0bfa3e76ce
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14110 a1c6a512-1295-4272-9138-f99709370657
1002 lines
33 KiB
C
1002 lines
33 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Plugin for video playback
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* Reads raw image data + audio data from a file
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* !!!!!!!!!! Code Police free zone !!!!!!!!!!
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*
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* Copyright (C) 2003-2004 J<>g Hohensohn aka [IDC]Dragon
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/****************** imports ******************/
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#include "plugin.h"
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#include "sh7034.h"
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#include "system.h"
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#ifndef SIMULATOR /* not for simulator by now */
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#ifdef HAVE_LCD_BITMAP /* and definitely not for the Player, haha */
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PLUGIN_HEADER
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/* variable button definitions */
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#if CONFIG_KEYPAD == RECORDER_PAD
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#define VIDEO_STOP_SEEK BUTTON_PLAY
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#define VIDEO_RESUME BUTTON_PLAY
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#define VIDEO_DEBUG BUTTON_F1
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#define VIDEO_CONTRAST_DOWN BUTTON_F2
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#define VIDEO_CONTRAST_UP BUTTON_F3
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#elif CONFIG_KEYPAD == ONDIO_PAD
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#define VIDEO_STOP_SEEK_PRE BUTTON_MENU
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#define VIDEO_STOP_SEEK (BUTTON_MENU | BUTTON_REL)
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#define VIDEO_RESUME BUTTON_RIGHT
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#define VIDEO_CONTRAST_DOWN (BUTTON_MENU | BUTTON_DOWN)
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#define VIDEO_CONTRAST_UP (BUTTON_MENU | BUTTON_UP)
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#endif
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/****************** constants ******************/
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#define SCREENSIZE (LCD_WIDTH*LCD_HEIGHT/8) /* in bytes */
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#define FPS 68 /* default fps for headerless (old video-only) file */
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#define MAX_ACC 20 /* maximum FF/FR speedup */
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#define FF_TICKS 3000; /* experimentally found nice */
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/* trigger levels, we need about 80 kB/sec */
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#define SPINUP_INIT 5000 /* from what level on to refill, in milliseconds */
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#define SPINUP_SAFETY 700 /* how much on top of the measured spinup time */
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#define CHUNK (1024*32) /* read size */
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/****************** prototypes ******************/
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void timer4_isr(void); /* IMIA4 ISR */
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int check_button(void); /* determine next relative frame */
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/****************** data types ******************/
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/* plugins don't introduce headers, so structs are repeated from rvf_format.h */
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#define HEADER_MAGIC 0x52564668 /* "RVFh" at file start */
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#define AUDIO_MAGIC 0x41756446 /* "AudF" for each audio block */
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#define FILEVERSION 100 /* 1.00 */
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/* format type definitions */
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#define VIDEOFORMAT_NO_VIDEO 0
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#define VIDEOFORMAT_RAW 1
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#define AUDIOFORMAT_NO_AUDIO 0
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#define AUDIOFORMAT_MP3 1
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#define AUDIOFORMAT_MP3_BITSWAPPED 2
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/* bit flags */
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#define FLAG_LOOP 0x00000001 /* loop the playback, e.g. for stills */
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typedef struct /* contains whatever might be useful to the player */
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{
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/* general info (16 entries = 64 byte) */
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unsigned long magic; /* HEADER_MAGIC */
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unsigned long version; /* file version */
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unsigned long flags; /* combination of FLAG_xx */
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unsigned long blocksize; /* how many bytes per block (=video frame) */
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unsigned long bps_average; /* bits per second of the whole stream */
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unsigned long bps_peak; /* max. of above (audio may be VBR) */
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unsigned long resume_pos; /* file position to resume to */
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unsigned long reserved[9]; /* reserved, should be zero */
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/* video info (16 entries = 64 byte) */
