ff351c1fcc
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@715 a1c6a512-1295-4272-9138-f99709370657
735 lines
19 KiB
C
735 lines
19 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Alan Korr
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include "lcd.h"
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#include <string.h>
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#include <stdlib.h>
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/*** definitions ***/
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#define LCDR (PBDR+1)
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/* PA14 : /LCD-BL --- backlight */
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#define LCD_BL 6
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#ifdef HAVE_LCD_CHARCELLS
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#define LCD_DS 1 // PB0 = 1 --- 0001 --- LCD-DS
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#define LCD_CS 2 // PB1 = 1 --- 0010 --- /LCD-CS
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#define LCD_SD 4 // PB2 = 1 --- 0100 --- LCD-SD
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#define LCD_SC 8 // PB3 = 1 --- 1000 --- LCD-SC
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#ifdef HAVE_NEW_CHARCELL_LCD
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# define LCD_CONTRAST_SET ((char)0x50)
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# define LCD_CRAM ((char)0x80) /* Characters */
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# define LCD_PRAM ((char)0xC0) /* Patterns */
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# define LCD_IRAM ((char)0x40) /* Icons */
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#else
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# define LCD_CONTRAST_SET ((char)0xA8)
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# define LCD_CRAM ((char)0xB0) /* Characters */
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# define LCD_PRAM ((char)0x80) /* Patterns */
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# define LCD_IRAM ((char)0xE0) /* Icons */
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#endif
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#define LCD_ASCII(c) (lcd_ascii[(c)&255])
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#define LCD_CURSOR(x,y) ((char)(LCD_CRAM+((y)*16+(x))))
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#define LCD_ICON(i) ((char)(LCD_IRAM+i))
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#elif HAVE_LCD_BITMAP
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#define LCD_SD 1 // PB0 = 1 --- 0001
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#define LCD_SC 2 // PB1 = 1 --- 0010
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#define LCD_RS 4 // PB2 = 1 --- 0100
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#define LCD_CS 8 // PB3 = 1 --- 1000
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#define LCD_DS LCD_RS
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#define LCD_SET_LOWER_COLUMN_ADDRESS ((char)0x00)
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#define LCD_SET_HIGHER_COLUMN_ADDRESS ((char)0x10)
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#define LCD_SET_INTERNAL_REGULATOR_RESISTOR_RATIO ((char)0x20)
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#define LCD_SET_POWER_CONTROL_REGISTER ((char)0x28)
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#define LCD_SET_DISPLAY_START_LINE ((char)0x40)
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#define LCD_SET_CONTRAST_CONTROL_REGISTER ((char)0x81)
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#define LCD_SET_SEGMENT_REMAP ((char)0xA0)
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#define LCD_SET_LCD_BIAS ((char)0xA2)
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#define LCD_SET_ENTIRE_DISPLAY_OFF ((char)0xA4)
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#define LCD_SET_ENTIRE_DISPLAY_ON ((char)0xA5)
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#define LCD_SET_NORMAL_DISPLAY ((char)0xA6)
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#define LCD_SET_REVERSE_DISPLAY ((char)0xA7)
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#define LCD_SET_INDICATOR_OFF ((char)0xAC)
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#define LCD_SET_INDICATOR_ON ((char)0xAD)
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#define LCD_SET_DISPLAY_OFF ((char)0xAE)
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#define LCD_SET_DISPLAY_ON ((char)0xAF)
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#define LCD_SET_PAGE_ADDRESS ((char)0xB0)
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#define LCD_SET_COM_OUTPUT_SCAN_DIRECTION ((char)0xC0)
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#define LCD_SET_DISPLAY_OFFSET ((char)0xD3)
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#define LCD_SET_READ_MODIFY_WRITE_MODE ((char)0xE0)
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#define LCD_SOFTWARE_RESET ((char)0xE2)
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#define LCD_NOP ((char)0xE3)
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#define LCD_SET_END_OF_READ_MODIFY_WRITE_MODE ((char)0xEE)
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/* LCD command codes */
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#define LCD_CNTL_RESET 0xe2 // Software reset
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#define LCD_CNTL_POWER 0x2f // Power control
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#define LCD_CNTL_CONTRAST 0x81 // Contrast
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#define LCD_CNTL_OUTSCAN 0xc8 // Output scan direction
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#define LCD_CNTL_SEGREMAP 0xa1 // Segment remap
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#define LCD_CNTL_DISPON 0xaf // Display on
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#define LCD_CNTL_PAGE 0xb0 // Page address
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#define LCD_CNTL_HIGHCOL 0x10 // Upper column address
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#define LCD_CNTL_LOWCOL 0x00 // Lower column address
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#endif /* CHARCELL or BITMAP */
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/*** generic code ***/
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#ifndef SIMULATOR
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/*
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* About /CS,DS,SC,SD
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* ------------------
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*
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* LCD on JBP and JBR uses a SPI protocol to receive orders (SDA and SCK lines)
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*
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* - /CS -> Chip Selection line :
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* 0 : LCD chipset is activated.
