rockbox/apps/plugins/mpegplayer/video_out_rockbox.c
Dave Chapman 567cb6e615 Clean up the video output code - remove the final traces of libvo (used by mpeg2dec) and remove unused code-paths from the main decoding loop.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10638 a1c6a512-1295-4272-9138-f99709370657
2006-08-17 18:35:11 +00:00

250 lines
7.3 KiB
C

/*
* video_out_null.c
* Copyright (C) 2000-2003 Michel Lespinasse <walken@zoy.org>
* Copyright (C) 1999-2000 Aaron Holtzman <aholtzma@ess.engr.uvic.ca>
*
* This file is part of mpeg2dec, a free MPEG-2 video stream decoder.
* See http://libmpeg2.sourceforge.net/ for updates.
*
* mpeg2dec is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mpeg2dec is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "mpeg2dec_config.h"
#include "plugin.h"
extern struct plugin_api* rb;
#include "mpeg2.h"
#include "video_out.h"
static int starttick = 0;
static int lasttick = 0;
#define CSUB_X 2
#define CSUB_Y 2
static int image_width;
static int image_height;
static int image_chroma_x;
static int image_chroma_y;
static int output_x;
static int output_y;
static int output_width;
static int output_height;
#ifdef SIMULATOR
#define RYFAC (31*257)
#define GYFAC (63*257)
#define BYFAC (31*257)
#define RVFAC 11170 /* 31 * 257 * 1.402 */
#define GVFAC (-11563) /* 63 * 257 * -0.714136 */
#define GUFAC (-5572) /* 63 * 257 * -0.344136 */
#define BUFAC 14118 /* 31 * 257 * 1.772 */
#define ROUNDOFFS (127*257)
/* Draw a partial YUV colour bitmap - taken from the Rockbox JPEG viewer */
static void yuv_bitmap_part(unsigned char * const src[3],
int src_x, int src_y, int stride,
int x, int y, int width, int height)
{
fb_data *dst, *dst_end;
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
|| (x + width <= 0) || (y + height <= 0))
return;
/* clipping */
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > LCD_WIDTH)
width = LCD_WIDTH - x;
if (y + height > LCD_HEIGHT)
height = LCD_HEIGHT - y;
dst = rb->lcd_framebuffer + LCD_WIDTH * y + x;
dst_end = dst + LCD_WIDTH * height;
do
{
fb_data *dst_row = dst;
fb_data *row_end = dst_row + width;
const unsigned char *ysrc = src[0] + stride * src_y + src_x;
int y, u, v;
int red, green, blue;
unsigned rbits, gbits, bbits;
if (CSUB_Y) /* colour */
{
/* upsampling, YUV->RGB conversion and reduction to RGB565 in one go */
const unsigned char *usrc = src[1] + (stride/CSUB_X) * (src_y/CSUB_Y)
+ (src_x/CSUB_X);
const unsigned char *vsrc = src[2] + (stride/CSUB_X) * (src_y/CSUB_Y)
+ (src_x/CSUB_X);
int xphase = src_x % CSUB_X;
int rc, gc, bc;
u = *usrc++ - 128;
v = *vsrc++ - 128;
rc = RVFAC * v + ROUNDOFFS;
gc = GVFAC * v + GUFAC * u + ROUNDOFFS;
bc = BUFAC * u + ROUNDOFFS;
do
{
y = *ysrc++;
red = RYFAC * y + rc;
green = GYFAC * y + gc;
blue = BYFAC * y + bc;
if ((unsigned)red > (RYFAC*255+ROUNDOFFS))
{
if (red < 0)
red = 0;
else
red = (RYFAC*255+ROUNDOFFS);
}
if ((unsigned)green > (GYFAC*255+ROUNDOFFS))
{
if (green < 0)
green = 0;
else
green = (GYFAC*255+ROUNDOFFS);
}
if ((unsigned)blue > (BYFAC*255+ROUNDOFFS))
{
if (blue < 0)
blue = 0;
else
blue = (BYFAC*255+ROUNDOFFS);
}
rbits = ((unsigned)red) >> 16 ;
gbits = ((unsigned)green) >> 16 ;
bbits = ((unsigned)blue) >> 16 ;
#if LCD_PIXELFORMAT == RGB565
*dst_row++ = (rbits << 11) | (gbits << 5) | bbits;
#elif LCD_PIXELFORMAT == RGB565SWAPPED
*dst_row++ = swap16((rbits << 11) | (gbits << 5) | bbits);
#endif
if (++xphase >= CSUB_X)
{
u = *usrc++ - 128;
v = *vsrc++ - 128;
rc = RVFAC * v + ROUNDOFFS;
gc = GVFAC * v + GUFAC * u + ROUNDOFFS;
bc = BUFAC * u + ROUNDOFFS;
xphase = 0;
}
}
while (dst_row < row_end);
}
else /* monochrome */
{
do
{
y = *ysrc++;
red = RYFAC * y + ROUNDOFFS; /* blue == red */
green = GYFAC * y + ROUNDOFFS;
rbits = ((unsigned)red) >> 16;
gbits = ((unsigned)green) >> 16;
#if LCD_PIXELFORMAT == RGB565
*dst_row++ = (rbits << 11) | (gbits << 5) | rbits;
#elif LCD_PIXELFORMAT == RGB565SWAPPED
*dst_row++ = swap16((rbits << 11) | (gbits << 5) | rbits);
#endif
}
while (dst_row < row_end);
}
src_y++;
dst += LCD_WIDTH;
}
while (dst < dst_end);
}
#endif
void vo_draw_frame (uint8_t * const * buf)
{
char str[80];
static int frame=0;
int ticks,fps;
#ifdef SIMULATOR
yuv_bitmap_part(buf,0,0,image_width,
output_x,output_y,output_width,output_height);
rb->lcd_update_rect(output_x,output_y,output_width,output_height);
#else
rb->lcd_yuv_blit(buf,
0,0,image_width,
output_x,output_y,output_width,output_height);
#endif
if (starttick==0) {
starttick=*rb->current_tick-1; /* Avoid divby0 */
lasttick=starttick;
}
/* Calculate fps */
if (*rb->current_tick-lasttick>=2*HZ) {
ticks=(*rb->current_tick)-starttick;
fps=(frame*1000)/ticks;
rb->snprintf(str,sizeof(str),"%d.%d",(fps/10),fps%10);
rb->lcd_putsxy(0,0,str);
rb->lcd_update_rect(0,0,80,8);
lasttick+=2*HZ;
}
frame++;
}
void vo_setup(unsigned int width, unsigned int height,
unsigned int chroma_width, unsigned int chroma_height)
{
image_width=width;
image_height=height;
image_chroma_x=image_width/chroma_width;
image_chroma_y=image_height/chroma_height;
if (image_width >= LCD_WIDTH) {
output_width = LCD_WIDTH;
output_x = 0;
} else {
output_width = image_width;
output_x = (LCD_WIDTH-image_width)/2;
}
if (image_height >= LCD_HEIGHT) {
output_height = LCD_HEIGHT;
output_y = 0;
} else {
output_height = image_height;
output_y = (LCD_HEIGHT-image_height)/2;
}
}