rockbox/firmware/export/talk.h
Jörg Hohensohn 4f36ea8fbf First step of the voice-UI: the menus can talk. You need a "voicefont" file in .rockbox to use this.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4381 a1c6a512-1295-4272-9138-f99709370657
2004-03-14 21:33:53 +00:00

34 lines
1.4 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2004 Jörg Hohensohn
*
* This module collects the Talkbox and voice UI functions.
* (Talkbox reads directory names from mp3 clips called thumbnails,
* the voice UI lets menus and screens "talk" from a voicefont in memory.
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef __TALK_H__
#define __TALK_H__
#include <stdbool.h>
void talk_init(void);
int talk_buffer_steal(void); /* claim the mp3 buffer e.g. for play/record */
int talk_id(int id, bool block); /* play a voice ID from voicefont */
int talk_file(char* filename, bool block); /* play a thumbnail from file */
#endif /* __TALK_H__ */