18e097c8ff
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8771 a1c6a512-1295-4272-9138-f99709370657
242 lines
6.3 KiB
C
242 lines
6.3 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2006 by Daniel Everton <dan@iocaine.org>
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <stdlib.h>
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#include <string.h>
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#include "autoconf.h"
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#include "button.h"
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#include "thread.h"
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#include "kernel.h"
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#include "uisdl.h"
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#include "lcd-sdl.h"
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#ifdef HAVE_LCD_BITMAP
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#include "lcd-bitmap.h"
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#elif HAVE_LCD_CHARCELLS
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#include "lcd-charcell.h"
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#endif
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#ifdef HAVE_REMOTE_LCD
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#include "lcd-remote.h"
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#endif
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#include "thread-sdl.h"
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#include "SDL_mutex.h"
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#include "SDL_thread.h"
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/* extern functions */
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extern void app_main (void *); // mod entry point
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extern void new_key(int key);
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extern void sim_tick_tasks(void);
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void button_event(int key, bool pressed);
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SDL_Surface *gui_surface;
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bool background = false; /* Don't use backgrounds by default */
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SDL_Thread *gui_thread;
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SDL_TimerID tick_timer_id;
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bool lcd_display_redraw = true; /* Used for player simulator */
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char having_new_lcd = true; /* Used for player simulator */
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bool debug_audio = false;
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long start_tick;
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Uint32 tick_timer(Uint32 interval, void *param)
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{
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long new_tick;
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(void) interval;
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(void) param;
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new_tick = (SDL_GetTicks() - start_tick) * HZ / 1000;
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if (new_tick != current_tick) {
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long i;
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for (i = new_tick - current_tick; i > 0; i--)
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sim_tick_tasks();
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current_tick = new_tick;
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}
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return 1;
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}
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void gui_message_loop(void)
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{
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SDL_Event event;
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bool done = false;
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while(!done && SDL_WaitEvent(&event))
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{
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switch(event.type)
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{
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case SDL_KEYDOWN:
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button_event(event.key.keysym.sym, true);
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break;
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case SDL_KEYUP:
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button_event(event.key.keysym.sym, false);
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break;
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case SDL_QUIT:
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done = true;
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break;
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default:
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//printf("Unhandled event\n");
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break;
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}
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}
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}
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bool gui_startup()
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{
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SDL_Surface *picture_surface;
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int width, height;
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if (SDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO|SDL_INIT_TIMER)) {
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fprintf(stderr, "fatal: %s", SDL_GetError());
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return false;
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}
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atexit(SDL_Quit);
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/* Try and load the background image. If it fails go without */
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if (background) {
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picture_surface = SDL_LoadBMP("UI256.bmp");
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if (picture_surface == NULL) {
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background = false;
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fprintf(stderr, "warn: %s", SDL_GetError());
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}
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}
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/* Set things up */
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if (background) {
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width = UI_WIDTH;
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height = UI_HEIGHT;
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} else {
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#ifdef HAVE_REMOTE_LCD
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width = UI_LCD_WIDTH > UI_REMOTE_WIDTH ? UI_LCD_WIDTH : UI_REMOTE_WIDTH;
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height = UI_LCD_HEIGHT + UI_REMOTE_HEIGHT;
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#else
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width = UI_LCD_WIDTH;
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height = UI_LCD_HEIGHT;
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#endif
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}
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if ((gui_surface = SDL_SetVideoMode(width * display_zoom, height * display_zoom, 24, SDL_HWSURFACE|SDL_DOUBLEBUF)) == NULL) {
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fprintf(stderr, "fatal: %s\n", SDL_GetError());
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return false;
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}
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SDL_WM_SetCaption(UI_TITLE, NULL);
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sim_lcd_init();
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#ifdef HAVE_REMOTE_LCD
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sim_lcd_remote_init();
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#endif
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SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
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if (background && picture_surface != NULL) {
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SDL_BlitSurface(picture_surface, NULL, gui_surface, NULL);
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SDL_UpdateRect(gui_surface, 0, 0, 0, 0);
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}
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start_tick = SDL_GetTicks();
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return true;
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}
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bool gui_shutdown()
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{
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int i;
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SDL_KillThread(gui_thread);
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SDL_RemoveTimer(tick_timer_id);
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for (i = 0; i < threadCount; i++)
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{
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SDL_KillThread(threads[i]);
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}
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return true;
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}
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/**
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* Thin wrapper around normal app_main() to stop gcc complaining about types.
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*/
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int sim_app_main(void *param)
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{
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app_main(param);
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return 0;
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}
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int main(int argc, char *argv[])
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{
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if (argc >= 1) {
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int x;
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for (x = 1; x < argc; x++) {
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if (!strcmp("--debugaudio", argv[x])) {
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debug_audio = true;
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printf("Writing debug audio file.\n");
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} else if (!strcmp("--background", argv[x])) {
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background = true;
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printf("Using background image.\n");
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} else if (!strcmp("--old_lcd", argv[x])) {
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having_new_lcd = false;
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printf("Using old LCD layout.\n");
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} else if (!strcmp("--zoom", argv[x])) {
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x++;
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if(x < argc)
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display_zoom=atoi(argv[x]);
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else
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display_zoom = 2;
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printf("Window zoom is %d\n", display_zoom);
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} else {
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printf("rockboxui\n");
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printf("Arguments:\n");
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printf(" --debugaudio \t Write raw PCM data to audiodebug.raw\n");
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printf(" --background \t Use background image of hardware\n");
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printf(" --old_lcd \t [Player] simulate old playermodel (ROM version<4.51)\n");
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printf(" --zoom \t window zoom (will disable backgrounds)\n");
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exit(0);
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}
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}
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}
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if (display_zoom > 1) {
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background = false;
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}
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if (!gui_startup())
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return -1;
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gui_thread = SDL_CreateThread(sim_app_main, NULL);
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if (gui_thread == NULL) {
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printf("Error creating GUI thread!\n");
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return -1;
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}
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tick_timer_id = SDL_AddTimer(10, tick_timer, NULL);
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gui_message_loop();
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return gui_shutdown();
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}
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