rockbox/manual/rockbox_interface/main.tex
Szymon Dziok 5187b4199b Packard Bell Vibe: language corrections in the manual, thanks to: AlexP, linuxstb.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25752 a1c6a512-1295-4272-9138-f99709370657
2010-04-28 20:55:27 +00:00

774 lines
38 KiB
TeX

% $Id$ %
\chapter{\label{ref:rockbox_interface}Quick Start}
\section{Basic Overview}
\subsection{The \daps{} controls}
\begin{center}
% include the front image. Using \specimg makes this fairly easy,
% but requires to use the exact value of \specimg in the filename!
% The extension is selected in the preamble, so no further \ifpdfoutput
% is necessary.
\includegraphics[height=8cm,width=10cm,keepaspectratio=true]{rockbox_interface/images/\specimg-front}
\opt{m3}{% replace with HAVEREMOTEKEYMAP when the h100 file exists or change specimg
\end{center}
% spacing between the two pictures, could possibly be improved
\begin{center}
\includegraphics[height=5.6cm,width=10cm,keepaspectratio=true]{rockbox_interface/images/\specimg-remote}
}
\end{center}
Throughout this manual, the buttons on the \dap{} are labelled according to the
picture above.
\opt{touchscreen}{
The areas of the touchscreen in the 3x3 grid mode are in turn referred as follows:
\begin{table}
\begin{center}
%\begin{tabularx}{.82\textwidth}{l|c|r}
\begin{tabularx}{.9\textwidth}{X|X|X}
\toprule
\TouchTopLeft & \TouchTopMiddle & \TouchTopRight \\
\midrule
\TouchMidLeft & \TouchCenter & \TouchMidRight \\
\midrule
\TouchBottomLeft & \TouchBottomMiddle & \TouchBottomRight \\
\bottomrule
\end{tabularx}
\end{center}
\end{table}
}
Whenever a button name is prefixed by ``Long'', a long press of approximately
one second should be performed on that button. The buttons are described in
detail in the following paragraph.
\blind{
Additional information for blind users is available on the Rockbox website at
\wikilink{BlindFAQ}.
%
\opt{h100}{
Hold or lay the \dap{} so that the side with the joystick and LCD is facing
towards you, and the curved side is at the top. The joystick functions as
the \ButtonUp{}, \ButtonRight{}, \ButtonLeft{}, and \ButtonDown{} buttons when
pressed in the appropriate direction. Pressing the joystick down functions as
\ButtonSelect{}.
On the right side of the \dap{} are the \ButtonOn{}, \ButtonOff{},
\ButtonMode{} buttons, and the \ButtonHold{} switch. When this switch is
switched towards the bottom of the \dap{}, hold is on, and none of the other
buttons have any effect.
On the left side is the \ButtonRec{} button. Above that is the internal microphone.
On the top panel of the \dap{}, from left to right, you can find the
following: headphone mini jack plug, remote port, Optical line-in, Optical line-out.
On the bottom panel of the \dap{}, from left to right, you can find the
following: power jack, reset switch, and USB port. In the event that your
\dap{} hard locks, you can reset it by inserting a paper clip into the hole
where the reset switch is.}
%
\opt{h300}{
Hold or lay the \dap{} so that the side with the button pad and
LCD is facing towards you. The buttons on the button pad are as follows: top
left corner: \ButtonOn{}, bottom left corner: \ButtonOff{}, top right corner:
\ButtonRec, bottom right corner: \ButtonMode{}. In the center of the button pad
is a button labelled \ButtonSelect{}. Surrounding the \ButtonSelect{} button are
the \ButtonUp{}, \ButtonDown{}, \ButtonLeft{}, and \ButtonRight{} buttons.
On the top panel of the \dap{}, from left to right, you can find the
following: headphone mini jack plug, remote port, line-in, line-out.
On the left hand side of the \dap{} is the internal microphone. Just underneath
this is a small hole, the reset switch. In the event that your \dap{} hard locks,
you can reset it by inserting a paper clip into the hole where the reset switch
is.
On the right hand side of the \dap{} is the \ButtonHold{} switch. When this is
switched towards the bottom of the \dap{}, hold is on, and none of the other
buttons have any effect.
On the bottom panel of the \dap{}, from left to right, you can find the
following: power jack and two USB ports. The USB port on the right is used
to connect your \dap{} to your computer. The USB port on the left is not
used in Rockbox.
}
%
\opt{ipod4g,ipodcolor,ipodvideo,ipodmini}{
The main controls on the \dap{} are a slightly indented scroll wheel
with a flat round button in the center. Hold the \dap{} with these controls
facing you.
