fixes, graphics enhancements, and use external bitmaps
|
2006-02-15 22:32:57 +00:00 |
Makefile
|
Next step of Makefile tuning: * Use 'make' internal commands for printing messages. Saves build time especially on cygwin. * SILENT variable used in more places. * Bitmap build system uses one Makefille less.
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2006-10-27 21:48:06 +00:00 |
minesweeper_tiles.8x8x1.bmp
|
*: Enhance minesweeper graphics
|
2006-08-13 20:44:53 +00:00 |
minesweeper_tiles.12x12x2.bmp
|
*: Enhance minesweeper graphics
|
2006-08-13 20:44:53 +00:00 |
minesweeper_tiles.12x12x24.bmp
|
*: Enhance minesweeper graphics
|
2006-08-13 20:44:53 +00:00 |
minesweeper_tiles.16x16x24.bmp
|
*: Enhance minesweeper graphics
|
2006-08-13 20:44:53 +00:00 |
rockblox_background.128x128x16.bmp
|
Tetrox renamed to Rockblox, to avoid trademark issues
|
2006-09-19 20:48:47 +00:00 |
rockblox_background.138x110x2.bmp
|
Tetrox renamed to Rockblox, to avoid trademark issues
|
2006-09-19 20:48:47 +00:00 |
rockblox_background.160x128x2.bmp
|
Tetrox renamed to Rockblox, to avoid trademark issues
|
2006-09-19 20:48:47 +00:00 |
rockblox_background.160x128x16.bmp
|
Tetrox renamed to Rockblox, to avoid trademark issues
|
2006-09-19 20:48:47 +00:00 |
rockblox_background.176x132x16.bmp
|
Tetrox renamed to Rockblox, to avoid trademark issues
|
2006-09-19 20:48:47 +00:00 |
rockblox_background.176x220x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
rockblox_background.220x176x16.bmp
|
Tetrox renamed to Rockblox, to avoid trademark issues
|
2006-09-19 20:48:47 +00:00 |
rockblox_background.240x320x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
rockblox_background.320x240x16.bmp
|
Tetrox renamed to Rockblox, to avoid trademark issues
|
2006-09-19 20:48:47 +00:00 |
rockpaint.8x8x24.bmp
|
Rename rockpaint external .bmp files so they use the same convention as all other external bitmaps
|
2006-10-23 19:09:53 +00:00 |
rockpaint_hsvrgb.8x10x24.bmp
|
Rename rockpaint external .bmp files so they use the same convention as all other external bitmaps
|
2006-10-23 19:09:53 +00:00 |
snake2_bottom.160x128x2.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_bottom.160x128x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_bottom.176x132x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_bottom.220x176x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_bottom.240x320x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_bottom.320x240x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header1.160x128x2.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header1.160x128x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header1.176x132x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header1.220x176x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header1.240x320x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header1.320x240x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header2.160x128x2.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header2.160x128x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header2.176x132x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header2.220x176x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header2.240x320x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_header2.320x240x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_left.160x128x2.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_left.160x128x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_left.176x132x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_left.220x176x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_left.240x320x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_left.320x240x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_right.160x128x2.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_right.160x128x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_right.176x132x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_right.220x176x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_right.240x320x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
snake2_right.320x240x16.bmp
|
Patch FS#4952 by Tom Ross, with changes by me: Snake 2 now uses external bitmaps for build, and is fully adapted to larger LCDs. Also some keymapping changes and usability adjustments.
|
2006-04-09 09:39:16 +00:00 |
sokoban_tiles.6x6.bmp
|
Add color bitmap files for flipit, sokoban and star plugins.
|
2006-06-10 20:35:02 +00:00 |
sokoban_tiles.6x6x2.bmp
|
Grayscale graphics for sokoban. (h1x0, ipod mini and ipod 4g)
|
2006-06-10 23:08:29 +00:00 |
sokoban_tiles.9x9.bmp
|
Add color bitmap files for flipit, sokoban and star plugins.
|
2006-06-10 20:35:02 +00:00 |
sokoban_tiles.14x14.bmp
|
Add color bitmap files for flipit, sokoban and star plugins.
