rockbox/apps/plugins/lib/playergfx.c
Andrew Mahone 23d9812273 loader-initialized global plugin API:
struct plugin_api *rb is declared in PLUGIN_HEADER, and pointed to by
__header.api

the loader uses this pointer to initialize rb before calling entry_point

entry_point is no longer passed a pointer to the plugin API

all plugins, and pluginlib functions, are modified to refer to the
global rb

pluginlib functions which only served to copy the API pointer are
removed

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19776 a1c6a512-1295-4272-9138-f99709370657
2009-01-16 10:34:40 +00:00

529 lines
12 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Bitmap graphics on player LCD!
*
* Copyright (C) 2005 Jens Arnold
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "plugin.h"
#ifdef HAVE_LCD_CHARCELLS /* Player only :) */
#include "playergfx.h"
/*** globals ***/
static int char_width;
static int char_height;
static int pixel_height;
static int pixel_width;
static unsigned long gfx_chars[8];
static unsigned char gfx_buffer[56];
static int drawmode = DRMODE_SOLID;
/*** Special functions ***/
/* library init */
bool pgfx_init(int cwidth, int cheight)
{
int i;
if (((unsigned) cwidth * (unsigned) cheight) > 8 || (unsigned) cheight > 2)
return false;
char_width = cwidth;
char_height = cheight;
pixel_height = 7 * char_height;
pixel_width = 5 * char_width;
for (i = 0; i < cwidth * cheight; i++)
{
if ((gfx_chars[i] = rb->lcd_get_locked_pattern()) == 0)
{
pgfx_release();
return false;
}
}
return true;
}
/* library deinit */
void pgfx_release(void)
{
int i;
for (i = 0; i < 8; i++)
if (gfx_chars[i])
rb->lcd_unlock_pattern(gfx_chars[i]);
}
/* place the display */
void pgfx_display(int cx, int cy)
{
int i, j;
int width = MIN(char_width, 11 - cx);
int height = MIN(char_height, 2 - cy);
for (i = 0; i < width; i++)
for (j = 0; j < height; j++)
rb->lcd_putc(cx + i, cy + j, gfx_chars[char_height * i + j]);
}
void pgfx_display_block(int cx, int cy, int x, int y)
{
rb->lcd_putc(cx, cy, gfx_chars[char_height * x + y]);
}
/*** Update functions ***/
void pgfx_update(void)
{
int i;
for (i = 0; i < char_width * char_height; i++)
rb->lcd_define_pattern(gfx_chars[i], gfx_buffer + 7 * i);
rb->lcd_update();
}
/*** Parameter handling ***/
void pgfx_set_drawmode(int mode)
{
drawmode = mode & (DRMODE_SOLID|DRMODE_INVERSEVID);
}
int pgfx_get_drawmode(void)
{
return drawmode;
}
/*** Low-level drawing functions ***/
static void setpixel(int x, int y)
{
gfx_buffer[pixel_height * (x/5) + y] |= 0x10 >> (x%5);
}
static void clearpixel(int x, int y)
{
gfx_buffer[pixel_height * (x/5) + y] &= ~(0x10 >> (x%5));
}
static void flippixel(int x, int y)
{
gfx_buffer[pixel_height * (x/5) + y] ^= 0x10 >> (x%5);
}
static void nopixel(int x, int y)
{
(void)x;
(void)y;
}
lcd_pixelfunc_type* pgfx_pixelfuncs[8] = {
flippixel, nopixel, setpixel, setpixel,
nopixel, clearpixel, nopixel, clearpixel
};
static void flipblock(unsigned char *address, unsigned mask, unsigned bits)
{
*address ^= (bits & mask);
}
static void bgblock(unsigned char *address, unsigned mask, unsigned bits)
{
*address &= (bits | ~mask);
}
static void fgblock(unsigned char *address, unsigned mask, unsigned bits)
{
*address |= (bits & mask);
}
static void solidblock(unsigned char *address, unsigned mask, unsigned bits)
{
unsigned data = *(char *)address;
bits ^= data;
*address = data ^ (bits & mask);
}
static void flipinvblock(unsigned char *address, unsigned mask, unsigned bits)
{
*address ^= (~bits & mask);
}
static void bginvblock(unsigned char *address, unsigned mask, unsigned bits)
{
*address &= ~(bits & mask);
}