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unsigned long video_format; /* one of VIDEOFORMAT_xxx */
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unsigned long video_1st_frame; /* byte position of first video frame */
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unsigned long video_duration; /* total length of video part, in ms */
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unsigned long video_payload_size; /* total amount of video data, in bytes */
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unsigned long video_bitrate; /* derived from resolution and frame time, in bps */
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unsigned long video_frametime; /* frame interval in 11.0592 MHz clocks */
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long video_preroll; /* video is how much ahead, in 11.0592 MHz clocks */
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unsigned long video_width; /* in pixels */
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unsigned long video_height; /* in pixels */
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unsigned long video_reserved[7]; /* reserved, should be zero */
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/* audio info (16 entries = 64 byte) */
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unsigned long audio_format; /* one of AUDIOFORMAT_xxx */
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unsigned long audio_1st_frame; /* byte position of first video frame */
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unsigned long audio_duration; /* total length of audio part, in ms */
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unsigned long audio_payload_size; /* total amount of audio data, in bytes */
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unsigned long audio_avg_bitrate; /* average audio bitrate, in bits per second */
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unsigned long audio_peak_bitrate; /* maximum bitrate */
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unsigned long audio_headersize; /* offset to payload in audio frames */
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long audio_min_associated; /* minimum offset to video frame, in bytes */
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long audio_max_associated; /* maximum offset to video frame, in bytes */
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unsigned long audio_reserved[7]; /* reserved, should be zero */
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/* more to come... ? */
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/* Note: padding up to 'blocksize' with zero following this header */
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} tFileHeader;
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typedef struct /* the little header for all audio blocks */
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{
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unsigned long magic; /* AUDIO_MAGIC indicates an audio block */
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unsigned char previous_block; /* previous how many blocks backwards */
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unsigned char next_block; /* next how many blocks forward */
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short associated_video; /* offset to block with corresponding video */
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unsigned short frame_start; /* offset to first frame starting in this block */
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unsigned short frame_end; /* offset to behind last frame ending in this block */
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} tAudioFrameHeader;
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/****************** globals ******************/
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static struct plugin_api* rb; /* here is a global api struct pointer */
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static char gPrint[32]; /* a global printf buffer, saves stack */
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/* playstate */
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static struct
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{
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enum
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{
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paused,
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playing,
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} state;
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bool bAudioUnderrun;
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bool bVideoUnderrun;
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bool bHasAudio;
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bool bHasVideo;
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int nTimeOSD; /* OSD should stay for this many frames */
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bool bDirtyOSD; /* OSD needs redraw */
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bool bRefilling; /* set if refilling buffer */
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bool bSeeking;
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int nSeekAcc; /* accelleration value for seek */
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int nSeekPos; /* current file position for seek */
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bool bDiskSleep; /* disk is suspended */
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#if FREQ == 12000000 /* Ondio speed kludge */
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int nFrameTimeAdjusted;
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#endif
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} gPlay;
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/* buffer information */
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static struct
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{
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ssize_t bufsize;
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int granularity; /* common multiple of block and sector size */
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unsigned char* pBufStart; /* start of ring buffer */
