87409a2619
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27789 a1c6a512-1295-4272-9138-f99709370657
1085 lines
26 KiB
C
1085 lines
26 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2005 by Dave Chapman
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* Copyright (C) 2009 by Karl Kurbjun
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*
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* Rockbox driver for 16-bit colour LCDs with vertical strides
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include "cpu.h"
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#include "lcd.h"
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#include "kernel.h"
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#include "thread.h"
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#include <stdlib.h>
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#include "string-extra.h" /* mem*() */
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#include "file.h"
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#include "debug.h"
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#include "system.h"
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#include "font.h"
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#include "rbunicode.h"
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#include "bidi.h"
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#include "scroll_engine.h"
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enum fill_opt {
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OPT_NONE = 0,
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OPT_SET,
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OPT_COPY
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};
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/*** globals ***/
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fb_data lcd_framebuffer[LCD_FBHEIGHT][LCD_FBWIDTH]
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IRAM_LCDFRAMEBUFFER CACHEALIGN_AT_LEAST_ATTR(16);
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static fb_data* lcd_backdrop = NULL;
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static long lcd_backdrop_offset IDATA_ATTR = 0;
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static struct viewport default_vp =
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{
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.x = 0,
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.y = 0,
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.width = LCD_WIDTH,
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.height = LCD_HEIGHT,
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.font = FONT_SYSFIXED,
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.drawmode = DRMODE_SOLID,
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.fg_pattern = LCD_DEFAULT_FG,
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.bg_pattern = LCD_DEFAULT_BG,
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.lss_pattern = LCD_DEFAULT_BG,
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.lse_pattern = LCD_DEFAULT_BG,
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.lst_pattern = LCD_DEFAULT_BG,
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};
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/* The Gigabeat target build requires access to the current fg_pattern
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in lcd-meg-fx.c */
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#if defined(SIMULATOR)
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static struct viewport* current_vp IDATA_ATTR = &default_vp;
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#else
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struct viewport* current_vp IDATA_ATTR = &default_vp;
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#endif
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/* LCD init */
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void lcd_init(void)
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{
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lcd_clear_display();
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/* Call device specific init */
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lcd_init_device();
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scroll_init();
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}
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/*** Viewports ***/
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void lcd_set_viewport(struct viewport* vp)
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{
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if (vp == NULL)
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current_vp = &default_vp;
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else
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current_vp = vp;
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#if defined(SIMULATOR)
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/* Force the viewport to be within bounds. If this happens it should
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* be considered an error - the viewport will not draw as it might be
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* expected.
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*/
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if((unsigned) current_vp->x > (unsigned) LCD_WIDTH
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|| (unsigned) current_vp->y > (unsigned) LCD_HEIGHT
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|| current_vp->x + current_vp->width > LCD_WIDTH
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|| current_vp->y + current_vp->height > LCD_HEIGHT)
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{
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#if !defined(HAVE_VIEWPORT_CLIP)
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DEBUGF("ERROR: "
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#else
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DEBUGF("NOTE: "
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#endif
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"set_viewport out of bounds: x: %d y: %d width: %d height:%d\n",
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current_vp->x, current_vp->y,
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current_vp->width, current_vp->height);
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}
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#endif
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}
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void lcd_update_viewport(void)
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{
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lcd_update_rect(current_vp->x, current_vp->y,
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current_vp->width, current_vp->height);
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}
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void lcd_update_viewport_rect(int x, int y, int width, int height)
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{
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lcd_update_rect(current_vp->x + x, current_vp->y + y, width, height);
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}
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/*** parameter handling ***/
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void lcd_set_drawmode(int mode)
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{
