749d87bb20
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@1769 a1c6a512-1295-4272-9138-f99709370657
1625 lines
43 KiB
C
1625 lines
43 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Linus Nielsen Feltzing
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdbool.h>
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#include "config.h"
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#include "debug.h"
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#include "panic.h"
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#include "id3.h"
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#include "mpeg.h"
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#include "ata.h"
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#include "string.h"
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#ifndef SIMULATOR
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#include "i2c.h"
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#include "mas.h"
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#include "dac.h"
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#include "system.h"
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#include "kernel.h"
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#include "thread.h"
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#include "usb.h"
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#include "file.h"
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#endif
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#define MPEG_CHUNKSIZE 0x180000
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#define MPEG_SWAP_CHUNKSIZE 0x8000
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#define MPEG_HIGH_WATER 2
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#define MPEG_LOW_WATER 0x40000
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#define MPEG_LOW_WATER_CHUNKSIZE 0x10000
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#define MPEG_PLAY 1
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#define MPEG_STOP 2
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#define MPEG_PAUSE 3
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#define MPEG_RESUME 4
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#define MPEG_NEXT 5
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#define MPEG_PREV 6
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#define MPEG_FF_REWIND 7
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#define MPEG_NEED_DATA 100
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#define MPEG_SWAP_DATA 101
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#define MPEG_TRACK_CHANGE 102
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extern char* playlist_next(int steps);
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static char *units[] =
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{
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"%", /* Volume */
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"dB", /* Bass */
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"dB", /* Treble */
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"%", /* Balance */
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"dB", /* Loudness */
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"%" /* Bass boost */
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};
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static int numdecimals[] =
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{
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0, /* Volume */
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0, /* Bass */
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0, /* Treble */
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0, /* Balance */
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0, /* Loudness */
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0 /* Bass boost */
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};
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static int minval[] =
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{
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0, /* Volume */
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0, /* Bass */
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0, /* Treble */
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-50, /* Balance */
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0, /* Loudness */
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0 /* Bass boost */
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};
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static int maxval[] =
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{
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50, /* Volume */
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#ifdef HAVE_MAS3587F
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24, /* Bass */
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24, /* Treble */
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#else
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30, /* Bass */
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30, /* Treble */
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#endif
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50, /* Balance */
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17, /* Loudness */
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10 /* Bass boost */
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};
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static int defaultval[] =
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{
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70/2, /* Volume */
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#ifdef HAVE_MAS3587F
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12+6, /* Bass */
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12+6, /* Treble */
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#else
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15+7, /* Bass */
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15+7, /* Treble */
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#endif
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0, /* Balance */
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0, /* Loudness */
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0 /* Bass boost */
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};
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char *mpeg_sound_unit(int setting)
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{
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return units[setting];
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}
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int mpeg_sound_numdecimals(int setting)
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{
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return numdecimals[setting];
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}
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int mpeg_sound_min(int setting)
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{
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return minval[setting];
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}
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int mpeg_sound_max(int setting)
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{
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return maxval[setting];
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}
