4c48b59be8
Flyspray: FS#8799 This will allow for pretty themes, for example those with nice glass effects on their backdrops (some might argue they're wasting screen space but it's upto them), as well as allowing for future background WPS updates in the main UI. Plugins are not converted yet, they simply use the full screen. Ideally, any plugin that does *not* want the UI viewport, should take care of that itself (i.e. plugins should normally use the UI viewport). git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22365 a1c6a512-1295-4272-9138-f99709370657
401 lines
11 KiB
C
401 lines
11 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2008 by Jonathan Gordon
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdlib.h>
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#include "config.h"
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#include "lcd.h"
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#include "lcd-remote.h"
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#include "font.h"
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#include "sprintf.h"
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#include "string.h"
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#include "settings.h"
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#include "kernel.h"
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#include "system.h"
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#include "misc.h"
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#include "viewport.h"
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#include "statusbar.h"
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#include "screen_access.h"
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#include "appevents.h"
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/*some short cuts for fg/bg/line selector handling */
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#ifdef HAVE_LCD_COLOR
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#define LINE_SEL_FROM_SETTINGS(vp) \
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do { \
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vp->lss_pattern = global_settings.lss_color; \
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vp->lse_pattern = global_settings.lse_color; \
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vp->lst_pattern = global_settings.lst_color; \
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} while (0)
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#define FG_FALLBACK global_settings.fg_color
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#define BG_FALLBACK global_settings.bg_color
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#else
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/* mono/greyscale doesn't have most of the above */
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#define LINE_SEL_FROM_SETTINGS(vp)
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#define FG_FALLBACK LCD_DEFAULT_FG
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#define BG_FALLBACK LCD_DEFAULT_BG
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#endif
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static int statusbar_enabled = 0;
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#ifdef HAVE_LCD_BITMAP
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static struct {
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struct viewport* vp;
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int active;
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} ui_vp_info;
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static struct viewport custom_vp[NB_SCREENS];
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/* callbacks for GUI_EVENT_* events */
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static void viewportmanager_ui_vp_changed(void *param);
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static void statusbar_toggled(void* param);
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static int viewport_init_ui_vp(void);
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#endif
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static void viewportmanager_redraw(void* data);
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int viewport_get_nb_lines(struct viewport *vp)
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{
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#ifdef HAVE_LCD_BITMAP
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return vp->height/font_get(vp->font)->height;
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#else
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(void)vp;
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return 2;
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#endif
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}
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static bool showing_bars(enum screen_type screen)
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{
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if (statusbar_enabled & VP_SB_ONSCREEN(screen))
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{
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#ifdef HAVE_LCD_BITMAP
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bool ignore = statusbar_enabled & VP_SB_IGNORE_SETTING(screen);
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return ignore || (statusbar_position(screen));
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#else
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return true;
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#endif
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}
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return false;
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}
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void viewport_set_fullscreen(struct viewport *vp, enum screen_type screen)
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{
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vp->x = 0;
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vp->width = screens[screen].lcdwidth;
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#ifdef HAVE_LCD_BITMAP
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vp->drawmode = DRMODE_SOLID;
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vp->font = FONT_UI; /* default to UI to discourage SYSFONT use */
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vp->height = screens[screen].lcdheight;
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if (statusbar_position(screen) != STATUSBAR_BOTTOM && showing_bars(screen))
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vp->y = STATUSBAR_HEIGHT;
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else
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vp->y = 0;
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#else
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vp->y = 0;
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#endif
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vp->height = screens[screen].lcdheight - (showing_bars(screen)?STATUSBAR_HEIGHT:0);
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#if LCD_DEPTH > 1
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#ifdef HAVE_REMOTE_LCD
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/* We only need this test if there is a remote LCD */
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if (screen == SCREEN_MAIN)
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#endif
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{
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vp->fg_pattern = FG_FALLBACK;
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vp->bg_pattern = BG_FALLBACK;
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LINE_SEL_FROM_SETTINGS(vp);
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}
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#endif
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#if defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
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if (screen == SCREEN_REMOTE)
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{
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vp->fg_pattern = LCD_REMOTE_DEFAULT_FG;
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vp->bg_pattern = LCD_REMOTE_DEFAULT_BG;
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}
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#endif
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}
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void viewport_set_defaults(struct viewport *vp, enum screen_type screen)
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{
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#ifdef HAVE_LCD_BITMAP
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if (ui_vp_info.active)
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*vp = custom_vp[screen];
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else