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* - DS -> Data Selection line, latched at the rising edge
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* of the 8th serial clock (*) :
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* 0 : instruction register,
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* 1 : data register;
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* - SC -> Serial Clock line (SDA).
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* - SD -> Serial Data line (SCK), latched at the rising edge
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* of each serial clock (*).
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*
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* _ _
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* /CS \ /
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* \______________________________________________________/
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* _____ ____ ____ ____ ____ ____ ____ ____ ____ _____
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* SD \/ D7 \/ D6 \/ D5 \/ D4 \/ D3 \/ D2 \/ D1 \/ D0 \/
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* _____/\____/\____/\____/\____/\____/\____/\____/\____/\_____
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*
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* _____ _ _ _ _ _ _ _ ________
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* SC \ * \ * \ * \ * \ * \ * \ * \ *
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* \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
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* _ _________________________________________________________
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* DS \/
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* _/\_________________________________________________________
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*
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*/
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/*
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* The only way to do logical operations in an atomic way
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* on SH1 is using :
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*
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* or.b/and.b/tst.b/xor.b #imm,@(r0,gbr)
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*
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* but GCC doesn't generate them at all so some assembly
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* codes are needed here.
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*
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* The Global Base Register gbr is expected to be zero
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* and r0 is the address of one register in the on-chip
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* peripheral module.
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*
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*/
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static void lcd_write(bool command, int byte)
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#ifdef ASM_IMPLEMENTATION
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{
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asm("and.b %0, @(r0,gbr)"
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:
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: /* %0 */ "I"(~(LCD_CS|LCD_DS|LCD_SD|LCD_SC)),
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/* %1 */ "z"(LCDR));
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if (command)
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asm ("shll8 %0\n"
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"0: \n\t"
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"and.b %2,@(r0,gbr)\n\t"
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"shll %0\n\t"
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"bf 1f\n\t"
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"or.b %3,@(r0,gbr)\n"
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"1: \n\t"
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"or.b %4,@(r0,gbr)\n"
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"add #-1,%1\n\t"
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"cmp/pl %1\n\t"
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"bt 0b"
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:
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: /* %0 */ "r"(((unsigned)byte)<<16),
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/* %1 */ "r"(8),
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/* %2 */ "I"(~(LCD_SC|LCD_SD)),
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/* %3 */ "I"(LCD_SD),
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/* %4 */ "I"(LCD_SC|LCD_DS),
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/* %5 */ "z"(LCDR));
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else
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asm ("shll8 %0\n"
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"0: \n\t"
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"and.b %2, @(r0,gbr)\n\t"
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"shll %0\n\t"
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"bf 1f\n\t"
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"or.b %3, @(r0,gbr)\n"
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"1: \n\t"
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"or.b %4, @(r0,gbr)\n"
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"add #-1, %1\n\t"
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"cmp/pl %1\n\t"
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"bt 0b"
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:
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: /* %0 */ "r"(((unsigned)byte)<<16),
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/* %1 */ "r"(8),
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/* %2 */ "I"(~(LCD_SC|LCD_DS|LCD_SD)),
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/* %3 */ "I"(LCD_SD),
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/* %4 */ "I"(LCD_SC),
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/* %5 */ "z"(LCDR));
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asm("or.b %0, @(r0,gbr)"
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:
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: /* %0 */ "I"(LCD_CS|LCD_DS|LCD_SD|LCD_SC),
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/* %1 */ "z"(LCDR));
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}
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#else
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{
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int i;
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char on,off;
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PBDR &= ~LCD_CS; /* enable lcd chip select */
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if ( command ) {