|
2006-06-10 20:35:02 +00:00 |
solitaire_cardback.13x13x1.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_cardback.15x20x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_cardback.15x20x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_cardback.18x23x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_cardback.18x23x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_cardback.26x33x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_cardback.37x49x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_deck.169x52x1.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_deck.195x80x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_deck.195x80x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_deck.234x92x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_deck.234x92x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_deck.338x132x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_deck.481x196x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_suitsi.13x52x1.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_suitsi.15x80x2.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
solitaire_suitsi.15x80x16.bmp
|
Removed executable flag
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2007-01-09 23:22:14 +00:00 |
solitaire_suitsi.18x92x2.bmp
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
solitaire_suitsi.18x92x16.bmp
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
solitaire_suitsi.26x132x16.bmp
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
solitaire_suitsi.37x196x16.bmp
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
SOURCES
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More new Brickmania bitmaps. New paddles for all targets; new powerups and 'break' bitmaps for iPod 5G, and a small tweak for that target as well.
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2007-01-26 08:54:44 +00:00 |
star_tiles.6x7.mono.bmp
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
star_tiles.8x8.bmp
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
star_tiles.8x8.grey.bmp
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
star_tiles.10x10.bmp
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Add color bitmap files for flipit, sokoban and star plugins.
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2006-06-10 20:35:02 +00:00 |
star_tiles.10x10.grey.bmp
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Commit greyscale images again using binary mode this time. Also changed bitmap a bit to increase contrast
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2006-07-28 21:09:58 +00:00 |
star_tiles.11x11.bmp
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
star_tiles.13x13.bmp
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Add color bitmap files for flipit, sokoban and star plugins.
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2006-06-10 20:35:02 +00:00 |
star_tiles.15x15.bmp
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
star_tiles.20x20.bmp
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Add color bitmap files for flipit, sokoban and star plugins.
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2006-06-10 20:35:02 +00:00 |
sudoku_inverse.112x64x1.bmp
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Sudoku: * Changed the LCD size ifdef magic to ease adding of new LCD resolutions. * Added vertical layout option with the scratchpad at the bottom (Gigabeat). * New Bitmaps for iPod Mini, iPod Video and Gigabeat, and slightly modified bitmaps for Archos, by Marianne Arnold.
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2006-08-09 20:31:38 +00:00 |
sudoku_inverse.128x128x16.bmp
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
sudoku_inverse.138x110x2.bmp
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
sudoku_inverse.160x128x2.bmp
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|
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sudoku_inverse.160x128x16.bmp
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
sudoku_inverse.220x176x16.bmp
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Ooooops, committed the wrong files. Fixed.
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2006-09-15 00:42:15 +00:00 |
sudoku_inverse.320x240x16.bmp
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
sudoku_normal.112x64x1.bmp
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Sudoku: * Changed the LCD size ifdef magic to ease adding of new LCD resolutions. * Added vertical layout option with the scratchpad at the bottom (Gigabeat). * New Bitmaps for iPod Mini, iPod Video and Gigabeat, and slightly modified bitmaps for Archos, by Marianne Arnold.
|
2006-08-09 20:31:38 +00:00 |
sudoku_normal.128x128x16.bmp
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Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_normal.138x110x2.bmp
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Removed executable flag
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2007-01-09 23:22:14 +00:00 |
sudoku_normal.160x128x2.bmp
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|
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sudoku_normal.160x128x16.bmp
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Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_normal.220x176x16.bmp
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Ooooops, committed the wrong files. Fixed.
|
2006-09-15 00:42:15 +00:00 |
sudoku_normal.320x240x16.bmp
|
Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_start.112x64x1.bmp
|
Sudoku: * Changed the LCD size ifdef magic to ease adding of new LCD resolutions. * Added vertical layout option with the scratchpad at the bottom (Gigabeat). * New Bitmaps for iPod Mini, iPod Video and Gigabeat, and slightly modified bitmaps for Archos, by Marianne Arnold.
|
2006-08-09 20:31:38 +00:00 |
sudoku_start.128x128x16.bmp
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Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_start.138x110x2.bmp
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Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_start.160x128x2.bmp
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|
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sudoku_start.160x128x16.bmp
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Removed executable flag
|
2007-01-09 23:22:14 +00:00 |
sudoku_start.220x176x16.bmp
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New Sudoku bitmaps for 220x176x16 and larger LCDs.
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2006-04-15 09:06:34 +00:00 |
sudoku_start.320x240x16.bmp
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Removed executable flag
|
2007-01-09 23:22:14 +00:00 |