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manuals with HAVEREMOTEKEYMAP defined to build, regardless of whether tables have been edited for the specific remote keymap. The actual button can be added inside this opt. Change many IRIVER_RC_H100_PAD opts to the generic HAVEREMOTEKEYMAP git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21997 a1c6a512-1295-4272-9138-f99709370657
93 lines
4 KiB
TeX
93 lines
4 KiB
TeX
\subsection{Solitaire}
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\screenshot{plugins/images/ss-solitaire}{Klondike solitaire}{fig:solitaire}
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This is the classic Klondike solitaire game for Rockbox.
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This is probably the best-known solitaire in the world. Many people
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do not even realize that other games exist. Though the name may not
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be familiar, the game itself certainly is. This is due in no small
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part to Microsoft's inclusion of the the game in every version of
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Windows. Though popular, the odds of winning are rather low, perhaps
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one in thirty hands.
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For the full set of rules to the game, and other interesting information
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visit
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\url{http://www.solitairecentral.com/rules/klondike.html}
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\begin{table}
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\begin{btnmap}{}{}
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
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,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_C200_PAD}
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{\ButtonUp{} / \ButtonDown}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
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\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
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/ \ButtonLeft{} / \ButtonRight
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\opt{HAVEREMOTEKEYMAP}{& }
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& Move Cursor around.\\
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%
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\opt{RECORDER_PAD}{\ButtonOn}
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\opt{ONDIO_PAD}{\ButtonMenu}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD%
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,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
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{\ButtonSelect}
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\opt{IRIVER_H10_PAD}{\ButtonPlay}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Select cards, move cards, reveal hidden cards...\\
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%
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\opt{RECORDER_PAD}{\ButtonFOne}
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\opt{ONDIO_PAD}{Long \ButtonMenu}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}
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{\ButtonMenu}
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\opt{IAUDIO_X5_PAD}{\ButtonPlay}
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\opt{IRIVER_H10_PAD}{Long \ButtonLeft}
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\opt{SANSA_E200_PAD}{\ButtonRec}
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\opt{SANSA_C200_PAD}{\ButtonVolDown}
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\opt{HAVEREMOTEKEYMAP}{& }
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& If a card was selected -- unselect it, else\\
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\opt{HAVEREMOTEKEYMAP}{& }
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& Draw 3 new cards from the remains stack\\
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%
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\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
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\opt{ONDIO_PAD}{Long \ButtonDown}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} + \ButtonLeft}
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\opt{IAUDIO_X5_PAD}{Long \ButtonPlay}
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\opt{IRIVER_H10_PAD}{\ButtonFF}
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\opt{SANSA_E200_PAD}{\ButtonLeft}
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\opt{SANSA_C200_PAD}{\ButtonRec}
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\opt{GIGABEAT_PAD}{\ButtonA{} + \ButtonLeft}
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\opt{GIGABEAT_S_PAD}{\ButtonSelect{} + \ButtonLeft}
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\opt{MROBE100_PAD}{\ButtonDisplay{} + \ButtonLeft}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Put the card from the top of the remains stack on top of the cursor\\
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%
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\opt{RECORDER_PAD}{\ButtonFTwo}
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\opt{ONDIO_PAD}{Long \ButtonUp}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD%
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,MROBE100_PAD,SANSA_C200_PAD}{Long \ButtonSelect}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonMenu}
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\opt{IAUDIO_X5_PAD}{Long \ButtonSelect}
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\opt{IRIVER_H10_PAD}{\ButtonRew}
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\opt{SANSA_E200_PAD}{\ButtonRec{} + \ButtonRight}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Put the card under the cursor on one of the 4 final colour stacks.\\
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%
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\opt{RECORDER_PAD}{\ButtonFThree}
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\opt{IRIVER_H10_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{Long \ButtonRight}
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\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn{} + \ButtonRight}
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\opt{IAUDIO_X5_PAD}{\ButtonRec}
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\opt{SANSA_E200_PAD}{\ButtonRight}
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\opt{GIGABEAT_PAD}{\ButtonA{} + \ButtonRight}
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\opt{GIGABEAT_S_PAD}{\ButtonSelect{} + \ButtonRight}
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\opt{MROBE100_PAD}{\ButtonDisplay{} + \ButtonRight}
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\opt{SANSA_C200_PAD}{\ButtonVolUp}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Put the card on top of the remains stack on one of the final colour stacks.\\
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%
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\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H300_PAD,IRIVER_H100_PAD}{\ButtonOff}
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu{} + \ButtonSelect}
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\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
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\opt{GIGABEAT_S_PAD}{\ButtonBack}
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\opt{HAVEREMOTEKEYMAP}{& }
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& Show menu\\
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\end{btnmap}
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\end{table}
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