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int mpeg_sound_default(int setting)
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{
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return defaultval[setting];
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}
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/* list of tracks in memory */
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#define MAX_ID3_TAGS (1<<4) /* Must be power of 2 */
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#define MAX_ID3_TAGS_MASK (MAX_ID3_TAGS - 1)
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struct id3tag
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{
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struct mp3entry id3;
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int mempos;
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bool used;
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};
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static struct id3tag *id3tags[MAX_ID3_TAGS];
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static struct id3tag _id3tags[MAX_ID3_TAGS];
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static unsigned int current_track_counter = 0;
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static unsigned int last_track_counter = 0;
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#ifndef SIMULATOR
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static int tag_read_idx = 0;
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static int tag_write_idx = 0;
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static int num_tracks_in_memory(void)
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{
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return (tag_write_idx - tag_read_idx) & MAX_ID3_TAGS_MASK;
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}
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#endif
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#ifndef SIMULATOR
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static void debug_tags(void)
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{
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#ifdef DEBUG
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int i;
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for(i = 0;i < MAX_ID3_TAGS;i++)
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{
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DEBUGF("id3tags[%d]: %08x", i, id3tags[i]);
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if(id3tags[i])
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DEBUGF(" - %s", id3tags[i]->id3.path);
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DEBUGF("\n");
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}
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DEBUGF("read: %d, write :%d\n", tag_read_idx, tag_write_idx);
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DEBUGF("num_tracks_in_memory: %d\n", num_tracks_in_memory());
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#endif
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}
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static bool append_tag(struct id3tag *tag)
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{
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if(num_tracks_in_memory() < MAX_ID3_TAGS - 1)
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{
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id3tags[tag_write_idx] = tag;
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tag_write_idx = (tag_write_idx+1) & MAX_ID3_TAGS_MASK;
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debug_tags();
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return true;
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}
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else
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{
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DEBUGF("Tag memory is full\n");
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return false;
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}
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}
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static void remove_current_tag(void)
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{
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int oldidx = tag_read_idx;
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if(num_tracks_in_memory() > 0)
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{
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/* First move the index, so nobody tries to access the tag */
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tag_read_idx = (tag_read_idx+1) & MAX_ID3_TAGS_MASK;
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/* Now delete it */
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id3tags[oldidx]->used = false;
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id3tags[oldidx] = NULL;
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debug_tags();
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}
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}
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static void remove_all_non_current_tags(void)
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{
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int i = (tag_read_idx+1) & MAX_ID3_TAGS_MASK;
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while (i != tag_write_idx)
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{
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id3tags[i]->used = false;
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id3tags[i] = NULL;
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i = (i+1) & MAX_ID3_TAGS_MASK;
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}
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tag_write_idx = (tag_read_idx+1) & MAX_ID3_TAGS_MASK;
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debug_tags();
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}
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static void remove_all_tags(void)
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{
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int i;
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for(i = 0;i < MAX_ID3_TAGS;i++)
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remove_current_tag();
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debug_tags();
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}
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#endif
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#ifdef SIMULATOR
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static bool playing = false;
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static bool play_pending = false;
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#else
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static int last_dma_tick = 0;
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static int pause_tick = 0;
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#ifdef HAVE_MAS3507D
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static unsigned long mas_version_code;
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static unsigned int bass_table[] =
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{
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0x9e400, /* -15dB */
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0xa2800, /* -14dB */
