7442742208
On Classic, IRAM1 (second 128Kb of a total of 256KB available IRAM) is slower than DRAM. Codecs that actually are using regions of IRAM1 runs faster when DRAM is used, so IRAM1 is disabled and only IRAM0 remains enabled: 48KB for core and 80KB for codecs/plugins. The next test_codec results shows how decode time is decreased: file boosted unboosted *.ra ~1.5% ~0.5% *.mpc ~21% ~4.5% *.ogg ~0.5% ~0% nero_he*.m4a ~8% ~1% nero*.m4a ~25% ~7% wmapro*.wma ~4.5% ~0% wma*.wma ~25% ~7% In addition there is a small power save when IRAM1 HW is disabled. Change-Id: I102adee11458e82037f23076d5d5956e23235de8
469 lines
13 KiB
C
469 lines
13 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2007-2008 Michael Sevakis (jhMikeS)
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* Copyright (C) 2006-2007 Adam Gashlin (hcs)
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* Copyright (C) 2004-2007 Shay Green (blargg)
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* Copyright (C) 2002 Brad Martin
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/* lovingly ripped off from Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ */
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/* DSP Based on Brad Martin's OpenSPC DSP emulator */
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/* tag reading from sexyspc by John Brawn (John_Brawn@yahoo.com) and others */
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#ifndef _SPC_CODEC_H_
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#define _SPC_CODEC_H_
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/* rather than comment out asserts, just define NDEBUG */
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#ifndef NDEBUG
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#define NDEBUG
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#endif
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#include <assert.h>
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/** Basic configuration options **/
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#ifndef ARM_ARCH
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#define ARM_ARCH 0
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#endif
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#if NUM_CORES == 1
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#define SPC_DUAL_CORE 0
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#else
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#define SPC_DUAL_CORE 1
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#endif
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/* Only some targets are too slow for gaussian and realtime BRR decode */
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#if defined(CPU_COLDFIRE)
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/* Cache BRR waves */
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#define SPC_BRRCACHE 1
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/* Disable gaussian interpolation */
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#define SPC_NOINTERP 1
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#elif defined (CPU_PP)
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/* Cache BRR waves */
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#define SPC_BRRCACHE 1
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/* Disable gaussian interpolation */
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#define SPC_NOINTERP 1
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#if !SPC_DUAL_CORE
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/* Disable echo processing */
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#define SPC_NOECHO 1
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#endif
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#endif /* CPU_* */
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/** Turn on, by default, all the good stuff **/
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#ifndef SPC_BRRCACHE
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/* Don't cache BRR waves */
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#define SPC_BRRCACHE 0
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#endif
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#ifndef SPC_NOINTERP
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/* Allow gaussian interpolation */
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#define SPC_NOINTERP 0
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#endif
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#ifndef SPC_NOECHO
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/* Allow echo processing */
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#define SPC_NOECHO 0
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#endif
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#if (CONFIG_CPU == MCF5250)
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#define IBSS_ATTR_SPC IBSS_ATTR
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#define ICODE_ATTR_SPC ICODE_ATTR
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#define ICONST_ATTR_SPC ICONST_ATTR
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#define IDATA_ATTR_SPC IDATA_ATTR
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/* Not enough IRAM available to move further data to it. */
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#define IBSS_ATTR_SPC_LARGE_IRAM
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#elif (CONFIG_CPU == PP5020)
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/* spc is slower on PP5020 when moving data to IRAM. */
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#define IBSS_ATTR_SPC
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#define ICODE_ATTR_SPC
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#define ICONST_ATTR_SPC
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#define IDATA_ATTR_SPC
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/* Not enough IRAM available to move further data to it. */
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#define IBSS_ATTR_SPC_LARGE_IRAM
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#elif (CONFIG_CPU == PP5022) || (CONFIG_CPU == PP5024) || (CONFIG_CPU == S5L8702)
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#define IBSS_ATTR_SPC IBSS_ATTR
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#define ICODE_ATTR_SPC ICODE_ATTR
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#define ICONST_ATTR_SPC ICONST_ATTR
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#define IDATA_ATTR_SPC IDATA_ATTR
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/* Not enough IRAM available to move further data to it. */
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#define IBSS_ATTR_SPC_LARGE_IRAM
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#elif (CONFIG_CPU == S5L8700) || (CONFIG_CPU == S5L8701)
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#define IBSS_ATTR_SPC IBSS_ATTR
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#define ICODE_ATTR_SPC ICODE_ATTR
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#define ICONST_ATTR_SPC ICONST_ATTR
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#define IDATA_ATTR_SPC IDATA_ATTR
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/* Very large IRAM. Move even more data to it. */
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#define IBSS_ATTR_SPC_LARGE_IRAM IBSS_ATTR
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#else
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#define IBSS_ATTR_SPC IBSS_ATTR
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#define ICODE_ATTR_SPC ICODE_ATTR
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#define ICONST_ATTR_SPC ICONST_ATTR
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#define IDATA_ATTR_SPC IDATA_ATTR