The top of the player will have the following, from left to
right:
\opt{ipod4g,ipodcolor}{remote connector, headphone jack, \ButtonHold{}
switch.}
\opt{ipodvideo}{\ButtonHold{} switch, headphone jack.}
\opt{ipodmini}{\ButtonHold{} switch, remote connector, headphone jack.}
The dock connector that is used to connect your \dap{} to your computer is on
the bottom panel of the \dap{}.
The button in the middle of the wheel is called \ButtonSelect{}. You can
operate the wheel by pressing the top, bottom, left or right sections,
or by sliding your finger around it. The top is \ButtonMenu{}, the bottom is
\ButtonPlay{}, the left is \ButtonLeft{}, and the right is \ButtonRight{}.
When the manual says to \ButtonScrollFwd{}, it means to slide your finger
clockwise around the wheel. \ButtonScrollBack{} means to slide your finger
counterclockwise. Note that the wheel is sensitive, so you will need to move
slowly at first and get a feel for how it works.
Note that when the \ButtonHold{} switch is pushed toward the center of the \dap{},
hold is on, and none of the other controls do anything. Be sure
\ButtonHold{} is off before trying to use your player.
}
%
\opt{ipod3g}{
The main controls on the \dap{} are a slightly indented touch wheel
with a flat round button in the center, and four buttons in a row above the
touch wheel. Hold the \dap{} with these controls
facing you.
The top of the player will have the following, from left to
right: remote connector, headphone jack, \ButtonHold{} switch.
The dock connector that is used to connect your \dap{} to your computer is on
the bottom panel of the \dap{}.
The button in the middle of the wheel is called \ButtonSelect{}. You can
operate the wheel by sliding your finger around it. The row of
buttons consists of, from left to right, the \ButtonLeft{},
\ButtonMenu{}, \ButtonPlay{}, and \ButtonRight{} buttons.
When the manual says to \ButtonScrollFwd{}, it means to slide your finger
clockwise around the wheel. \ButtonScrollBack{} means to slide your finger
counterclockwise. Note that the wheel is sensitive, so you will need to move
slowly at first and get a feel for how it works.
Note that when the \ButtonHold{} switch is pushed toward the center of the \dap{},
hold is on, and none of the other controls do anything. Be sure
\ButtonHold{} is off before trying to use your player.
}
%
\opt{ipod1g2g}{
The main controls on the \dap{} are a slightly indented wheel
with a flat round button in the center, and four buttons surrounding
it. On the 1st generation iPod, this wheel physically turns. On the
2nd generation iPod, this wheel is touch-sensitive. Hold the \dap{} with these controls
facing you.
The top of the player will have the following, from left to
right: FireWire port, headphone jack, \ButtonHold{} switch.
The FireWire port is used to connect your \dap{} to the computer and
to charge its battery via a wall charger.
The button in the middle of the wheel is called \ButtonSelect{}. You can
operate the wheel by turning it, or sliding your finger around
it. The top is \ButtonMenu{}, the bottom is \ButtonPlay{}, the left
is \ButtonLeft{}, and the right is \ButtonRight{}.
When the manual says to \ButtonScrollFwd{}, it means to slide your finger
clockwise around the wheel. \ButtonScrollBack{} means to slide your finger
counterclockwise. Note that the wheel is sensitive, so you will need to move
slowly at first and get a feel for how it works.
Note that when the \ButtonHold{} switch is pushed toward the center of the \dap{},
hold is on, and none of the other controls do anything. Be sure
\ButtonHold{} is off before trying to use your player.
}
%
\opt{ipodnano,ipodnano2g}{
The main controls on the \dap{} are a slightly indented wheel with a
flat round button in the center. Hold the \dap{} with these controls on the
top surface. There is a \ButtonHold{} switch at one end, and
headphone and dock connector at the other; be sure the end with the
switch is facing away from you.
The button in the middle of the wheel is called \ButtonSelect{}. You can
operate the wheel by pressing the top, bottom, left or right sections,
or by sliding your finger around it. The top is \ButtonMenu{}, the bottom is
\ButtonPlay{}, the left is \ButtonLeft{}, and the right is \ButtonRight{}.
When the manual says to \ButtonScrollFwd{}, it means to slide your finger
clockwise around the wheel. \ButtonScrollBack{} means to slide your finger
counterclockwise. Note that the wheel is sensitive, so you will need to move
slowly at first and get a feel for how it works.
Note that when the \ButtonHold{} switch is pushed toward the center of the \dap{},
hold is on, and none of the other controls do anything; be sure \ButtonHold{} is
off before trying to use your player.