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0xa7400, /* -13dB */
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0xac400, /* -12dB */
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0xb1800, /* -11dB */
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0xb7400, /* -10dB */
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0xbd400, /* -9dB */
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0xc3c00, /* -8dB */
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0xca400, /* -7dB */
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0xd1800, /* -6dB */
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0xd8c00, /* -5dB */
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0xe0400, /* -4dB */
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0xe8000, /* -3dB */
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0xefc00, /* -2dB */
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0xf7c00, /* -1dB */
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0,
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0x800, /* 1dB */
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0x10000, /* 2dB */
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0x17c00, /* 3dB */
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0x1f800, /* 4dB */
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0x27000, /* 5dB */
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0x2e400, /* 6dB */
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0x35800, /* 7dB */
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0x3c000, /* 8dB */
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0x42800, /* 9dB */
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0x48800, /* 10dB */
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0x4e400, /* 11dB */
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0x53800, /* 12dB */
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0x58800, /* 13dB */
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0x5d400, /* 14dB */
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0x61800 /* 15dB */
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};
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static unsigned int treble_table[] =
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{
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0xb2c00, /* -15dB */
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0xbb400, /* -14dB */
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0xc1800, /* -13dB */
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0xc6c00, /* -12dB */
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0xcbc00, /* -11dB */
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0xd0400, /* -10dB */
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0xd5000, /* -9dB */
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0xd9800, /* -8dB */
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0xde000, /* -7dB */
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0xe2800, /* -6dB */
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0xe7e00, /* -5dB */
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0xec000, /* -4dB */
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0xf0c00, /* -3dB */
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0xf5c00, /* -2dB */
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0xfac00, /* -1dB */
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0,
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0x5400, /* 1dB */
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0xac00, /* 2dB */
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0x10400, /* 3dB */
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0x16000, /* 4dB */
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0x1c000, /* 5dB */
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0x22400, /* 6dB */
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0x28400, /* 7dB */
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0x2ec00, /* 8dB */
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0x35400, /* 9dB */
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0x3c000, /* 10dB */
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0x42c00, /* 11dB */
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0x49c00, /* 12dB */
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0x51800, /* 13dB */
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0x58400, /* 14dB */
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0x5f800 /* 15dB */
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};
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static unsigned int prescale_table[] =
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{
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0x80000, /* 0db */
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0x8e000, /* 1dB */
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0x9a400, /* 2dB */
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0xa5800, /* 3dB */
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0xaf400, /* 4dB */
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0xb8000, /* 5dB */
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0xbfc00, /* 6dB */
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0xc6c00, /* 7dB */
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0xcd000, /* 8dB */
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0xd25c0, /* 9dB */
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0xd7800, /* 10dB */
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0xdc000, /* 11dB */
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0xdfc00, /* 12dB */
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0xe3400, /* 13dB */
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0xe6800, /* 14dB */
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0xe9400 /* 15dB */
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};
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#endif
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static unsigned char fliptable[] =
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{
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0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
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0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
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0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8,
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0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
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0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4,
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0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
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0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec,
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0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
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0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2,
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0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
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0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea,
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0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
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0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6,
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0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
