2acc0ac542
later. We still need to hunt down snippets used that are not. 1324 modified files... http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
151 lines
3.9 KiB
C
151 lines
3.9 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Linked list API definitions
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*
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* Copyright (c) 2007 Michael Sevakis
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "plugin.h"
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#include "mpegplayer.h"
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#include "mpeg_linkedlist.h"
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/* Initialize a master list head */
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void list_initialize(struct list_item *master_list_head)
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{
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master_list_head->prev = master_list_head->next = NULL;
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}
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/* Are there items after the head item? */
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bool list_is_empty(struct list_item *head_item)
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{
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return head_item->next == NULL;
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}
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/* Does the item belong to a list? */
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bool list_is_item_listed(struct list_item *item)
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{
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return item->prev != NULL;
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}
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/* Is the item a member in a particular list? */
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bool list_is_member(struct list_item *master_list_head,
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struct list_item *item)
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{
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if (item != master_list_head && item->prev != NULL)
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{
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struct list_item *curr = master_list_head->next;
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while (curr != NULL)
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{
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if (item != curr)
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{
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curr = curr->next;
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continue;
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}
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return true;
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}
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}
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return false;
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}
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/* Remove an item from a list - no head item needed */
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void list_remove_item(struct list_item *item)
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{
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if (item->prev == NULL)
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{
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/* Not in a list - no change - could be the master list head
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* as well which cannot be removed */
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return;
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}
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item->prev->next = item->next;
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if (item->next != NULL)
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{
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/* Not last item */
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item->next->prev = item->prev;
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}
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/* Mark as not in a list */
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item->prev = NULL;
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}
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/* Add a list item after the base item */
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void list_add_item(struct list_item *head_item,
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struct list_item *item)
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{
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if (item->prev != NULL)
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{
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/* Already in a list - no change */
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DEBUGF("list_add_item: item already in a list\n");
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return;
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}
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if (item == head_item)
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{
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/* Cannot add the item to itself */
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DEBUGF("list_add_item: item == head_item\n");
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return;
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}
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/* Insert first */
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item->prev = head_item;
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item->next = head_item->next;
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if (head_item->next != NULL)
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{
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/* Not first item */
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head_item->next->prev = item;
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}
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head_item->next = item;
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}
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/* Clear list items after the head item */
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void list_clear_all(struct list_item *head_item)
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{
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struct list_item *curr = head_item->next;
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while (curr != NULL)
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{
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list_remove_item(curr);
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curr = head_item->next;
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}
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}
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/* Enumerate all items after the head item - passing each item in turn
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* to the callback as well as the data value. The current item may be
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* safely removed. Items added after the current position will be enumated
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* but not ones added before it. The callback may return false to stop
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* the enumeration. */
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void list_enum_items(struct list_item *head_item,
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list_enum_callback_t callback,
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intptr_t data)
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{
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struct list_item *next = head_item->next;
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while (next != NULL)
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{
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struct list_item *curr = next;
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next = curr->next;
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if (!callback(curr, data))
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break;
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}
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}
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