}
%
\opt{ondio}{
The main characteristic of the Ondio case is the indent on its lower right side,
which is the MMC slot. Holding the \dap{} with this slot in the described position
you'll find the following:
On the curved top, from left to right, are the headphone jack,
the \ButtonOff{} button,%
\opt{recording}{ and the line-in jack}.
Apart from the already mentioned MMC slot, you will find the USB connector on
the \daps{} right side. Below the LCD, at approximately the center of the \dap{},
there is the main button pad of the \dap{}. The centre of the button pad dips inward
and helps to operate the directional keys from there. Located on a two-way button
strip are the \ButtonLeft{} and \ButtonRight{} keys, with \ButtonUp{} above it
and \ButtonDown{} below it. The raised button positioned in the lower left of this
round crosspad is labelled \ButtonMenu{}.
}
%
\opt{h10,h10_5gb}{
Hold or lay the \dap{} so that the side with the scroll pad and
LCD is facing towards you. In the centre below the lcd is the scroll pad. It
is oriented vertically. Touching the top and bottom half of it acts as the
\ButtonScrollUp{} and \ButtonScrollDown{} buttons respectively. On the left
of the scroll pad is the \ButtonLeft{} button and on the right is the
\ButtonRight{} button.
There are three buttons on the right hand side of the \dap{}. From top to
bottom, they are: \ButtonRew{}, \ButtonPlay{} and \ButtonFF{}. On the left
hand side is the \ButtonPower{} button.
On the top panel of the \dap{}, from left to right, you can find the
following: \ButtonHold{} switch, \opt{h10}{reset pin hole, }remote port and
headphone mini jack plug.
On the bottom panel of the \dap{} is the data cable port.}
%
\opt{gigabeatf}{
\note{The following description is for the Gigabeat F, but can also apply for the
Gigabeat X. The Gigabeat F is slightly larger and more rectangular shaped, while the
Gigabeat X is smaller and has a slightly tapered back.}
Hold the \dap{} with the screen on top and the controls on the right hand side.
Below the screen is a cross-shaped touch sensitive pad which contains the
\ButtonUp{}, \ButtonDown{}, \ButtonLeft{} and \ButtonRight{} controls. On the
Gigabeat X, this pad will feel slightly raised up, while it will feel slightly
sunken in on the Gigabeat F. On the top of the unit, from left to right, are the
power socket, the \ButtonHold{} switch, and the headphone socket. The
\ButtonHold{} switch puts the \dap{} into hold mode when it is switched to the
right of the unit. The buttons will have no effect when this is the case.
Starting from the left hand side on the bottom of the unit, nearer to the front
than the back, is a recessed switch which
controls whether the battery is on or off. When this switch is to the left,
the battery is disconnected. This can be used for a hard reset of the unit,
or if the \dap{} is being placed in storage. Next to that is a connector for
the docking station and finally on the right hand side of the bottom of the
unit is a mini USB socket for connecting directly to USB.
Finally on the right hand side of the unit are some control buttons. Going from
the bottom of the unit to the top there is a small round \ButtonA{} buttton then a
rocker volume switch with of the \ButtonVolDown{} button below the \ButtonVolUp{}
button. Above that is are two more small round buttons, the \ButtonMenu{}
button and nearest to the top of the unit the \ButtonPower{} button, which is held
down to turn the \dap{} on or off. If you have a Gigabeat X, these buttons are small
metallic buttons that are place further up on the right hand side, and closer
together. The layout is still the same, however.}
%
\opt{gigabeats}{
Hold the \dap{} with the screen on top and the controls on the right hand side.
Directly below the bottom edge of the screen are two buttons, \ButtonBack{}
on the left and \ButtonMenu{} on the right. Below them is a cross-shaped pad
which contains the \ButtonUp{}, \ButtonDown{}, \ButtonLeft{}, \ButtonRight{}
and \ButtonSelect{} controls.
On the top of the unit from left to right are the headphone socket and the
\ButtonHold{} switch. The \ButtonHold{} switch puts the \dap{} into
hold mode when it is switched to the right of the unit.
The buttons will have no effect when this is the case.
Starting from the left hand side on the bottom of the unit, nearer to the back
than the front, is a recessed switch which controls whether the battery is on
or off. When this switch is to the left, the battery is disconnected.
This can be used for a hard reset of the unit, or if the \dap{} is being placed
in storage. Next to that is a mini USB socket for connecting directly to USB,
and finally a custom connector, presumably for planned accessories which were
never released.