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unsigned char* pBufEnd; /* end of ring buffer */
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unsigned char* pOSD; /* OSD memory (112 bytes for 112*8 pixels) */
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int vidcount; /* how many video blocks are known in a row */
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unsigned char* pBufFill; /* write pointer for disk, owned by main task */
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unsigned char* pReadVideo; /* video readout, maintained by timer ISR */
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unsigned char* pReadAudio; /* audio readout, maintained by demand ISR */
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bool bEOF; /* flag for end of file */
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int low_water; /* reload threshold */
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int high_water; /* end of reload threshold */
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int spinup_safety; /* safety margin when recalculating low_water */
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int nReadChunk; /* how much data for normal buffer fill */
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int nSeekChunk; /* how much data while seeking */
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} gBuf;
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/* statistics */
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static struct
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{
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int minAudioAvail;
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int minVideoAvail;
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int nAudioUnderruns;
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int nVideoUnderruns;
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long minSpinup;
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long maxSpinup;
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} gStats;
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tFileHeader gFileHdr; /* file header */
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/****************** implementation ******************/
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/* tool function: return how much playable audio/video is left */
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int Available(unsigned char* pSnapshot)
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{
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if (pSnapshot <= gBuf.pBufFill)
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return gBuf.pBufFill - pSnapshot;
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else
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return gBuf.bufsize - (pSnapshot - gBuf.pBufFill);
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}
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/* debug function to draw buffer indicators */
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void DrawBuf(void)
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{
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int fill, video, audio;
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rb->memset(gBuf.pOSD, 0x10, LCD_WIDTH); /* draw line */
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gBuf.pOSD[0] = gBuf.pOSD[LCD_WIDTH-1] = 0xFE; /* ends */
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/* calculate new tick positions */
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fill = 1 + ((gBuf.pBufFill - gBuf.pBufStart) * (LCD_WIDTH-2)) / gBuf.bufsize;
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video = 1 + ((gBuf.pReadVideo - gBuf.pBufStart) * (LCD_WIDTH-2)) / gBuf.bufsize;
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audio = 1 + ((gBuf.pReadAudio - gBuf.pBufStart) * (LCD_WIDTH-2)) / gBuf.bufsize;
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gBuf.pOSD[fill] |= 0x20; /* below the line, two pixels */
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gBuf.pOSD[video] |= 0x08; /* one above */
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gBuf.pOSD[audio] |= 0x04; /* two above */
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if (gPlay.state == paused) /* we have to draw ourselves */
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rb->lcd_update_rect(0, LCD_HEIGHT-8, LCD_WIDTH, 8);
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else
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gPlay.bDirtyOSD = true; /* redraw it with next timer IRQ */
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}
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/* helper function to draw a position indicator */
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void DrawPosition(int pos, int total)
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{
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int w,h;
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int sec; /* estimated seconds */
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/* print the estimated position */
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sec = pos / (gFileHdr.bps_average/8);
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if (sec < 100*60) /* fits into mm:ss format */
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rb->snprintf(gPrint, sizeof(gPrint), "%02d:%02dm", sec/60, sec%60);
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else /* a very long clip, hh:mm format */
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rb->snprintf(gPrint, sizeof(gPrint), "%02d:%02dh", sec/3600, (sec/60)%60);
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rb->lcd_puts(0, 7, gPrint);
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/* draw a slider over the rest of the line */
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rb->lcd_getstringsize(gPrint, &w, &h);
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w++;
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rb->gui_scrollbar_draw(rb->screens[SCREEN_MAIN],w, LCD_HEIGHT-7, LCD_WIDTH-w,
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7, total, 0, pos, HORIZONTAL);
