rockbox/apps/menus/playback_menu.c
Jens Arnold 4d6374c923 Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12807 a1c6a512-1295-4272-9138-f99709370657
2007-03-16 21:56:08 +00:00

226 lines
7.8 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 Jonathan Gordon
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdbool.h>
#include <stddef.h>
#include <limits.h>
#include "config.h"
#include "lang.h"
#include "action.h"
#include "splash.h"
#include "settings.h"
#include "menu.h"
#include "sound_menu.h"
#include "kernel.h"
#include "playlist.h"
#include "dsp.h"
#include "scrobbler.h"
#include "audio.h"
#include "cuesheet.h"
#if CONFIG_CODEC == SWCODEC
int setcrossfadeonexit_callback(int action,const struct menu_item_ex *this_item)
{
(void)this_item;
switch (action)
{
case ACTION_EXIT_MENUITEM: /* on exit */
audio_set_crossfade(global_settings.crossfade);
break;
}
return action;
}
#endif /* CONFIG_CODEC == SWCODEC */
/***********************************/
/* PLAYBACK MENU */
int playback_callback(int action,const struct menu_item_ex *this_item);
MENUITEM_SETTING(shuffle_item, &global_settings.playlist_shuffle, playback_callback);
MENUITEM_SETTING(repeat_mode, &global_settings.repeat_mode, playback_callback);
MENUITEM_SETTING(play_selected, &global_settings.play_selected, NULL);
MENUITEM_SETTING(ff_rewind_accel, &global_settings.ff_rewind_accel, NULL);
MENUITEM_SETTING(ff_rewind_min_step, &global_settings.ff_rewind_min_step, NULL);
MAKE_MENU(ff_rewind_settings_menu, ID2P(LANG_WIND_MENU), 0, Icon_NOICON,
&ff_rewind_min_step, &ff_rewind_accel);
#if CONFIG_CODEC == SWCODEC
int buffermargin_callback(int action,const struct menu_item_ex *this_item)
{
(void)this_item;
switch (action)
{
case ACTION_EXIT_MENUITEM: /* on exit */
audio_set_buffer_margin(global_settings.buffer_margin);
break;
}
return action;
}
#else
# define buffermargin_callback NULL
#endif
MENUITEM_SETTING(buffer_margin, &global_settings.buffer_margin,
buffermargin_callback);
MENUITEM_SETTING(fade_on_stop, &global_settings.fade_on_stop, NULL);
MENUITEM_SETTING(party_mode, &global_settings.party_mode, NULL);
#if CONFIG_CODEC == SWCODEC
/* crossfade submenu */
MENUITEM_SETTING(crossfade, &global_settings.crossfade, setcrossfadeonexit_callback);
MENUITEM_SETTING(crossfade_fade_in_delay,
&global_settings.crossfade_fade_in_delay, setcrossfadeonexit_callback);
MENUITEM_SETTING(crossfade_fade_in_duration,
&global_settings.crossfade_fade_in_duration, setcrossfadeonexit_callback);
MENUITEM_SETTING(crossfade_fade_out_delay,
&global_settings.crossfade_fade_out_delay, setcrossfadeonexit_callback);
MENUITEM_SETTING(crossfade_fade_out_duration,
&global_settings.crossfade_fade_out_duration, setcrossfadeonexit_callback);
MENUITEM_SETTING(crossfade_fade_out_mixmode,
&global_settings.crossfade_fade_out_mixmode,NULL);
MAKE_MENU(crossfade_settings_menu,ID2P(LANG_CROSSFADE),0, Icon_NOICON,
&crossfade, &crossfade_fade_in_delay, &crossfade_fade_in_duration,
&crossfade_fade_out_delay, &crossfade_fade_out_duration,
&crossfade_fade_out_mixmode);
/* replay gain submenu */
int replaygain_callback(int action,const struct menu_item_ex *this_item)
{
(void)this_item;
switch (action)
{
case ACTION_EXIT_MENUITEM: /* on exit */
dsp_set_replaygain();
break;
}
return action;