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0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee,
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0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
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0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1,
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0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
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0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9,
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0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
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0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5,
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0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
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0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed,
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0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
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0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3,
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0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
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0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb,
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0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
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0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7,
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0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
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0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef,
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0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff
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};
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static unsigned short big_fliptable[65536];
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static struct event_queue mpeg_queue;
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static char mpeg_stack[DEFAULT_STACK_SIZE + 0x1000];
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static char mpeg_thread_name[] = "mpeg";
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/* defined in linker script */
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extern unsigned char mp3buf[];
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extern unsigned char mp3end[];
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static int mp3buflen;
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static int mp3buf_write;
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static int mp3buf_swapwrite;
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static int mp3buf_read;
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static int last_dma_chunk_size;
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static bool dma_on; /* The DMA is active */
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static bool playing; /* We are playing an MP3 stream */
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static bool play_pending; /* We are about to start playing */
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static bool filling; /* We are filling the buffer with data from disk */
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static int mpeg_file;
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static void create_fliptable(void)
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{
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int i;
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for(i = 0;i < 65536;i++)
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{
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big_fliptable[i] = fliptable[i & 0xff] | (fliptable[i >> 8] << 8);
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}
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}
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static void mas_poll_start(int interval_in_ms)
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{
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unsigned int count;
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count = FREQ / 1000 / 8 * interval_in_ms;
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if(count > 0xffff)
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{
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panicf("Error! The MAS poll interval is too long (%d ms)\n",
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interval_in_ms);
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return;
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}
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|
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/* We are using timer 1 */
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TSTR &= ~0x02; /* Stop the timer */
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TSNC &= ~0x02; /* No synchronization */
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TMDR &= ~0x02; /* Operate normally */
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TCNT1 = 0; /* Start counting at 0 */
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GRA1 = count;
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TCR1 = 0x23; /* Clear at GRA match, sysclock/8 */
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/* Enable interrupt on level 5 */
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IPRC = (IPRC & ~0x000f) | 0x0005;
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TSR1 &= ~0x02;
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TIER1 = 0xf9; /* Enable GRA match interrupt */
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TSTR |= 0x02; /* Start timer 2 */
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}
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static int get_unplayed_space(void)
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{
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int space = mp3buf_write - mp3buf_read;
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if (space < 0)
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space += mp3buflen;
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return space;
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}
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|
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static int get_unplayed_space_current_song(void)
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{
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int space;
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if (num_tracks_in_memory() > 1)
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{
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int track_offset = (tag_read_idx+1) & MAX_ID3_TAGS_MASK;
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space = id3tags[track_offset]->mempos - mp3buf_read;
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}
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else
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{
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space = mp3buf_write - mp3buf_read;
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}
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if (space < 0)