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if (gPlay.state == paused) /* we have to draw ourselves */
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rb->lcd_update_rect(0, LCD_HEIGHT-8, LCD_WIDTH, 8);
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else /* let the display time do it */
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{
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gPlay.nTimeOSD = 70;
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gPlay.bDirtyOSD = true; /* redraw it with next timer IRQ */
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}
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}
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/* helper function to change the volume by a certain amount, +/- */
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void ChangeVolume(int delta)
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{
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int minvol = rb->sound_min(SOUND_VOLUME);
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int maxvol = rb->sound_max(SOUND_VOLUME);
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int vol = rb->global_settings->volume + delta;
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if (vol > maxvol) vol = maxvol;
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else if (vol < minvol) vol = minvol;
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if (vol != rb->global_settings->volume)
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{
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rb->sound_set(SOUND_VOLUME, vol);
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rb->global_settings->volume = vol;
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rb->snprintf(gPrint, sizeof(gPrint), "Vol: %d dB", vol);
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rb->lcd_puts(0, 7, gPrint);
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if (gPlay.state == paused) /* we have to draw ourselves */
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rb->lcd_update_rect(0, LCD_HEIGHT-8, LCD_WIDTH, 8);
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else /* let the display time do it */
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{
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gPlay.nTimeOSD = 50; /* display it for 50 frames */
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gPlay.bDirtyOSD = true; /* let the refresh copy it to LCD */
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}
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}
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}
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/* helper function to change the LCD contrast by a certain amount, +/- */
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void ChangeContrast(int delta)
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{
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static int mycontrast = -1; /* the "permanent" value while running */
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int contrast; /* updated value */
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if (mycontrast == -1)
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mycontrast = rb->global_settings->contrast;
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contrast = mycontrast + delta;
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if (contrast > 63) contrast = 63;
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else if (contrast < 5) contrast = 5;
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if (contrast != mycontrast)
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{
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rb->lcd_set_contrast(contrast);
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mycontrast = contrast;
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rb->snprintf(gPrint, sizeof(gPrint), "Contrast: %d", contrast);
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rb->lcd_puts(0, 7, gPrint);
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if (gPlay.state == paused) /* we have to draw ourselves */
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rb->lcd_update_rect(0, LCD_HEIGHT-8, LCD_WIDTH, 8);
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else /* let the display time do it */
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{
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gPlay.nTimeOSD = 50; /* display it for 50 frames */
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gPlay.bDirtyOSD = true; /* let the refresh copy it to LCD */
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}
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}
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}
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/* sync the video to the current audio */
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void SyncVideo(void)
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{
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tAudioFrameHeader* pAudioBuf;
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pAudioBuf = (tAudioFrameHeader*)(gBuf.pReadAudio);
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if (pAudioBuf->magic == AUDIO_MAGIC)
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{
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gBuf.vidcount = 0; /* nothing known */
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/* sync the video position */
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gBuf.pReadVideo = gBuf.pReadAudio +
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(long)pAudioBuf->associated_video * (long)gFileHdr.blocksize;
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/* handle possible wrap */
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if (gBuf.pReadVideo >= gBuf.pBufEnd)
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gBuf.pReadVideo -= gBuf.bufsize;
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else if (gBuf.pReadVideo < gBuf.pBufStart)
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gBuf.pReadVideo += gBuf.bufsize;
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}
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}
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/* timer interrupt handler to display a frame */