Finally on the right hand side of the unit are some control buttons and the power
connector. Going from the bottom of the unit to the top, there is the power
connector socket, followed by three small round buttons, the
\ButtonNext{} buttton, \ButtonPlay{} button, and \ButtonPrev{} button (from bottom
to top) then a rocker volume switch with of the \ButtonVolDown{} button below the
\ButtonVolUp{} button. Above that is one more small round button, the \ButtonPower{}
button, which is held down to turn the \dap{} on or off.}
%
\opt{mrobe100}{
Hold the \dap{} with the black front facing you such that the m:robe writing
is readable. Below the writing is the touch sensitive pad with the
\ButtonMenu{}, \ButtonPlay{}, \ButtonLeft{}, \ButtonRight{} and \ButtonDisplay
controls indicated by their symbols. The dotted center strip is devided in
three parts: \ButtonUp{}, \ButtonSelect{} and \ButtonDown. On the top of the
unit, on the right, is the \ButtonPower{} switch, which is held down to turn
the \dap{} on or off.
The \ButtonHold{} switch is located on the left of the \dap{}, below the
headphone socket. It puts the \dap{} into hold mode when it is switched to the
top of the unit. The buttons will have no effect when this is the case. On the
bottom of the unit, there is a connector for the docking station or the
proprietary USB connector for connecting directly to USB.}
%
\opt{x5,m5}{
The \dap{} is curved so that the end with the screen on it is thicker than the
other end. Hold the \dap{} wih the thick end towards the top and the screen
facing towards you. Half way up the front of the unit on the right hand side
is a four way joystick which is the \ButtonUp{}, \ButtonDown{},
\ButtonLeft{}, and \ButtonRight{} buttons. When pressed it serves as \ButtonSelect{}.
On the right hand side of the \dap{} from top to bottom, first there is a two
way switch. the \ButtonPower{} button is activated by pushing this switch up,
and pushing this switch down until it clicks slightly will activate the
\ButtonHold{} button. When the switch is in this position, none of the other
keys will have an effect.
Below the switch is a lozenge shaped button which is the \ButtonRec{}
button, and below that the final button on this side of the unit, the
\ButtonPlay{} button. Just below this is a small hole which is difficult to
locate by touch which is the internal microphone. At the very bottom of
this side of the unit is the reset hole, which can be used to perform a hard
reset by inserting a paper clip.
On the bottom of the unit is the connector for the
\playerman{} subpack or dock. On the top of the unit is a charge
indicator light, which may feel a bit like a button, but is not.
From the top of the \dap{} on the left hand side is the headphone socket, then the
remote connector. Below this is a cover which protects the \opt{x5}{USB host
connector.}\opt{m5}{USB and charging connector}.}
%
\opt{e200,e200v2}{
Hold the \dap{} with the turning wheel at the front and bottom. On the bottom left
of the front of the \dap{} is a raised round button, the \ButtonPower{} button.
Above and to the left of this, on the outside of the turning wheel are four
buttons. These are the \ButtonUp{}, \ButtonDown{}, \ButtonLeft{} and
\ButtonRight{} buttons. Inside the wheel is the \ButtonSelect{} button. Turning
the wheel to the right activates the \ButtonScrollFwd{} function, and to the
left, the \ButtonScrollBack{} function.
On the right of the unit is a slot for inserting flash cards. On the bottom is
the connector for the USB cable. On the left is the \ButtonRec{} button, and
on the top, there is the headphone socket to the right, and the \ButtonHold{}
switch. Moving this switch to the right activates hold mode in which none of the
other buttons have any effect. Just to the left of the \ButtonHold{} switch is a
small hole which contains the internal microphone.}
%
\opt{c200}{
Hold the \dap{} with the buttons on the right and the screen on the left. On
the right side of the unit, there is a series of four connected buttons that
form a square. The four sides of the square are the \ButtonUp{},
\ButtonDown{}, \ButtonLeft{} and \ButtonRight{} buttons, respectively. Inside
the square formed by these four buttons is the \ButtonSelect{} button. At the
bottom right corner of the square is a small separate button, the
\ButtonPower{} button.
Moving clockwise around the outside of the unit, on the top are the \ButtonVolUp{}
and \ButtonVolDown{} buttons, which control the volume of playback. The buttons can
be distinguished by a sunken triangle on the \ButtonVolDown{} button, and a
raised triangle on the \ButtonVolUp{} button. To the right of
the volume buttons on the top of the unit is the slot for inserting flash
memory cards. On the right side of the unit is the connector for the USB
cable. At center of the bottom of the \dap{} is the \ButtonRec{} button. To
the left of the \ButtonRec{} button is the \ButtonHold{} switch. Moving this
switch to the right activates hold mode, in which none of the other buttons
have any effect. On the lower left side of the unit is the headphone socket.
