rockbox/apps/codecs
2007-06-05 16:58:29 +00:00
..
demac Initial commit of Monkey's Audio (.ape/.mac) support. Note that Monkey's is an extremely CPU-intensive codec, and that the decoding speed is directly related to the compression level (-c1000, -c2000, -c3000, -c4000 or -c5000) used when encoding the file. Current performance is: -c1000 to -c3000 are realtime on a Gigabeat, -c1000 is realtime on Coldfire targets (H100, H300 and Cowon), and nothing is realtime on PortalPlayer targets (iPods, H10, Sansa). Hopefully this can be improved. More information at FS #7256. 2007-06-05 16:58:29 +00:00
lib Clean up the codec API - remove all unused (and in many cases inappropriate) functions, move functions used only by encoders into the HAVE_RECORDING part of the API and document the reasons for the more unexpected functions being present. 2007-05-07 11:09:45 +00:00
liba52 Code cleaning - remove some unnecessary defined(SIMULATOR) checks 2007-05-10 13:16:08 +00:00
libalac Added macros controlling what goes to IRAM on different targets. 2006-11-09 21:59:27 +00:00
libfaad Code cleaning - remove some unnecessary defined(SIMULATOR) checks 2007-05-10 13:16:08 +00:00
libffmpegFLAC Code cleaning - remove some unnecessary defined(SIMULATOR) checks 2007-05-10 13:16:08 +00:00
libm4a Cast some more to keep both 32 bit and 64 bit simulator platforms happy. 2007-03-17 10:50:58 +00:00
libmad Code cleaning - remove some unnecessary defined(SIMULATOR) checks 2007-05-10 13:16:08 +00:00
libmusepack Code cleaning - remove some unnecessary defined(SIMULATOR) checks 2007-05-10 13:16:08 +00:00
libspeex Fix prototypes and warning in ARM version of libspeex filter.h 2007-05-22 10:05:32 +00:00
libwavpack Code cleaning - remove some unnecessary defined(SIMULATOR) checks 2007-05-10 13:16:08 +00:00
spc Cast some more to keep both 32 bit and 64 bit simulator platforms happy. 2007-03-17 10:50:58 +00:00
Tremor Code cleaning - remove some unnecessary defined(SIMULATOR) checks 2007-05-10 13:16:08 +00:00
a52.c SWCODEC: Fix the problem of replaygain not being applied unless the menu is entered. Make all codecs set the replay gain or else formats that do not have replaygain will not set the gain back to default if a file with gain applied proceeded them. 2007-02-26 17:15:04 +00:00
aac.c More logf fixes. speex.c wants to format 64bit args so I didn't change that one nor add any formatting for that. 2007-03-20 13:53:23 +00:00
adx.c Cast some more to keep both 32 bit and 64 bit simulator platforms happy. 2007-03-17 10:50:58 +00:00
aiff.c AIFF COMM chunks might be larger than 18 bytes. 2007-04-23 23:11:33 +00:00
aiff_enc.c Make recording complain about every little file I/O problem (error on close() failure and fsync() failure). Why? I guess we will find out the disk is full about 1/2 sector sooner on average when the file APIs actually detect this correctly. :/ 2007-04-25 19:53:34 +00:00
alac.c Fix several printf-style warnings in logf builds. 2007-03-18 09:50:53 +00:00
ape.c Initial commit of Monkey's Audio (.ape/.mac) support. Note that Monkey's is an extremely CPU-intensive codec, and that the decoding speed is directly related to the compression level (-c1000, -c2000, -c3000, -c4000 or -c5000) used when encoding the file. Current performance is: -c1000 to -c3000 are realtime on a Gigabeat, -c1000 is realtime on Coldfire targets (H100, H300 and Cowon), and nothing is realtime on PortalPlayer targets (iPods, H10, Sansa). Hopefully this can be improved. More information at FS #7256. 2007-06-05 16:58:29 +00:00
codec.h FS#6357, patch 1: let iramcopy and bss share the same space in codecs and 2006-11-26 18:31:41 +00:00
codec_crt0.c FS#6357, patch 1: let iramcopy and bss share the same space in codecs and 2006-11-26 18:31:41 +00:00
flac.c Fix several printf-style warnings in logf builds. 2007-03-18 09:50:53 +00:00
