rockbox/uisimulator/common/stubs.c
Jörg Hohensohn e7b2ed9c3e remove_thread() stubbed for the simulator, but this is a "make it compile" hack. It should rather do the real thing, I just don't know how.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4572 a1c6a512-1295-4272-9138-f99709370657
2004-05-01 15:55:41 +00:00

274 lines
4.8 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Björn Stenberg <bjorn@haxx.se>
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include <time.h>
#include <stdbool.h>
#include "debug.h"
#include "screens.h"
#include "button.h"
#include "menu.h"
#include "string.h"
#include "lcd.h"
extern char having_new_lcd;
void backlight_on(void)
{
/* we could do something better here! */
}
void backlight_time(int dummy)
{
(void)dummy;
}
int fat_startsector(void)
{
return 63;
}
int ata_write_sectors(unsigned long start,
unsigned char count,
void* buf)
{
int i;
for (i=0; i<count; i++ ) {
FILE* f;
char name[32];
DEBUGF("Writing sector %X\n",start+i);
sprintf(name,"sector%lX.bin",start+i);
f=fopen(name,"w");
if (f) {
fwrite(buf,512,1,f);
fclose(f);
}
}
return 1;
}
int ata_read_sectors(unsigned long start,
unsigned char count,
void* buf)
{
int i;
for (i=0; i<count; i++ ) {
FILE* f;
char name[32];
DEBUGF("Reading sector %X\n",start+i);
sprintf(name,"sector%lX.bin",start+i);
f=fopen(name,"r");
if (f) {
fread(buf,512,1,f);
fclose(f);
}
}
return 1;
}
void ata_delayed_write(unsigned long sector, void* buf)
{
ata_write_sectors(sector,1,buf);
}
void ata_flush(void)
{
}
void ata_spin(void)
{
}
void ata_spindown(int s)
{
(void)s;
}
bool simulate_usb(void)
{
usb_display_info();
while (button_get(true) & BUTTON_REL);
return false;
}
void backlight_set_timeout(int index)
{
(void)index;
}
void backlight_set_on_when_charging(bool beep)
{
(void)beep;
}
int rtc_read(int address)
{
time_t now = time(NULL);
struct tm *teem = localtime(&now);
switch(address) {
case 3: /* hour */
return (teem->tm_hour%10) | ((teem->tm_hour/10) << 4);
case 2: /* minute */
return (teem->tm_min%10) | ((teem->tm_min/10) << 4);
case 1: /* seconds */
return (teem->tm_sec%10) | ((teem->tm_sec/10) << 4);
case 7: /* year */
return ((teem->tm_year-100)%10) | (((teem->tm_year-100)/10) << 4);
case 6: /* month */
return ((teem->tm_mon+1)%10) | (((teem->tm_mon+1)/10) << 4);
case 5: /* day */
return (teem->tm_mday%10) | ((teem->tm_mday/10) << 4);
}
return address ^ 0x55;
}
int rtc_write(int address, int value)
{
DEBUGF("write %02x to address %02x\n", value, address);
return 0;
}
bool has_new_lcd(void)
{
return having_new_lcd;
}
void lcd_set_contrast( int x )
{
(void)x;
}
void mpeg_set_pitch(int pitch)
{
(void)pitch;
}
void mpeg_set_buffer_margin(int seconds)
{
(void)seconds;
}
static int sleeptime;
void set_sleep_timer(int seconds)
{
sleeptime = seconds;
}
int get_sleep_timer(void)
{
return sleeptime;
}
#ifdef HAVE_LCD_CHARCELLS
void lcd_clearrect (int x, int y, int nx, int ny)
{
/* Reprint char if you want to change anything */
(void)x;
(void)y;
(void)nx;
(void)ny;
}
void lcd_fillrect (int x, int y, int nx, int ny)
{
/* Reprint char if you want to change display anything */
(void)x;
(void)y;
(void)nx;
(void)ny;
}
#endif
void cpu_sleep(bool enabled)
{
(void)enabled;
}
void button_set_flip(bool yesno)
{
(void)yesno;
}
void talk_init(void)
{
}
int talk_buffer_steal(void)
{
return 0;
}
int talk_id(int id, bool enqueue)
{
(void)id;
(void)enqueue;
return 0;
}
int talk_file(char* filename, bool enqueue)
{
(void)filename;
(void)enqueue;
return 0;
}
int talk_value(int n, int unit, bool enqueue)
{
(void)n;
(void)unit;
(void)enqueue;
return 0;
}
int talk_number(int n, bool enqueue)
{
(void)n;
(void)enqueue;
return 0;
}
int talk_spell(char* spell, bool enqueue)
{
(void)spell;
(void)enqueue;
return 0;
}
const char* dir_thumbnail_name = ".dirname.tbx";
/* FIXME: this shoudn't be a stub, rather the real thing.
I'm afraid on Win32/X11 it'll be hard to kill a thread from outside. */
void remove_thread(int threadnum)
{
(void)threadnum;
}