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/* Not enough IRAM available to move further data to it. */
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#define IBSS_ATTR_SPC_LARGE_IRAM
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#endif
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#if SPC_DUAL_CORE
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#undef SHAREDBSS_ATTR
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#define SHAREDBSS_ATTR __attribute__ ((section(".ibss")))
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#undef SHAREDDATA_ATTR
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#define SHAREDDATA_ATTR __attribute__((section(".idata")))
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#endif
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/* Samples per channel per iteration */
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#if defined(CPU_PP) && NUM_CORES == 1
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#define WAV_CHUNK_SIZE 2048
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#else
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#define WAV_CHUNK_SIZE 1024
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#endif
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/**************** Little-endian handling ****************/
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static inline unsigned get_le16( void const* p )
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{
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return ((unsigned char const*) p) [1] * 0x100u +
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((unsigned char const*) p) [0];
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}
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static inline int get_le16s( void const* p )
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{
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return ((signed char const*) p) [1] * 0x100 +
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((unsigned char const*) p) [0];
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}
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static inline void set_le16( void* p, unsigned n )
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{
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((unsigned char*) p) [1] = (unsigned char) (n >> 8);
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((unsigned char*) p) [0] = (unsigned char) n;
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}
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#define GET_LE16( addr ) get_le16( addr )
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#define GET_LE16A( addr ) get_le16( addr )
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#define SET_LE16( addr, data ) set_le16( addr, data )
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#define INT16A( addr ) (*(uint16_t*) (addr))
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#define INT16SA( addr ) (*(int16_t*) (addr))
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#ifdef ROCKBOX_LITTLE_ENDIAN
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#define GET_LE16SA( addr ) (*( int16_t*) (addr))
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#define SET_LE16A( addr, data ) (void) (*(uint16_t*) (addr) = (data))
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#else
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#define GET_LE16SA( addr ) get_le16s( addr )
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#define SET_LE16A( addr, data ) set_le16 ( addr, data )
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#endif
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struct Spc_Emu;
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#define THIS struct Spc_Emu* const this
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/* The CPU portion (shock!) */
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struct cpu_regs_t
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{
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long pc; /* more than 16 bits to allow overflow detection */
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uint8_t a;
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uint8_t x;
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uint8_t y;
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uint8_t status;
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uint8_t sp;
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};
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struct src_dir
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{
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uint16_t start;
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uint16_t loop;
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};
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struct cpu_ram_t
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{
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union {
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uint8_t padding1 [0x100];
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uint16_t align;
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} padding1 [1];
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union {
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uint8_t ram [0x10000];
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struct src_dir sd [0x10000/sizeof(struct src_dir)];
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};
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uint8_t padding2 [0x100];
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};
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#undef RAM
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#define RAM ram.ram
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extern struct cpu_ram_t ram;
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long CPU_run( THIS, long start_time )
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ICODE_ATTR_SPC;
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void CPU_Init( THIS );
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/* The DSP portion (awe!) */
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enum { VOICE_COUNT = 8 };
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enum { REGISTER_COUNT = 128 };
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struct raw_voice_t
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{
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int8_t volume [2];
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uint8_t rate [2];
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uint8_t waveform;
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uint8_t adsr [2]; /* envelope rates for attack, decay, and sustain */
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uint8_t gain; /* envelope gain (if not using ADSR) */
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int8_t envx; /* current envelope level */
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int8_t outx; /* current sample */
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int8_t unused [6];
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};
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struct globals_t
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{
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int8_t unused1 [12];
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int8_t volume_0; /* 0C Main Volume Left (-.7) */
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int8_t echo_feedback; /* 0D Echo Feedback (-.7) */
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int8_t unused2 [14];
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int8_t volume_1; /* 1C Main Volume Right (-.7) */
