Rockbox
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2010-09-26 12:27:38 +00:00
android Minor build script tweaks to make android auto-buildable. 2010-09-24 12:03:15 +00:00
apps Make sure get_lif_token_value isn't inlined, as it would defeat the purpose of introducing that function. E.g., gcc 3.4.6 for m68k is keen on inlining code. 2010-09-26 11:58:58 +00:00
backdrops Add a work-in-progress 320x400 touch enabled sbs. 2010-09-06 12:27:38 +00:00
bootloader Introduce NORETURN_ATTR wrapper for __attribute__((noreturn)), using this and a bit further cleanup in main gets rid of a warning when compiling for android. 2010-08-12 13:38:25 +00:00
docs CREDITS: remove duplicate name (Pinitnun Shanasabang is the same person as Phinitnun Chanasabaeng) 2010-09-23 16:58:27 +00:00
firmware If BUFFER_ALLOC_DEBUG is defined, make buffer_alloc() not actually allocate anything if size==0, so code that uses buffer_alloc(0) to find out what address it would get keeps working 2010-09-26 12:27:38 +00:00
flash Move memset6() declaration to string-extra.h, kills a warning compiling for android since it ships a memory.h. 2010-08-12 13:55:01 +00:00
fonts Polish charset for 09-Nedore font, FS #11460 by Tomasz Kowalczyk 2010-07-05 11:54:03 +00:00
gdb Generate C file / header for svn version string 2010-05-27 09:41:46 +00:00
icons
lib m68k/setjmp.S: fix build with gcc 3.4.6 -std=gnu99 2010-09-07 14:50:26 +00:00
manual Correct the examples of usage of %pS and %pE in the manual 2010-09-24 19:07:42 +00:00
rbutil Improve some trace messages. 2010-09-26 11:43:34 +00:00
tools Android: Exclude the main binary from make zip. 2010-09-26 10:32:43 +00:00
uisimulator Extend lc_open() to also being able to load overlay plugins. 2010-09-09 16:17:21 +00:00
utils Fix matching of DLL name in deployment script. 2010-09-23 16:47:23 +00:00
wps Another major skin backend update/hopefully bugfix: 2010-09-14 11:56:50 +00:00

               __________               __   ___.
     Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
     Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
     Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
     Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
                       \/            \/     \/    \/            \/

Build Your Own Rockbox

1. Check out 'rockbox' from SVN (or extract a downloaded archive).

   $ svn co svn://svn.rockbox.org/rockbox/trunk rockbox

     or

   $ tar xjf rockbox.tar.bz2

2. Create a build directory, preferably in the same directory as the firmware/
   and apps/ directories. This is where all generated files will be written.

   $ cd rockbox
   $ mkdir build
   $ cd build

3. Make sure you have sh/arm/m68k-elf-gcc and siblings in the PATH. Make sure
   that you have 'perl' in your PATH too. Your gcc cross compiler needs to be
   a particular version depending on what player you are compiling for. These
   can be acquired with the rockboxdev.sh script in the /tools/ folder of the
   source, or will have been included if you've installed one of the
   toolchains or development environments provided at http://www.rockbox.org/

   $ which sh-elf-gcc
   $ which perl

4. In your build directory, run the 'tools/configure' script and enter what
   target you want to build for and if you want a debug version or not (and a
   few more questions). It'll prompt you. The debug version is for making a
   gdb version out of it. It is only useful if you run gdb towards your target
   Archos.

   $ ../tools/configure

5. *ploink*. Now you have got a Makefile generated for you.

6. Run 'make' and soon the necessary pieces from the firmware and the apps
   directories have been compiled, linked and scrambled for you.

   $ make
   $ make zip

7. unzip the rockbox.zip on your music player, reboot it and
   *smile*.

If you want to build for more than one target, just create several build
directories and create a setup for each target:

   $ mkdir build-fmrecorder
   $ cd build-fmrecorder
   $ ../tools/configure

   $ mkdir build-player
   $ cd build-player
   $ ../tools/configure

Questions anyone? Ask on the mailing list. We'll be happy to help you!