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current_vp->drawmode = mode & (DRMODE_SOLID|DRMODE_INVERSEVID);
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}
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int lcd_get_drawmode(void)
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{
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return current_vp->drawmode;
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}
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void lcd_set_foreground(unsigned color)
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{
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current_vp->fg_pattern = color;
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}
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unsigned lcd_get_foreground(void)
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{
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return current_vp->fg_pattern;
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}
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void lcd_set_background(unsigned color)
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{
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current_vp->bg_pattern = color;
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}
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unsigned lcd_get_background(void)
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{
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return current_vp->bg_pattern;
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}
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void lcd_set_selector_start(unsigned color)
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{
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current_vp->lss_pattern = color;
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}
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void lcd_set_selector_end(unsigned color)
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{
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current_vp->lse_pattern = color;
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}
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void lcd_set_selector_text(unsigned color)
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{
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current_vp->lst_pattern = color;
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}
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void lcd_set_drawinfo(int mode, unsigned fg_color, unsigned bg_color)
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{
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lcd_set_drawmode(mode);
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current_vp->fg_pattern = fg_color;
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current_vp->bg_pattern = bg_color;
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}
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int lcd_getwidth(void)
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{
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return current_vp->width;
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}
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int lcd_getheight(void)
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{
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return current_vp->height;
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}
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void lcd_setfont(int newfont)
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{
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current_vp->font = newfont;
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}
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int lcd_getfont(void)
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{
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return current_vp->font;
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}
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int lcd_getstringsize(const unsigned char *str, int *w, int *h)
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{
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return font_getstringsize(str, w, h, current_vp->font);
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}
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/*** low-level drawing functions ***/
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#define LCDADDR(x, y) (&lcd_framebuffer[0][0] + LCD_HEIGHT*(x) + (y))
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static void ICODE_ATTR setpixel(fb_data *address)
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{
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*address = current_vp->fg_pattern;
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}
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static void ICODE_ATTR clearpixel(fb_data *address)
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{
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*address = current_vp->bg_pattern;
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}
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static void ICODE_ATTR clearimgpixel(fb_data *address)
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{
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*address = *(fb_data *)((long)address + lcd_backdrop_offset);
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}
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static void ICODE_ATTR flippixel(fb_data *address)
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{
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*address = ~(*address);
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}
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static void ICODE_ATTR nopixel(fb_data *address)
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{
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(void)address;
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}
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lcd_fastpixelfunc_type* const lcd_fastpixelfuncs_bgcolor[8] = {
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flippixel, nopixel, setpixel, setpixel,
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nopixel, clearpixel, nopixel, clearpixel
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};
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lcd_fastpixelfunc_type* const lcd_fastpixelfuncs_backdrop[8] = {
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flippixel, nopixel, setpixel, setpixel,
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nopixel, clearimgpixel, nopixel, clearimgpixel
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};
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lcd_fastpixelfunc_type* const * lcd_fastpixelfuncs = lcd_fastpixelfuncs_bgcolor;
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void lcd_set_backdrop(fb_data* backdrop)
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{
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lcd_backdrop = backdrop;
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if (backdrop)
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{
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lcd_backdrop_offset = (long)backdrop - (long)&lcd_framebuffer[0][0];
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lcd_fastpixelfuncs = lcd_fastpixelfuncs_backdrop;
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}
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else
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{
