rockbox/rbutil/rbutilqt/gui/selectiveinstallwidget.h
Dominik Riebeling 82b53ebf54 rbutil: Merge finding player by USB ID with PlayerBuildInfo.
Remaining rework of player info data handling.

Change-Id: I0e10cdff43e0c9fef43b3b9a30af81f1cd7c4853
2020-12-05 19:11:18 +01:00

74 lines
2.2 KiB
C++

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
*
* Copyright (C) 2012 by Dominik Riebeling
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef SELECTIVEINSTALLWIDGET_H
#define SELECTIVEINSTALLWIDGET_H
#include <QWidget>
#include "ui_selectiveinstallwidgetfrm.h"
#include "progressloggergui.h"
#include "zipinstaller.h"
#include "themesinstallwindow.h"
#include "playerbuildinfo.h"
class SelectiveInstallWidget : public QWidget
{
Q_OBJECT
public:
SelectiveInstallWidget(QWidget* parent = nullptr);
public slots:
void updateVersion(void);
void saveSettings(void);
void startInstall(void);
private slots:
void continueInstall(bool);
void customizeThemes(void);
void selectedVersionChanged(int);
void updateVoiceLangs();
private:
void installBootloader(void);
void installRockbox(void);
void installFonts(void);
void installVoicefile(void);
void installManual(void);
void installThemes(void);
void installPluginData(void);
void installBootloaderPost(void);
signals:
void installSkipped(bool);
private:
void changeEvent(QEvent *e);
Ui::SelectiveInstallWidget ui;
QString m_target;
QString m_blmethod;
QString m_mountpoint;
ProgressLoggerGui *m_logger;
int m_installStage;
ZipInstaller *m_zipinstaller;
ThemesInstallWindow *m_themesinstaller;
PlayerBuildInfo::BuildType m_buildtype;
};
#endif