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void timer4_isr(void)
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{
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int available;
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tAudioFrameHeader* pAudioBuf;
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int height; /* height to display */
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/* reduce height if we have OSD on */
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height = gFileHdr.video_height/8;
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if (gPlay.nTimeOSD > 0)
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{
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gPlay.nTimeOSD--;
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height = MIN(LCD_HEIGHT/8-1, height); /* reserve bottom line */
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if (gPlay.bDirtyOSD)
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{ /* OSD to bottom line */
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rb->lcd_blit(gBuf.pOSD, 0, LCD_HEIGHT/8-1,
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LCD_WIDTH, 1, LCD_WIDTH);
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gPlay.bDirtyOSD = false;
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}
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}
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rb->lcd_blit(gBuf.pReadVideo, 0, 0,
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gFileHdr.video_width, height, gFileHdr.video_width);
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available = Available(gBuf.pReadVideo);
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/* loop to skip audio frame(s) */
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while(1)
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{
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/* just for the statistics */
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if (!gBuf.bEOF && available < gStats.minVideoAvail)
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gStats.minVideoAvail = available;
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if (available <= (int)gFileHdr.blocksize)
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{ /* no data for next frame */
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if (gBuf.bEOF && (gFileHdr.flags & FLAG_LOOP))
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{ /* loop now, assuming the looped clip fits in memory */
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gBuf.pReadVideo = gBuf.pBufStart + gFileHdr.video_1st_frame;
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/* FixMe: pReadVideo is incremented below */
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}
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else
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{
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gPlay.bVideoUnderrun = true;
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rb->timer_unregister(); /* disable ourselves */
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return; /* no data available */
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}
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}
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else /* normal advance for next time */
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{
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gBuf.pReadVideo += gFileHdr.blocksize;
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if (gBuf.pReadVideo >= gBuf.pBufEnd)
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gBuf.pReadVideo -= gBuf.bufsize; /* wraparound */
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available -= gFileHdr.blocksize;
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}
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if (!gPlay.bHasAudio)
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break; /* no need to skip any audio */
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if (gBuf.vidcount)
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{
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/* we know the next is a video frame */
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gBuf.vidcount--;
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break; /* exit the loop */
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}
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pAudioBuf = (tAudioFrameHeader*)(gBuf.pReadVideo);
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if (pAudioBuf->magic == AUDIO_MAGIC)
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{ /* we ran into audio, can happen after seek */
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gBuf.vidcount = pAudioBuf->next_block;
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if (gBuf.vidcount)
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gBuf.vidcount--; /* minus the audio block */
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}
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} /* while */
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}
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/* ISR function to get more mp3 data */
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void GetMoreMp3(unsigned char** start, size_t* size)
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{
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int available;
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int advance;
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tAudioFrameHeader* pAudioBuf = (tAudioFrameHeader*)(gBuf.pReadAudio);
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advance = pAudioBuf->next_block * gFileHdr.blocksize;
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available = Available(gBuf.pReadAudio);
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/* just for the statistics */
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if (!gBuf.bEOF && available < gStats.minAudioAvail)
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gStats.minAudioAvail = available;