Immediately above the headphone socket is a lanyard loop and the microphone.
}
%
\opt{fuze}{
Hold the \dap{} with the controls on the bottom and the screen on the top. The main
controls are a scroll wheel with four clickable points and a button in the centre; pressing
this centre button functions as \ButtonSelect{}. Going clockwise from the top, the clickable
points on the wheel are the \ButtonUp{}, \ButtonRight{}, \ButtonDown{}, and \ButtonLeft{}
buttons. Turning the wheel clockwise is \ButtonScrollFwd{}, and turning it counter-clockwise
is \ButtonScrollBack{}. Immediately above and to the right of the wheel is the \ButtonHome{}
button.
On the lower left of the unit is a slot for inserting microSD cards. Immediately below that is
the opening for the microphone.
On the bottom of the unit is the connector for connecting a USB cable and the headphone jack.
On the lower right hand side of the unit is a two-way switch. Pressing this switch up acts as
\ButtonPower{}, and clicking it down until it locks acts as the \ButtonHold{} switch. When the
\ButtonHold{} switch is on, none of the other buttons have any effect.
}
%
\opt{clip,clipv2}{
Hold the \dap{} with the controls on the bottom and the screen on the top. The main
controls are a four-way pad with a button in the centre; pressing this centre button
functions as \ButtonSelect{}. Going clockwise from the top, the four-way pad contains
the \ButtonUp{}, \ButtonRight{}, \ButtonDown{}, and \ButtonLeft{} buttons.
Immediately above and to the right of the four-way pad is the \ButtonHome{} button.
On the left hand panel is a two way switch. Pressing this switch up acts as
\ButtonPower{}, and clicking it down until it locks acts as the \ButtonHold{}
switch. When the \ButtonHold{} switch is on, none of the other buttons have any
effect. Immediately above the switch is a mini-USB port to connect the \dap{} to
a computer.
On the right hand panel is a two-way button that acts as \ButtonVolDown{} when
pressed on the bottom, and \ButtonVolUp{} when pressed on the top. Immediately
above this button is the headphone jack.
}
%
\opt{vibe500}{
Hold or lay the \dap{} so that the side with the controls and
LCD is facing towards you. Below the LCD is the touch sensitive pad with the \ButtonMenu{},
\ButtonPlay{}, \ButtonLeft{}, \ButtonRight{} controls and the scroll pad in the centre. The
scroll pad is oriented vertically between the \ButtonOK{} and \ButtonCancel{} buttons.
Sliding a finger up or down the scroll pad acts as \ButtonUp{} and \ButtonDown{} respectively.
Note that the scroll pad is sensitive, so you will need to move
slowly at first and get a feel for how it works.
There are two buttons on the right hand side of the \dap{}: \ButtonPower{} on the top and
\ButtonRec{} underneath. Under these buttons, from top to bottom you can find: USB connector,
power connector and the reset hole if you need to perform a hardware reset.
The \ButtonHold{} switch is located on the left hand side of the \dap{}. Note that when the
\ButtonHold{} switch is moved towards the top of the \dap{}, hold is turned on and all the
other controls are disabled. Be sure \ButtonHold{} is off before trying to use your player.
On the top on the \dap{} is the internal microphone on the left and the line-in socket on the
right, near the headphone socket.}
%
\opt{player}{
The main controls of this player are a four-way button on the right below
the screen, and two round buttons to the left of it. Hold the \dap{} with
these controls on the bottom and facing you.
On the left hand side, the higher of the two small buttons is the \ButtonOn{},
the lower of the two buttons is the \ButtonMenu{} button. The large circular
button on the right contains, clockwise from the top, the \ButtonPlay{},
the \ButtonRight{}, the \ButtonStop{}, and the \ButtonLeft{} buttons.
On the top on the \dap{} is the headphone jack on the left and the line-out
jack on the right. On the bottom of the \dap{} is the line-in jack on the left,
the DC-In jack on the right, and the USB connector in the centre.
}
%
\opt{recorder}{
Holding the Jukebox in front of you, there should be three rectangular buttons
in a horizontal line towards the middle of the unit, and below this to the left
there is a circular four button array with the circular \ButtonPlay{} button
as a fifth button in the centre. These are the navigation controls. Below the
rectangular buttons and to the right of the circular buttons are two small round
buttons one above the other.
The \ButtonOn{} button is the topmost of the two buttons located below and to the
left of the navigation controls whereas the lower of these two is called \ButtonOff.
