rockbox/apps/gui/option_select.c
Paul Louden f7c938a7b7 (Hopefully) Revert the quickscreen changes. Many fixes need to be made,
and the exact implementation needs discussion. We apologize for the 
inconvenience and hope to bring an improved quickscreen to you soon.



git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16224 a1c6a512-1295-4272-9138-f99709370657
2008-02-05 09:09:38 +00:00

653 lines
21 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 by Kevin Ferrare
* Copyright (C) 2007 by Jonathan Gordon
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdlib.h>
#include <string.h>
#include "config.h"
#include "option_select.h"
#include "sprintf.h"
#include "kernel.h"
#include "lang.h"
#include "talk.h"
#include "settings_list.h"
#include "sound.h"
#include "list.h"
#include "action.h"
#include "statusbar.h"
#include "misc.h"
#include "splash.h"
#if defined (HAVE_SCROLLWHEEL) || \
(CONFIG_KEYPAD == IPOD_3G_PAD) || \
(CONFIG_KEYPAD == IPOD_4G_PAD) || \
(CONFIG_KEYPAD == IPOD_1G2G_PAD) || \
(CONFIG_KEYPAD == PLAYER_PAD)
/* Define this if your target makes sense to have
smaller values at the top of the list increasing down the list */
#define ASCENDING_INT_SETTINGS
#endif
static int selection_to_val(struct settings_list *setting, int selection);
static const char *unit_strings[] =
{
[UNIT_INT] = "", [UNIT_MS] = "ms",
[UNIT_SEC] = "s", [UNIT_MIN] = "min",
[UNIT_HOUR]= "hr", [UNIT_KHZ] = "kHz",
[UNIT_DB] = "dB", [UNIT_PERCENT] = "%",
[UNIT_MAH] = "mAh", [UNIT_PIXEL] = "px",
[UNIT_PER_SEC] = "per sec",
[UNIT_HERTZ] = "Hz",
[UNIT_MB] = "MB", [UNIT_KBIT] = "kb/s",
[UNIT_PM_TICK] = "units/10ms",
};
/* these two vars are needed so arbitrary values can be added to the
TABLE_SETTING settings if the F_ALLOW_ARBITRARY_VALS flag is set */
static int table_setting_oldval = 0, table_setting_array_position = 0;
static char *option_get_valuestring(struct settings_list *setting,
char *buffer, int buf_len,
intptr_t temp_var)
{
if ((setting->flags & F_BOOL_SETTING) == F_BOOL_SETTING)
{
bool val = (bool)temp_var;
snprintf(buffer, buf_len, "%s",
str(val? setting->bool_setting->lang_yes :
setting->bool_setting->lang_no));
}
#if 0 /* probably dont need this one */
else if ((setting->flags & F_FILENAME) == F_FILENAME)
{
struct filename_setting *info = setting->filename_setting;
snprintf(buffer, buf_len, "%s%s%s", info->prefix,
(char*)temp_var, info->suffix);
}
#endif
else if (((setting->flags & F_INT_SETTING) == F_INT_SETTING) ||
((setting->flags & F_TABLE_SETTING) == F_TABLE_SETTING))
{
const struct int_setting *int_info = setting->int_setting;
const struct table_setting *tbl_info = setting->table_setting;
const char *unit;
void (*formatter)(char*, size_t, int, const char*);
if ((setting->flags & F_INT_SETTING) == F_INT_SETTING)
{
formatter = int_info->formatter;
unit = unit_strings[int_info->unit];
}
else
{
formatter = tbl_info->formatter;
unit = unit_strings[tbl_info->unit];
}
if (formatter)
formatter(buffer, buf_len, (int)temp_var, unit);
else
snprintf(buffer, buf_len, "%d %s", (int)temp_var, unit?unit:"");
}
else if ((setting->flags & F_T_SOUND) == F_T_SOUND)
{
char sign = ' ', *unit;
unit = (char*)sound_unit(setting->sound_setting->setting);
if (sound_numdecimals(setting->sound_setting->setting))
{
int integer, dec;