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#endif
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viewport_set_fullscreen(vp, screen);
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}
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void viewportmanager_init(void)
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{
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viewportmanager_set_statusbar(VP_SB_ALLSCREENS);
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#ifdef HAVE_LCD_BITMAP
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add_event(GUI_EVENT_STATUSBAR_TOGGLE, false, statusbar_toggled);
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ui_vp_info.active = viewport_init_ui_vp();
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ui_vp_info.vp = custom_vp;
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#endif
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}
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int viewportmanager_get_statusbar(void)
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{
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return statusbar_enabled;
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}
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int viewportmanager_set_statusbar(int enabled)
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{
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int old = statusbar_enabled;
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statusbar_enabled = enabled;
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if (enabled)
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{
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int i;
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FOR_NB_SCREENS(i)
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{
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if (showing_bars(i))
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gui_statusbar_draw(&statusbars.statusbars[i], true);
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}
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add_event(GUI_EVENT_ACTIONUPDATE, false, viewportmanager_redraw);
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}
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else
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{
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remove_event(GUI_EVENT_ACTIONUPDATE, viewportmanager_redraw);
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}
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return old;
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}
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static void viewportmanager_redraw(void* data)
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{
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int i;
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FOR_NB_SCREENS(i)
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{
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if (showing_bars(i))
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gui_statusbar_draw(&statusbars.statusbars[i], NULL != data);
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}
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}
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#ifdef HAVE_LCD_BITMAP
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static void statusbar_toggled(void* param)
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{
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(void)param;
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/* update vp manager for the new setting and reposition vps
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* if necessary */
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viewportmanager_theme_changed(THEME_STATUSBAR);
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}
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void viewportmanager_theme_changed(int which)
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{
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if (which & THEME_UI_VIEWPORT)
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{
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/* reset the ui viewport */
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if ((ui_vp_info.active = viewport_init_ui_vp()))
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add_event(GUI_EVENT_REFRESH, false, viewportmanager_ui_vp_changed);
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else
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remove_event(GUI_EVENT_REFRESH, viewportmanager_ui_vp_changed);
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/* and point to it */
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ui_vp_info.vp = custom_vp;
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}
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if (which & THEME_STATUSBAR)
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{
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statusbar_enabled = 0;
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if (global_settings.statusbar != STATUSBAR_OFF)
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statusbar_enabled = VP_SB_ONSCREEN(SCREEN_MAIN);
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#ifdef HAVE_REMOTE_LCD
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if (global_settings.remote_statusbar != STATUSBAR_OFF)
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statusbar_enabled |= VP_SB_ONSCREEN(SCREEN_REMOTE);
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#endif
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if (statusbar_enabled)
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add_event(GUI_EVENT_ACTIONUPDATE, false, viewportmanager_redraw);
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else
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remove_event(GUI_EVENT_ACTIONUPDATE, viewportmanager_redraw);
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/* reposition viewport to fit statusbar, only if not using the ui vp */
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if (!ui_vp_info.active)
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{
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int i;
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FOR_NB_SCREENS(i)
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viewport_set_fullscreen(&custom_vp[i], i);
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}
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}
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}
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static void viewportmanager_ui_vp_changed(void *param)
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{
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/* if the user changed the theme, we need to initiate a full redraw */
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int i;
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/* cast param to a function */
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void (*draw_func)(void) = ((void(*)(void))param);
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/* start with clearing the screen */
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FOR_NB_SCREENS(i)
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screens[i].clear_display();
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/* redraw the statusbar if it was enabled */
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viewportmanager_set_statusbar(statusbar_enabled);
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/* call the passed function which will redraw the content of
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* the current screen */
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if (param != NULL)
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draw_func();
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FOR_NB_SCREENS(i)
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screens[i].update();
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}
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void viewport_set_current_vp(struct viewport* vp)
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{
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if (vp != NULL)
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ui_vp_info.vp = vp;
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else
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ui_vp_info.vp = custom_vp;
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}
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struct viewport* viewport_get_current_vp(void)
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{
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return ui_vp_info.vp;
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}
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#ifdef HAVE_LCD_COLOR