The small round button in the middle of the large circular button array is called
\ButtonPlay{} button. To the right of the \ButtonPlay{} button there is the
\ButtonRight{} button, left of it is the \ButtonLeft{}, above it \ButtonUp, and
below the \ButtonPlay{} button there is the \ButtonDown{} button placed. In the row
of three rectangular buttons the following buttons can be found (from left to right):
\ButtonFOne{}, \ButtonFTwo{} and \ButtonFThree{}.
On the top of the \dap{} is the headphone jack on the left and the line-out jack on
the right. On the bottom of the \dap{} is the line-in jack on the left, the
DC-In jack on the right, and the USB connector in the centre.
}
\opt{recorderv2fm}{
Holding the Jukebox in front of you, there should be three rectangular buttons
in a horizontal line towards the middle of the unit, and below this centred on the
middle button there are four radial arc shaped buttons placed in a cross formation
with the circular play button as the centre of the cross. These are the navigation
controls. Below the cross and to the left are two other buttons.
The \ButtonOn{} button is the leftmost of the two buttons located below and to the
left of the navigation controls whereas the rightmost and little lower one of
these two is called \ButtonOff{}. The round button raised slightly higher than the
others in the centre of the navigation controls is the \ButtonPlay{} button. To
the right of the \ButtonPlay{} button there is the \ButtonRight{} button, left of
it is the \ButtonLeft{}, above it \ButtonUp{}, and below the \ButtonPlay{} button
there is the \ButtonDown{} button placed. In the row of three rectangular buttons
the following buttons can be found (from left to right): \ButtonFOne{}, \ButtonFTwo{}
and \ButtonFThree{}.
}
}
\subsection{Turning the \dap{} on and off}
\opt{cowond2}{Rockbox has a dual-boot feature with the original firmware being
the default.\\}
To turn on and off your Rockbox enabled \dap{} use the following keys:
\begin{table}
\begin{btnmap}{}{}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}%
\opt{IPOD_4G_PAD}{\ButtonMenu{} / \ButtonSelect}%
\opt{IPOD_3G_PAD}{\ButtonMenu{} / \ButtonPlay}%
\opt{ONDIO_PAD}{\ButtonOff}\opt{RECORDER_PAD,PLAYER_PAD}%
{Long \ButtonOn}%
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,MROBE100_PAD,GIGABEAT_S_PAD,sansaAMS,PBELL_VIBE500_PAD%
}{\ButtonPower}%
\opt{COWON_D2_PAD} {\ButtonPower{}, then \ButtonHold}%
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{\ButtonRCOn}%
}
& Start Rockbox.\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Long \ButtonOff}%
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonPlay}%
\opt{ONDIO_PAD,recorderv2fm}{Long \ButtonOff}%
\opt{recorder}{Double tap \ButtonOff\ when playback is stopped}%
\opt{PLAYER_PAD}{From the Main Menu, select \textbf{Shutdown}}%
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,MROBE100_PAD,GIGABEAT_S_PAD,sansaAMS,COWON_D2_PAD%
,PBELL_VIBE500_PAD}{Long \ButtonPower}%
\opt{HAVEREMOTEKEYMAP}{&
\opt{IRIVER_RC_H100_PAD}{Long \ButtonRCStop}%
}
& Shutdown Rockbox.\\
\end{btnmap}
\end{table}
\label{ref:Safeshutdown}On shutdown, Rockbox automatically saves its settings.
\opt{ipod4g,ipodcolor,ipodvideo,ipodnano,ipodmini}{%
A low-battery symbol may appear briefly on the screen during shutdown. This
is a side effect of the shutdown process and does not mean the battery is
actually low.
}%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,IRIVER_H10_PAD,IPOD_4G_PAD,GIGABEAT_PAD}{%
If you have problems with your settings, such as accidentally having
set the colours to black on black, they can be reset at boot time. See
the Reset Settings in \reference{ref:manage_settings_menu} for details.
}%
\opt{PLAYER_PAD,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,IPOD_4G_PAD,SANSA_E200_PAD%
,SANSA_C200_PAD,IAUDIO_X5_PAD,IAUDIO_M5_PAD,IPOD_3G_PAD}{%
In the unlikely event of a software failure, hardware poweroff or reset can be
performed by holding down \opt{PLAYER_PAD}{\ButtonStop}\opt{RECORDER_PAD,ONDIO_PAD}
{\ButtonOff}\opt{GIGABEAT_PAD}{the battery switch}\opt{IPOD_4G_PAD}
{\ButtonMenu{} and \ButtonSelect{} simultaneously}%
\opt{IPOD_3G_PAD}{\ButtonMenu{} and \ButtonPlay{} simultaneously}%
\opt{SANSA_E200_PAD,SANSA_C200_PAD,IAUDIO_X5_PAD,IAUDIO_M5_PAD}
{\ButtonPower} until the \dap{} shuts off or reboots.
