95e24dd7a5
* Re-create RockboxFramebuffer instance with every time there's a new Activity. * Also, allow Rockbox to be started via multimedia buttons, immediately starting playback if wanted. We don't need to keep the fb instance around when it backround, and it makes us less depending on it and the activity (less race conditions). And this is how you usually do it in Android apps. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29384 a1c6a512-1295-4272-9138-f99709370657
359 lines
9.9 KiB
C
359 lines
9.9 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (c) 2010 Thomas Martitz
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <jni.h>
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#include <string.h>
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#include "config.h"
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#include "system.h"
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#include "kernel.h"
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#include "lcd.h"
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#include "button.h"
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extern JNIEnv *env_ptr;
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extern jobject RockboxService_instance;
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static jobject RockboxFramebuffer_instance;
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static jmethodID java_lcd_update;
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static jmethodID java_lcd_update_rect;
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static jmethodID java_lcd_init;
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static jobject native_buffer;
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static int dpi;
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static int scroll_threshold;
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static bool display_on;
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/* this might actually be called before lcd_init_device() or even main(), so
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* be sure to only access static storage initalized at library loading,
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* and not more */
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void connect_with_java(JNIEnv* env, jobject fb_instance)
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{
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JNIEnv e = *env;
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static bool have_class;
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RockboxFramebuffer_instance = fb_instance;
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if (!have_class)
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{
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jclass fb_class = e->GetObjectClass(env, fb_instance);
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/* cache update functions */
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java_lcd_update = e->GetMethodID(env, fb_class,
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"java_lcd_update",
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"()V");
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java_lcd_update_rect = e->GetMethodID(env, fb_class,
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"java_lcd_update_rect",
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"(IIII)V");
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jmethodID get_dpi = e->GetMethodID(env, fb_class,
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"getDpi", "()I");
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jmethodID thresh = e->GetMethodID(env, fb_class,
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"getScrollThreshold", "()I");
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/* these don't change with new instances so call them now */
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dpi = e->CallIntMethod(env, fb_instance, get_dpi);
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scroll_threshold = e->CallIntMethod(env, fb_instance, thresh);
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java_lcd_init = e->GetMethodID(env, fb_class,
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"java_lcd_init",
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"(IILjava/nio/ByteBuffer;)V");
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native_buffer = e->NewDirectByteBuffer(env,
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lcd_framebuffer,
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(jlong)sizeof(lcd_framebuffer));
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have_class = true;
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}
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/* we need to setup parts for the java object every time */
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(*env)->CallVoidMethod(env, fb_instance, java_lcd_init,
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(jint)LCD_WIDTH, (jint)LCD_HEIGHT, native_buffer);
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}
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/*
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* Do nothing here and connect with the java object later (if it isn't already)
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*/
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void lcd_init_device(void)
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{
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/* must not draw until surface is created */
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display_on = false;
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}
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void lcd_update(void)
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{
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if (display_on)
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(*env_ptr)->CallVoidMethod(env_ptr, RockboxFramebuffer_instance,
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java_lcd_update);
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}
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void lcd_update_rect(int x, int y, int width, int height)
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{
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if (display_on)
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(*env_ptr)->CallVoidMethod(env_ptr, RockboxFramebuffer_instance,
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java_lcd_update_rect, x, y, width, height);
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}
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/*
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* this is called when the surface is created, which called is everytime
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* the activity is brought in front and the RockboxFramebuffer gains focus
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*
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* Note this is considered interrupt context
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*/
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JNIEXPORT void JNICALL
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Java_org_rockbox_RockboxFramebuffer_surfaceCreated(JNIEnv *env, jobject this,
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jobject surfaceholder)
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{
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(void)surfaceholder;
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/* possibly a new instance - reconnect */
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connect_with_java(env, this);
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display_on = true;
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send_event(LCD_EVENT_ACTIVATION, NULL);
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/* Force an update, since the newly created surface is initially black
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* waiting for the next normal update results in a longish black screen */
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queue_post(&button_queue, BUTTON_FORCE_REDRAW, 0);
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}
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/*
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* the surface is destroyed everytime the RockboxFramebuffer loses focus and
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* goes invisible
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*/
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JNIEXPORT void JNICALL
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Java_org_rockbox_RockboxFramebuffer_surfaceDestroyed(JNIEnv *e, jobject this,
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jobject surfaceholder)
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{
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(void)e; (void)this; (void)surfaceholder;
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display_on = false;
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}
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bool lcd_active(void)
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{
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return display_on;
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}
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int lcd_get_dpi(void)
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{
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return dpi;
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}
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int touchscreen_get_scroll_threshold(void)
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{
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return scroll_threshold;
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}
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/* below is a plain copy from lcd-sdl.c */
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/**
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* |R| |1.000000 -0.000001 1.402000| |Y'|
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* |G| = |1.000000 -0.334136 -0.714136| |Pb|
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* |B| |1.000000 1.772000 0.000000| |Pr|
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* Scaled, normalized, rounded and tweaked to yield RGB 565:
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* |R| |74 0 101| |Y' - 16| >> 9
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* |G| = |74 -24 -51| |Cb - 128| >> 8
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* |B| |74 128 0| |Cr - 128| >> 9
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*/
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#define YFAC (74)
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#define RVFAC (101)
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#define GUFAC (-24)
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#define GVFAC (-51)
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#define BUFAC (128)
