rockbox/apps/gui/charcell/list.c
Jonathan Gordon e385ee18ce Decouple the statusbar drawing from the rest of the screen drawing. it is not drawn roughly 4x per second automatically.
viewport_Set_defaults() will setup the given viewport with the correct "full screen" dimensions (so start at 0,0 if statusbars are disabled or 0,8 if they are enabled.)
All screens should keep the statusbar enabled, but if you really want to ignore the user setting you can disbaled it with viewportmanager_set_statusbar(false).

This commit also includes some menu/list viewport cleanups from kugel in FS#9603


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19622 a1c6a512-1295-4272-9138-f99709370657
2008-12-31 05:59:26 +00:00

129 lines
4.1 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 by Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/* This file contains the code to draw the list widget on BITMAP LCDs. */
#include "config.h"
#include "lcd.h"
#include "font.h"
#include "button.h"
#include "sprintf.h"
#include "string.h"
#include "settings.h"
#include "kernel.h"
#include "system.h"
#include "list.h"
#include "screen_access.h"
#include "scrollbar.h"
#include "statusbar.h"
#include "lang.h"
#include "sound.h"
#include "misc.h"
#include "talk.h"
void list_draw(struct screen *display, struct gui_synclist *gui_list)
{
int text_pos;
bool draw_icons = (gui_list->callback_get_item_icon != NULL &&
global_settings.show_icons);
bool draw_cursor;
int i;
int lines;
int start, end;
display->set_viewport(NULL);
lines = display->getnblines();
display->clear_display();
start = 0;
end = display->getnblines();
gui_list->last_displayed_start_item[display->screen_type] =
gui_list->start_item[display->screen_type];
gui_list->last_displayed_selected_item = gui_list->selected_item;
/* Adjust the position of icon, cursor, text for the list */
draw_cursor = true;
if(draw_icons)
text_pos = 2; /* here it's in chars */
else
text_pos = 1;
for (i = start; i < end; i++)
{
unsigned char *s;
char entry_buffer[MAX_PATH];
unsigned char *entry_name;
int current_item = gui_list->start_item[display->screen_type] + i;
/* When there are less items to display than the
* current available space on the screen, we stop*/
if(current_item >= gui_list->nb_items)
break;
s = gui_list->callback_get_item_name(current_item,
gui_list->data,
entry_buffer,
sizeof(entry_buffer));
entry_name = P2STR(s);
if(gui_list->show_selection_marker &&
current_item >= gui_list->selected_item &&
current_item < gui_list->selected_item + gui_list->selected_size)
{/* The selected item must be displayed scrolling */
display->puts_scroll(text_pos, i, entry_name);
if (draw_cursor)
{
screen_put_icon_with_offset(display, 0, i,
(draw_scrollbar || SHOW_LIST_TITLE)?
SCROLLBAR_WIDTH: 0,
0, Icon_Cursor);
}
}
else
{/* normal item */
if(gui_list->scroll_all)
{
display->puts_scroll(text_pos, i, entry_name);
}
else
{
display->puts(text_pos, i, entry_name);
}
}
/* Icons display */
if(draw_icons)
{
enum themable_icons icon;
icon = gui_list->callback_get_item_icon(current_item,
gui_list->data);
if(icon > Icon_NOICON)
{
screen_put_icon(display, 1, i, icon);
}
}
}
display->update_viewport();
display->update();
}