rockbox/apps/plugins/lib
Jonathan Gordon fe2b376060 Fix the text for settings which have a different title than what is shown in the menu (i.e scroll options)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13962 a1c6a512-1295-4272-9138-f99709370657
2007-07-23 05:40:45 +00:00
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bmp.c Removed 'mode' parameter from creat(). It wasn't pure posix anyway, it was ignored on target and mixed into 'oflags' in the simulator. * Simplified io.c a bit by defining a dummy O_BINARY for OSes which don't have that. 2007-02-01 23:08:15 +00:00
bmp.h Lib to save a bitmap struct to a bmp file. Only works/tested with color bitmaps. 2006-07-19 19:44:44 +00:00
checkbox.c grr.. forgot to add these files 2006-11-19 14:19:15 +00:00
checkbox.h grr.. forgot to add these files 2006-11-19 14:19:15 +00:00
configfile.c Removed 'mode' parameter from creat(). It wasn't pure posix anyway, it was ignored on target and mixed into 'oflags' in the simulator. * Simplified io.c a bit by defining a dummy O_BINARY for OSes which don't have that. 2007-02-01 23:08:15 +00:00
configfile.h Now keeps integers within range, and saves a version number in the cfg file, refusing to load too old versions 2004-07-22 07:51:02 +00:00
fixedpoint.c Kill a warning. 2007-02-05 01:18:29 +00:00
fixedpoint.h Optimise EQ coef calculation routines for both speed and size. Move now unneeded fsqrt function to plugin fixed point library in case it'll be needed. Move all fixed point helper macros to dsp.h. Added FRACMUL_SHL macro to facilitate high-precision shifting of 64 bit multiplies and remove rounding from macsr in main thread to make this work as intended. 2007-02-05 01:01:15 +00:00
gray.h Grayscale lib: Using a 32x32->32 bit multiplication is better on ARM, as 16x16->32 bit isn't a single instruction. Renamed the macro for pointing out that it's not necessarily 16 bit anymore, and to avoid collisions with similar macros in plugins. 2006-11-05 14:40:14 +00:00
gray_core.c Grayscale lib: Using a 32x32->32 bit multiplication is better on ARM, as 16x16->32 bit isn't a single instruction. Renamed the macro for pointing out that it's not necessarily 16 bit anymore, and to avoid collisions with similar macros in plugins. 2006-11-05 14:40:14 +00:00
gray_draw.c Grayscale lib: Using a 32x32->32 bit multiplication is better on ARM, as 16x16->32 bit isn't a single instruction. Renamed the macro for pointing out that it's not necessarily 16 bit anymore, and to avoid collisions with similar macros in plugins. 2006-11-05 14:40:14 +00:00
gray_parm.c Grayscale library ported to the grayscale iPods, first version. Added C reference versions of gray_update_rect() for both horizontal and vertical pixel packing. gray_update_rect() and gray_ub_gray_bitmap_part() not yet assembler optimised. Grayscale screendump doesn't work yet. * Fixed button assignments for iPod in grayscale.c 2006-08-07 01:46:42 +00:00
gray_scroll.c Grayscale lib: Using a 32x32->32 bit multiplication is better on ARM, as 16x16->32 bit isn't a single instruction. Renamed the macro for pointing out that it's not necessarily 16 bit anymore, and to avoid collisions with similar macros in plugins. 2006-11-05 14:40:14 +00:00
highscore.c Gigabeat gets rockblox ! Thanks to the RedZZR Gary Allen. 2007-01-05 16:32:20 +00:00
highscore.h Gigabeat gets rockblox ! Thanks to the RedZZR Gary Allen. 2007-01-05 16:32:20 +00:00
Makefile Next step of Makefile tuning: * Use 'make' internal commands for printing messages. Saves build time especially on cygwin. * SILENT variable used in more places. * Bitmap build system uses one Makefille less. 2006-10-27 21:48:06 +00:00
oldmenuapi.c remove the need for action_signalscreenchange(). 2007-07-22 06:05:53 +00:00
oldmenuapi.h Move the old api out of the core and into the plugin lib. 2007-05-08 11:55:43 +00:00
overlay.c Missed a couple. Hopefully fix all warnings. 2007-04-21 19:07:15 +00:00
overlay.h Removed executable flag 2007-01-09 23:22:14 +00:00
playback_control.c Fix the text for settings which have a different title than what is shown in the menu (i.e scroll options) 2007-07-23 05:40:45 +00:00
playback_control.h Convert the playback control menu to the new API. Makes a good example 2007-03-26 09:14:16 +00:00
playergfx.c Now charcell displays require lcd_update() for updating the main lcd content like bitmap displays. 2007-04-06 22:55:00 +00:00
playergfx.h Rockblox: * Ported to the Player :-P * Slight optimisation in refresh_board(). 2006-10-07 20:00:49 +00:00
pluginlib_actions.c implement actions in the plugins, bubbles and metronome converted. 2006-11-16 02:53:44 +00:00
pluginlib_actions.h Dice plugin now works on remote and uses the action api ; cleaned up the code a little bit as well 2007-07-20 02:47:37 +00:00
profile_plugin.c Fix profiling compilation for non-m68k targets 2006-03-09 01:37:52 +00:00
profile_plugin.h Profiling support, tools and documentation. 2006-01-18 20:54:13 +00:00
rgb_hsv.c RGB <-> HSV colorspace conversion lib 2006-07-19 19:40:17 +00:00
rgb_hsv.h RGB <-> HSV colorspace conversion lib 2006-07-19 19:40:17 +00:00
SOURCES Move the old api out of the core and into the plugin lib. 2007-05-08 11:55:43 +00:00
xlcd.h LCD extension library: Implemented scrolling for LCD depths below 8 bit. * Oscilloscope: Use new scrolling function, some minor optimisations. 2006-03-08 01:14:46 +00:00
xlcd_core.c LCD extension library: Implemented scrolling for LCD depths below 8 bit. * Oscilloscope: Use new scrolling function, some minor optimisations. 2006-03-08 01:14:46 +00:00
xlcd_draw.c Removed executable flag 2007-01-09 23:22:14 +00:00
xlcd_scroll.c Removed executable flag 2007-01-09 23:22:14 +00:00