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#define ARG_STRING(_depth) ((_depth) == 2 ? "dddddgg":"dddddcc")
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#else
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#define ARG_STRING(_depth) "dddddgg"
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#endif
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const char* viewport_parse_viewport(struct viewport *vp,
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enum screen_type screen,
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const char *bufptr,
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const char separator)
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{
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/* parse the list to the viewport struct */
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const char *ptr = bufptr;
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int depth;
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uint32_t set = 0;
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enum {
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PL_X = 0,
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PL_Y,
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PL_WIDTH,
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PL_HEIGHT,
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PL_FONT,
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PL_FG,
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PL_BG,
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};
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/* Work out the depth of this display */
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depth = screens[screen].depth;
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#if (LCD_DEPTH == 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH == 1)
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if (depth == 1)
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{
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if (!(ptr = parse_list("ddddd", &set, separator, ptr,
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&vp->x, &vp->y, &vp->width, &vp->height, &vp->font)))
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return NULL;
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}
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else
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#endif
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#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
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if (depth >= 2)
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{
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if (!(ptr = parse_list(ARG_STRING(depth), &set, separator, ptr,
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&vp->x, &vp->y, &vp->width, &vp->height, &vp->font,
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&vp->fg_pattern,&vp->bg_pattern)))
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return NULL;
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}
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else
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#endif
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{}
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#undef ARG_STRING
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/* X and Y *must* be set */
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if (!LIST_VALUE_PARSED(set, PL_X) || !LIST_VALUE_PARSED(set, PL_Y))
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return NULL;
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/* fix defaults */
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if (!LIST_VALUE_PARSED(set, PL_WIDTH))
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vp->width = screens[screen].lcdwidth - vp->x;
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if (!LIST_VALUE_PARSED(set, PL_HEIGHT))
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vp->height = screens[screen].lcdheight - vp->y;
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#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
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if (!LIST_VALUE_PARSED(set, PL_FG))
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vp->fg_pattern = FG_FALLBACK;
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if (!LIST_VALUE_PARSED(set, PL_BG))
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vp->bg_pattern = BG_FALLBACK;
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#endif /* LCD_DEPTH > 1 || LCD_REMOTE_DEPTH > 1 */
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LINE_SEL_FROM_SETTINGS(vp);
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/* Validate the viewport dimensions - we know that the numbers are
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non-negative integers, ignore bars and assume the viewport takes them
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* into account */
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if ((vp->x >= screens[screen].lcdwidth) ||
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((vp->x + vp->width) > screens[screen].lcdwidth) ||
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(vp->y >= screens[screen].lcdheight) ||
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((vp->y + vp->height) > screens[screen].lcdheight))
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{
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return NULL;
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}
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/* Default to using the user font if the font was an invalid number or '-'*/
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if (((vp->font != FONT_SYSFIXED) && (vp->font != FONT_UI))
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|| !LIST_VALUE_PARSED(set, PL_FONT)
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)
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vp->font = FONT_UI;
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/* Set the defaults for fields not user-specified */
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vp->drawmode = DRMODE_SOLID;
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return ptr;
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}
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/*
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* (re)parse the UI vp from the settings
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* - Returns
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* 0 if no UI vp is used
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* >0 if it's used at least partly (on multiscreen targets)
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* NB_SCREENS if all screens have a UI vp
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*/
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static int viewport_init_ui_vp(void)
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{
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int screen, ret = NB_SCREENS;
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FOR_NB_SCREENS(screen)
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{
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#ifdef HAVE_REMOTE_LCD
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if ((screen == SCREEN_REMOTE))
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{
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if(!(viewport_parse_viewport(&custom_vp[screen], screen,
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global_settings.remote_ui_vp_config, ',')))
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{
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viewport_set_fullscreen(&custom_vp[screen], screen);
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ret--;
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}
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}
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else
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#endif
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{
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if (!(viewport_parse_viewport(&custom_vp[screen], screen,
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global_settings.ui_vp_config, ',')))
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{
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viewport_set_fullscreen(&custom_vp[screen], screen);
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ret--;
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}
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}
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}
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return ret;
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}
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#endif /* HAVE_LCD_BITMAP */
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