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if (available < advance + (int)gFileHdr.blocksize || advance == 0)
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{
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gPlay.bAudioUnderrun = true;
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return; /* no data available */
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}
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gBuf.pReadAudio += advance;
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if (gBuf.pReadAudio >= gBuf.pBufEnd)
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gBuf.pReadAudio -= gBuf.bufsize; /* wraparound */
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*start = gBuf.pReadAudio + gFileHdr.audio_headersize;
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*size = gFileHdr.blocksize - gFileHdr.audio_headersize;
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}
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int WaitForButton(void)
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{
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int button;
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do
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{
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button = rb->button_get(true);
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rb->default_event_handler(button);
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} while ((button & BUTTON_REL) && button != SYS_USB_CONNECTED);
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return button;
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}
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bool WantResume(int fd)
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{
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int button;
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rb->lcd_puts(0, 0, "Resume to this");
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rb->lcd_puts(0, 1, "last position?");
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rb->lcd_puts(0, 2, "PLAY = yes");
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rb->lcd_puts(0, 3, "Any Other = no");
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rb->lcd_puts(0, 4, " (plays from start)");
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DrawPosition(gFileHdr.resume_pos, rb->filesize(fd));
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rb->lcd_update();
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button = WaitForButton();
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return (button == VIDEO_RESUME);
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}
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int SeekTo(int fd, int nPos)
|
||
{
|
||
int read_now, got_now;
|
||
|
||
if (gPlay.bHasAudio)
|
||
rb->mp3_play_stop(); /* stop audio ISR */
|
||
if (gPlay.bHasVideo)
|
||
rb->timer_unregister(); /* stop the timer */
|
||
|
||
rb->lseek(fd, nPos, SEEK_SET);
|
||
|
||
gBuf.pBufFill = gBuf.pBufStart; /* all empty */
|
||
gBuf.pReadVideo = gBuf.pReadAudio = gBuf.pBufStart;
|
||
|
||
read_now = gBuf.low_water - 1; /* less than low water, so loading will continue */
|
||
read_now -= read_now % gBuf.granularity; /* round down to granularity */
|
||
got_now = rb->read(fd, gBuf.pBufFill, read_now);
|
||
gBuf.bEOF = (read_now != got_now);
|
||
gBuf.pBufFill += got_now;
|
||
|
||
if (nPos == 0)
|
||
{ /* we seeked to the start */
|
||
if (gPlay.bHasVideo)
|
||
gBuf.pReadVideo += gFileHdr.video_1st_frame;
|
||
|
||
if (gPlay.bHasAudio)
|
||
gBuf.pReadAudio += gFileHdr.audio_1st_frame;
|
||
}
|
||
else
|
||
{ /* we have to search for the positions */
|
||
if (gPlay.bHasAudio) /* prepare audio playback, if contained */
|
||
{
|
||
/* search for audio frame */
|
||
while (((tAudioFrameHeader*)(gBuf.pReadAudio))->magic != AUDIO_MAGIC)
|
||
gBuf.pReadAudio += gFileHdr.blocksize;
|
||
|
||
if (gPlay.bHasVideo)
|
||
SyncVideo(); /* pick the right video for that */
|
||
}
|
||
}
|
||
|
||
/* synchronous start */
|
||
gPlay.state = playing;
|
||
if (gPlay.bHasAudio)
|
||
{
|
||
gPlay.bAudioUnderrun = false;
|
||
rb->mp3_play_data(gBuf.pReadAudio + gFileHdr.audio_headersize,
|
||
gFileHdr.blocksize - gFileHdr.audio_headersize, GetMoreMp3);
|
||
rb->mp3_play_pause(true); /* kickoff audio */
|
||
}
|
||
if (gPlay.bHasVideo)
|
||
{
|
||
gPlay.bVideoUnderrun = false;
|
||
/* start display interrupt */
|
||
#if FREQ == 12000000 /* Ondio speed kludge */
|
||
rb->timer_register(1, NULL, gPlay.nFrameTimeAdjusted, 1, timer4_isr);
|
||
#else
|
||
rb->timer_register(1, NULL, gFileHdr.video_frametime, 1, timer4_isr);
|
||
#endif
|
||
}
|
||
|
||
return 0;
|
||
}
|
||
|
||
/* called from default_event_handler_ex() or at end of playback */
|
||
void Cleanup(void *fd)
|
||
{
|
||
rb->close(*(int*)fd); /* close the file */
|
||
|
||
if (gPlay.bHasVideo)
|
||
rb->timer_unregister(); /* stop video ISR, now I can use the display again */
|
||
|
||
if (gPlay.bHasAudio)
|
||
rb->mp3_play_stop(); /* stop audio ISR */
|
||
|
||
/* restore normal backlight setting */
|
||
rb->backlight_set_timeout(rb->global_settings->backlight_timeout);
|
||
|
||
/* restore normal contrast */
|
||
rb->lcd_set_contrast(rb->global_settings->contrast);
|
||
}
|
||
|
||
/* returns >0 if continue, =0 to stop, <0 to abort (USB) */
|
||
int PlayTick(int fd)
|
||
{
|
||
int button;
|
||
static int lastbutton = 0;
|
||
int avail_audio = -1, avail_video = -1;
|
||
int retval = 1;
|
||
int filepos;
|
||
|
||
/* check buffer level */
|
||
|
||
if (gPlay.bHasAudio)
|
||
avail_audio = Available(gBuf.pReadAudio);
|
||
if (gPlay.bHasVideo)
|
||
avail_video = Available(gBuf.pReadVideo);
|
||
|
||
if ((gPlay.bHasAudio && avail_audio < gBuf.low_water)
|
||
|| (gPlay.bHasVideo && avail_video < gBuf.low_water))
|
||
{
|
||
gPlay.bRefilling = true; /* go to refill mode */
|
||
}
|
||
|
||
if ((!gPlay.bHasAudio || gPlay.bAudioUnderrun)
|
||
&& (!gPlay.bHasVideo || gPlay.bVideoUnderrun)
|
||
&& gBuf.bEOF)
|
||
{
|
||
if (gFileHdr.resume_pos)
|
||
{ /* we played til the end, clear resume position */
|
||
gFileHdr.resume_pos = 0;
|
||
rb->lseek(fd, 0, SEEK_SET); /* save resume position */
|
||
rb->write(fd, &gFileHdr, sizeof(gFileHdr));
|
||
}
|
||
Cleanup(&fd);
|
||
return 0; /* all expired */
|
||
}
|
||
