rockbox/lib/rbcodec/codecs/libspc/spc_emu.c
Michael Sevakis 87021f7c0a SPC Codec: Refactor for CPU and clean up some things.
CPU optimization gets its own files in which to fill-in optimizable
routines.

Some pointless #if 0's for profiling need removal. Those macros are
empty if not profiling.

Force some functions that are undesirable to be force-inlined by the
compiler to be not inlined.

Change-Id: Ia7b7e45380d7efb20c9b1a4d52e05db3ef6bbaab
2013-05-21 00:02:14 -04:00

394 lines
11 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006-2007 Adam Gashlin (hcs)
* Copyright (C) 2004-2007 Shay Green (blargg)
* Copyright (C) 2002 Brad Martin
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "codeclib.h"
#include "spc_codec.h"
#include "spc_profiler.h"
/* lovingly ripped off from Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ */
/* DSP Based on Brad Martin's OpenSPC DSP emulator */
/* tag reading from sexyspc by John Brawn (John_Brawn@yahoo.com) and others */
struct cpu_ram_t ram IBSS_ATTR_SPC_LARGE_IRAM CACHEALIGN_ATTR;
/**************** Timers ****************/
static void NO_INLINE ICODE_ATTR_SPC
Timer_run_( struct Timer* t, long time )
{
/* when disabled, next_tick should always be in the future */
assert( t->enabled );
int elapsed = ((time - t->next_tick) >> t->shift) + 1;
t->next_tick += elapsed << t->shift;
elapsed += t->count;
if ( elapsed >= t->period ) /* avoid unnecessary division */
{
int n = elapsed / t->period;
elapsed -= n * t->period;
t->counter = (t->counter + n) & 15;
}
t->count = elapsed;
}
static inline void Timer_run( struct Timer* t, long time )
{
if ( time >= t->next_tick )
Timer_run_( t, time );
}
/**************** SPC emulator ****************/
/* 1.024 MHz clock / 32000 samples per second */
static void NO_INLINE SPC_enable_rom( THIS, int enable )
{
if ( this->rom_enabled != enable )
{
this->rom_enabled = enable;
ci->memcpy( RAM + ROM_ADDR, (enable ? this->boot_rom : this->extra_ram), ROM_SIZE );
/* TODO: ROM can still get overwritten when DSP writes to echo buffer */
}
}
void SPC_Init( THIS )
{
this->timer [0].shift = 4 + 3; /* 8 kHz */
this->timer [1].shift = 4 + 3; /* 8 kHz */
this->timer [2].shift = 4; /* 8 kHz */
/* Put STOP instruction around memory to catch PC underflow/overflow. */
ci->memset( ram.padding1, 0xFF, sizeof ram.padding1 );
ci->memset( ram.padding2, 0xFF, sizeof ram.padding2 );
/* A few tracks read from the last four bytes of IPL ROM */
this->boot_rom [sizeof this->boot_rom - 2] = 0xC0;
this->boot_rom [sizeof this->boot_rom - 1] = 0xFF;
ci->memset( this->boot_rom, 0, sizeof this->boot_rom - 2 );
/* Have DSP in a defined state in case EMU is run and hasn't loaded
* a program yet */
DSP_reset(&this->dsp);
}
static void SPC_load_state( THIS, struct cpu_regs_t const* cpu_state,
const void* new_ram, const void* dsp_state )
{
ci->memcpy(&(this->r),cpu_state,sizeof this->r);
/* ram */
ci->memcpy( RAM, new_ram, sizeof RAM );
ci->memcpy( this->extra_ram, RAM + ROM_ADDR, sizeof this->extra_ram );
/* boot rom (have to force enable_rom() to update it) */
this->rom_enabled = !(RAM [0xF1] & 0x80);
SPC_enable_rom( this, !this->rom_enabled );
/* dsp */
/* some SPCs rely on DSP immediately generating one sample */
this->extra_cycles = 32;
DSP_reset( &this->dsp );
int i;
for ( i = 0; i < REGISTER_COUNT; i++ )
DSP_write( &this->dsp, i, ((uint8_t const*) dsp_state) [i] );
/* timers */
for ( i = 0; i < TIMER_COUNT; i++ )
{
struct Timer* t = &this->timer [i];
t->next_tick = -EXTRA_CLOCKS;
t->enabled = (RAM [0xF1] >> i) & 1;
if ( !t->enabled )
t->next_tick = TIMER_DISABLED_TIME;
t->count = 0;
t->counter = RAM [0xFD + i] & 15;
int p = RAM [0xFA + i];
if ( !p )
p = 0x100;
t->period = p;
}
/* Handle registers which already give 0 when read by
setting RAM and not changing it.