int val = sound_val2phys(setting->sound_setting->setting,
(int)temp_var);
if(val < 0)
{
sign = '-';
val = abs(val);
}
integer = val / 10; dec = val % 10;
snprintf(buffer, buf_len, "%c%d.%d %s", sign, integer, dec, unit);
}
else
snprintf(buffer, buf_len, "%d %s", (int)temp_var, unit);
}
else if ((setting->flags & F_CHOICE_SETTING) == F_CHOICE_SETTING)
{
if (setting->flags & F_CHOICETALKS)
{
int setting_id;
const struct choice_setting *info = setting->choice_setting;
if (info->talks[(int)temp_var] < LANG_LAST_INDEX_IN_ARRAY)
{
snprintf(buffer, buf_len, "%s", str(info->talks[(int)temp_var]));
}
else
{
find_setting(setting->setting, &setting_id);
cfg_int_to_string(setting_id, (int)temp_var, buffer, buf_len);
}
}
else
{
int value= (int)temp_var;
char *val = P2STR(setting->choice_setting->desc[value]);
snprintf(buffer, buf_len, "%s", val);
}
}
return buffer;
}
static int option_talk(int selected_item, void * data)
{
struct settings_list *setting = (struct settings_list *)data;
int temp_var = selection_to_val(setting, selected_item);
if ((setting->flags & F_BOOL_SETTING) == F_BOOL_SETTING)
{
bool val = temp_var==1?true:false;
talk_id(val? setting->bool_setting->lang_yes :
setting->bool_setting->lang_no, false);
}
#if 0 /* probably dont need this one */
else if ((setting->flags & F_FILENAME) == F_FILENAME)
{
}
#endif
else if (((setting->flags & F_INT_SETTING) == F_INT_SETTING) ||
((setting->flags & F_TABLE_SETTING) == F_TABLE_SETTING))
{
const struct int_setting *int_info = setting->int_setting;
const struct table_setting *tbl_info = setting->table_setting;
int unit;
int32_t (*get_talk_id)(int, int);
if ((setting->flags & F_INT_SETTING) == F_INT_SETTING)
{
unit = int_info->unit;
get_talk_id = int_info->get_talk_id;
}
else
{
unit = tbl_info->unit;
get_talk_id = tbl_info->get_talk_id;
}
if (get_talk_id)
talk_id(get_talk_id((int)temp_var, unit), false);
else
talk_value((int)temp_var, unit, false);
}
else if ((setting->flags & F_T_SOUND) == F_T_SOUND)
{
int talkunit = UNIT_INT;
const char *unit = sound_unit(setting->sound_setting->setting);
if (!strcmp(unit, "dB"))
talkunit = UNIT_DB;
else if (!strcmp(unit, "%"))
talkunit = UNIT_PERCENT;
else if (!strcmp(unit, "Hz"))
talkunit = UNIT_HERTZ;
talk_value((int)temp_var, talkunit, false);
}
else if ((setting->flags & F_CHOICE_SETTING) == F_CHOICE_SETTING)
{
int value = (int)temp_var;
if (setting->flags & F_CHOICETALKS)
{
talk_id(setting->choice_setting->talks[value], false);
}
else
{
talk_id(P2ID(setting->choice_setting->desc[value]), false);
}
}
return 0;
}
#if 0
int option_select_next_val(struct settings_list *setting,
intptr_t temp_var)
{
int val = 0;
if ((setting->flags & F_BOOL_SETTING) == F_BOOL_SETTING)
{
val = (bool)temp_var ? 0 : 1;
}
else if ((setting->flags & F_INT_SETTING) == F_INT_SETTING)
{
struct int_setting *info = setting->int_setting;
val = (int)temp_var + info->step;
if (val > info->max)
val = info->min;
}
else if ((setting->flags & F_T_SOUND) == F_T_SOUND)
{
int setting_id = setting->sound_setting->setting;
int steps = sound_steps(setting_id);
int min = sound_min(setting_id);
int max = sound_max(setting_id);
val = (int)temp_var + steps;
if (val > max)
val = min;
}
else if ((setting->flags & F_CHOICE_SETTING) == F_CHOICE_SETTING)
{