|
||
if (!gPlay.bRefilling || gBuf.bEOF)
|
||
{ /* nothing to do */
|
||
button = rb->button_get_w_tmo(HZ/10);
|
||
}
|
||
else
|
||
{ /* refill buffer */
|
||
int read_now, got_now;
|
||
int buf_free;
|
||
long spinup; /* measure the spinup time */
|
||
|
||
/* how much can we reload, don't fill completely, would appear empty */
|
||
buf_free = gBuf.bufsize - MAX(avail_audio, avail_video) - gBuf.high_water;
|
||
if (buf_free < 0)
|
||
buf_free = 0; /* just for safety */
|
||
buf_free -= buf_free % gBuf.granularity; /* round down to granularity */
|
||
|
||
/* in one piece max. up to buffer end (wrap after that) */
|
||
read_now = MIN(buf_free, gBuf.pBufEnd - gBuf.pBufFill);
|
||
|
||
/* load piecewise, to stay responsive */
|
||
read_now = MIN(read_now, gBuf.nReadChunk);
|
||
|
||
if (read_now == buf_free)
|
||
gPlay.bRefilling = false; /* last piece requested */
|
||
|
||
spinup = *rb->current_tick; /* in case this is interesting below */
|
||
|
||
got_now = rb->read(fd, gBuf.pBufFill, read_now);
|
||
if (got_now != read_now || read_now == 0)
|
||
{
|
||
gBuf.bEOF = true;
|
||
gPlay.bRefilling = false;
|
||
}
|
||
|
||
if (gPlay.bDiskSleep) /* statistics about the spinup time */
|
||
{
|
||
spinup = *rb->current_tick - spinup;
|
||
gPlay.bDiskSleep = false;
|
||
if (spinup > gStats.maxSpinup)
|
||
gStats.maxSpinup = spinup;
|
||
if (spinup < gStats.minSpinup)
|
||
gStats.minSpinup = spinup;
|
||
|
||
/* recalculate the low water mark from real measurements */
|
||
gBuf.low_water = (gStats.maxSpinup + gBuf.spinup_safety)
|
||
* gFileHdr.bps_peak / 8 / HZ;
|
||
}
|
||
|
||
if (!gPlay.bRefilling
|
||
#ifndef HAVE_FLASH_STORAGE
|
||
&& rb->global_settings->disk_spindown < 20 /* condition for test only */
|
||
#endif
|
||
)
|
||
{
|
||
rb->ata_sleep(); /* no point in leaving the disk run til timeout */
|
||
gPlay.bDiskSleep = true;
|
||
}
|
||
|
||
gBuf.pBufFill += got_now;
|
||
if (gBuf.pBufFill >= gBuf.pBufEnd)
|
||
gBuf.pBufFill = gBuf.pBufStart; /* wrap */
|
||
|
||
rb->yield(); /* have mercy with the other threads */
|
||
button = rb->button_get(false);
|
||
}
|
||
|
||
/* check keypresses */
|
||
|
||
if (button != BUTTON_NONE)
|
||
{
|
||
filepos = rb->lseek(fd, 0, SEEK_CUR);
|
||
|
||
if (gPlay.bHasVideo) /* video position is more accurate */
|
||
filepos -= Available(gBuf.pReadVideo); /* take video position */
|
||
else
|
||
filepos -= Available(gBuf.pReadAudio); /* else audio */
|
||
|
||
switch (button) { /* set exit conditions */
|
||
case BUTTON_OFF:
|
||
if (gFileHdr.magic == HEADER_MAGIC /* only if file has header */
|
||
&& !(gFileHdr.flags & FLAG_LOOP)) /* not for stills */
|
||
{
|
||
gFileHdr.resume_pos = filepos;
|
||
rb->lseek(fd, 0, SEEK_SET); /* save resume position */
|
||
rb->write(fd, &gFileHdr, sizeof(gFileHdr));
|
||
}
|
||
Cleanup(&fd);
|
||
retval = 0; /* signal "stopped" to caller */
|
||
break;
|
||
case VIDEO_STOP_SEEK:
|
||
#ifdef VIDEO_STOP_SEEK_PRE
|
||
if (lastbutton != VIDEO_STOP_SEEK_PRE)
|
||
break;
|
||
#endif
|
||
if (gPlay.bSeeking)
|
||
{
|
||
gPlay.bSeeking = false;
|
||
gPlay.state = playing;
|
||
SeekTo(fd, gPlay.nSeekPos);
|
||
}
|
||
else if (gPlay.state == playing)
|
||
{
|
||
gPlay.state = paused;
|
||
if (gPlay.bHasAudio)
|
||
rb->mp3_play_pause(false); /* pause audio */
|
||
if (gPlay.bHasVideo)
|
||
rb->timer_unregister(); /* stop the timer */
|
||
}
|
||
else if (gPlay.state == paused)
|
||
{
|
||
gPlay.state = playing;
|
||
if (gPlay.bHasAudio)
|
||
{
|
||
if (gPlay.bHasVideo)
|
||
SyncVideo();
|
||
rb->mp3_play_pause(true); /* play audio */
|
||
}
|
||
if (gPlay.bHasVideo)
|
||
{ /* start the video */
|
||
#if FREQ == 12000000 /* Ondio speed kludge */
|
||
rb->timer_register(1, NULL,
|
||
gPlay.nFrameTimeAdjusted, 1, timer4_isr);
|
||
#else
|
||
rb->timer_register(1, NULL,
|
||
gFileHdr.video_frametime, 1, timer4_isr);
|
||
#endif
|
||
}
|
||
}
|
||
break;
|
||
case BUTTON_UP:
|
||
case BUTTON_UP | BUTTON_REPEAT:
|
||
if (gPlay.bHasAudio)
|
||
ChangeVolume(1);
|
||
break;
|
||
case BUTTON_DOWN:
|
||
case BUTTON_DOWN | BUTTON_REPEAT:
|
||
if (gPlay.bHasAudio)
|
||
ChangeVolume(-1);
|
||
break;
|
||
case BUTTON_LEFT:
|
||
case BUTTON_LEFT | BUTTON_REPEAT:
|
||
if (!gPlay.bSeeking) /* prepare seek */
|
||
{
|
||
gPlay.nSeekPos = filepos;
|
||
gPlay.bSeeking = true;
|
||
gPlay.nSeekAcc = 0;
|
||
}
|
||
else if (gPlay.nSeekAcc > 0) /* other direction, stop sliding */
|
||
gPlay.nSeekAcc = 0;
|
||
else
|
||
gPlay.nSeekAcc--;
|
||
break;
|
||
case BUTTON_RIGHT:
|
||
case BUTTON_RIGHT | BUTTON_REPEAT:
|
||
if (!gPlay.bSeeking) /* prepare seek */
|
||
{
|
||
gPlay.nSeekPos = filepos;
|
||
gPlay.bSeeking = true;
|
||
gPlay.nSeekAcc = 0;
|
||
}
|
||
else if (gPlay.nSeekAcc < 0) /* other direction, stop sliding */
|
||
gPlay.nSeekAcc = 0;
|
||
else
|
||
gPlay.nSeekAcc++;
|
||
break;
|
||
#ifdef VIDEO_DEBUG
|
||
case VIDEO_DEBUG: /* debug key */
|
||
case VIDEO_DEBUG | BUTTON_REPEAT:
|
||
DrawBuf(); /* show buffer status */
|
||
gPlay.nTimeOSD = 30;
|
||
gPlay.bDirtyOSD = true;
|
||
break;
|
||
#endif
|
||
case VIDEO_CONTRAST_DOWN: /* contrast down */
|
||
case VIDEO_CONTRAST_DOWN | BUTTON_REPEAT:
|
||
if (gPlay.bHasVideo)
|
||
ChangeContrast(-1);
|
||
break;
|
||
case VIDEO_CONTRAST_UP: /* contrast up */
|
||
case VIDEO_CONTRAST_UP | BUTTON_REPEAT:
|
||
if (gPlay.bHasVideo)
|
||
ChangeContrast(1);
|
||
break;
|
||
default:
|
||
if (rb->default_event_handler_ex(button, Cleanup, &fd)
|
||
== SYS_USB_CONNECTED)
|
||
retval = -1; /* signal "aborted" to caller */
|
||
break;
|
||
}
|
||
|
||
lastbutton = button;
|
||
} /* if (button != BUTTON_NONE) */
|
||
|
||
|
||
/* handle seeking */
|
||
|
||
if (gPlay.bSeeking) /* seeking? */
|
||
{
|
||
if (gPlay.nSeekAcc < -MAX_ACC)
|
||
gPlay.nSeekAcc = -MAX_ACC;
|
||
else if (gPlay.nSeekAcc > MAX_ACC)
|
||
gPlay.nSeekAcc = MAX_ACC;
|
||
|
||
gPlay.nSeekPos += gPlay.nSeekAcc * gBuf.nSeekChunk;
|
||
if (gPlay.nSeekPos < 0)
|
||
gPlay.nSeekPos = 0;
|
||
if (gPlay.nSeekPos > rb->filesize(fd) - gBuf.granularity)
|
||
{
|
||
gPlay.nSeekPos = rb->filesize(fd);
|
||
gPlay.nSeekPos -= gPlay.nSeekPos % gBuf.granularity;
|
||
}
|
||
DrawPosition(gPlay.nSeekPos, rb->filesize(fd));
|
||
}
|
||
|
||
|
||
/* check + recover underruns */
|
||
|
||
if ((gPlay.bAudioUnderrun || gPlay.bVideoUnderrun) && !gBuf.bEOF)
