rockbox/uisimulator/common
Bertrik Sikken f4d4a6ab60 Implement FS#8947 - Add a stub in the simulator for ata_disk_is_active. This make it possible to clean up some #ifdef SIMULATOR macros.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17927 a1c6a512-1295-4272-9138-f99709370657
2008-07-03 13:37:57 +00:00
..
player_icons
fmradio.c Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
font-player.c Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
font-player.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
io.c Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
lcd-common.c Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
lcd-playersim.c Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
lcd-playersim.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
Makefile
README
sim_icons.c Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
sound.h Updated our source code header to explicitly mention that we are GPL v2 or 2008-06-28 18:10:04 +00:00
SOURCES Remove some dead code 2007-10-17 18:23:25 +00:00
stubs.c Implement FS#8947 - Add a stub in the simulator for ata_disk_is_active. This make it possible to clean up some #ifdef SIMULATOR macros. 2008-07-03 13:37:57 +00:00

               __________               __   ___.
     Open      \______   \ ____   ____ |  | _\_ |__   _______  ___
     Source     |       _//  _ \_/ ___\|  |/ /| __ \ /  _ \  \/  /
     Jukebox    |    |   (  <_> )  \___|    < | \_\ (  <_> > <  <
     Firmware   |____|_  /\____/ \___  >__|_ \|___  /\____/__/\_ \
                       \/            \/     \/    \/            \/

This directory is for code that is shared between all versions of the
simulator, but is not needed for the target device.

The first code is for the software mpeg audio decoder.  The actual
mpeg decoding code is here and the O/S specific sound drivers should
be located in the x11 and win32 directories as appropriate.