rockbox/uisimulator/common
2007-03-26 07:52:13 +00:00
..
player_icons
fmradio.c FM Radio mishmash: Make a quieter screen for the SWCODEC targets esp. for the benefit of x5; I wasn't sure if it was good to alter timeouts for HW codec. Simplify things and prepare for eventual scanning and tuning changes (which should help quiet x5 down even more). Make things behave themselves better in general. Enable SWCODEC FM Recording menu and screen for sim as a bonus. 2007-03-16 14:40:40 +00:00
font-player.c
font-player.h
io.c Cast some more to keep both 32 bit and 64 bit simulator platforms happy. 2007-03-17 10:50:58 +00:00
lcd-common.c
lcd-common.h
lcd-playersim.c First step of charcell LCD code rework: * Make it fully unicode aware so that adding non-ISO8859-1 scripts becomes possible (limited by the LCD capabilities of course). * Make the API more similar to the bitmap LCD code's API. * Moved hardware dependent parts to target tree. * Simplified code. * Jumpscroll temporarily non-functional. 2007-03-26 07:52:13 +00:00
lcd-playersim.h
Makefile
mpegplay.c
mpegplay.h
README
sim_icons.c
sim_icons.h
sound.h
SOURCES
stubs.c Audio Init: Just can't stand that heirarchy. Add one level of abstraction. Might come in handy anyhow. Use sound.h instead of the conditional includes for audio hardware headers. If someone doesn't like that, yell at my evil twin. :) 2007-03-11 06:21:43 +00:00

               __________               __   ___.
     Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
     Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
     Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
     Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
                       \/            \/     \/    \/            \/

This directory is for code that is shared between all versions of the
simulator, but is not needed for the target device.

The first code is for the software mpeg audio decoder.  The actual
mpeg decoding code is here and the O/S specific sound drivers should
be located in the x11 and win32 directories as appropriate.