struct choice_setting *info = setting->choice_setting;
val = (int)temp_var;
if (val > info->count)
val = 0;
}
return val;
}
int option_select_prev_val(struct settings_list *setting,
intptr_t temp_var)
{
int val = 0;
if ((setting->flags & F_BOOL_SETTING) == F_BOOL_SETTING)
{
val = (bool)temp_var ? 0 : 1;
}
else if ((setting->flags & F_INT_SETTING) == F_INT_SETTING)
{
struct int_setting *info = setting->int_setting;
val = (int)temp_var - info->step;
if (val < info->min)
val = info->max;
}
else if ((setting->flags & F_T_SOUND) == F_T_SOUND)
{
int setting_id = setting->sound_setting->setting;
int steps = sound_steps(setting_id);
int min = sound_min(setting_id);
int max = sound_max(setting_id);
val = (int)temp_var -+ steps;
if (val < min)
val = max;
}
else if ((setting->flags & F_CHOICE_SETTING) == F_CHOICE_SETTING)
{
struct choice_setting *info = setting->choice_setting;
val = (int)temp_var;
if (val < 0)
val = info->count - 1;
}
return val;
}
#endif
static int selection_to_val(struct settings_list *setting, int selection)
{
int min = 0, max = 0, step = 1;
if (((setting->flags & F_BOOL_SETTING) == F_BOOL_SETTING) ||
((setting->flags & F_CHOICE_SETTING) == F_CHOICE_SETTING))
return selection;
else if ((setting->flags & F_TABLE_SETTING) == F_TABLE_SETTING)
{
const struct table_setting *info = setting->table_setting;
if (setting->flags&F_ALLOW_ARBITRARY_VALS &&
table_setting_array_position != -1 &&
(selection >= table_setting_array_position))
{
if (selection == table_setting_array_position)
return table_setting_oldval;
return info->values[selection-1];
}
else
return info->values[selection];
}
else if ((setting->flags & F_T_SOUND) == F_T_SOUND)
{
int setting_id = setting->sound_setting->setting;
#ifndef ASCENDING_INT_SETTINGS
step = sound_steps(setting_id);
max = sound_max(setting_id);
min = sound_min(setting_id);
#else
step = -sound_steps(setting_id);
min = sound_max(setting_id);
max = sound_min(setting_id);
#endif
}
else if ((setting->flags & F_INT_SETTING) == F_INT_SETTING)
{
const struct int_setting *info = setting->int_setting;
#ifndef ASCENDING_INT_SETTINGS
min = info->min;
max = info->max;
step = info->step;
#else
max = info->min;
min = info->max;
step = -info->step;
#endif
}
return max- (selection * step);
}
static char * value_setting_get_name_cb(int selected_item,
void * data, char *buffer)
{
selected_item = selection_to_val(data, selected_item);
return option_get_valuestring(data, buffer, MAX_PATH, selected_item);
}
/* wrapper to convert from int param to bool param in option_screen */
static void (*boolfunction)(bool);
static void bool_funcwrapper(int value)
{
if (value)
boolfunction(true);
else
boolfunction(false);
}
bool option_screen(struct settings_list *setting,
bool use_temp_var, unsigned char* option_title)
{
int action;
bool done = false;
struct gui_synclist lists;
int oldvalue, nb_items = 0, selected = 0, temp_var;
int *variable;
bool allow_wrap = setting->flags & F_NO_WRAP ? false : true;
int var_type = setting->flags&F_T_MASK;
void (*function)(int) = NULL;
char *title;
if (var_type == F_T_INT || var_type == F_T_UINT)
{
variable = use_temp_var ? &temp_var: (int*)setting->setting;
temp_var = oldvalue = *(int*)setting->setting;
}
else if (var_type == F_T_BOOL)
{
/* bools always use the temp variable...
