rockbox/uisimulator/x11/screenhack.h
Daniel Stenberg 5fcce4da58 Now the X11 simulator sets the BUTTON_REL bit properly and thus generates
button release events, much in the same way the actual target behaves.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@2606 a1c6a512-1295-4272-9138-f99709370657
2002-10-14 08:09:29 +00:00

48 lines
1.3 KiB
C

/* xscreensaver, Copyright (c) 1992-1997 Jamie Zawinski <jwz@jwz.org>
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation. No representations are made about the suitability of this
* software for any purpose. It is provided "as is" without express or
* implied warranty.
*/
#ifndef __SCREENHACK_H__
#define __SCREENHACK_H__
#include <stdlib.h>
#include <stdbool.h>
#include "config.h"
#ifdef __hpux
/* Which of the ten billion standards does values.h belong to?
What systems always have it? */
# include <values.h>
#endif
#include <stdio.h>
#include <X11/Xlib.h>
#include <X11/Xresource.h>
#include <X11/Xos.h>
#include "resources.h"
#include "visual.h"
extern Bool mono_p;
extern char *progname;
extern char *progclass;
extern XrmDatabase db;
extern XrmOptionDescRec options [];
extern char *defaults [];
extern void screenhack (Display*,Window);
extern int screenhack_handle_event(Display*, XEvent*, bool *);
extern int screenhack_handle_events(bool *);
extern void screen_redraw();
extern void screen_resized();
#endif /* __SCREENHACK_H__ */