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on=~(LCD_SD|LCD_SC|LCD_DS);
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off=LCD_SC;
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}
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else {
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on=~(LCD_SD|LCD_SC);
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off=LCD_SC|LCD_DS;
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}
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/* clock out each bit, MSB first */
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for (i=0x80;i;i>>=1)
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{
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PBDR &= on;
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if (i & byte)
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PBDR |= LCD_SD;
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PBDR |= off;
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}
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PBDR |= LCD_CS; /* disable lcd chip select */
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}
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#endif /* ASM_IMPLEMENTATION */
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/*** BACKLIGHT ***/
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void lcd_backlight(bool on)
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{
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if ( on )
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PAIOR |= LCD_BL;
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else
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PAIOR &= ~LCD_BL;
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}
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#endif /* SIMULATOR */
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/*** model specific code */
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#ifdef HAVE_LCD_CHARCELLS
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#ifdef HAVE_NEW_CHARCELL_LCD
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static const unsigned char lcd_ascii[] = {
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0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,
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0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,
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0x10,0x11,0x05,0x13,0x14,0x15,0x16,0x17,
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0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,
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0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27,
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0x28,0x29,0x2a,0x2b,0x2c,0x2d,0x2e,0x2f,
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0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,
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0x38,0x39,0x3a,0x3b,0x3c,0x3d,0x3e,0x3f,
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0x40,0x41,0x42,0x43,0x44,0x45,0x46,0x47,
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0x48,0x49,0x4a,0x4b,0x4c,0x4d,0x4e,0x4f,
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0x50,0x51,0x52,0x53,0x54,0x55,0x56,0x57,
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0x58,0x59,0x5a,0x5b,0x5c,0x5d,0x5e,0x5f,
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0x60,0x61,0x62,0x63,0x64,0x65,0x66,0x67,
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0x68,0x69,0x6a,0x6b,0x6c,0x6d,0x6e,0x6f,
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0x70,0x71,0x72,0x73,0x74,0x75,0x76,0x77,
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0x78,0x79,0x7a,0x7b,0x7c,0x7d,0x7e,0x7f,
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0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,
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0x41,0x41,0x41,0x41,0x41,0x41,0x20,0x43,
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0x45,0x45,0x45,0x45,0x49,0x49,0x49,0x49,
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0x44,0x4e,0x4f,0x4f,0x4f,0x4f,0x4f,0x20,
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0x20,0x55,0x55,0x55,0x55,0x59,0x20,0x20,
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0x61,0x61,0x61,0x61,0x61,0x61,0x20,0x63,
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0x65,0x65,0x65,0x65,0x69,0x69,0x69,0x69,
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0x6f,0x6e,0x6f,0x6f,0x6f,0x6f,0x6f,0x20,
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0x20,0x75,0x75,0x75,0x75,0x79,0x20,0x79
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};
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#else
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static const unsigned char lcd_ascii[] = {
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0x00,0x01,0x02,0x03,0x00,0x84,0x85,0x89,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0xec,0xe3,0xe2,0xe1,0xe0,0xdf,0x15,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x24,0x25,0x26,0x37,0x06,0x29,0x2a,0x2b,
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0x2c,0x2d,0x2e,0x2f,0x30,0x31,0x32,0x33,
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0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x3b,
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0x3c,0x3d,0x3e,0x3f,0x40,0x41,0x42,0x43,
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0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x4b,
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0x4c,0x4d,0x4e,0x4f,0x50,0x51,0x52,0x53,
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0x54,0x55,0x56,0x57,0x58,0x59,0x5a,0x5b,
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0x5c,0x5d,0x5e,0xa9,0x33,0xce,0x00,0x15,
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0x00,0x65,0x66,0x67,0x68,0x69,0x6a,0x6b,
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0x6c,0x6d,0x6e,0x6f,0x70,0x71,0x72,0x73,
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0x74,0x75,0x76,0x77,0x78,0x79,0x7a,0x7b,
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0x7c,0x7d,0x7e,0x24,0x24,0x24,0x24,0x24,
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0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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0x24,0x24,0x24,0x24,0x24,0x24,0x24,0x24,
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0x45,0x45,0x45,0x45,0x45,0x45,0x24,0x47,
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0x49,0x49,0x49,0x49,0x4d,0x4d,0x4d,0x4d,
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0x48,0x52,0x53,0x53,0x53,0x53,0x53,0x24,
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0x24,0x59,0x59,0x59,0x59,0x5d,0x24,0x24,
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0x65,0x65,0x65,0x65,0x65,0x65,0x24,0x67,
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0x69,0x69,0x69,0x69,0x6d,0x6d,0x6d,0x6d,
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0x73,0x72,0x73,0x73,0x73,0x73,0x73,0x24,