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lcd_backdrop_offset = 0;
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lcd_fastpixelfuncs = lcd_fastpixelfuncs_bgcolor;
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}
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}
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fb_data* lcd_get_backdrop(void)
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{
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return lcd_backdrop;
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}
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/*** drawing functions ***/
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/* Clear the current viewport */
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void lcd_clear_viewport(void)
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{
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fb_data *dst, *dst_end;
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dst = LCDADDR(current_vp->x, current_vp->y);
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dst_end = dst + current_vp->width * LCD_HEIGHT;
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if (current_vp->drawmode & DRMODE_INVERSEVID)
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{
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do
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{
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memset16(dst, current_vp->fg_pattern, current_vp->height);
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dst += LCD_HEIGHT;
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}
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while (dst < dst_end);
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}
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else
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{
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if (!lcd_backdrop)
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{
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do
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{
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memset16(dst, current_vp->bg_pattern, current_vp->height);
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dst += LCD_HEIGHT;
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}
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while (dst < dst_end);
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}
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else
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{
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do
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{
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memcpy(dst, (void *)((long)dst + lcd_backdrop_offset),
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current_vp->height * sizeof(fb_data));
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dst += LCD_HEIGHT;
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}
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while (dst < dst_end);
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}
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}
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if (current_vp == &default_vp)
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{
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lcd_scroll_info.lines = 0;
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}
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else
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{
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lcd_scroll_stop(current_vp);
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}
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}
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/* Clear the whole display */
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void lcd_clear_display(void)
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{
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struct viewport* old_vp = current_vp;
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current_vp = &default_vp;
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lcd_clear_viewport();
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current_vp = old_vp;
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}
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/* Set a single pixel */
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void lcd_drawpixel(int x, int y)
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{
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if ( ((unsigned)x < (unsigned)current_vp->width)
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&& ((unsigned)y < (unsigned)current_vp->height)
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#if defined(HAVE_VIEWPORT_CLIP)
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&& ((unsigned)x < (unsigned)LCD_WIDTH)
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&& ((unsigned)y < (unsigned)LCD_HEIGHT)
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#endif
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)
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lcd_fastpixelfuncs[current_vp->drawmode](LCDADDR(current_vp->x+x, current_vp->y+y));
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}
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/* Draw a line */
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void lcd_drawline(int x1, int y1, int x2, int y2)
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{
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int numpixels;
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int i;
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int deltax, deltay;
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int d, dinc1, dinc2;
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int x, xinc1, xinc2;
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int y, yinc1, yinc2;
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lcd_fastpixelfunc_type *pfunc = lcd_fastpixelfuncs[current_vp->drawmode];
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deltay = abs(y2 - y1);
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if (deltay == 0)
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{
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/* DEBUGF("lcd_drawline() called for horizontal line - optimisation.\n"); */
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lcd_hline(x1, x2, y1);
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return;
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}
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deltax = abs(x2 - x1);
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if (deltax == 0)
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{
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/* DEBUGF("lcd_drawline() called for vertical line - optimisation.\n"); */
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lcd_vline(x1, y1, y2);
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return;
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}
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xinc2 = 1;
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yinc2 = 1;
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if (deltax >= deltay)
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{
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numpixels = deltax;
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d = 2 * deltay - deltax;
