6aa12c11f7
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11218 a1c6a512-1295-4272-9138-f99709370657
221 lines
5.4 KiB
C
221 lines
5.4 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) Daniel Stenberg (2002)
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "stdarg.h"
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#include "string.h"
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#include "rbunicode.h"
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#include "stdio.h"
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#include "kernel.h"
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#include "screen_access.h"
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#ifndef MAX
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#define MAX(a, b) (((a)>(b))?(a):(b))
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#endif
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#ifdef HAVE_LCD_BITMAP
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#define MAXLINES (LCD_HEIGHT/6)
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#define MAXBUFFER 512
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#else /* HAVE_LCD_CHARCELLS */
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#define MAXLINES 2
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#define MAXBUFFER 64
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#endif
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static void splash(struct screen * screen, bool center,
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const char *fmt, va_list ap)
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{
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char splash_buf[MAXBUFFER];
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short widths[MAXLINES];
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char *lines[MAXLINES];
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char *next;
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char *lastbreak = NULL;
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char *store = NULL;
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int line = 0;
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int x = 0;
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int y, i;
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int space_w, w, h;
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#ifdef HAVE_LCD_BITMAP
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int maxw = 0;
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#if LCD_DEPTH > 1
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unsigned prevfg = 0;
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#endif
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screen->getstringsize(" ", &space_w, &h);
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#else /* HAVE_LCD_CHARCELLS */
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space_w = h = 1;
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screen->double_height (false);
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#endif
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y = h;
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vsnprintf(splash_buf, sizeof(splash_buf), fmt, ap);
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va_end(ap);
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/* break splash string into display lines, doing proper word wrap */
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next = strtok_r(splash_buf, " ", &store);
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if (!next)
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return; /* nothing to display */
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lines[0] = next;
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while (true)
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{
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#ifdef HAVE_LCD_BITMAP
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screen->getstringsize(next, &w, NULL);
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#else
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w = utf8length(next);
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#endif
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if (lastbreak)
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{
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if (x + (next - lastbreak) * space_w + w > screen->width)
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{ /* too wide, wrap */
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widths[line] = x;
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#ifdef HAVE_LCD_BITMAP
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if (x > maxw)
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maxw = x;
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#endif
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if ((y + h > screen->height) || (line >= (MAXLINES-1)))
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break; /* screen full or out of lines */
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x = 0;
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y += h;
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lines[++line] = next;
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}
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else
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{
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/* restore & calculate spacing */
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*lastbreak = ' ';
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x += (next - lastbreak) * space_w;
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}
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}
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x += w;
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lastbreak = next + strlen(next);
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next = strtok_r(NULL, " ", &store);
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if (!next)
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{ /* no more words */
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widths[line] = x;
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#ifdef HAVE_LCD_BITMAP
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if (x > maxw)
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maxw = x;
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#endif
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break;
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}
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}
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/* prepare screen */
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screen->stop_scroll();
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#ifdef HAVE_LCD_BITMAP
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/* If we center the display, then just clear the box we need and put
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a nice little frame and put the text in there! */
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if (center)
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{
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y = (screen->height - y) / 2; /* height => y start position */
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x = (screen->width - maxw) / 2 - 2;
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#if LCD_DEPTH > 1
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if (screen->depth > 1)
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{
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prevfg = screen->get_foreground();
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screen->set_drawmode(DRMODE_FG);
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screen->set_foreground(
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SCREEN_COLOR_TO_NATIVE(screen, LCD_LIGHTGRAY));
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}
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else
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#endif
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screen->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
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screen->fillrect(x, y-2, maxw+4, screen->height-y*2+4);
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#if LCD_DEPTH > 1
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if (screen->depth > 1)
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screen->set_foreground(
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SCREEN_COLOR_TO_NATIVE(screen, LCD_BLACK));
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else
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#endif
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screen->set_drawmode(DRMODE_SOLID);
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screen->drawrect(x, y-2, maxw+4, screen->height-y*2+4);
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}
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else
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{
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y = 0;
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x = 0;
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screen->clear_display();
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}
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#else /* HAVE_LCD_CHARCELLS */
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y = 0; /* vertical center on 2 lines would be silly */
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x = 0;
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screen->clear_display();
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#endif
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/* print the message to screen */
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for (i = 0; i <= line; i++)
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{
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if (center)
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x = MAX((screen->width - widths[i]) / 2, 0);
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#ifdef HAVE_LCD_BITMAP
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screen->putsxy(x, y, lines[i]);
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#else
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screen->puts(x, y, lines[i]);
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#endif
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y += h;
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}
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#if defined(HAVE_LCD_BITMAP) && (LCD_DEPTH > 1)
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if (center && screen->depth > 1)
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{
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screen->set_foreground(prevfg);
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screen->set_drawmode(DRMODE_SOLID);
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}
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#endif
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#if defined(HAVE_LCD_BITMAP) || defined(SIMULATOR)
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screen->update();
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#endif
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}
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void gui_splash(struct screen * screen, int ticks,
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bool center, const unsigned char *fmt, ...)
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{
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va_list ap;
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va_start( ap, fmt );
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splash(screen, center, fmt, ap);
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va_end( ap );
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if(ticks)
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sleep(ticks);
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}
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void gui_syncsplash(int ticks, bool center, const unsigned char *fmt, ...)
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{
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va_list ap;
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int i;
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va_start( ap, fmt );
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FOR_NB_SCREENS(i)
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splash(&(screens[i]), center, fmt, ap);
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va_end( ap );
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if(ticks)
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sleep(ticks);
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}
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