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0x24,0x79,0x79,0x79,0x79,0x7d,0x24,0x7d
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};
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#endif /* HAVE_NEW_CHARCELL_LCD */
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#ifndef SIMULATOR
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void lcd_clear_display(void)
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{
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int i;
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lcd_write(true,LCD_CURSOR(0,0));
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for (i=0;i<32;i++)
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lcd_write(false,0);
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}
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void lcd_puts(int x, int y, char *string)
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{
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lcd_write(true,LCD_CURSOR(x,y));
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while (*string)
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lcd_write(false,LCD_ASCII(*string++));
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}
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void lcd_define_pattern (int which,char *pattern,int length)
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{
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int i;
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lcd_write(true,LCD_PRAM|which);
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for (i=0;i<length;i++)
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lcd_write(false,pattern[i]);
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}
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void lcd_double_height(bool on)
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{
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lcd_write(true,on?9:8);
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}
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#endif
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#endif
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#if defined(HAVE_LCD_BITMAP) || defined(SIMULATOR) /* not CHARCELLS */
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#if defined(HAVE_LCD_CHARCELLS) && defined(SIMULATOR)
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#include <chardef.h>
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#endif
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/*
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* All bitmaps have this format:
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* Bits within a byte are arranged veritcally, LSB at top.
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* Bytes are stored in column-major format, with byte 0 at top left,
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* byte 1 is 2nd from top, etc. Bytes following left-most column
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* starts 2nd left column, etc.
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*
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* Note: The HW takes bitmap bytes in row-major order.
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*
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* Memory copy of display bitmap
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*/
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unsigned char display[LCD_WIDTH][LCD_HEIGHT/8];
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static int font=0;
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static int xmargin=0;
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static int ymargin=0;
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/*
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* ASCII character generation tables
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*
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* This contains only the printable characters (0x20-0x7f).
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* Each element in this table is a character pattern bitmap.
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*/
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#define ASCII_MIN 0x20 /* First char in table */
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#define ASCII_MAX 0x7f /* Last char in table */
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extern unsigned char char_gen_6x8[][5][1];
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extern unsigned char char_gen_8x12[][7][2];
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extern unsigned char char_gen_12x16[][11][2];
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/* All zeros and ones bitmaps for area filling */
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static unsigned char zeros[] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00 };
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static unsigned char ones[] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
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0xff, 0xff };
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static char fonts[] = { 6,8,12 };
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static char fontheight[] = { 8,12,16 };
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#ifndef SIMULATOR
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/*
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* Initialize LCD
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*/
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void lcd_init (void)
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{
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/* Initialize PB0-3 as output pins */
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PBCR2 &= 0xff00; /* MD = 00 */
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PBIOR |= 0x000f; /* IOR = 1 */
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/* Initialize LCD */
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lcd_write (true, LCD_CNTL_RESET);
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lcd_write (true, LCD_CNTL_POWER);
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lcd_write (true, LCD_CNTL_SEGREMAP);
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lcd_write (true, LCD_CNTL_OUTSCAN);
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lcd_write (true, LCD_CNTL_CONTRAST);
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lcd_write (true, 0x30); /* Contrast parameter */
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lcd_write (true, LCD_CNTL_DISPON);
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lcd_clear_display();
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lcd_update();
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}
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/*
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* Update the display.