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space += mp3buflen;
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return space;
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}
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static void init_dma(void)
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{
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SAR3 = (unsigned int) mp3buf + mp3buf_read;
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DAR3 = 0x5FFFEC3;
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CHCR3 &= ~0x0002; /* Clear interrupt */
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CHCR3 = 0x1504; /* Single address destination, TXI0, IE=1 */
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last_dma_chunk_size = MIN(65536, get_unplayed_space_current_song());
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DTCR3 = last_dma_chunk_size & 0xffff;
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DMAOR = 0x0001; /* Enable DMA */
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CHCR3 |= 0x0001; /* Enable DMA IRQ */
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}
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|
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static void start_dma(void)
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{
|
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SCR0 |= 0x80;
|
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dma_on = true;
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}
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|
|
static void stop_dma(void)
|
|
{
|
|
SCR0 &= 0x7f;
|
|
dma_on = false;
|
|
}
|
|
|
|
static void dma_tick(void)
|
|
{
|
|
if(playing)
|
|
{
|
|
/* Start DMA if it is disabled and the DEMAND pin is high */
|
|
if(!dma_on && (PBDR & 0x4000))
|
|
{
|
|
if(!(SCR0 & 0x80))
|
|
start_dma();
|
|
}
|
|
id3tags[tag_read_idx]->id3.elapsed +=
|
|
(current_tick - last_dma_tick) * 1000 / HZ;
|
|
last_dma_tick = current_tick;
|
|
}
|
|
}
|
|
|
|
static void bitswap(unsigned short *data, int length) __attribute__ ((section (".icode")));
|
|
static void bitswap(unsigned short *data, int length)
|
|
{
|
|
int i = length;
|
|
while(i--)
|
|
{
|
|
data[i] = big_fliptable[data[i]];
|
|
}
|
|
}
|
|
|
|
static void reset_mp3_buffer(void)
|
|
{
|
|
mp3buf_read = 0;
|
|
mp3buf_write = 0;
|
|
mp3buf_swapwrite = 0;
|
|
}
|
|
|
|
#pragma interrupt
|
|
void IRQ6(void)
|
|
{
|
|
stop_dma();
|
|
}
|
|
|
|
#pragma interrupt
|
|
void DEI3(void)
|
|
{
|
|
if(playing)
|
|
{
|
|
int unplayed_space_left;
|
|
int space_until_end_of_buffer;
|
|
int track_offset = (tag_read_idx+1) & MAX_ID3_TAGS_MASK;
|
|
|
|
mp3buf_read += last_dma_chunk_size;
|
|
if(mp3buf_read >= mp3buflen)
|
|
mp3buf_read = 0;
|
|
|
|
/* First, check if we are on a track boundary */
|
|
if (num_tracks_in_memory() > 0)
|
|
{
|
|
if (mp3buf_read == id3tags[track_offset]->mempos)
|
|
{
|
|
queue_post(&mpeg_queue, MPEG_TRACK_CHANGE, 0);
|
|
track_offset = (track_offset+1) & MAX_ID3_TAGS_MASK;
|
|
}
|
|
}
|
|
|
|
unplayed_space_left = get_unplayed_space();
|
|
|
|
space_until_end_of_buffer = mp3buflen - mp3buf_read;
|
|
|
|
if(!filling && unplayed_space_left < MPEG_LOW_WATER)
|
|
{
|
|
filling = true;
|
|
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
|
|
}
|
|
|
|
if(unplayed_space_left)
|
|
{
|
|
last_dma_chunk_size = MIN(65536, unplayed_space_left);
|
|
last_dma_chunk_size = MIN(last_dma_chunk_size,
|
|
space_until_end_of_buffer);
|
|
|
|
/* several tracks loaded? */
|
|
if (num_tracks_in_memory() > 1)
|
|
{
|
|
/* will we move across the track boundary? */
|
|
if (( mp3buf_read < id3tags[track_offset]->mempos ) &&
|
|
((mp3buf_read+last_dma_chunk_size) >
|
|
id3tags[track_offset]->mempos ))
|
|
{
|
|
/* Make sure that we end exactly on the boundary */
|
|
last_dma_chunk_size = id3tags[track_offset]->mempos
|
|
- mp3buf_read;
|
|
}
|
|
}
|
|
|
|
DTCR3 = last_dma_chunk_size & 0xffff;
|
|
SAR3 = (unsigned int)mp3buf + mp3buf_read;
|
|
}
|
|
else
|
|
{
|
|
DEBUGF("No more MP3 data. Stopping.\n");
|
|
queue_post(&mpeg_queue, MPEG_TRACK_CHANGE, 0);
|
|
CHCR3 = 0; /* Stop DMA interrupt */
|
|
playing = false;
|
|
}
|
|
}
|
|
|
|
CHCR3 &= ~0x0002; /* Clear DMA interrupt */
|
|
}
|
|
|
|
#pragma interrupt
|
|
void IMIA1(void)
|
|
{
|
|
dma_tick();
|
|
TSR1 &= ~0x01;
|
|
}
|
|
|
|
static void add_track_to_tag_list(char *filename)
|
|
{
|
|
struct id3tag *t = NULL;
|
|
int i;
|
|
|
|
/* find a free tag */
|
|
for (i=0; i < MAX_ID3_TAGS_MASK; i++ )
|
|
if ( !_id3tags[i].used )
|
|
t = &_id3tags[i];
|
|
if(t)
|
|
{
|
|
/* grab id3 tag of new file and
|
|
remember where in memory it starts */
|
|
mp3info(&(t->id3), filename);
|
|
t->mempos = mp3buf_write;
|
|
t->id3.elapsed = 0;
|
|
if(!append_tag(t))
|
|
{
|
|
DEBUGF("Tag list is full\n");
|
|
}
|
|
else
|
|
t->used = true;
|
|
}
|
|
else
|
|
{
|
|
DEBUGF("No memory available for id3 tag");
|
|
}
|
|
}
|
|
|
|
/* If next_track is true, opens the next track, if false, opens prev track */
|
|
static int new_file(int steps)
|
|
{
|
|
char *trackname;
|
|
|
|
do {
|
|
trackname = playlist_next( steps );
|
|
if ( !trackname )
|
|
return -1;
|
|
|
|
DEBUGF("playing %s\n", trackname);
|
|
|
|
mpeg_file = open(trackname, O_RDONLY);
|
|
if(mpeg_file < 0) {
|
|
DEBUGF("Couldn't open file: %s\n",trackname);
|
|
}
|
|
else
|
|
{
|
|
add_track_to_tag_list(trackname);
|
|
/* skip past id3v2 tag (to an even byte) */
|
|
lseek(mpeg_file,
|
|
id3tags[tag_read_idx]->id3.id3v2len & ~1,
|
|
SEEK_SET);
|
|
}
|
|
} while ( mpeg_file < 0 );
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void stop_playing(void)
|
|
{
|
|
/* Stop the current stream */
|
|
playing = false;
|
|
filling = false;
|
|
if(mpeg_file >= 0)
|
|
close(mpeg_file);
|
|
mpeg_file = -1;
|
|
stop_dma();
|
|
remove_all_tags();
|
|
}
|
|
|
|
static void track_change(void)
|
|
{
|
|
DEBUGF("Track change\n");
|
|
|
|
#ifdef HAVE_MAS3587F
|
|
/* Reset the AVC */
|
|
mpeg_sound_set(SOUND_AVC, -1);
|
|
#endif
|
|
remove_current_tag();
|
|
|
|
current_track_counter++;
|
|
}
|
|
|
|
static void mpeg_thread(void)
|
|
{
|
|
struct event ev;
|
|
int len;
|
|
int free_space_left;
|
|
int unplayed_space_left;
|
|
int amount_to_read;
|
|
int amount_to_swap;
|
|
int t1, t2;
|
|
|
|
play_pending = false;
|
|
playing = false;
|
|
mpeg_file = -1;
|
|
|
|
while(1)
|
|
{
|
|
DEBUGF("S R:%x W:%x SW:%x\n",
|
|
mp3buf_read, mp3buf_write, mp3buf_swapwrite);
|
|
yield();
|
|
queue_wait(&mpeg_queue, &ev);
|
|
switch(ev.id)
|
|
{
|
|
case MPEG_PLAY:
|
|
DEBUGF("MPEG_PLAY %s\n",ev.data);
|
|
/* Stop the current stream */
|
|
play_pending = false;
|
|
playing = false;
|
|
stop_dma();
|
|
|
|
reset_mp3_buffer();
|
|
remove_all_tags();
|
|
|
|
if(mpeg_file >= 0)
|
|
close(mpeg_file);
|
|
|
|
mpeg_file = open((char*)ev.data, O_RDONLY);
|
|
while (mpeg_file < 0) {
|
|
DEBUGF("Couldn't open file: %s\n",ev.data);
|
|
if ( new_file(1) == -1 )
|
|
return;
|
|
}
|
|
|
|
add_track_to_tag_list((char *)ev.data);
|
|
/* skip past id3v2 tag (to an even byte) */
|
|
lseek(mpeg_file,
|
|
id3tags[tag_read_idx]->id3.id3v2len & ~1,
|
|
SEEK_SET);
|
|
|
|
/* Make it read more data */
|
|
filling = true;
|
|
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
|
|
|
|
/* Tell the file loading code that we want to start playing
|
|
as soon as we have some data */
|
|
play_pending = true;
|
|
|
|
current_track_counter++;
|
|
break;
|
|
|
|
case MPEG_STOP:
|
|
DEBUGF("MPEG_STOP\n");
|
|
stop_playing();
|
|
break;
|
|
|
|
case MPEG_PAUSE:
|
|
DEBUGF("MPEG_PAUSE\n");
|
|
/* Stop the current stream */
|
|