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dinc1 = deltay * 2;
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dinc2 = (deltay - deltax) * 2;
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xinc1 = 1;
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yinc1 = 0;
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}
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else
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{
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numpixels = deltay;
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d = 2 * deltax - deltay;
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dinc1 = deltax * 2;
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dinc2 = (deltax - deltay) * 2;
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xinc1 = 0;
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yinc1 = 1;
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}
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numpixels++; /* include endpoints */
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if (x1 > x2)
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{
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xinc1 = -xinc1;
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xinc2 = -xinc2;
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}
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if (y1 > y2)
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{
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yinc1 = -yinc1;
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yinc2 = -yinc2;
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}
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x = x1;
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y = y1;
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for (i = 0; i < numpixels; i++)
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{
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if ( ((unsigned)x < (unsigned)current_vp->width)
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&& ((unsigned)y < (unsigned)current_vp->height)
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#if defined(HAVE_VIEWPORT_CLIP)
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&& ((unsigned)x < (unsigned)LCD_WIDTH)
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&& ((unsigned)y < (unsigned)LCD_HEIGHT)
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#endif
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)
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pfunc(LCDADDR(x + current_vp->x, y + current_vp->y));
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if (d < 0)
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{
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d += dinc1;
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x += xinc1;
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y += yinc1;
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}
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else
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{
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d += dinc2;
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x += xinc2;
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y += yinc2;
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}
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}
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}
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/* Draw a horizontal line (optimised) */
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void lcd_hline(int x1, int x2, int y)
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{
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int x;
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fb_data *dst, *dst_end;
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lcd_fastpixelfunc_type *pfunc = lcd_fastpixelfuncs[current_vp->drawmode];
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/* direction flip */
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if (x2 < x1)
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{
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x = x1;
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x1 = x2;
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x2 = x;
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}
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/******************** In viewport clipping **********************/
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/* nothing to draw? */
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if (((unsigned)y >= (unsigned)current_vp->height) ||
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(x1 >= current_vp->width) ||
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(x2 < 0))
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return;
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if (x1 < 0)
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x1 = 0;
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if (x2 >= current_vp->width)
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x2 = current_vp->width-1;
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/* Adjust x1 and y to viewport */
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x1 += current_vp->x;
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x2 += current_vp->x;
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y += current_vp->y;
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#if defined(HAVE_VIEWPORT_CLIP)
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/********************* Viewport on screen clipping ********************/
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/* nothing to draw? */
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if (((unsigned)y >= (unsigned) LCD_HEIGHT) || (x1 >= LCD_WIDTH)
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|| (x2 < 0))
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return;
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/* clipping */
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if (x1 < 0)
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x1 = 0;
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if (x2 >= LCD_WIDTH)
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x2 = LCD_WIDTH-1;
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#endif
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dst = LCDADDR(x1 , y );
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dst_end = dst + (x2 - x1) * LCD_HEIGHT;
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do
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{
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pfunc(dst);
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dst += LCD_HEIGHT;
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}
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while (dst <= dst_end);
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}
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/* Draw a vertical line (optimised) */
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void lcd_vline(int x, int y1, int y2)
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{
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int y, height;
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unsigned bits = 0;
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enum fill_opt fillopt = OPT_NONE;
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fb_data *dst, *dst_end;
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/* direction flip */
