rockbox/apps/plugins/fractals/fractal.c
Michael Sevakis e63e84a5df Convert some more stuff to mylcd_ and support pgfx as well.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26543 a1c6a512-1295-4272-9138-f99709370657
2010-06-04 13:22:50 +00:00

264 lines
6.9 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2004 Matthias Wientapper
* Heavily extended 2005 Jens Arnold
* Extended 2009 Tomer Shalev
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
#ifdef HAVE_LCD_BITMAP
#include "fractal.h"
#include "fractal_rect.h"
#include "fractal_sets.h"
#include "mandelbrot_set.h"
#ifdef USEGSLIB
GREY_INFO_STRUCT
static unsigned char *gbuf;
static size_t gbuf_size = 0;
#endif
#define REDRAW_NONE 0
#define REDRAW_PARTIAL 1
#define REDRAW_FULL 2
#define REDRAW_FULL_OVERLAY 3
PLUGIN_HEADER
/* returns 1 if a button has been pressed, 0 otherwise */
static int button_yield(void *ctx)
{
long *button = (long *)ctx;
*button = rb->button_get(false);
switch (*button)
{
case FRACTAL_QUIT:
case FRACTAL_UP:
case FRACTAL_DOWN:
case FRACTAL_LEFT:
case FRACTAL_RIGHT:
case FRACTAL_ZOOM_IN:
case FRACTAL_ZOOM_OUT:
case FRACTAL_PRECISION_INC:
case FRACTAL_PRECISION_DEC:
case FRACTAL_RESET:
#ifdef FRACTAL_ZOOM_IN2
case FRACTAL_ZOOM_IN2:
#endif
#ifdef FRACTAL_ZOOM_IN_PRE
case FRACTAL_ZOOM_IN_PRE:
#endif
#if defined(FRACTAL_ZOOM_OUT_PRE) && \
(FRACTAL_ZOOM_OUT_PRE != FRACTAL_ZOOM_IN_PRE)
case FRACTAL_ZOOM_OUT_PRE:
#endif
#ifdef FRACTAL_PRECISION_INC_PRE
case FRACTAL_PRECISION_INC_PRE:
#endif
#if defined(FRACTAL_PRECISION_DEC_PRE) && \
(FRACTAL_PRECISION_DEC_PRE != FRACTAL_PRECISION_INC_PRE)
case FRACTAL_PRECISION_DEC_PRE:
#endif
return 1;
default:
*button = BUTTON_NONE;
return 0;
}
}
static void cleanup(void *parameter)
{
(void)parameter;
#ifdef USEGSLIB
grey_release();
#endif
}
enum plugin_status plugin_start(const void* parameter)
{
long lastbutton = BUTTON_NONE;
int redraw = REDRAW_FULL;
struct fractal_ops *ops = &mandelbrot_ops;
(void)parameter;
#ifdef USEGSLIB
/* get the remainder of the plugin buffer */
gbuf = (unsigned char *)rb->plugin_get_buffer(&gbuf_size);
/* initialize the greyscale buffer.*/
if (!grey_init(gbuf, gbuf_size, GREY_ON_COP, LCD_WIDTH, LCD_HEIGHT, NULL))
{
rb->splash(HZ, "Couldn't init greyscale display");
return 0;
}
grey_show(true); /* switch on greyscale overlay */
#endif
#if LCD_DEPTH > 1
rb->lcd_set_backdrop(NULL);
#endif
ops->init();
/* main loop */
while (true)
{
long button = BUTTON_NONE;
if (redraw != REDRAW_NONE)
{
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost(true);
#endif
switch (redraw)
{
case REDRAW_FULL:
mylcd_ub_clear_display();
mylcd_ub_update();
/* fall-through */
case REDRAW_FULL_OVERLAY:
rects_queue_init();
break;
default:
break;
}
/* paint all rects */
rects_calc_all(ops->calc, button_yield, (void *)&button);
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
rb->cpu_boost(false);
#endif
/* not interrupted by button press - screen is fully drawn */
redraw = (button == BUTTON_NONE) ? REDRAW_NONE : REDRAW_PARTIAL;
}
if (button == BUTTON_NONE)
button = rb->button_get(true);
switch (button)
{
#ifdef FRACTAL_RC_QUIT
case FRACTAL_RC_QUIT:
#endif
case FRACTAL_QUIT:
#ifdef USEGSLIB
grey_release();
#endif
return PLUGIN_OK;
case FRACTAL_ZOOM_OUT:
#ifdef FRACTAL_ZOOM_OUT_PRE
if (lastbutton != FRACTAL_ZOOM_OUT_PRE)
break;
#endif
if (!ops->zoom(-1))
redraw = REDRAW_FULL;
break;
case FRACTAL_ZOOM_IN:
#ifdef FRACTAL_ZOOM_IN_PRE
if (lastbutton != FRACTAL_ZOOM_IN_PRE)
break;
#endif
#ifdef FRACTAL_ZOOM_IN2
case FRACTAL_ZOOM_IN2:
#endif
if (!ops->zoom(1))
redraw = REDRAW_FULL;
break;
case FRACTAL_UP:
ops->move(0, +1);
mylcd_ub_scroll_down(LCD_SHIFT_Y);
mylcd_ub_update();
if (redraw != REDRAW_FULL)
redraw = rects_move_down() ? REDRAW_FULL : REDRAW_PARTIAL;
break;
case FRACTAL_DOWN:
ops->move(0, -1);
mylcd_ub_scroll_up(LCD_SHIFT_Y);
mylcd_ub_update();
if (redraw != REDRAW_FULL)
redraw = rects_move_up() ? REDRAW_FULL : REDRAW_PARTIAL;
break;
case FRACTAL_LEFT:
ops->move(-1, 0);
mylcd_ub_scroll_right(LCD_SHIFT_X);
mylcd_ub_update();
if (redraw != REDRAW_FULL)
redraw = rects_move_right() ? REDRAW_FULL : REDRAW_PARTIAL;
break;
case FRACTAL_RIGHT:
ops->move(+1, 0);
mylcd_ub_scroll_left(LCD_SHIFT_X);
mylcd_ub_update();
if (redraw != REDRAW_FULL)
redraw = rects_move_left() ? REDRAW_FULL : REDRAW_PARTIAL;
break;
case FRACTAL_PRECISION_DEC:
#ifdef FRACTAL_PRECISION_DEC_PRE
if (lastbutton != FRACTAL_PRECISION_DEC_PRE)
break;
#endif
if (ops->precision(-1))
redraw = REDRAW_FULL_OVERLAY;
break;
case FRACTAL_PRECISION_INC:
#ifdef FRACTAL_PRECISION_INC_PRE
if (lastbutton != FRACTAL_PRECISION_INC_PRE)
break;
#endif
if (ops->precision(+1))
redraw = REDRAW_FULL_OVERLAY;
break;
case FRACTAL_RESET:
ops->init();
redraw = REDRAW_FULL;
break;
default:
if (rb->default_event_handler_ex(button, cleanup, NULL)
== SYS_USB_CONNECTED)
return PLUGIN_USB_CONNECTED;
break;
}
if (button != BUTTON_NONE)
lastbutton = button;
}
#ifdef USEGSLIB
grey_release();
#endif
return PLUGIN_OK;
}
#endif