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* This must be called after all other LCD funtions that change the display.
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*/
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void lcd_update (void)
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{
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int x, y;
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/* Copy display bitmap to hardware */
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for (y = 0; y < LCD_HEIGHT/8; y++)
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{
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lcd_write (true, LCD_CNTL_PAGE | (y & 0xf));
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lcd_write (true, LCD_CNTL_HIGHCOL);
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lcd_write (true, LCD_CNTL_LOWCOL);
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for (x = 0; x < LCD_WIDTH; x++)
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lcd_write (false, display[x][y]);
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}
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}
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#endif /* SIMULATOR */
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/*
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* Clear the display
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*/
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void lcd_clear_display (void)
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{
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memset (display, 0, sizeof display);
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}
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void lcd_setfont(int newfont)
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{
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font = newfont;
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}
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void lcd_setmargins(int x, int y)
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{
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xmargin = x;
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ymargin = y;
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}
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/*
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* Put a string at specified character position
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*/
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void lcd_puts(int x, int y, char *str)
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{
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lcd_putsxy( xmargin + x*fonts[font],
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ymargin + y*fontheight[font],
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str, font );
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}
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/*
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* Put a string at specified bit position
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*/
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void lcd_putsxy(int x, int y, char *str, int thisfont)
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{
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int nx = fonts[thisfont];
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int ny = fontheight[thisfont];
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int ch;
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unsigned char *src;
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int lcd_x = x;
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int lcd_y = y;
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while ((ch = *str++) != '\0')
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{
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if (ch == '\n' || lcd_x + nx > LCD_WIDTH)
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{
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/* Wrap to next line */
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lcd_x = x;
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lcd_y += ny;
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}
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if (lcd_y + ny > LCD_HEIGHT)
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return;
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/* Limit to char generation table */
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if (ch >= ASCII_MIN && ch <= ASCII_MAX)
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{
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if (nx == 12)
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src = char_gen_12x16[ch-ASCII_MIN][0];
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else if (nx == 8)
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src = char_gen_8x12[ch-ASCII_MIN][0];
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else
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src = char_gen_6x8[ch-ASCII_MIN][0];
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lcd_bitmap (src, lcd_x, lcd_y, nx-1, ny, true);
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lcd_bitmap (zeros, lcd_x+nx-1, lcd_y, 1, ny, true);
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lcd_x += nx;
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}
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}
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}
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/*
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* Display a bitmap at (x, y), size (nx, ny)
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* clear is true to clear destination area first
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*/
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void lcd_bitmap (unsigned char *src, int x, int y, int nx, int ny,
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bool clear)
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{
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unsigned char *dst;
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unsigned char *dst2 = &display[x][y/8];
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unsigned int data, mask, mask2, mask3, mask4;
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int shift = y & 7;
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ny += shift;
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/* Calculate bit masks */
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mask4 = ~(0xfe << ((ny-1) & 7));
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if (clear)
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{
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mask = ~(0xff << shift);
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mask2 = 0;
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mask3 = ~mask4;
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if (ny <= 8)
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mask3 |= mask;
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}
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else
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mask = mask2 = mask3 = 0xff;
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/* Loop for each column */
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for (x = 0; x < nx; x++)
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{
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dst = dst2;
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dst2 += LCD_HEIGHT/8;
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data = 0;
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y = 0;
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if (ny > 8)
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{
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/* First partial row */
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data = *src++ << shift;
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*dst = (*dst & mask) ^ data;
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data >>= 8;
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dst++;
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/* Intermediate rows */
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for (y = 8; y < ny-8; y += 8)
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{
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data |= *src++ << shift;
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*dst = (*dst & mask2) ^ data;
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data >>= 8;
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dst++;
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}
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}
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/* Last partial row */
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if (y + shift < ny)
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data |= *src++ << shift;
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*dst = (*dst & mask3) ^ (data & mask4);
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}
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}
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/*