}%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_M3_PAD,IRIVER_H10_PAD,MROBE100_PAD
,PBELL_VIBE500_PAD}{%
In the unlikely event of a software failure, a hardware reset can be
performed by inserting a paperclip gently into the Reset hole.
}%
\nopt{gigabeatf,m3,m5,x5,archos}
{
\subsection{Starting the original firmware}
\label{ref:Dualboot}
\opt{ipod4g,ipodcolor,ipodvideo,ipodnano,ipodnano2g,ipodmini}
{
Rockbox has a dual-boot feature. To boot into the original firmware, shut
down the device as described above. Turn on the \ButtonHold{} switch
immediately after turning the player on. The Apple logo will
display for a few seconds as Rockbox loads the original firmware.
You can also load the original firmware by shutting down the device,
then clicking the \ButtonHold{} switch on and connecting the iPod
to your computer.
Regardless of which method you use to boot to the original firmware, you can
return to Rockbox by pressing and holding \ButtonMenu{} and \ButtonSelect{}
simultaneously until the player hard resets.
}
\opt{ipod1g2g,ipod3g}
{
Rockbox has a dual-boot feature. To boot into the original firmware, shut
down the device as described above. Turn on the \ButtonHold{} switch
immediately after turning the player on. The Apple logo will
display for a few seconds as Rockbox loads the original firmware.
You can also load the original firmware by shutting down the device,
then clicking the \ButtonHold{} switch on and connecting the iPod
to your computer.
Regardless of which method you use to boot to the original firmware, you can
return to Rockbox by pressing and holding \ButtonMenu{} and \ButtonPlay{}
simultaneously until the player hard resets.
}
\opt{h100,h300}
{
Rockbox has a dual-boot feature. To boot into the original firmware,
when the \dap{} is turned off, press and hold the \ButtonRec{} button,
and then press the \ButtonOn{} button.
}
\opt{h10,h10_5gb}
{
Rockbox has a dual-boot feature. It loads the original firmware from
the file \fname{/System/OF.mi4}. To boot into the original firmware,
press and hold the \ButtonLeft{} button while turning on the player.
\note{The iriver firmware does not shut down properly when you turn it off,
it only goes to sleep. To get back into Rockbox when exiting from the
iriver firmware, you will need to reset the player by \opt{h10}{inserting a
pin in the reset hole}\opt{h10_5gb}{removing and reinserting the battery}.}
}
\opt{sansa,sansaAMS}
{
Rockbox has a dual-boot feature. To boot into the original firmware,
press and hold the \ButtonLeft{} button while turning on the player.
}
\opt{sansaAMS}
{
The player will always boot into the original firmware if it is powered
by a USB connection, and additionally will do so if USB is inserted while
rockbox is running without holding \ActionStdUsbCharge{}. This feature may
be removed in the future when Rockbox is able to handle USB transfers
natively.
}
\opt{mrobe100}
{
Rockbox has a dual-boot feature. It loads the original firmware from
the file \fname{/System/OF.mi4}. To boot into the original firmware,
when the \dap{} is turned off, press the \ButtonPower{} button once and then
a second time when the m:robe bootlogo (the headphone) appears. Hold the
\ButtonPower{} button until you see the ``Loading original firmware...''
message on the screen.
}
\opt{gigabeats}
{
Rockbox has a dual-boot feature. To boot into the original firmware,
turn the \ButtonHold{} switch on just after turning on the \dap{}.
To return to Rockbox, shutdown the \dap{}, then turn the battery switch
on the bottom off then on again. Rockbox should now start.
}
\opt{cowond2}
{
Use \ButtonPower{} to boot the original \playerman{} firmware.
}
\opt{vibe500}
{
Rockbox has a dual-boot feature where it is possible to load the original firmware from
the file \fname{/System/OF.mi4}. To boot into the original firmware press and release
\ButtonPower{} and then immediately after the backlight turns on, press the \ButtonOK{}
button and keep it pressed until the original firmware starts.
}
}
\subsection{Putting music on your \dap{}}
\opt{usb_hid}{
\note{Due to a bug in some OS X versions, the \dap{} can not be mounted, unless
the USB HID feature is disabled. See \reference{ref:USB_HID} for more
information.\newline
}
}
With the \dap{} connected to the computer as an MSC/UMS device (like a
USB Drive), music files can be put on the player via any standard file
transfer method that you would use to copy files between drives (e.g. Drag 'n' Drop).