|
||
{
|
||
gBuf.spinup_safety += HZ/2; /* add extra spinup time for the future */
|
||
filepos = rb->lseek(fd, 0, SEEK_CUR);
|
||
|
||
if (gPlay.bHasVideo && gPlay.bVideoUnderrun)
|
||
{
|
||
gStats.nVideoUnderruns++;
|
||
filepos -= Available(gBuf.pReadVideo); /* take video position */
|
||
SeekTo(fd, filepos);
|
||
}
|
||
else if (gPlay.bHasAudio && gPlay.bAudioUnderrun)
|
||
{
|
||
gStats.nAudioUnderruns++;
|
||
filepos -= Available(gBuf.pReadAudio); /* else audio */
|
||
SeekTo(fd, filepos);
|
||
}
|
||
}
|
||
|
||
return retval;
|
||
}
|
||
|
||
|
||
int main(char* filename)
|
||
{
|
||
int file_size;
|
||
int fd; /* file descriptor handle */
|
||
int read_now, got_now;
|
||
int button = 0;
|
||
int retval;
|
||
|
||
/* try to open the file */
|
||
fd = rb->open(filename, O_RDWR);
|
||
if (fd < 0)
|
||
return PLUGIN_ERROR;
|
||
file_size = rb->filesize(fd);
|
||
|
||
/* reset pitch value to ensure synchronous playback */
|
||
rb->sound_set_pitch(1000);
|
||
|
||
/* init statistics */
|
||
rb->memset(&gStats, 0, sizeof(gStats));
|
||
gStats.minAudioAvail = gStats.minVideoAvail = INT_MAX;
|
||
gStats.minSpinup = INT_MAX;
|
||
|
||
/* init playback state */
|
||
rb->memset(&gPlay, 0, sizeof(gPlay));
|
||
|
||
/* init buffer */
|
||
rb->memset(&gBuf, 0, sizeof(gBuf));
|
||
gBuf.pOSD = rb->lcd_framebuffer + LCD_WIDTH*7; /* last screen line */
|
||
gBuf.pBufStart = rb->plugin_get_audio_buffer((size_t *)&gBuf.bufsize);
|
||
/*gBuf.bufsize = 1700*1024; // test, like 2MB version!!!! */
|
||
gBuf.pBufFill = gBuf.pBufStart; /* all empty */
|
||
|
||
/* load file header */
|
||
read_now = sizeof(gFileHdr);
|
||
got_now = rb->read(fd, &gFileHdr, read_now);
|
||
rb->lseek(fd, 0, SEEK_SET); /* rewind to restart sector-aligned */
|
||
if (got_now != read_now)
|
||
{
|
||
rb->close(fd);
|
||
return (PLUGIN_ERROR);
|
||
}
|
||
|
||
/* check header */
|
||
if (gFileHdr.magic != HEADER_MAGIC)
|
||
{ /* old file, use default info */
|
||
rb->memset(&gFileHdr, 0, sizeof(gFileHdr));
|
||
gFileHdr.blocksize = SCREENSIZE;
|
||
if (file_size < SCREENSIZE * FPS) /* less than a second */
|
||
gFileHdr.flags |= FLAG_LOOP;
|
||
gFileHdr.video_format = VIDEOFORMAT_RAW;
|
||
gFileHdr.video_width = LCD_WIDTH;
|
||
gFileHdr.video_height = LCD_HEIGHT;
|
||
gFileHdr.video_frametime = 11059200 / FPS;
|
||
gFileHdr.bps_peak = gFileHdr.bps_average = LCD_WIDTH * LCD_HEIGHT * FPS;
|
||
}
|
||
|
||
#if FREQ == 12000000 /* Ondio speed kludge, 625 / 576 == 12000000 / 11059200 */
|
||
gPlay.nFrameTimeAdjusted = (gFileHdr.video_frametime * 625) / 576;
|
||
#endif
|
||
|
||
/* continue buffer init: align the end, calc low water, read sizes */
|
||
gBuf.granularity = gFileHdr.blocksize;
|
||
while (gBuf.granularity % 512) /* common multiple of sector size */
|
||
gBuf.granularity *= 2;
|
||
gBuf.bufsize -= gBuf.bufsize % gBuf.granularity; /* round down */
|
||
gBuf.pBufEnd = gBuf.pBufStart + gBuf.bufsize;
|
||
gBuf.low_water = SPINUP_INIT * gFileHdr.bps_peak / 8000;
|
||
gBuf.spinup_safety = SPINUP_SAFETY * HZ / 1000; /* in time ticks */
|
||
if (gFileHdr.audio_min_associated < 0)
|
||
gBuf.high_water = 0 - gFileHdr.audio_min_associated;
|
||
else
|
||
gBuf.high_water = 1; /* never fill buffer completely, would appear empty */
|
||
gBuf.nReadChunk = (CHUNK + gBuf.granularity - 1); /* round up */
|
||
gBuf.nReadChunk -= gBuf.nReadChunk % gBuf.granularity;/* and align */
|
||
gBuf.nSeekChunk = rb->filesize(fd) / FF_TICKS;
|
||
gBuf.nSeekChunk += gBuf.granularity - 1; /* round up */
|
||
gBuf.nSeekChunk -= gBuf.nSeekChunk % gBuf.granularity; /* and align */
|
||
|
||
/* prepare video playback, if contained */
|
||
if (gFileHdr.video_format == VIDEOFORMAT_RAW)
|
||
{
|
||
gPlay.bHasVideo = true;
|
||
if (rb->global_settings->backlight_timeout > 0)
|
||
rb->backlight_set_timeout(1); /* keep the light on */
|
||
}
|
||
|
||
/* prepare audio playback, if contained */
|
||
if (gFileHdr.audio_format == AUDIOFORMAT_MP3_BITSWAPPED)
|
||
{
|
||
gPlay.bHasAudio = true;
|
||
}
|
||
|
||
/* start playback by seeking to zero or resume position */
|
||
if (gFileHdr.resume_pos && WantResume(fd)) /* ask the user */
|
||
SeekTo(fd, gFileHdr.resume_pos);
|
||
else
|
||
SeekTo(fd, 0);
|
||
|
||
/* all that's left to do is keep the buffer full */
|
||
do /* the main loop */
|
||
{
|
||
retval = PlayTick(fd);
|
||
} while (retval > 0);
|
||
|
||
if (retval < 0) /* aborted? */
|
||
{
|
||
return PLUGIN_USB_CONNECTED;
|
||
}
|
||
|
||
#ifndef DEBUG /* for release compilations, only display the stats in case of error */
|
||
if (gStats.nAudioUnderruns || gStats.nVideoUnderruns)
|
||
#endif
|
||
{
|
||
/* display statistics */
|
||
rb->lcd_clear_display();
|
||
rb->snprintf(gPrint, sizeof(gPrint), "%d Audio Underruns", gStats.nAudioUnderruns);
|
||
rb->lcd_puts(0, 0, gPrint);
|
||
rb->snprintf(gPrint, sizeof(gPrint), "%d Video Underruns", gStats.nVideoUnderruns);
|
||
rb->lcd_puts(0, 1, gPrint);
|
||
rb->snprintf(gPrint, sizeof(gPrint), "%d MinAudio bytes", gStats.minAudioAvail);
|
||
rb->lcd_puts(0, 2, gPrint);
|
||
rb->snprintf(gPrint, sizeof(gPrint), "%d MinVideo bytes", gStats.minVideoAvail);
|
||
rb->lcd_puts(0, 3, gPrint);
|
||
rb->snprintf(gPrint, sizeof(gPrint), "MinSpinup %ld.%02ld", gStats.minSpinup/HZ, gStats.minSpinup%HZ);
|
||
rb->lcd_puts(0, 4, gPrint);
|
||
rb->snprintf(gPrint, sizeof(gPrint), "MaxSpinup %ld.%02ld", gStats.maxSpinup/HZ, gStats.maxSpinup%HZ);
|
||
rb->lcd_puts(0, 5, gPrint);
|
||
rb->snprintf(gPrint, sizeof(gPrint), "LowWater: %d", gBuf.low_water);
|
||
rb->lcd_puts(0, 6, gPrint);
|
||
rb->snprintf(gPrint, sizeof(gPrint), "HighWater: %d", gBuf.high_water);
|
||
rb->lcd_puts(0, 7, gPrint);
|
||
|
||
rb->lcd_update();
|
||
button = WaitForButton();
|
||
}
|
||
return (button == SYS_USB_CONNECTED) ? PLUGIN_USB_CONNECTED : PLUGIN_OK;
|
||
}
|
||
|
||
|
||
/***************** Plugin Entry Point *****************/
|
||
|
||
enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
|
||
{
|
||
rb = api; /* copy to global api pointer */
|
||
|
||
if (parameter == NULL)
|
||
{
|
||
rb->splash(HZ*2, "Play .rvf file!");
|
||
return PLUGIN_ERROR;
|
||
}
|
||
|
||
/* now go ahead and have fun! */
|
||
return main((char*) parameter);
|
||
}
|
||
|
||
#endif /* #ifdef HAVE_LCD_BITMAP */
|
||
#endif /* #ifndef SIMULATOR */
|
||
|