3ae0f32ac3
perceptual bass enhancement - a bbe-ish group delay corrction with Biophonic EQ boost. - precut auditory fatigue reduction -reduce signal in frequency that may trigger temporary threshold shift haas surround -frequency between f(x1) and f(x2) is always bypassed. -can apply to side only. Change-Id: Icb6355ce9b1c99bf2c58c9385c3c411c0ae209d3
31 lines
1.2 KiB
C
31 lines
1.2 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2014 by Chiwen Chang
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#ifndef SURROUND_H
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#define SURROUND_H
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#include <stdbool.h>
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void dsp_surround_enable(int var);
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void dsp_surround_set_balance(int var);
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void dsp_surround_set_cutoff(int frq_l, int frq_h);
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void dsp_surround_side_only(bool var);
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void dsp_surround_mix(int var);
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#endif /* SURROUND_H */
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