rockbox/apps/plugins/lib
Jens Arnold 6a972e0249 Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8845 a1c6a512-1295-4272-9138-f99709370657
2006-02-26 13:37:42 +00:00
..
configfile.c Build cleanup and general fixes. fprintf() is now fdprintf(), the separation 2005-02-22 12:19:12 +00:00
configfile.h Now keeps integers within range, and saves a version number in the cfg file, refusing to load too old versions 2004-07-22 07:51:02 +00:00
gray.h Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions. 2006-02-26 13:37:42 +00:00
gray_core.c Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions. 2006-02-26 13:37:42 +00:00
gray_draw.c Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions. 2006-02-26 13:37:42 +00:00
gray_parm.c Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions. 2006-02-26 13:37:42 +00:00
gray_scroll.c Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions. 2006-02-26 13:37:42 +00:00
highscore.c A new API for saving highscores in game plugins 2005-06-08 13:47:46 +00:00
highscore.h A new API for saving highscores in game plugins 2005-06-08 13:47:46 +00:00
Makefile prevent rockbox from using the wrong includes 2006-02-24 13:48:52 +00:00
overlay.c Made the overlay loader code part of the plugin library. 2006-02-23 20:46:33 +00:00
overlay.h Made the overlay loader code part of the plugin library. 2006-02-23 20:46:33 +00:00
playergfx.c Changed the 'stride' parameter of all *_bitmap_part() function to always mean the source bitmap width in pixels. Playergfx was the only engine where this was not true. 2006-02-08 08:45:17 +00:00
playergfx.h Adapted remote LCD driver and player graphics library to the new bitmap function naming scheme. 2005-07-07 00:05:29 +00:00
profile_plugin.c Profiling support, tools and documentation. 2006-01-18 20:54:13 +00:00
profile_plugin.h Profiling support, tools and documentation. 2006-01-18 20:54:13 +00:00
SOURCES Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions. 2006-02-26 13:37:42 +00:00
xlcd.c Faster filled triangle drawing for colour targets and greyscale iPods. 2006-02-20 19:15:46 +00:00
xlcd.h Preparation for colour gfx viewers: xlcd_color_bitmap_part() and xlcd_color_bitmap() added to the plugin library. 2006-02-08 08:03:14 +00:00