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int8_t unused3 [15];
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int8_t echo_volume_0; /* 2C Echo Volume Left (-.7) */
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uint8_t pitch_mods; /* 2D Pitch Modulation on/off for each voice */
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int8_t unused4 [14];
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int8_t echo_volume_1; /* 3C Echo Volume Right (-.7) */
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uint8_t noise_enables; /* 3D Noise output on/off for each voice */
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int8_t unused5 [14];
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uint8_t key_ons; /* 4C Key On for each voice */
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uint8_t echo_ons; /* 4D Echo on/off for each voice */
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int8_t unused6 [14];
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uint8_t key_offs; /* 5C key off for each voice
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(instantiates release mode) */
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uint8_t wave_page; /* 5D source directory (wave table offsets) */
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int8_t unused7 [14];
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uint8_t flags; /* 6C flags and noise freq */
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uint8_t echo_page; /* 6D */
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int8_t unused8 [14];
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uint8_t wave_ended; /* 7C */
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uint8_t echo_delay; /* 7D ms >> 4 */
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char unused9 [2];
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};
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enum { ENV_RATE_INIT = 0x7800 };
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enum state_t
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{ /* -1, 0, +1 allows more efficient if statements */
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state_decay = -1,
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state_sustain = 0,
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state_attack = +1,
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state_release = 2
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};
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enum { BRR_BLOCK_SIZE = 16 };
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#if SPC_BRRCACHE
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struct cache_entry_t
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{
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int16_t const* samples; /* decoded samples (cached) */
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unsigned end; /* past-the-end position (cached) */
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unsigned loop; /* number of samples in loop (cached) */
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uint16_t start_addr; /* RAM start address */
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uint16_t loop_addr; /* RAM loop address */
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uint8_t block_header; /* final wave block header */
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};
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enum { BRR_CACHE_SIZE = 0x20000 + 32};
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struct voice_wave_t
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{
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int16_t const* samples; /* decoded samples in cache */
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long position; /* position in samples buffer, 12-bit frac */
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long end; /* end position in samples buffer */
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int loop; /* length of looping area */
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unsigned block_header; /* header byte from current BRR block */
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unsigned start_addr; /* BRR waveform address in RAM */
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unsigned loop_addr; /* Loop address in RAM */
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};
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#else /* !SPC_BRRCACHE */
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struct voice_wave_t
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{
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int16_t samples [3 + BRR_BLOCK_SIZE + 1]; /* last decoded block */
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int32_t position; /* position in samples buffer, 12-bit frac */
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unsigned block_header; /* header byte from current BRR block */
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unsigned start_addr; /* BRR waveform address in RAM */
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};
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#endif /* SPC_BRRCACHE */
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struct voice_t
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{
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struct voice_wave_t wave;
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short volume [2];
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short envx;
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short env_mode;
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short env_timer;
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short key_on_delay;
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short rate;
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};
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#if !SPC_NOECHO
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enum { FIR_BUF_HALF = 8 };
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#endif
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struct Spc_Dsp;
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/* These must go before the definition of struct Spc_Dsp because a
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definition of struct echo_filter is required. Only declarations
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are created unless SPC_DSP_C is defined before including these. */
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#if defined(CPU_ARM)
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#if ARM_ARCH >= 6
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#include "cpu/spc_dsp_armv6.h"
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#elif ARM_ARCH >= 5
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#include "cpu/spc_dsp_armv5.h"
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#else
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#include "cpu/spc_dsp_armv4.h"
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#endif
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#elif defined (CPU_COLDFIRE)
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#include "cpu/spc_dsp_coldfire.h"
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#endif
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/* Above may still use generic implementations. Also defines final
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function names. */
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#include "spc_dsp_generic.h"
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#if !SPC_NOINTERP && !defined (GAUSS_TABLE_SCALE)
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#define GAUSS_TABLE_SCALE 0
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#endif