The default directory structure that is assumed by some parts of Rockbox
\opt{albumart}{%
(album art searching, and missing-tag fallback in some WPSes) uses the
parent directory of a song as the Album name, and the parent directory of
that folder as the Artist name. While files may be organized however you
like, see \reference{ref:album_art} for the requirements for Album
Art to work properly, and WPSes may display information incorrectly if your
files are not properly tagged, and you have your music organized in a way
different than they assume when attempting to guess the Artist and Album
names from your filetree.
}%
\nopt{albumart}{%
(missing-tag fallback in some WPSes) uses the parent directory of a song
as the Album name, and the parent directory of that folder as the Artist
name. While files may be organized however you like, WPSes may display
information incorrectly if your files are not properly tagged, and you have
your music organized in a way different than they assume when attempting to
guess the Artist and Album names from your filetree.
}
\opt{swcodec}{
See \reference{ref:Supportedaudioformats} for a list of supported audio
formats.
}
\subsection{The first contact}
After you have first started the \dap{}, you'll be presented by the
\setting{Main Menu}. From this menu you can reach every function of Rockbox,
for more information (see \reference{ref:main_menu}). To browse the files
on you \dap{}, select \setting{Files} (see \reference{ref:file_browser}), and to
browse in a view that is based on the meta-data\footnote{ID3 Tags, Vorbis
comments, etc.} of your audio files, select \setting{Database} (see
\reference{ref:database}).
\subsection{Basic controls}
When browsing files and moving through menus you usually get a list view
presented. The navigation in these lists are usually the same and should be
pretty intuitive.
In the tree view use \ActionStdNext{} and \ActionStdPrev{} to move around
the selection. Use \ActionStdOk{} to select an item. \opt{wheel_acceleration}{
Note that the scroll speed is accelerating the faster you rotate the wheel.}
When browsing the file system selecting an audio file plays it. The view
switches to the ``While playing screen'', usually abbreviated as ``WPS'' (see
\reference{ref:WPS}. The dynamic playlist gets replaced with the contents of
the current directory. This way you can easily treat directories as playlists.
The created dynamic playlist can be extended or modified while playing. This is
also known as ``on-the-fly playlist''.
To go back to the \setting{File Browser} stop the playback with the
\ActionWpsStop{} button or return to the file browser while keeping playback
running using \ActionWpsBrowse{}.
In list views you can go back one step with \ActionTreeParentDirectory.
\subsection{Basic concepts}
\subsubsection{Playlists}
Rockbox is playlist oriented. This means that every time you play an audio file,
a so-called ``dynamic playlist'' is generated, unless you play a saved
playlist. You can modify the dynamic playlist while playing and also save
it to a file. If you do not want to use playlists you can simply play your
files directory based.
Playlists are covered in detail in \reference{ref:working_with_playlists}.
\subsubsection{Menu}
From the menu you can customise Rockbox. Rockbox itself is very customisable.
Also there are some special menus for quick access to frequently used
functions.
\subsubsection{Context Menu}
Some views, especially the file browser and the WPS have a context menu.
From the file browser this can be accessed with \ActionStdContext{}.
The contents of the context menu vary, depending on the situation it gets
called. The context menu itself presents you with some operations you can
perform with the currently highlighted file. In the file browser this is
the file (or directory) that is highlighted by the cursor. From the WPS this is
the currently playing file. Also there are some actions that do not apply
to the current file but refer to the screen from which the context menu
gets called. One example is the playback menu, which can be called using
the context menu from within the WPS.
\section{Customising Rockbox}
Rockbox' User Interface can be customised using ``Themes''. Themes usually
only affect the visual appearance, but an advanced user can create a theme
that also changes various other settings like file view, LCD settings and
all other settings that can be modified using \fname{.cfg} files. This topic
is discussed in more detail in \reference{ref:manage_settings}.
The Rockbox distribution comes with some themes that should look nice on
your \dap{}.
\opt{lcd_bitmap}{
\note{Some of the themes shipped with Rockbox need additional
fonts from the fonts package, so make sure you installed them.
Also, if you downloaded additional themes from the Internet make sure you
have the needed fonts installed as otherwise the theme may not display
properly.}
}
\nopt{ondio}{
\opt{usb_power}{
\section{USB Charging}
The \dap{} can be charged over USB without connecting to your
computer by holding \ActionStdUsbCharge{} while plugging in. This
allows you to continue using the \dap{} normally.
}
}
\opt{ondio}{
\section{USB Power}
The \dap{} can be powered over USB without connecting to your
computer by holding \ActionStdUsbCharge{} while plugging in. This
allows you to continue using the \dap{} normally.
}
\input{rockbox_interface/browsing_and_playing.tex}