playing = false;
|
|
pause_tick = current_tick;
|
|
stop_dma();
|
|
break;
|
|
|
|
case MPEG_RESUME:
|
|
DEBUGF("MPEG_RESUME\n");
|
|
/* Continue the current stream */
|
|
playing = true;
|
|
last_dma_tick += current_tick - pause_tick;
|
|
pause_tick = 0;
|
|
start_dma();
|
|
break;
|
|
|
|
case MPEG_NEXT:
|
|
DEBUGF("MPEG_NEXT\n");
|
|
/* stop the current stream */
|
|
play_pending = false;
|
|
playing = false;
|
|
stop_dma();
|
|
|
|
/* is next track in ram? */
|
|
if ( num_tracks_in_memory() > 1 ) {
|
|
int track_offset = (tag_read_idx+1) & MAX_ID3_TAGS_MASK;
|
|
mp3buf_read = id3tags[track_offset]->mempos;
|
|
init_dma();
|
|
last_dma_tick = current_tick;
|
|
|
|
/* should we start reading more data? */
|
|
if(!filling && (get_unplayed_space() < MPEG_LOW_WATER)) {
|
|
filling = true;
|
|
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
|
|
play_pending = true;
|
|
} else {
|
|
playing = true;
|
|
start_dma();
|
|
}
|
|
|
|
track_change();
|
|
}
|
|
else {
|
|
reset_mp3_buffer();
|
|
remove_all_tags();
|
|
|
|
/* Open the next file */
|
|
if (mpeg_file >= 0)
|
|
close(mpeg_file);
|
|
|
|
if (new_file(1) < 0) {
|
|
DEBUGF("No more files to play\n");
|
|
filling = false;
|
|
} else {
|
|
/* Make it read more data */
|
|
filling = true;
|
|
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
|
|
|
|
/* Tell the file loading code that we want to start playing
|
|
as soon as we have some data */
|
|
play_pending = true;
|
|
|
|
current_track_counter++;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case MPEG_PREV: {
|
|
int numtracks = num_tracks_in_memory();
|
|
DEBUGF("MPEG_PREV\n");
|
|
/* stop the current stream */
|
|
play_pending = false;
|
|
playing = false;
|
|
stop_dma();
|
|
|
|
reset_mp3_buffer();
|
|
remove_all_tags();
|
|
|
|
/* Open the next file */
|
|
if (mpeg_file >= 0)
|
|
close(mpeg_file);
|
|
|
|
if (new_file(-numtracks) < 0) {
|
|
DEBUGF("No more files to play\n");
|
|
filling = false;
|
|
} else {
|
|
/* Make it read more data */
|
|
filling = true;
|
|
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
|
|
|
|
/* Tell the file loading code that we want to start playing
|
|
as soon as we have some data */
|
|
play_pending = true;
|
|
|
|
current_track_counter++;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case MPEG_FF_REWIND: {
|
|
struct mp3entry *id3 = mpeg_current_track();
|
|
int newtime = id3->elapsed + (int)ev.data;
|
|
int curpos, newpos, diffpos;
|
|
DEBUGF("MPEG_FF_REWIND\n");
|
|
|
|
if (id3->vbr && (id3->vbrflags & VBR_TOC_FLAG))
|
|
{
|
|
/* Use the TOC to find the new position */
|
|
int percent = (newtime*100)/id3->length;
|
|
int curtoc, nexttoc, nextpos, remainder;
|
|
|
|
if (percent > 99)
|
|
percent = 99;
|
|
|
|
curtoc = id3->toc[percent];
|
|
|
|
if (percent < 99)
|
|
nexttoc = id3->toc[percent+1];
|
|
else
|
|
nexttoc = 256;
|
|
|
|
newpos = (curtoc*id3->filesize)/256;
|
|
|
|
/* Use the remainder to get a more accurate position */
|
|
nextpos = (nexttoc*id3->filesize)/256;
|
|
remainder = (newtime*10000)/id3->length - (percent*100);
|
|
newpos += ((nextpos-newpos)*remainder)/100;
|
|
}
|
|
else if (id3->bpf && id3->tpf)
|
|
newpos = (newtime*id3->bpf)/id3->tpf;
|
|
else
|
|
/* Not enough information to FF/Rewind */
|
|
break;
|
|
|
|
newpos = newpos & ~1;
|
|
curpos = lseek(mpeg_file, 0, SEEK_CUR);
|
|
|
|
if (num_tracks_in_memory() > 1)
|
|
{
|
|
/* We have started loading other tracks that need to be
|
|
accounted for */
|
|
int i = tag_read_idx;
|
|
int j = tag_write_idx - 1;
|
|
|
|
if (j < 0)
|
|
j = MAX_ID3_TAGS - 1;
|
|
|
|
while (i != j)
|
|
{
|
|
curpos += id3tags[i]->id3.filesize;
|
|
i = (i+1) & MAX_ID3_TAGS_MASK;
|
|
}
|
|
}
|
|
|
|
diffpos = curpos - newpos;
|
|
|
|
if(diffpos >= 0 && diffpos < mp3buflen)
|
|
{
|
|
/* We are changing to a position that's already in
|
|
memory */
|
|
mp3buf_read = mp3buf_write - diffpos;
|
|
if (mp3buf_read < 0)
|
|
{
|
|
mp3buf_read += mp3buflen;
|
|
}
|
|
|
|
playing = true;
|
|
last_dma_tick = current_tick;
|
|
init_dma();
|
|
start_dma();
|
|
}
|
|
else
|
|
{
|
|
/* Move to the new position in the file and start
|
|
loading data */
|
|
reset_mp3_buffer();
|
|
|
|
if (num_tracks_in_memory() > 1)
|
|
{
|
|
/* We have to reload the current track */
|
|
close(mpeg_file);
|
|
remove_all_non_current_tags();
|
|
|
|
mpeg_file = open(id3->path, O_RDONLY);
|
|
if (mpeg_file < 0)
|
|
break;
|
|
}
|
|
|
|
if(-1 == lseek(mpeg_file, newpos, SEEK_SET))
|
|
break;
|
|
|
|
filling = true;
|
|
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
|
|
|
|
/* Tell the file loading code that we want to start playing
|
|
as soon as we have some data */
|
|
play_pending = true;
|
|
}
|
|
|
|
id3->elapsed = newtime;
|
|
|
|
break;
|
|
}
|
|
|
|
case MPEG_SWAP_DATA:
|
|
free_space_left = mp3buf_write - mp3buf_swapwrite;
|
|
|
|
if(free_space_left == 0)
|
|
break;
|
|
|
|
if(free_space_left < 0)
|
|
free_space_left = mp3buflen + free_space_left;
|
|
|
|
amount_to_swap = MIN(MPEG_SWAP_CHUNKSIZE, free_space_left);
|
|
if(mp3buf_write < mp3buf_swapwrite)
|
|
amount_to_swap = MIN(mp3buflen - mp3buf_swapwrite,
|
|
amount_to_swap);
|
|
else
|
|
amount_to_swap = MIN(mp3buf_write - mp3buf_swapwrite,
|
|
amount_to_swap);
|
|
|
|
DEBUGF("B %x\n", amount_to_swap);
|
|
t1 = current_tick;
|
|
bitswap((unsigned short *)(mp3buf + mp3buf_swapwrite),
|
|
(amount_to_swap+1)/2);
|
|
t2 = current_tick;
|
|
DEBUGF("time: %d\n", t2 - t1);
|
|
|
|
mp3buf_swapwrite += amount_to_swap;
|
|
if(mp3buf_swapwrite >= mp3buflen)
|
|
{
|
|
mp3buf_swapwrite = 0;
|
|
DEBUGF("BW\n");
|
|
}
|
|
|
|
/* Tell ourselves that we must swap more data */
|
|
queue_post(&mpeg_queue, MPEG_SWAP_DATA, 0);
|
|
|
|
/* And while we're at it, see if we have started
|
|
playing yet. If not, do it. */
|
|
if(play_pending)
|
|
{
|
|
/* If the filling has stopped, and we still haven't reached
|
|
the watermark, the file must be smaller than the
|
|
watermark. We must still play it. */
|
|
if(((mp3buf_swapwrite - mp3buf_read) >= MPEG_LOW_WATER) ||
|
|
!filling)
|
|
{
|
|
DEBUGF("P\n");
|
|
play_pending = false;
|
|
playing = true;
|
|
|
|
last_dma_tick = current_tick;
|
|
init_dma();
|
|
start_dma();
|
|
|
|
/* Tell ourselves that we need more data */
|
|
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
|
|
|
|
}
|
|
}
|
|
break;
|
|
|
|
case MPEG_NEED_DATA:
|
|
free_space_left = mp3buf_read - mp3buf_write;
|
|
|
|
/* We interpret 0 as "empty buffer" */
|
|
if(free_space_left <= 0)
|
|
free_space_left = mp3buflen + free_space_left;
|
|
|
|
unplayed_space_left = mp3buflen - free_space_left;
|
|
|
|
/* Make sure that we don't fill the entire buffer */
|
|
free_space_left -= 2;
|
|
|
|
/* do we have any more buffer space to fill? */
|
|
if(free_space_left <= MPEG_HIGH_WATER)
|
|
{
|
|
DEBUGF("0\n");
|
|
filling = false;
|
|
ata_sleep();
|
|
break;
|
|
}
|
|
|
|
/* Read small chunks while we are below the low water mark */
|
|
if(unplayed_space_left < MPEG_LOW_WATER)
|
|
amount_to_read = MIN(MPEG_LOW_WATER_CHUNKSIZE,
|
|
free_space_left);
|
|
else
|
|
amount_to_read = MIN(MPEG_CHUNKSIZE, free_space_left);
|
|
|
|
/* Don't read more than until the end of the buffer */
|
|
amount_to_read = MIN(mp3buflen - mp3buf_write, amount_to_read);
|
|
|
|
/* Read in a few seconds worth of MP3 data. We don't want to
|
|
read too large chunks because the bitswapping will take
|
|
too much time. We must keep the DMA happy and also give
|
|
the other threads a chance to run. */
|
|
if(mpeg_file >= 0)
|
|
{
|
|
DEBUGF("R\n");
|
|
t1 = current_tick;
|
|
len = read(mpeg_file, mp3buf+mp3buf_write, amount_to_read);
|
|
if(len > 0)
|
|
{
|
|