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if (y2 < y1)
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{
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y = y1;
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y1 = y2;
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y2 = y;
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}
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/******************** In viewport clipping **********************/
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/* nothing to draw? */
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if (((unsigned)x >= (unsigned)current_vp->width) ||
|
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(y1 >= current_vp->height) ||
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(y2 < 0))
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return;
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if (y1 < 0)
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y1 = 0;
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if (y2 >= current_vp->height)
|
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y2 = current_vp->height-1;
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/* adjust for viewport */
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x += current_vp->x;
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y1 += current_vp->y;
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y2 += current_vp->y;
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#if defined(HAVE_VIEWPORT_CLIP)
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/********************* Viewport on screen clipping ********************/
|
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/* nothing to draw? */
|
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if (( (unsigned) x >= (unsigned)LCD_WIDTH) || (y1 >= LCD_HEIGHT)
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|| (y2 < 0))
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return;
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|
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/* clipping */
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if (y1 < 0)
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y1 = 0;
|
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if (y2 >= LCD_HEIGHT)
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y2 = LCD_HEIGHT-1;
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#endif
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height = y2 - y1 + 1;
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|
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/* drawmode and optimisation */
|
|
if (current_vp->drawmode & DRMODE_INVERSEVID)
|
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{
|
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if (current_vp->drawmode & DRMODE_BG)
|
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{
|
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if (!lcd_backdrop)
|
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{
|
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fillopt = OPT_SET;
|
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bits = current_vp->bg_pattern;
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}
|
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else
|
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fillopt = OPT_COPY;
|
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}
|
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}
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else
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{
|
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if (current_vp->drawmode & DRMODE_FG)
|
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{
|
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fillopt = OPT_SET;
|
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bits = current_vp->fg_pattern;
|
|
}
|
|
}
|
|
if (fillopt == OPT_NONE && current_vp->drawmode != DRMODE_COMPLEMENT)
|
|
return;
|
|
|
|
dst = LCDADDR(x, y1);
|
|
|
|
switch (fillopt)
|
|
{
|
|
case OPT_SET:
|
|
memset16(dst, bits, height);
|
|
break;
|
|
|
|
case OPT_COPY:
|
|
memcpy(dst, (void *)((long)dst + lcd_backdrop_offset),
|
|
height * sizeof(fb_data));
|
|
break;
|
|
|
|
case OPT_NONE: /* DRMODE_COMPLEMENT */
|
|
dst_end = dst + height;
|
|
do
|
|
*dst = ~(*dst);
|
|
while (++dst < dst_end);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Draw a rectangular box */
|
|
void lcd_drawrect(int x, int y, int width, int height)
|
|
{
|
|
if ((width <= 0) || (height <= 0))
|
|
return;
|
|
|
|
int x2 = x + width - 1;
|
|
int y2 = y + height - 1;
|
|
|
|
lcd_vline(x, y, y2);
|
|
lcd_vline(x2, y, y2);
|
|
lcd_hline(x, x2, y);
|
|
lcd_hline(x, x2, y2);
|
|
}
|
|
|
|
/* Fill a rectangular area */
|
|
void lcd_fillrect(int x, int y, int width, int height)
|
|
{
|
|
unsigned bits = 0;
|
|
enum fill_opt fillopt = OPT_NONE;
|
|
fb_data *dst, *dst_end;
|
|
|
|
/******************** In viewport clipping **********************/
|
|
/* nothing to draw? */
|
|
if ((width <= 0) || (height <= 0) || (x >= current_vp->width) ||
|
|
(y >= current_vp->height) || (x + width <= 0) || (y + height <= 0))
|
|
return;
|
|
|
|
if (x < 0)
|
|
{
|
|
width += x;
|
|
x = 0;
|
|
}
|
|
if (y < 0)
|
|
{
|
|
height += y;
|
|
y = 0;
|
|
}
|
|
if (x + width > current_vp->width)
|
|
width = current_vp->width - x;
|
|
if (y + height > current_vp->height)
|
|
height = current_vp->height - y;
|
|
|
|
/* adjust for viewport */
|
|
x += current_vp->x;
|
|
y += current_vp->y;
|
|
|
|
#if defined(HAVE_VIEWPORT_CLIP)
|
|
/********************* Viewport on screen clipping ********************/
|
|
/* nothing to draw? */
|
|
if ((x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
|
|
|| (x + width <= 0) || (y + height <= 0))
|
|
return;
|
|
|
|
/* clip image in viewport in screen */
|
|
if (x < 0)
|
|
{
|
|
width += x;
|
|
x = 0;
|
|
}
|
|
if (y < 0)
|
|
{
|
|
height += y;
|
|
y = 0;
|
|
}
|
|
if (x + width > LCD_WIDTH)
|
|
width = LCD_WIDTH - x;
|
|
if (y + height > LCD_HEIGHT)
|
|
height = LCD_HEIGHT - y;
|
|
#endif
|
|
|
|
/* drawmode and optimisation */
|
|
if (current_vp->drawmode & DRMODE_INVERSEVID)
|
|
{
|
|
if (current_vp->drawmode & DRMODE_BG)
|
|
{
|
|
if (!lcd_backdrop)
|
|
{
|
|
fillopt = OPT_SET;
|
|
bits = current_vp->bg_pattern;
|
|
}
|
|
else
|
|
fillopt = OPT_COPY;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (current_vp->drawmode & DRMODE_FG)
|
|
{
|
|
fillopt = OPT_SET;
|
|
bits = current_vp->fg_pattern;
|
|
}
|
|
}
|
|
if (fillopt == OPT_NONE && current_vp->drawmode != DRMODE_COMPLEMENT)
|
|
return;
|
|
|
|
dst = LCDADDR(x, y);
|
|
dst_end = dst + width * LCD_HEIGHT;
|
|
|
|
do
|
|
{
|
|
fb_data *dst_col, *col_end;
|
|
|
|
switch (fillopt)
|
|
{
|
|
case OPT_SET:
|
|
memset16(dst, bits, height);
|
|
break;
|
|
|
|
case OPT_COPY:
|
|
memcpy(dst, (void *)((long)dst + lcd_backdrop_offset),
|
|
height * sizeof(fb_data));
|
|
break;
|
|
|
|
case OPT_NONE: /* DRMODE_COMPLEMENT */
|
|
dst_col = dst;
|
|
col_end = dst_col + height;
|
|
do
|
|
*dst_col = ~(*dst_col);
|
|
while (++dst_col < col_end);
|
|
break;
|
|
}
|
|
dst+=LCD_HEIGHT;
|
|
}
|
|
while (dst < dst_end);
|
|
}
|
|
|
|
/* About Rockbox' internal monochrome bitmap format:
|
|
*
|
|
* A bitmap contains one bit for every pixel that defines if that pixel is
|
|
* black (1) or white (0). Bits within a byte are arranged vertically, LSB
|
|
* at top.
|
|
* The bytes are stored in row-major order, with byte 0 being top left,
|
|
* byte 1 2nd from left etc. The first row of bytes defines pixel rows
|
|
* 0..7, the second row defines pixel row 8..15 etc.