Put STOP instruction in registers which can be read,
to catch attempted execution. */
RAM [0xF0] = 0;
RAM [0xF1] = 0;
RAM [0xF3] = 0xFF;
RAM [0xFA] = 0;
RAM [0xFB] = 0;
RAM [0xFC] = 0;
RAM [0xFD] = 0xFF;
RAM [0xFE] = 0xFF;
RAM [0xFF] = 0xFF;
}
static void clear_echo( THIS )
{
if ( !(DSP_read( &this->dsp, 0x6C ) & 0x20) )
{
unsigned addr = 0x100 * DSP_read( &this->dsp, 0x6D );
size_t size = 0x800 * DSP_read( &this->dsp, 0x7D );
size_t max_size = sizeof RAM - addr;
if ( size > max_size )
size = sizeof RAM - addr;
ci->memset( RAM + addr, 0xFF, size );
}
}
int SPC_load_spc( THIS, const void* data, long size )
{
struct spc_file_t const* spc = (struct spc_file_t const*) data;
struct cpu_regs_t regs;
if ( size < SPC_FILE_SIZE )
return -1;
if ( ci->memcmp( spc->signature, "SNES-SPC700 Sound File Data", 27 ) != 0 )
return -1;
regs.pc = spc->pc [1] * 0x100 + spc->pc [0];
regs.a = spc->a;
regs.x = spc->x;
regs.y = spc->y;
regs.status = spc->status;
regs.sp = spc->sp;
if ( (unsigned long) size >= sizeof *spc )
ci->memcpy( this->boot_rom, spc->ipl_rom, sizeof this->boot_rom );
SPC_load_state( this, &regs, spc->ram, spc->dsp );
clear_echo(this);
return 0;
}
/**************** DSP interaction ****************/
static void NO_INLINE ICODE_ATTR_SPC
SPC_run_dsp_( THIS, long time )
{
/* divide by CLOCKS_PER_SAMPLE */
int count = ((time - this->next_dsp) >> 5) + 1;
int32_t* buf = this->sample_buf;
this->sample_buf = buf + count;
this->next_dsp += count * CLOCKS_PER_SAMPLE;
DSP_run( &this->dsp, count, buf );
}
static inline void SPC_run_dsp( THIS, long time )
{
if ( time >= this->next_dsp )
SPC_run_dsp_( this, time );
}
int SPC_read( THIS, unsigned addr, long const time )
{
int result = RAM [addr];
if ( ((unsigned) (addr - 0xF0)) < 0x10 )
{
assert( 0xF0 <= addr && addr <= 0xFF );
/* counters */
int i = addr - 0xFD;
if ( i >= 0 )
{
struct Timer* t = &this->timer [i];
Timer_run( t, time );
result = t->counter;
t->counter = 0;
}
/* dsp */
else if ( addr == 0xF3 )
{
SPC_run_dsp( this, time );
result = DSP_read( &this->dsp, RAM [0xF2] & 0x7F );
}
}
return result;
}
void SPC_write( THIS, unsigned addr, int data, long const time )
{
/* first page is very common */
if ( addr < 0xF0 )
{
RAM [addr] = (uint8_t) data;
}
else switch ( addr )
{
/* RAM */
default:
if ( addr < ROM_ADDR )
{
RAM [addr] = (uint8_t) data;
}
else
{
this->extra_ram [addr - ROM_ADDR] = (uint8_t) data;
if ( !this->rom_enabled )
RAM [addr] = (uint8_t) data;
}
break;
/* DSP */
/*case 0xF2:*/ /* mapped to RAM */
case 0xF3: {
SPC_run_dsp( this, time );
int reg = RAM [0xF2];