t2 = current_tick;
|
|
DEBUGF("time: %d\n", t2 - t1);
|
|
DEBUGF("R: %x\n", len);
|
|
/* Tell ourselves that we need to swap some data */
|
|
queue_post(&mpeg_queue, MPEG_SWAP_DATA, 0);
|
|
|
|
/* Make sure that the write pointer is at a word
|
|
boundary when we reach the end of the file */
|
|
if (len < amount_to_read) {
|
|
/* skip id3v1 tag */
|
|
len -= id3tags[tag_read_idx]->id3.id3v1len;
|
|
len = (len + 1) & 0xfffffffe;
|
|
}
|
|
|
|
mp3buf_write += len;
|
|
if(mp3buf_write >= mp3buflen)
|
|
{
|
|
mp3buf_write = 0;
|
|
DEBUGF("W\n");
|
|
}
|
|
|
|
/* Tell ourselves that we want more data */
|
|
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
|
|
}
|
|
else
|
|
{
|
|
if(len < 0)
|
|
{
|
|
DEBUGF("MPEG read error\n");
|
|
}
|
|
|
|
close(mpeg_file);
|
|
mpeg_file = -1;
|
|
|
|
/* Make sure that the write pointer is at a word
|
|
boundary */
|
|
mp3buf_write = (mp3buf_write + 1) & 0xfffffffe;
|
|
|
|
if(new_file(1) < 0)
|
|
{
|
|
/* No more data to play */
|
|
DEBUGF("No more files to play\n");
|
|
filling = false;
|
|
}
|
|
else
|
|
{
|
|
/* Tell ourselves that we want more data */
|
|
queue_post(&mpeg_queue, MPEG_NEED_DATA, 0);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case MPEG_TRACK_CHANGE:
|
|
track_change();
|
|
break;
|
|
|
|
case SYS_USB_CONNECTED:
|
|
stop_playing();
|
|
#ifndef SIMULATOR
|
|
|
|
/* Tell the USB thread that we are safe */
|
|
DEBUGF("mpeg_thread got SYS_USB_CONNECTED\n");
|
|
usb_acknowledge(SYS_USB_CONNECTED_ACK);
|
|
|
|
/* Wait until the USB cable is extracted again */
|
|
usb_wait_for_disconnect(&mpeg_queue);
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void setup_sci0(void)
|
|
{
|
|
/* PB15 is I/O, PB14 is IRQ6, PB12 is SCK0 */
|
|
PBCR1 = (PBCR1 & 0x0cff) | 0x1200;
|
|
|
|
/* Set PB12 to output */
|
|
PBIOR |= 0x1000;
|
|
|
|
/* Disable serial port */
|
|
SCR0 = 0x00;
|
|
|
|
/* Synchronous, no prescale */
|
|
SMR0 = 0x80;
|
|
|
|
/* Set baudrate 1Mbit/s */
|
|
BRR0 = 0x03;
|
|
|
|
/* use SCK as serial clock output */
|
|
SCR0 = 0x01;
|
|
|
|
/* Clear FER and PER */
|
|
SSR0 &= 0xe7;
|
|
|
|
/* Set interrupt ITU2 and SCI0 priority to 0 */
|
|
IPRD &= 0x0ff0;
|
|
|
|
/* set IRQ6 and IRQ7 to edge detect */
|
|
ICR |= 0x03;
|
|
|
|
/* set PB15 and PB14 to inputs */
|
|
PBIOR &= 0x7fff;
|
|
PBIOR &= 0xbfff;
|
|
|
|
/* set IRQ6 prio 8 and IRQ7 prio 0 */
|
|
IPRB = ( IPRB & 0xff00 ) | 0x0080;
|
|
|
|
/* Enable End of DMA interrupt at prio 8 */
|
|
IPRC = (IPRC & 0xf0ff) | 0x0800;
|
|
|
|
/* Enable Tx (only!) */
|
|
SCR0 |= 0x20;
|
|
}
|
|
#endif /* SIMULATOR */
|
|
|
|
#ifdef SIMULATOR
|
|
static struct mp3entry taginfo;
|
|
#endif
|
|
|
|
struct mp3entry* mpeg_current_track(void)
|
|
{
|
|
#ifdef SIMULATOR
|
|
return &taginfo;
|
|
#else
|
|
if(num_tracks_in_memory())
|
|
return &(id3tags[tag_read_idx]->id3);
|
|
else
|
|
return NULL;
|
|
#endif
|
|
}
|
|
|
|
bool mpeg_has_changed_track(void)
|
|
{
|
|
if(last_track_counter != current_track_counter)
|
|
{
|
|
last_track_counter = current_track_counter;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void mpeg_play(char* trackname)
|
|
{
|
|
#ifdef SIMULATOR
|
|
mp3info(&taginfo, trackname);
|
|
playing = true;
|
|
#else
|
|
queue_post(&mpeg_queue, MPEG_PLAY, trackname);
|
|
#endif
|
|
}
|
|
|
|
void mpeg_stop(void)
|
|
{
|
|
#ifndef SIMULATOR
|
|
queue_post(&mpeg_queue, MPEG_STOP, NULL);
|
|
#else
|
|
playing = false;
|
|
#endif
|
|
}
|
|
|
|
void mpeg_pause(void)
|
|
{
|
|
#ifndef SIMULATOR
|
|
queue_post(&mpeg_queue, MPEG_PAUSE, NULL);
|
|
#else
|
|
playing = false;
|
|
#endif
|
|
}
|
|
|
|
void mpeg_resume(void)
|
|
{
|
|
#ifndef SIMULATOR
|
|
queue_post(&mpeg_queue, MPEG_RESUME, NULL);
|
|
#else
|
|
playing = true;
|
|
#endif
|
|
}
|
|
|
|
void mpeg_next(void)
|
|
{
|
|
#ifndef SIMULATOR
|
|
queue_post(&mpeg_queue, MPEG_NEXT, NULL);
|
|
#else
|
|
char* file = playlist_next(1);
|
|
mp3info(&taginfo, file);
|
|
current_track_counter++;
|
|
playing = true;
|
|
#endif
|
|
}
|
|
|
|
void mpeg_prev(void)
|
|
{
|
|
#ifndef SIMULATOR
|
|
queue_post(&mpeg_queue, MPEG_PREV, NULL);
|
|
#else
|
|
char* file = playlist_next(-1);
|
|
mp3info(&taginfo, file);
|
|
current_track_counter--;
|
|
playing = true;
|
|
#endif
|
|
}
|
|
|
|
void mpeg_ff_rewind(int change)
|
|
{
|
|
#ifndef SIMULATOR
|
|
queue_post(&mpeg_queue, MPEG_FF_REWIND, (void *)change);
|
|
#else
|
|
(void)change;
|
|
#endif
|
|
}
|
|
|
|
bool mpeg_is_playing(void)
|
|
{
|
|
return playing || play_pending;
|
|
}
|
|
|
|
#ifndef SIMULATOR
|
|
#ifdef HAVE_MAS3507D
|
|
int current_left_volume = 0; /* all values in tenth of dB */
|
|
int current_right_volume = 0; /* all values in tenth of dB */
|
|
int current_treble = 0;
|
|
int current_bass = 0;
|
|
int current_balance = 0;
|
|
|
|
/* convert tenth of dB volume to register value */
|
|
static int tenthdb2reg(int db) {
|
|
if (db < -540)
|
|
return (db + 780) / 30;
|
|
else
|
|
return (db + 660) / 15;
|
|
}
|
|
|
|
void set_prescaled_volume(void)
|
|
{
|
|
int prescale;
|
|
int l, r;
|
|
|
|
prescale = MAX(current_bass, current_treble);
|
|
if (prescale < 0)
|
|
prescale = 0; /* no need to prescale if we don't boost
|
|
bass or treble */
|
|
|
|
mas_writereg(MAS_REG_KPRESCALE, prescale_table[prescale/10]);
|
|
|
|
/* gain up the analog volume to compensate the prescale reduction gain */
|
|
l = current_left_volume + prescale;
|
|
r = current_right_volume + prescale;
|
|
|
|
dac_volume(tenthdb2reg(l), tenthdb2reg(r), false);
|
|
}
|
|
#endif /* HAVE_MAS3507D */
|
|
#endif /* !SIMULATOR */
|
|
|
|
void mpeg_sound_set(int setting, int value)
|
|
{
|
|
#ifdef SIMULATOR
|
|
setting = value;
|
|
#else
|
|
#ifdef HAVE_MAS3507D
|
|
int l, r;
|
|
#else
|
|
int tmp;
|
|
#endif
|
|
|
|
switch(setting)
|
|
{
|
|
case SOUND_VOLUME:
|
|
value *= 2; /* Convert to percent */
|
|
|
|
#ifdef HAVE_MAS3587F
|
|
tmp = 0x7f00 * value / 100;
|
|
mas_codec_writereg(0x10, tmp & 0xff00);
|
|
#else
|
|
l = value;
|
|
r = value;
|
|
|
|
if(current_balance > 0)
|
|
{
|
|
l -= current_balance;
|
|
if(l < 0)
|
|
l = 0;
|
|
}
|
|
|
|
if(current_balance < 0)
|
|
{
|
|
r += current_balance;
|
|
if(r < 0)
|
|
r = 0;
|
|
}
|
|
|
|
l = 0x38 * l / 100;
|
|
r = 0x38 * r / 100;
|
|
|
|
/* store volume in tenth of dB */
|
|
current_left_volume = ( l < 0x08 ? l*30 - 780 : l*15 - 660 );
|
|
current_right_volume = ( r < 0x08 ? r*30 - 780 : r*15 - 660 );
|
|
|
|
set_prescaled_volume();
|
|
#endif
|
|
break;
|
|
|
|
case SOUND_BALANCE:
|
|
#ifdef HAVE_MAS3587F
|
|
tmp = ((value * 127 / 100) & 0xff) << 8;
|
|
mas_codec_writereg(0x11, tmp & 0xff00);
|
|
#else
|
|
/* Convert to percent */
|
|
current_balance = value * 2;
|
|
#endif
|
|
break;
|
|
|
|
case SOUND_BASS:
|
|
#ifdef HAVE_MAS3587F
|
|
tmp = (((value-12) * 8) & 0xff) << 8;
|
|
mas_codec_writereg(0x14, tmp & 0xff00);
|
|
#else
|
|
mas_writereg(MAS_REG_KBASS, bass_table[value]);
|
|
current_bass = (value-15) * 10;
|
|
set_prescaled_volume();
|
|
#endif
|
|
break;
|
|
|
|
case SOUND_TREBLE:
|
|
#ifdef HAVE_MAS3587F
|
|
tmp = (((value-12) * 8) & 0xff) << 8;
|
|
mas_codec_writereg(0x15, tmp & 0xff00);
|
|
#else
|
|
mas_writereg(MAS_REG_KTREBLE, treble_table[value]);
|
|
current_treble = (value-15) * 10;
|
|
set_prescaled_volume();
|
|
#endif
|
|
break;
|
|
|
|
#ifdef HAVE_MAS3587F
|
|
case SOUND_SUPERBASS:
|
|
if (value) {
|
|
tmp = MAX(MIN(value * 12, 0x7f), 0);
|
|
mas_codec_writereg(MAS_REG_KMDB_STR, (tmp & 0xff) << 8);
|
|
tmp = 0x30; /* MDB_HAR: Space for experiment here */
|
|
mas_codec_writereg(MAS_REG_KMDB_HAR, (tmp & 0xff) << 8);
|
|
tmp = 60 / 10; /* calculate MDB_FC, 60hz - experiment here,
|
|
this would depend on the earphones...