|
|
*
|
|
* This is the mono bitmap format used on all other targets so far; the
|
|
* pixel packing doesn't really matter on a 8bit+ target. */
|
|
|
|
/* Draw a partial monochrome bitmap */
|
|
|
|
void ICODE_ATTR lcd_mono_bitmap_part(const unsigned char *src, int src_x,
|
|
int src_y, int stride, int x, int y,
|
|
int width, int height)
|
|
{
|
|
const unsigned char *src_end;
|
|
fb_data *dst, *dst_end;
|
|
unsigned dmask = 0x100; /* bit 8 == sentinel */
|
|
int drmode = current_vp->drawmode;
|
|
|
|
/******************** Image in viewport clipping **********************/
|
|
/* nothing to draw? */
|
|
if ((width <= 0) || (height <= 0) || (x >= current_vp->width) ||
|
|
(y >= current_vp->height) || (x + width <= 0) || (y + height <= 0))
|
|
return;
|
|
|
|
if (x < 0)
|
|
{
|
|
width += x;
|
|
src_x -= x;
|
|
x = 0;
|
|
}
|
|
if (y < 0)
|
|
{
|
|
height += y;
|
|
src_y -= y;
|
|
y = 0;
|
|
}
|
|
if (x + width > current_vp->width)
|
|
width = current_vp->width - x;
|
|
if (y + height > current_vp->height)
|
|
height = current_vp->height - y;
|
|
|
|
/* adjust for viewport */
|
|
x += current_vp->x;
|
|
y += current_vp->y;
|
|
|
|
#if defined(HAVE_VIEWPORT_CLIP)
|
|
/********************* Viewport on screen clipping ********************/
|
|
/* nothing to draw? */
|
|
if ((x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
|
|
|| (x + width <= 0) || (y + height <= 0))
|
|
return;
|
|
|
|
/* clip image in viewport in screen */
|
|
if (x < 0)
|
|
{
|
|
width += x;
|
|
src_x -= x;
|
|
x = 0;
|
|
}
|
|
if (y < 0)
|
|
{
|
|
height += y;
|
|
src_y -= y;
|
|
y = 0;
|
|
}
|
|
if (x + width > LCD_WIDTH)
|
|
width = LCD_WIDTH - x;
|
|
if (y + height > LCD_HEIGHT)
|
|
height = LCD_HEIGHT - y;
|
|
#endif
|
|
|
|
src += stride * (src_y >> 3) + src_x; /* move starting point */
|
|
src_y &= 7;
|
|
src_end = src + width;
|
|
dst = LCDADDR(x, y);
|
|
dst_end = dst + height;
|
|
|
|
if (drmode & DRMODE_INVERSEVID)
|
|
{
|
|
dmask = 0x1ff; /* bit 8 == sentinel */
|
|
drmode &= DRMODE_SOLID; /* mask out inversevid */
|
|
}
|
|
|
|
do
|
|
{
|
|
const unsigned char *src_col = src++;
|
|
unsigned data = (*src_col ^ dmask) >> src_y;
|
|
fb_data *dst_col = dst;
|
|
int fg, bg;
|
|
long bo;
|
|
|
|
#define UPDATE_SRC do { \
|
|
data >>= 1; \
|
|
if (data == 0x001) { \
|
|
src_col += stride; \
|
|
data = *src_col ^ dmask; \
|
|
} \
|
|
} while (0)
|
|
|
|
switch (drmode)
|
|
{
|
|
case DRMODE_COMPLEMENT:
|
|
do
|
|
{
|
|
if (data & 0x01)
|
|
*dst_col = ~(*dst_col);
|
|
|
|
dst_col++;
|
|
UPDATE_SRC;
|
|
}
|
|
while (dst_col < dst_end);
|
|
break;
|
|
|
|
case DRMODE_BG:
|
|
if (lcd_backdrop)
|
|
{
|
|
bo = lcd_backdrop_offset;
|
|
do
|
|
{
|
|
if (!(data & 0x01))
|
|
*dst_col = *(fb_data *)((long)dst_col + bo);
|
|
|
|