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static inline int clamp(int val, int min, int max)
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{
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if (val < min)
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val = min;
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else if (val > max)
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val = max;
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return val;
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}
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void lcd_yuv_set_options(unsigned options)
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{
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(void)options;
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}
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/* Draw a partial YUV colour bitmap - similiar behavior to lcd_blit_yuv
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in the core */
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void lcd_blit_yuv(unsigned char * const src[3],
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int src_x, int src_y, int stride,
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int x, int y, int width, int height)
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{
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const unsigned char *ysrc, *usrc, *vsrc;
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int linecounter;
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fb_data *dst, *row_end;
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long z;
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/* width and height must be >= 2 and an even number */
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width &= ~1;
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linecounter = height >> 1;
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#if LCD_WIDTH >= LCD_HEIGHT
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dst = &lcd_framebuffer[y][x];
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row_end = dst + width;
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#else
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dst = &lcd_framebuffer[x][LCD_WIDTH - y - 1];
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row_end = dst + LCD_WIDTH * width;
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#endif
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z = stride * src_y;
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ysrc = src[0] + z + src_x;
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usrc = src[1] + (z >> 2) + (src_x >> 1);
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vsrc = src[2] + (usrc - src[1]);
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/* stride => amount to jump from end of last row to start of next */
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stride -= width;
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/* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */
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do
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{
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do
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{
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int y, cb, cr, rv, guv, bu, r, g, b;
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y = YFAC*(*ysrc++ - 16);
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cb = *usrc++ - 128;
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cr = *vsrc++ - 128;
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rv = RVFAC*cr;
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guv = GUFAC*cb + GVFAC*cr;
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bu = BUFAC*cb;
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r = y + rv;
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g = y + guv;
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b = y + bu;
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if ((unsigned)(r | g | b) > 64*256-1)
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{
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r = clamp(r, 0, 64*256-1);
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g = clamp(g, 0, 64*256-1);
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b = clamp(b, 0, 64*256-1);
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}
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*dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
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#if LCD_WIDTH >= LCD_HEIGHT
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dst++;
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#else
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dst += LCD_WIDTH;
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#endif
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y = YFAC*(*ysrc++ - 16);
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r = y + rv;
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g = y + guv;
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b = y + bu;
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if ((unsigned)(r | g | b) > 64*256-1)
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{
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r = clamp(r, 0, 64*256-1);
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g = clamp(g, 0, 64*256-1);
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b = clamp(b, 0, 64*256-1);
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}
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*dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
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#if LCD_WIDTH >= LCD_HEIGHT
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dst++;
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#else
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dst += LCD_WIDTH;
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#endif
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}
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while (dst < row_end);
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ysrc += stride;
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usrc -= width >> 1;
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vsrc -= width >> 1;
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#if LCD_WIDTH >= LCD_HEIGHT
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row_end += LCD_WIDTH;
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dst += LCD_WIDTH - width;
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#else
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row_end -= 1;
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dst -= LCD_WIDTH*width + 1;
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#endif
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do
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{
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int y, cb, cr, rv, guv, bu, r, g, b;
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y = YFAC*(*ysrc++ - 16);
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cb = *usrc++ - 128;
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cr = *vsrc++ - 128;
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rv = RVFAC*cr;
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guv = GUFAC*cb + GVFAC*cr;
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bu = BUFAC*cb;
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r = y + rv;
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g = y + guv;
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b = y + bu;
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if ((unsigned)(r | g | b) > 64*256-1)
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{
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r = clamp(r, 0, 64*256-1);
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g = clamp(g, 0, 64*256-1);
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b = clamp(b, 0, 64*256-1);
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}
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*dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
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#if LCD_WIDTH >= LCD_HEIGHT
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dst++;
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#else
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dst += LCD_WIDTH;
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#endif
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y = YFAC*(*ysrc++ - 16);
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r = y + rv;
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g = y + guv;
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b = y + bu;
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if ((unsigned)(r | g | b) > 64*256-1)
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{
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r = clamp(r, 0, 64*256-1);
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g = clamp(g, 0, 64*256-1);
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b = clamp(b, 0, 64*256-1);
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}
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*dst = LCD_RGBPACK_LCD(r >> 9, g >> 8, b >> 9);
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#if LCD_WIDTH >= LCD_HEIGHT
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dst++;
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#else
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dst += LCD_WIDTH;
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#endif
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}
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while (dst < row_end);
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ysrc += stride;
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usrc += stride >> 1;
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vsrc += stride >> 1;
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#if LCD_WIDTH >= LCD_HEIGHT
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row_end += LCD_WIDTH;
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dst += LCD_WIDTH - width;
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#else
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row_end -= 1;
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dst -= LCD_WIDTH*width + 1;
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#endif
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}
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while (--linecounter > 0);
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#if LCD_WIDTH >= LCD_HEIGHT
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lcd_update_rect(x, y, width, height);
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#else
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lcd_update_rect(LCD_WIDTH - y - height, x, height, width);
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#endif
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}
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