if ( reg < REGISTER_COUNT ) {
DSP_write( &this->dsp, reg, data );
}
else {
/*dprintf( "DSP write to $%02X\n", (int) reg ); */
}
break;
}
case 0xF0: /* Test register */
/*dprintf( "Wrote $%02X to $F0\n", (int) data ); */
break;
/* Config */
case 0xF1:
{
int i;
/* timers */
for ( i = 0; i < TIMER_COUNT; i++ )
{
struct Timer * t = this->timer+i;
if ( !(data & (1 << i)) )
{
t->enabled = 0;
t->next_tick = TIMER_DISABLED_TIME;
}
else if ( !t->enabled )
{
/* just enabled */
t->enabled = 1;
t->counter = 0;
t->count = 0;
t->next_tick = time;
}
}
/* port clears */
if ( data & 0x10 )
{
RAM [0xF4] = 0;
RAM [0xF5] = 0;
}
if ( data & 0x20 )
{
RAM [0xF6] = 0;
RAM [0xF7] = 0;
}
SPC_enable_rom( this, (data & 0x80) != 0 );
break;
}
/* Ports */
case 0xF4:
case 0xF5:
case 0xF6:
case 0xF7:
/* to do: handle output ports */
break;
/* verified on SNES that these are read/write (RAM) */
/*case 0xF8: */
/*case 0xF9: */
/* Timers */
case 0xFA:
case 0xFB:
case 0xFC: {
int i = addr - 0xFA;
struct Timer* t = &this->timer [i];
if ( (t->period & 0xFF) != data )
{
Timer_run( t, time );
this->timer[i].period = data ? data : 0x100;
}
break;
}
/* Counters (cleared on write) */
case 0xFD:
case 0xFE:
case 0xFF:
/*dprintf( "Wrote to counter $%02X\n", (int) addr ); */
this->timer [addr - 0xFD].counter = 0;
break;
}
}
/**************** Sample generation ****************/
int SPC_play( THIS, long count, int32_t* out )
{
int i;
assert( count % 2 == 0 ); /* output is always in pairs of samples */
long start_time = -(count >> 1) * CLOCKS_PER_SAMPLE - EXTRA_CLOCKS;
/* DSP output is made on-the-fly when DSP registers are read or written */
this->sample_buf = out;
this->next_dsp = start_time + CLOCKS_PER_SAMPLE;
/* Localize timer next_tick times and run them to the present to prevent
a running but ignored timer's next_tick from getting too far behind
and overflowing. */
for ( i = 0; i < TIMER_COUNT; i++ )
{
struct Timer* t = &this->timer [i];
if ( t->enabled )
{
t->next_tick += start_time + EXTRA_CLOCKS;
Timer_run( t, start_time );
}
}
/* Run from start_time to 0, pre-advancing by extra cycles from last run */
this->extra_cycles = CPU_run( this, start_time + this->extra_cycles ) +
EXTRA_CLOCKS;
if ( this->extra_cycles < 0 )
{
/*dprintf( "Unhandled instruction $%02X, pc = $%04X\n",
(int) CPU_read( r.pc ), (unsigned) r.pc ); */
return -1;
}
/* Catch DSP up to present */
ENTER_TIMER(cpu);
SPC_run_dsp( this, -EXTRA_CLOCKS );
EXIT_TIMER(cpu);
assert( this->next_dsp == CLOCKS_PER_SAMPLE - EXTRA_CLOCKS );
assert( this->sample_buf - out == count );
return 0;
}