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* Draw a rectangle with point a (upper left) at (x, y)
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* and size (nx, ny)
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*/
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void lcd_drawrect (int x, int y, int nx, int ny)
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{
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lcd_drawline(x, y, nx, y);
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lcd_drawline(x, ny, nx, ny);
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lcd_drawline(x, y, x, ny);
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lcd_drawline(nx, y, nx, ny);
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}
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/*
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* Clear a rectangular area at (x, y), size (nx, ny)
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*/
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void lcd_clearrect (int x, int y, int nx, int ny)
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{
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int i;
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for (i = 0; i < nx; i++)
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lcd_bitmap (zeros, x+i, y, 1, ny, true);
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}
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/*
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* Fill a rectangular area at (x, y), size (nx, ny)
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*/
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void lcd_fillrect (int x, int y, int nx, int ny)
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{
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int i;
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for (i = 0; i < nx; i++)
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lcd_bitmap (ones, x+i, y, 1, ny, true);
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}
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/* Invert a rectangular area at (x, y), size (nx, ny) */
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void lcd_invertrect (int x, int y, int nx, int ny)
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{
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int i;
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for (i = 0; i < nx; i++)
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lcd_bitmap (ones, x+i, y, 1, ny, false);
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}
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#define DRAW_PIXEL(x,y) display[x][y/8] |= (1<<(y&7))
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#define CLEAR_PIXEL(x,y) display[x][y/8] &= ~(1<<(y&7))
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void lcd_drawline( int x1, int y1, int x2, int y2 )
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{
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int numpixels;
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int i;
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int deltax, deltay;
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int d, dinc1, dinc2;
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int x, xinc1, xinc2;
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int y, yinc1, yinc2;
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deltax = abs(x2 - x1);
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deltay = abs(y2 - y1);
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if(deltax >= deltay)
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{
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numpixels = deltax;
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d = 2 * deltay - deltax;
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dinc1 = deltay * 2;
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dinc2 = (deltay - deltax) * 2;
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xinc1 = 1;
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xinc2 = 1;
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yinc1 = 0;
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yinc2 = 1;
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}
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else
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{
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numpixels = deltay;
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d = 2 * deltax - deltay;
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dinc1 = deltax * 2;
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dinc2 = (deltax - deltay) * 2;
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xinc1 = 0;
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xinc2 = 1;
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yinc1 = 1;
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yinc2 = 1;
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}
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numpixels++; /* include endpoints */
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if(x1 > x2)
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{
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xinc1 = -xinc1;
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xinc2 = -xinc2;
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}
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if(y1 > y2)
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{
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yinc1 = -yinc1;
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yinc2 = -yinc2;
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}
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x = x1;
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y = y1;
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for(i=0; i<numpixels; i++)
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{
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DRAW_PIXEL(x,y);
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if(d < 0)
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{
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d += dinc1;
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x += xinc1;
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y += yinc1;
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}
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else
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{
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d += dinc2;
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x += xinc2;
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y += yinc2;
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}
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}
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}
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/*
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* Set a single pixel
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*/
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void lcd_drawpixel(int x, int y)
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{
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DRAW_PIXEL(x,y);
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}
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/*
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* Clear a single pixel
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*/
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void lcd_clearpixel(int x, int y)
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{
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CLEAR_PIXEL(x,y);
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}
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/*
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* Return width and height of a given font.
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*/
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void lcd_getfontsize(int font, int *width, int *height)
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{
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if(font < sizeof(fonts)) {
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*width = fonts[font];
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*height = fontheight[font];
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}
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}
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#if defined(HAVE_LCD_CHARCELLS) && defined(SIMULATOR)
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#include <charundef.h>
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#endif
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#else
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/* no LCD defined, no code to use */
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#endif
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/* -----------------------------------------------------------------
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* local variables:
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* eval: (load-file "../rockbox-mode.el")
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* end:
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*/
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