Makefile Initial commit of Monkey's Audio (.ape/.mac) support. Note that Monkey's is an extremely CPU-intensive codec, and that the decoding speed is directly related to the compression level (-c1000, -c2000, -c3000, -c4000 or -c5000) used when encoding the file. Current performance is: -c1000 to -c3000 are realtime on a Gigabeat, -c1000 is realtime on Coldfire targets (H100, H300 and Cowon), and nothing is realtime on PortalPlayer targets (iPods, H10, Sansa). Hopefully this can be improved. More information at FS #7256. 2007-06-05 16:58:29 +00:00
mp3_enc.c Make recording complain about every little file I/O problem (error on close() failure and fsync() failure). Why? I guess we will find out the disk is full about 1/2 sector sooner on average when the file APIs actually detect this correctly. :/ 2007-04-25 19:53:34 +00:00
mpa.c SWCODEC: Dsp speed optimizations. Changes for more modularity. Removal of some usless stuff. Some assembly routines for Coldfire with speed in mind over size for the outputs but the channel modes remain compact. Miscellaneous coldfire asm updates to accomodate the changes. Codec API structure version has to increase so do a full update. 2007-02-24 17:06:36 +00:00
mpc.c Support resume for Musepack 2007-04-06 21:48:17 +00:00
nsf.c SWCODEC: Fix the problem of replaygain not being applied unless the menu is entered. Make all codecs set the replay gain or else formats that do not have replaygain will not set the gain back to default if a file with gain applied proceeded them. 2007-02-26 17:15:04 +00:00
shorten.c Fix several printf-style warnings in logf builds. 2007-03-18 09:50:53 +00:00
sid.c SWCODEC: Fix the problem of replaygain not being applied unless the menu is entered. Make all codecs set the replay gain or else formats that do not have replaygain will not set the gain back to default if a file with gain applied proceeded them. 2007-02-26 17:15:04 +00:00
SOURCES Initial commit of Monkey's Audio (.ape/.mac) support. Note that Monkey's is an extremely CPU-intensive codec, and that the decoding speed is directly related to the compression level (-c1000, -c2000, -c3000, -c4000 or -c5000) used when encoding the file. Current performance is: -c1000 to -c3000 are realtime on a Gigabeat, -c1000 is realtime on Coldfire targets (H100, H300 and Cowon), and nothing is realtime on PortalPlayer targets (iPods, H10, Sansa). Hopefully this can be improved. More information at FS #7256. 2007-06-05 16:58:29 +00:00
spc.c Cast some more to keep both 32 bit and 64 bit simulator platforms happy. 2007-03-17 10:50:58 +00:00
speex.c Code police - codecs shouldn't call GUI functions 2007-05-07 10:34:10 +00:00
vorbis.c Get rid of the 'center' parameter for splashes. There were only 2 of almost 500 splashes which were not centered. 2007-03-16 21:56:08 +00:00
wav.c Cast some more to keep both 32 bit and 64 bit simulator platforms happy. 2007-03-17 10:50:58 +00:00
wav_enc.c Make recording complain about every little file I/O problem (error on close() failure and fsync() failure). Why? I guess we will find out the disk is full about 1/2 sector sooner on average when the file APIs actually detect this correctly. :/ 2007-04-25 19:53:34 +00:00
wavpack.c SWCODEC: Annoying neatness update. Use intptr_t for codec_configure_callback and dsp_configure and stop all the silly type casting of intergral types to pointers to set dsp configuration and watermarks. Shouldn't have any effect on already compiled codecs at all. Will fix any important patches in the tracker so they compile. 2007-02-10 16:34:16 +00:00
wavpack_enc.c Make recording complain about every little file I/O problem (error on close() failure and fsync() failure). Why? I guess we will find out the disk is full about 1/2 sector sooner on average when the file APIs actually detect this correctly. :/ 2007-04-25 19:53:34 +00:00