if use_temp_var is false it will be copied to setting->setting every change */
variable = &temp_var;
temp_var = oldvalue = *(bool*)setting->setting?1:0;
}
else return false; /* only int/bools can go here */
gui_synclist_init(&lists, value_setting_get_name_cb,
(void*)setting, false, 1);
if (setting->lang_id == -1)
title = (char*)setting->cfg_vals;
else
title = P2STR(option_title);
gui_synclist_set_title(&lists, title, Icon_Questionmark);
gui_synclist_set_icon_callback(&lists, NULL);
if(global_settings.talk_menu)
gui_synclist_set_voice_callback(&lists, option_talk);
/* set the number of items and current selection */
if (var_type == F_T_INT || var_type == F_T_UINT)
{
if (setting->flags&F_CHOICE_SETTING)
{
nb_items = setting->choice_setting->count;
selected = oldvalue;
function = setting->choice_setting->option_callback;
}
else if (setting->flags&F_TABLE_SETTING)
{
const struct table_setting *info = setting->table_setting;
int i;
nb_items = info->count;
selected = -1;
table_setting_array_position = -1;
for (i=0;selected==-1 && i<nb_items;i++)
{
if (setting->flags&F_ALLOW_ARBITRARY_VALS &&
(oldvalue < info->values[i]))
{
table_setting_oldval = oldvalue;
table_setting_array_position = i;
selected = i;
nb_items++;
}
else if (oldvalue == info->values[i])
selected = i;
}
function = info->option_callback;
}
else if (setting->flags&F_T_SOUND)
{
int setting_id = setting->sound_setting->setting;
int steps = sound_steps(setting_id);
int min = sound_min(setting_id);
int max = sound_max(setting_id);
nb_items = (max-min)/steps + 1;
#ifndef ASCENDING_INT_SETTINGS
selected = (max - oldvalue) / steps;
#else
selected = (oldvalue - min) / steps;
#endif
function = sound_get_fn(setting_id);
}
else
{
const struct int_setting *info = setting->int_setting;
int min, max, step;
max = info->max;
min = info->min;
step = info->step;
nb_items = (max-min)/step + 1;
#ifndef ASCENDING_INT_SETTINGS
selected = (max - oldvalue) / step;
#else
selected = (oldvalue - min) / step;
#endif
function = info->option_callback;
}
}
else if (var_type == F_T_BOOL)
{
selected = oldvalue;
nb_items = 2;
boolfunction = setting->bool_setting->option_callback;
if (boolfunction)
function = bool_funcwrapper;
}
gui_synclist_set_nb_items(&lists, nb_items);
gui_synclist_select_item(&lists, selected);
gui_synclist_limit_scroll(&lists, true);
gui_synclist_draw(&lists);
/* talk the item */
gui_synclist_speak_item(&lists);
while (!done)
{
if (list_do_action(CONTEXT_LIST, TIMEOUT_BLOCK,
&lists, &action,
allow_wrap? LIST_WRAP_UNLESS_HELD: LIST_WRAP_OFF))
{
selected = gui_synclist_get_sel_pos(&lists);
*variable = selection_to_val(setting, selected);
if (var_type == F_T_BOOL)
{
if (!use_temp_var)
*(bool*)setting->setting = selected==1?true:false;
}
}
else if (action == ACTION_NONE)
continue;
else if (action == ACTION_STD_CANCEL)
{
bool show_cancel = false;
if (use_temp_var)
show_cancel = true;
else if (var_type == F_T_INT || var_type == F_T_UINT)
{
if (*variable != oldvalue)
{
show_cancel = true;
*variable = oldvalue;
}
}
else
{
if (*variable != oldvalue)
{
show_cancel = true;
if (!use_temp_var)
*(bool*)setting->setting = oldvalue==1?true:false;
*variable = oldvalue;
}
}
if (show_cancel)
gui_syncsplash(HZ/2, ID2P(LANG_CANCEL));
done = true;
}
else if (action == ACTION_STD_OK)
{
done = true;
