eda80390d5
* the bar orientation (horiz/vert) is now chosen based on the width and heigt values (or can be forced). * the fill direction can now be inverted (fill right to left, or top to bottom is considered inverted) * It can now draw a slider type bar instead of a fill type (or indeed a slider with a fill type) To configure the new bar, any (or all) of the following params can be used after the bmp filename (order makes no difference either): invert - cause the bar to fill in the inverted direction vertical - draw a vertical bar (not needed if the height > width) horizontal - draw a horizontal bar (this is obviously the default) nofill - dont draw the filling bar (this still draws the outline, obviously pointless without the slider param) slider - draw an image for the slider. The next param MUST be the label of the image to draw. No option to use a subimage here, so the whole image needs to be the image you want on the slider. example: %pb(0,0,-,-,-,nofill, slider, slider_image, invert) - draw a boring horizontal progressbar which doesnt fill and only draws the image "slider_image" which moves right to left. the slider type might need some tweaking. let us know how it goes git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27821 a1c6a512-1295-4272-9138-f99709370657
252 lines
6.6 KiB
C
252 lines
6.6 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) Markus Braun (2002)
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "scrollbar.h"
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#ifdef HAVE_LCD_BITMAP
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#include "config.h"
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#include "limits.h"
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#include "bmp.h"
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/* calculates the start and size of the knob */
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static void scrollbar_helper(int min_shown, int max_shown, int items,
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int inner_len, int *size, int *start)
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{
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int min, max, range;
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/* min should be min */
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if(min_shown < max_shown) {
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min = min_shown;
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max = max_shown;
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}
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else {
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min = max_shown;
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max = min_shown;
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}
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/* limit min and max */
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if(min < 0)
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min = 0;
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if(min > items)
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min = items;
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if(max < 0)
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max = 0;
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if(max > items)
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max = items;
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range = max - min;
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/* avoid overflows */
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while (items > (INT_MAX / inner_len)) {
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items >>= 1;
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range >>= 1;
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}
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/* calc start and end of the knob */
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if (items > 0 && items > range) {
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*size = inner_len * range / items;
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if (*size == 0) { /* width of knob is null */
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*size = 1;
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*start = (inner_len - 1) * min / items;
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} else {
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*start = (inner_len - *size) * min / (items - range);
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}
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} else { /* if null draw full bar */
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*size = inner_len;
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*start = 0;
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}
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return;
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}
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void gui_scrollbar_draw(struct screen * screen, int x, int y,
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int width, int height, int items,
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int min_shown, int max_shown,
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unsigned flags)
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{
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int inner_x, inner_y, inner_wd, inner_ht, inner_len;
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int start, size;
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#ifdef HAVE_LCD_COLOR
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int infill;
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#endif
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if (flags & INVERTFILL)
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{
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min_shown = items - max_shown;
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max_shown = items;
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}
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inner_x = x + 1;
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inner_y = y + 1;
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inner_wd = width - 2;
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inner_ht = height - 2;
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/* Boundary check to make sure that height is reasonable, otherwise nothing
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* to do
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*/
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if ((inner_wd | inner_ht) < 0)
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return;
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if (flags & HORIZONTAL)
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inner_len = inner_wd;
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else
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inner_len = inner_ht;
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scrollbar_helper(min_shown, max_shown, items, inner_len, &size, &start);
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/* draw box */
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#ifdef HAVE_LCD_COLOR
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/* must avoid corners if case of (flags & FOREGROUND) */
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screen->hline(inner_x, x + inner_wd, y);
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screen->hline(inner_x, x + inner_wd, y + height - 1);
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screen->vline(x, inner_y, y + inner_ht);
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screen->vline(x + width - 1, inner_y, y + inner_ht);
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#else
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screen->drawrect(x, y, width, height);
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#endif
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screen->set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID);
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#ifdef HAVE_LCD_COLOR
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infill = flags & (screen->depth > 1 ? INNER_FILL_MASK : INNER_FILL);
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if (!(flags & FOREGROUND))
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{
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#endif
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/* clear corner pixels */
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screen->drawpixel(x, y);
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screen->drawpixel(x + width - 1, y);
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screen->drawpixel(x, y + height - 1);
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screen->drawpixel(x + width - 1, y + height - 1);
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#ifdef HAVE_LCD_COLOR
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if (infill != INNER_BGFILL)
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infill = INNER_FILL;
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}
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if (infill == INNER_FILL)
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#endif
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{
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/* clear pixels in progress bar */
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screen->fillrect(inner_x, inner_y, inner_wd, inner_ht);
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}
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screen->set_drawmode(DRMODE_SOLID);
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#ifdef HAVE_LCD_COLOR
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if (infill == INNER_BGFILL)
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{
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/* fill inner area with current background color */
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unsigned fg = screen->get_foreground();
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screen->set_foreground(screen->get_background());
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screen->fillrect(inner_x, inner_y, inner_wd, inner_ht);
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screen->set_foreground(fg);
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}
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#endif
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if (flags & HORIZONTAL)
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{
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inner_x += start;
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inner_wd = size;
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}
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else
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{
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inner_y += start;
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inner_ht = size;
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}
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screen->fillrect(inner_x, inner_y, inner_wd, inner_ht);
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}
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void gui_bitmap_scrollbar_draw(struct screen * screen, struct bitmap *bm, int x, int y,
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int width, int height, int items,
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int min_shown, int max_shown,
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unsigned flags)
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{
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int start;
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int size;
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int inner_len;
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int startx = 0, starty = 0;
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screen->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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/* clear pixels in progress bar */
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screen->fillrect(x, y, width, height);
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if (flags & INVERTFILL)
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{
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min_shown = items - max_shown;
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max_shown = items;
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}
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if (flags & HORIZONTAL)
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inner_len = width;
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else
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inner_len = height;
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scrollbar_helper(min_shown, max_shown, items, inner_len, &size, &start);
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screen->set_drawmode(DRMODE_SOLID);
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if (flags & HORIZONTAL) {
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x += start;
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width = size;
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if (flags & INVERTFILL)
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startx = start;
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} else {
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y += start;
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height = size;
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if (flags & INVERTFILL)
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starty = start;
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}
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#if LCD_DEPTH > 1
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if (bm->format == FORMAT_MONO)
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#endif
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screen->mono_bitmap_part(bm->data, startx, starty,
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bm->width, x, y, width, height);
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#if LCD_DEPTH > 1
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else
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screen->transparent_bitmap_part((fb_data *)bm->data, startx, starty,
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STRIDE(screen->screen_type,
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bm->width, bm->height),
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x, y, width, height);
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#endif
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}
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void show_busy_slider(struct screen *s, int x, int y, int width, int height)
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{
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static int start = 0, dir = 1;
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gui_scrollbar_draw(s, x, y, width, height, 100,
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start, start+20, HORIZONTAL);
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#if NB_SCREENS > 1
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if (s->screen_type == SCREEN_MAIN)
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#endif
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{
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start += (dir*2);
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if (start > 79)
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dir = -1;
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else if (start < 1)
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dir = 1;
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}
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}
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#endif /* HAVE_LCD_BITMAP */
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