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struct Spc_Dsp
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{
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union
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{
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struct raw_voice_t voice [VOICE_COUNT];
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uint8_t reg [REGISTER_COUNT];
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struct globals_t g;
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int16_t align;
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} r;
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int keys_down;
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int noise_count;
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uint16_t noise; /* also read as int16_t */
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struct voice_t voice_state [VOICE_COUNT];
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#if !SPC_NOECHO
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unsigned echo_pos;
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struct echo_filter fir;
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#endif /* !SPC_NOECHO */
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#if SPC_BRRCACHE
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unsigned oldsize;
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struct cache_entry_t wave_entry [256];
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struct cache_entry_t wave_entry_old [256];
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#endif
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};
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void DSP_run_( struct Spc_Dsp* this, long count, int32_t* out_buf )
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ICODE_ATTR_SPC;
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void DSP_reset( struct Spc_Dsp* this );
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static inline void DSP_run( struct Spc_Dsp* this, long count, int32_t* out )
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{
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/* Should we just fill the buffer with silence? Flags won't be cleared */
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/* during this run so it seems it should keep resetting every sample. */
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if ( this->r.g.flags & 0x80 )
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DSP_reset( this );
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DSP_run_( this, count, out );
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}
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/**************** SPC emulator ****************/
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/* 1.024 MHz clock / 32000 samples per second */
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enum { CLOCKS_PER_SAMPLE = 32 };
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enum { EXTRA_CLOCKS = CLOCKS_PER_SAMPLE / 2 };
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/* using this disables timer (since this will always be in the future) */
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enum { TIMER_DISABLED_TIME = 127 };
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enum { ROM_SIZE = 64 };
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enum { ROM_ADDR = 0xFFC0 };
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enum { TIMER_COUNT = 3 };
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struct Timer
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{
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long next_tick;
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int period;
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int count;
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int shift;
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int enabled;
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int counter;
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};
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struct Spc_Emu
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{
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uint8_t cycle_table [0x100];
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struct cpu_regs_t r;
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int32_t* sample_buf;
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long next_dsp;
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int rom_enabled;
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int extra_cycles;
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struct Timer timer [TIMER_COUNT];
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/* large objects at end */
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struct Spc_Dsp dsp;
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uint8_t extra_ram [ROM_SIZE];
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uint8_t boot_rom [ROM_SIZE];
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};
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enum { SPC_FILE_SIZE = 0x10180 };
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struct spc_file_t
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{
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char signature [27];
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char unused [10];
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uint8_t pc [2];
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uint8_t a;
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uint8_t x;
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uint8_t y;
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uint8_t status;
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uint8_t sp;
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char unused2 [212];
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uint8_t ram [0x10000];
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uint8_t dsp [128];
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uint8_t ipl_rom [128];
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};
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void SPC_Init( THIS );
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int SPC_load_spc( THIS, const void* data, long size );
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/**************** DSP interaction ****************/
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void DSP_write( struct Spc_Dsp* this, int i, int data )
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ICODE_ATTR_SPC;
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static inline int DSP_read( struct Spc_Dsp* this, int i )
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{
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assert( (unsigned) i < REGISTER_COUNT );
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return this->r.reg [i];
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}
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int SPC_read( THIS, unsigned addr, long const time )
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ICODE_ATTR_SPC;
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void SPC_write( THIS, unsigned addr, int data, long const time )
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ICODE_ATTR_SPC;
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/**************** Sample generation ****************/
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int SPC_play( THIS, long count, int32_t* out )
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ICODE_ATTR_SPC;
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#endif /* _SPC_CODEC_H_ */
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