dst_col++;
|
|
UPDATE_SRC;
|
|
}
|
|
while (dst_col < dst_end);
|
|
}
|
|
else
|
|
{
|
|
bg = current_vp->bg_pattern;
|
|
do
|
|
{
|
|
if (!(data & 0x01))
|
|
*dst_col = bg;
|
|
|
|
dst_col++;
|
|
UPDATE_SRC;
|
|
}
|
|
while (dst_col < dst_end);
|
|
}
|
|
break;
|
|
|
|
case DRMODE_FG:
|
|
fg = current_vp->fg_pattern;
|
|
do
|
|
{
|
|
if (data & 0x01)
|
|
*dst_col = fg;
|
|
|
|
dst_col++;
|
|
UPDATE_SRC;
|
|
}
|
|
while (dst_col < dst_end);
|
|
break;
|
|
|
|
case DRMODE_SOLID:
|
|
fg = current_vp->fg_pattern;
|
|
if (lcd_backdrop)
|
|
{
|
|
bo = lcd_backdrop_offset;
|
|
do
|
|
{
|
|
*dst_col = (data & 0x01) ? fg
|
|
: *(fb_data *)((long)dst_col + bo);
|
|
dst_col++;
|
|
UPDATE_SRC;
|
|
}
|
|
while (dst_col < dst_end);
|
|
}
|
|
else
|
|
{
|
|
bg = current_vp->bg_pattern;
|
|
do
|
|
{
|
|
*dst_col = (data & 0x01) ? fg : bg;
|
|
dst_col ++;
|
|
UPDATE_SRC;
|
|
}
|
|
while (dst_col < dst_end);
|
|
}
|
|
break;
|
|
}
|
|
|
|
dst += LCD_HEIGHT;
|
|
dst_end += LCD_HEIGHT;
|
|
} while (src < src_end);
|
|
}
|
|
/* Draw a full monochrome bitmap */
|
|
void lcd_mono_bitmap(const unsigned char *src, int x, int y, int width, int height)
|
|
{
|
|
lcd_mono_bitmap_part(src, 0, 0, width, x, y, width, height);
|
|
}
|
|
|
|
/* Draw a partial native bitmap */
|
|
void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
|
|
int stride, int x, int y, int width,
|
|
int height)
|
|
{
|
|
fb_data *dst, *dst_end;
|
|
|
|
/******************** Image in viewport clipping **********************/
|
|
/* nothing to draw? */
|
|
if ((width <= 0) || (height <= 0) || (x >= current_vp->width) ||
|
|
(y >= current_vp->height) || (x + width <= 0) || (y + height <= 0))
|
|
return;
|
|
|
|
if (x < 0)
|
|
{
|
|
width += x;
|
|
src_x -= x;
|
|
x = 0;
|
|
}
|
|
if (y < 0)
|
|
{
|
|
height += y;
|
|
src_y -= y;
|
|
y = 0;
|
|
}
|
|
|
|
if (x + width > current_vp->width)
|
|
width = current_vp->width - x;
|
|
if (y + height > current_vp->height)
|
|
height = current_vp->height - y;
|
|
|
|
/* adjust for viewport */
|
|
x += current_vp->x;
|
|
y += current_vp->y;
|
|
|
|
#if defined(HAVE_VIEWPORT_CLIP)
|
|
/********************* Viewport on screen clipping ********************/
|
|
/* nothing to draw? */
|
|
if ((x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
|
|
|| (x + width <= 0) || (y + height <= 0))
|
|
return;
|
|
|
|
/* clip image in viewport in screen */
|
|
if (x < 0)
|
|
{
|
|
width += x;
|
|
src_x -= x;
|
|
x = 0;
|
|
}
|
|
if (y < 0)
|
|
{
|
|
height += y;
|
|
src_y -= y;
|
|
y = 0;
|
|
}
|
|
if (x + width > LCD_WIDTH)
|
|
width = LCD_WIDTH - x;
|
|
if (y + height > LCD_HEIGHT)
|
|
height = LCD_HEIGHT - y;
|
|
#endif
|
|
|
|
src += stride * src_x + src_y; /* move starting point */
|
|
dst = LCDADDR(x, y);
|
|