}
else if(default_event_handler(action) == SYS_USB_CONNECTED)
return true;
gui_syncstatusbar_draw(&statusbars, false);
/* callback */
if ( function )
function(*variable);
}
if (oldvalue != *variable && (action != ACTION_STD_CANCEL))
{
if (use_temp_var)
{
if (var_type == F_T_INT || var_type == F_T_UINT)
*(int*)setting->setting = *variable;
else
*(bool*)setting->setting = *variable?true:false;
}
settings_save();
}
return false;
}
/******************************************************
Compatability functions
*******************************************************/
#define MAX_OPTIONS 32
const struct opt_items *set_option_options;
void set_option_formatter(char* buf, size_t size, int item, const char* unit)
{
(void)unit;
const unsigned char *text = set_option_options[item].string;
snprintf(buf, size, "%s", P2STR(text));
}
int32_t set_option_get_talk_id(int value, int unit)
{
(void)unit;
return set_option_options[value].voice_id;
}
bool set_option(const char* string, void* variable, enum optiontype type,
const struct opt_items* options,
int numoptions, void (*function)(int))
{
int temp;
struct settings_list item;
struct int_setting data = {
function, UNIT_INT, 0, numoptions-1, 1,
set_option_formatter, set_option_get_talk_id
};
set_option_options = options;
item.int_setting = &data;
item.flags = F_INT_SETTING|F_T_INT;
item.lang_id = -1;
item.cfg_vals = (char*)string;
item.setting = &temp;
if (type == BOOL)
temp = *(bool*)variable? 1: 0;
else
temp = *(int*)variable;
if (!option_screen(&item, false, NULL))
{
if (type == BOOL)
*(bool*)variable = (temp == 1? true: false);
else
*(int*)variable = temp;
return false;
}
return true;
}
bool set_int_ex(const unsigned char* string,
const char* unit,
int voice_unit,
int* variable,
void (*function)(int),
int step,
int min,
int max,
void (*formatter)(char*, size_t, int, const char*),
int32_t (*get_talk_id)(int, int))
{
(void)unit;
struct settings_list item;
struct int_setting data = {
function, voice_unit, min, max, step,
formatter, get_talk_id
};
item.int_setting = &data;
item.flags = F_INT_SETTING|F_T_INT;
item.lang_id = -1;
item.cfg_vals = (char*)string;
item.setting = variable;
return option_screen(&item, false, NULL);
}
/* to be replaced */
void option_select_init_items(struct option_select * opt,
const char * title,
int selected,
const struct opt_items * items,
int nb_items)
{
opt->title=title;
opt->min_value=0;
opt->max_value=nb_items;
opt->option=selected;
opt->items=items;
}
void option_select_next(struct option_select * opt)
{
if(opt->option + 1 >= opt->max_value)
{
if(opt->option==opt->max_value-1)
opt->option=opt->min_value;
else
opt->option=opt->max_value-1;
}
else
opt->option+=1;
}
void option_select_prev(struct option_select * opt)
{
if(opt->option - 1 < opt->min_value)
{
/* the dissimilarity to option_select_next() arises from the
* sleep timer problem (bug #5000 and #5001):
* there we have min=0, step = 5 but the value itself might
* not be a multiple of 5 -- as time elapsed;
* We need to be able to set timer to 0 (= Off) nevertheless. */
if(opt->option!=opt->min_value)
opt->option=opt->min_value;
else
opt->option=opt->max_value-1;
}
else
opt->option-=1;
}
const char * option_select_get_text(struct option_select * opt)
{
return(P2STR(opt->items[opt->option].string));
}