}
MENUITEM_SETTING(replaygain, &global_settings.replaygain ,replaygain_callback);
MENUITEM_SETTING(replaygain_noclip, &global_settings.replaygain_noclip ,replaygain_callback);
MENUITEM_SETTING(replaygain_type, &global_settings.replaygain_type ,replaygain_callback);
MENUITEM_SETTING(replaygain_preamp, &global_settings.replaygain_preamp ,replaygain_callback);
MAKE_MENU(replaygain_settings_menu,ID2P(LANG_REPLAYGAIN),0, Icon_NOICON,
&replaygain,&replaygain_noclip,
&replaygain_type,&replaygain_preamp);
MENUITEM_SETTING(beep, &global_settings.beep ,NULL);
#endif /* CONFIG_CODEC == SWCODEC */
#ifdef HAVE_SPDIF_POWER
MENUITEM_SETTING(spdif_enable, &global_settings.spdif_enable, NULL);
#endif
MENUITEM_SETTING(id3_v1_first, &global_settings.id3_v1_first, NULL);
MENUITEM_SETTING(next_folder, &global_settings.next_folder, NULL);
int audioscrobbler_callback(int action,const struct menu_item_ex *this_item)
{
(void)this_item;
switch (action)
{
case ACTION_EXIT_MENUITEM: /* on exit */
if (!scrobbler_is_enabled() && global_settings.audioscrobbler)
gui_syncsplash(HZ*2, str(LANG_PLEASE_REBOOT));
if(scrobbler_is_enabled() && !global_settings.audioscrobbler)
scrobbler_shutdown();
break;
}
return action;
}
MENUITEM_SETTING(audioscrobbler, &global_settings.audioscrobbler, audioscrobbler_callback);
int cuesheet_callback(int action,const struct menu_item_ex *this_item)
{
(void)this_item;
switch (action)
{
case ACTION_EXIT_MENUITEM: /* on exit */
if (!cuesheet_is_enabled() && global_settings.cuesheet)
gui_syncsplash(HZ*2, str(LANG_PLEASE_REBOOT));
break;
}
return action;
}
MENUITEM_SETTING(cuesheet, &global_settings.cuesheet, cuesheet_callback);
#ifdef HAVE_HEADPHONE_DETECTION
MENUITEM_SETTING(unplug_mode, &global_settings.unplug_mode, NULL);
MENUITEM_SETTING(unplug_rw, &global_settings.unplug_rw, NULL);
MENUITEM_SETTING(unplug_autoresume, &global_settings.unplug_autoresume, NULL);
MAKE_MENU(unplug_menu, ID2P(LANG_UNPLUG), 0, Icon_NOICON,
&unplug_mode, &unplug_rw, &unplug_autoresume);
#endif
MAKE_MENU(playback_menu_item,ID2P(LANG_PLAYBACK),0,
Icon_Playback_menu,
&shuffle_item, &repeat_mode, &play_selected,
&ff_rewind_settings_menu,
&buffer_margin, &fade_on_stop, &party_mode,
#if CONFIG_CODEC == SWCODEC
&crossfade_settings_menu, &replaygain_settings_menu, &beep,
#endif
#ifdef HAVE_SPDIF_POWER
&spdif_enable,
#endif
&id3_v1_first, &next_folder, &audioscrobbler, &cuesheet
#ifdef HAVE_HEADPHONE_DETECTION
,&unplug_menu
#endif
);
int playback_callback(int action,const struct menu_item_ex *this_item)
{
static bool old_shuffle = false;
static int old_repeat_mode = 0;
(void)this_item;
switch (action)
{
case ACTION_ENTER_MENUITEM:
if (this_item == &shuffle_item)
old_shuffle = global_settings.playlist_shuffle;
else if (this_item == &repeat_mode)
old_repeat_mode = global_settings.repeat_mode;
break;
case ACTION_EXIT_MENUITEM: /* on exit */
if ((this_item == &shuffle_item) &&
(old_shuffle != global_settings.playlist_shuffle)
&& (audio_status() & AUDIO_STATUS_PLAY))
{
#if CONFIG_CODEC == SWCODEC
dsp_set_replaygain();
#endif
if (global_settings.playlist_shuffle)
{
playlist_randomise(NULL, current_tick, true);
}
else
{
playlist_sort(NULL, true);
}
}
break;
}
return action;
}
/* PLAYBACK MENU */
/***********************************/