|
|
perhaps make it tunable? */
|
|
mas_codec_writereg(MAS_REG_KMDB_FC, (tmp & 0xff) << 8);
|
|
tmp = (3 * tmp) / 2; /* calculate MDB_SHAPE */
|
|
mas_codec_writereg(MAS_REG_KMDB_SWITCH,
|
|
((tmp & 0xff) << 8) /* MDB_SHAPE */
|
|
| 2); /* MDB_SWITCH enable */
|
|
} else {
|
|
mas_codec_writereg(MAS_REG_KMDB_STR, 0);
|
|
mas_codec_writereg(MAS_REG_KMDB_HAR, 0);
|
|
mas_codec_writereg(MAS_REG_KMDB_SWITCH, 0); /* MDB_SWITCH disable */
|
|
}
|
|
break;
|
|
|
|
case SOUND_LOUDNESS:
|
|
tmp = MAX(MIN(value * 4, 0x44), 0);
|
|
mas_codec_writereg(MAS_REG_KLOUDNESS, (tmp & 0xff) << 8);
|
|
break;
|
|
|
|
case SOUND_AVC:
|
|
switch (value) {
|
|
case 1: /* 2s */
|
|
tmp = (0x2 << 8) | (0x8 << 12);
|
|
break;
|
|
case 2: /* 4s */
|
|
tmp = (0x4 << 8) | (0x8 << 12);
|
|
break;
|
|
case 3: /* 8s */
|
|
tmp = (0x8 << 8) | (0x8 << 12);
|
|
break;
|
|
case -1: /* turn off and then turn on again to decay quickly */
|
|
tmp = mas_codec_readreg(MAS_REG_KAVC);
|
|
mas_codec_writereg(MAS_REG_KAVC, 0);
|
|
break;
|
|
default: /* off */
|
|
tmp = 0;
|
|
break;
|
|
}
|
|
mas_codec_writereg(MAS_REG_KAVC, tmp);
|
|
break;
|
|
#endif
|
|
}
|
|
#endif /* SIMULATOR */
|
|
}
|
|
|
|
int mpeg_val2phys(int setting, int value)
|
|
{
|
|
int result = 0;
|
|
|
|
switch(setting)
|
|
{
|
|
case SOUND_VOLUME:
|
|
result = value * 2;
|
|
break;
|
|
|
|
case SOUND_BALANCE:
|
|
result = value * 2;
|
|
break;
|
|
|
|
case SOUND_BASS:
|
|
#ifdef HAVE_MAS3587F
|
|
result = value - 12;
|
|
#else
|
|
result = value - 15;
|
|
#endif
|
|
break;
|
|
|
|
case SOUND_TREBLE:
|
|
#ifdef HAVE_MAS3587F
|
|
result = value - 12;
|
|
#else
|
|
result = value - 15;
|
|
#endif
|
|
break;
|
|
|
|
#ifdef HAVE_MAS3587F
|
|
case SOUND_LOUDNESS:
|
|
result = value;
|
|
break;
|
|
|
|
case SOUND_SUPERBASS:
|
|
result = value * 10;
|
|
break;
|
|
#endif
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void mpeg_init(int volume, int bass, int treble, int balance, int loudness, int bass_boost, int avc)
|
|
{
|
|
#ifdef SIMULATOR
|
|
volume = bass = treble = balance = loudness = bass_boost = avc;
|
|
#else
|
|
unsigned long val;
|
|
#ifdef HAVE_MAS3587F
|
|
int rc;
|
|
#else
|
|
loudness = bass_boost = avc;
|
|
#endif
|
|
|
|
setup_sci0();
|
|
|
|
dac_init();
|
|
|
|
#ifdef HAVE_MAS3587F
|
|
mas_reset();
|
|
|
|
/* Enable the audio CODEC and the DSP core, max analog voltage range */
|
|
rc = mas_direct_config_write(MAS_CONTROL, 0x8c00);
|
|
if(rc < 0)
|
|
panicf("mas_ctrl_w: %d", rc);
|
|
|
|
rc = mas_direct_config_read(MAS_CONTROL);
|
|
if(rc < 0)
|
|
panicf("mas_ctrl_r: %d", rc);
|
|
|
|
/* Max volume on both ears */
|
|
val = 0x80000;
|
|
mas_writemem(MAS_BANK_D0,0x7fc,&val,1);
|
|
mas_writemem(MAS_BANK_D0,0x7ff,&val,1);
|
|
|
|
/* Enable the D/A Converter */
|
|
mas_codec_writereg(0x0, 0x0001);
|
|
|
|
/* DSP scale 100% */
|
|
mas_codec_writereg(7, 0x4000);
|
|
|
|
/* Disable SDO and SDI */
|
|
val = 0x0d;
|
|
mas_writemem(MAS_BANK_D0,0x7f2,&val,1);
|
|
|
|
/* Set Demand mode and validate all settings */
|
|
val = 0x25;
|
|
mas_writemem(MAS_BANK_D0,0x7f1,&val,1);
|
|
|
|
/* Start the Layer2/3 decoder applications */
|
|
val = 0x0c;
|
|
mas_writemem(MAS_BANK_D0,0x7f6,&val,1);
|
|
#endif
|
|
|
|
#ifdef HAVE_MAS3507D
|
|
PBDR &= ~0x20;
|
|
sleep(HZ/5);
|
|
PBDR |= 0x20;
|
|
sleep(HZ/5);
|
|
|
|
mas_readmem(MAS_BANK_D1, 0xff7, &mas_version_code, 1);
|
|
|
|
mas_writereg(0x3b, 0x20); /* Don't ask why. The data sheet doesn't say */
|
|
mas_run(1);
|
|
sleep(HZ);
|
|
|
|
/* Clear the upper 12 bits of the 32-bit samples */
|
|
mas_writereg(0xc5, 0);
|
|
mas_writereg(0xc6, 0);
|
|
|
|
/* We need to set the PLL for a 14.1318MHz crystal */
|
|
if(mas_version_code == 0x0601) /* Version F10? */
|
|
{
|
|
val = 0x5d9d0;
|
|
mas_writemem(MAS_BANK_D0, 0x32d, &val, 1);
|
|
val = 0xfffceceb;
|
|
mas_writemem(MAS_BANK_D0, 0x32e, &val, 1);
|
|
val = 0x0;
|
|
mas_writemem(MAS_BANK_D0, 0x32f, &val, 1);
|
|
mas_run(0x475);
|
|
}
|
|
else
|
|
{
|
|
val = 0x5d9d0;
|
|
mas_writemem(MAS_BANK_D0, 0x36d, &val, 1);
|
|
val = 0xfffceceb;
|
|
mas_writemem(MAS_BANK_D0, 0x36e, &val, 1);
|
|
val = 0x0;
|
|
mas_writemem(MAS_BANK_D0, 0x36f, &val, 1);
|
|
mas_run(0xfcb);
|
|
}
|
|
|
|
#endif
|
|
|
|
mp3buflen = mp3end - mp3buf;
|
|
|
|
create_fliptable();
|
|
|
|
queue_init(&mpeg_queue);
|
|
create_thread(mpeg_thread, mpeg_stack,
|
|
sizeof(mpeg_stack), mpeg_thread_name);
|
|
mas_poll_start(2);
|
|
|
|
#ifdef HAVE_MAS3507D
|
|
mas_writereg(MAS_REG_KPRESCALE, 0xe9400);
|
|
dac_config(0x04); /* DAC on, all else off */
|
|
|
|
val = 0x80000;
|
|
mas_writemem(MAS_BANK_D1, 0x7f8, &val, 1);
|
|
mas_writemem(MAS_BANK_D1, 0x7fb, &val, 1);
|
|
#endif
|
|
|
|
mpeg_sound_set(SOUND_BASS, bass);
|
|
mpeg_sound_set(SOUND_TREBLE, treble);
|
|
mpeg_sound_set(SOUND_BALANCE, balance);
|
|
mpeg_sound_set(SOUND_VOLUME, volume);
|
|
|
|
#ifdef HAVE_MAS3587F
|
|
mpeg_sound_set(SOUND_LOUDNESS, loudness);
|
|
mpeg_sound_set(SOUND_SUPERBASS, bass_boost);
|
|
mpeg_sound_set(SOUND_AVC, avc);
|
|
#endif
|
|
#endif /* !SIMULATOR */
|
|
|
|
memset(id3tags, sizeof(id3tags), 0);
|
|
memset(_id3tags, sizeof(id3tags), 0);
|
|
}
|