dst_end = dst + width * LCD_HEIGHT;
|
|
|
|
do
|
|
{
|
|
memcpy(dst, src, height * sizeof(fb_data));
|
|
src += stride;
|
|
dst += LCD_HEIGHT;
|
|
}
|
|
while (dst < dst_end);
|
|
}
|
|
|
|
/* Draw a full native bitmap */
|
|
void lcd_bitmap(const fb_data *src, int x, int y, int width, int height)
|
|
{
|
|
lcd_bitmap_part(src, 0, 0, STRIDE(SCREEN_MAIN, width, height), x, y, width, height);
|
|
}
|
|
|
|
#if !defined(TOSHIBA_GIGABEAT_F) && !defined(TOSHIBA_GIGABEAT_S) \
|
|
|| defined(SIMULATOR)
|
|
/* Draw a partial native bitmap */
|
|
void ICODE_ATTR lcd_bitmap_transparent_part(const fb_data *src, int src_x,
|
|
int src_y, int stride, int x,
|
|
int y, int width, int height)
|
|
{
|
|
fb_data *dst, *dst_end;
|
|
|
|
/******************** Image in viewport clipping **********************/
|
|
/* nothing to draw? */
|
|
if ((width <= 0) || (height <= 0) || (x >= current_vp->width) ||
|
|
(y >= current_vp->height) || (x + width <= 0) || (y + height <= 0))
|
|
return;
|
|
|
|
if (x < 0)
|
|
{
|
|
width += x;
|
|
src_x -= x;
|
|
x = 0;
|
|
}
|
|
if (y < 0)
|
|
{
|
|
height += y;
|
|
src_y -= y;
|
|
y = 0;
|
|
}
|
|
|
|
if (x + width > current_vp->width)
|
|
width = current_vp->width - x;
|
|
if (y + height > current_vp->height)
|
|
height = current_vp->height - y;
|
|
|
|
/* adjust for viewport */
|
|
x += current_vp->x;
|
|
y += current_vp->y;
|
|
|
|
#if defined(HAVE_VIEWPORT_CLIP)
|
|
/********************* Viewport on screen clipping ********************/
|
|
/* nothing to draw? */
|
|
if ((x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
|
|
|| (x + width <= 0) || (y + height <= 0))
|
|
return;
|
|
|
|
/* clip image in viewport in screen */
|
|
if (x < 0)
|
|
{
|
|
width += x;
|
|
src_x -= x;
|
|
x = 0;
|
|
}
|
|
if (y < 0)
|
|
{
|
|
height += y;
|
|
src_y -= y;
|
|
y = 0;
|
|
}
|
|
if (x + width > LCD_WIDTH)
|
|
width = LCD_WIDTH - x;
|
|
if (y + height > LCD_HEIGHT)
|
|
height = LCD_HEIGHT - y;
|
|
#endif
|
|
|
|
src += stride * src_x + src_y; /* move starting point */
|
|
dst = LCDADDR(x, y);
|
|
dst_end = dst + width * LCD_HEIGHT;
|
|
|
|
do
|
|
{
|
|
int i;
|
|
for(i = 0;i < height;i++)
|
|
{
|
|
if (src[i] == REPLACEWITHFG_COLOR)
|
|
dst[i] = current_vp->fg_pattern;
|
|
else if(src[i] != TRANSPARENT_COLOR)
|
|
dst[i] = src[i];
|
|
}
|
|
src += stride;
|
|
dst += LCD_HEIGHT;
|
|
}
|
|
while (dst < dst_end);
|
|
}
|
|
#endif /* !defined(TOSHIBA_GIGABEAT_F) || defined(SIMULATOR) */
|
|
|
|
/* Draw a full native bitmap with a transparent color */
|
|
void lcd_bitmap_transparent(const fb_data *src, int x, int y,
|
|
int width, int height)
|
|
{
|
|
lcd_bitmap_transparent_part(src, 0, 0,
|
|
STRIDE(SCREEN_MAIN, width, height), x, y, width, height);
|
|
}
|
|
|
|
#include "lcd-bitmap-common.c"
|