static void fginvblock(unsigned char *address, unsigned mask, unsigned bits)
{
*address |= (~bits & mask);
}
static void solidinvblock(unsigned char *address, unsigned mask, unsigned bits)
{
unsigned data = *(char *)address;
bits = ~bits ^ data;
*address = data ^ (bits & mask);
}
lcd_blockfunc_type* pgfx_blockfuncs[8] = {
flipblock, bgblock, fgblock, solidblock,
flipinvblock, bginvblock, fginvblock, solidinvblock
};
/*** Drawing functions ***/
/* Clear the whole display */
void pgfx_clear_display(void)
{
unsigned bits = (drawmode & DRMODE_INVERSEVID) ? 0x1F : 0;
rb->memset(gfx_buffer, bits, char_width * pixel_height);
}
/* Set a single pixel */
void pgfx_drawpixel(int x, int y)
{
if (((unsigned)x < (unsigned)pixel_width)
&& ((unsigned)y < (unsigned)pixel_height))
pgfx_pixelfuncs[drawmode](x, y);
}
/* Draw a line */
void pgfx_drawline(int x1, int y1, int x2, int y2)
{
int numpixels;
int i;
int deltax, deltay;
int d, dinc1, dinc2;
int x, xinc1, xinc2;
int y, yinc1, yinc2;
lcd_pixelfunc_type *pfunc = pgfx_pixelfuncs[drawmode];
deltax = abs(x2 - x1);
deltay = abs(y2 - y1);
xinc2 = 1;
yinc2 = 1;
if (deltax >= deltay)
{
numpixels = deltax;
d = 2 * deltay - deltax;
dinc1 = deltay * 2;
dinc2 = (deltay - deltax) * 2;
xinc1 = 1;
yinc1 = 0;
}
else
{
numpixels = deltay;
d = 2 * deltax - deltay;
dinc1 = deltax * 2;
dinc2 = (deltax - deltay) * 2;
xinc1 = 0;
yinc1 = 1;
}
numpixels++; /* include endpoints */
if (x1 > x2)
{
xinc1 = -xinc1;
xinc2 = -xinc2;
}
if (y1 > y2)
{
yinc1 = -yinc1;
yinc2 = -yinc2;
}
x = x1;
y = y1;
for (i = 0; i < numpixels; i++)
{
if (((unsigned)x < (unsigned)pixel_width)
&& ((unsigned)y < (unsigned)pixel_height))
pfunc(x, y);
if (d < 0)
{
d += dinc1;
x += xinc1;
y += yinc1;
}
else
{
d += dinc2;
x += xinc2;
y += yinc2;
}
}
}
/* Draw a horizontal line (optimised) */
void pgfx_hline(int x1, int x2, int y)
{
int nx;
unsigned char *dst;
unsigned mask, mask_right;
lcd_blockfunc_type *bfunc;
/* direction flip */
if (x2 < x1)
{
nx = x1;
x1 = x2;
x2 = nx;
}
/* nothing to draw? */
if (((unsigned)y >= (unsigned)pixel_height) || (x1 >= pixel_width)
|| (x2 < 0))
return;
/* clipping */
if (x1 < 0)
x1 = 0;
if (x2 >= pixel_width)
x2 = pixel_width - 1;
bfunc = pgfx_blockfuncs[drawmode];
dst = &gfx_buffer[pixel_height * (x1/5) + y];
nx = x2 - (x1 - (x1 % 5));
mask = 0x1F >> (x1 % 5);
mask_right = 0x1F0 >> (nx % 5);
for (; nx >= 5; nx -= 5)
{
bfunc(dst, mask, 0xFFu);
dst += pixel_height;
mask = 0x1F;
}
mask &= mask_right;
bfunc(dst, mask, 0x1F);
}
/* Draw a vertical line (optimised) */
void pgfx_vline(int x, int y1, int y2)
{
int y;
unsigned char *dst, *dst_end;
unsigned mask;
lcd_blockfunc_type *bfunc;
/* direction flip */
if (y2 < y1)
{
y = y1;
y1 = y2;
y2 = y;
}
/* nothing to draw? */
if (((unsigned)x >= (unsigned)pixel_width) || (y1 >= pixel_height)
|| (y2 < 0))
return;
/* clipping */
if (y1 < 0)
y1 = 0;
if (y2 >= pixel_height)
y2 = pixel_height - 1;
bfunc = pgfx_blockfuncs[drawmode];
dst = &gfx_buffer[pixel_height * (x/5) + y1];
mask = 0x10 >> (x % 5);
dst_end = dst + y2 - y1;
do
bfunc(dst++, mask, 0x1F);
while (dst <= dst_end);
}
/* Draw a rectangular box */
void pgfx_drawrect(int x, int y, int width, int height)
{
if ((width <= 0) || (height <= 0))
return;
int x2 = x + width - 1;
int y2 = y + height - 1;
pgfx_vline(x, y, y2);
pgfx_vline(x2, y, y2);
pgfx_hline(x, x2, y);
pgfx_hline(x, x2, y2);
}
/* Fill a rectangular area */
void pgfx_fillrect(int x, int y, int width, int height)
{
int nx;
unsigned char *dst, *dst_end;
unsigned mask, mask_right;
lcd_blockfunc_type *bfunc;
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= pixel_width)
|| (y >= pixel_height) || (x + width <= 0) || (y + height <= 0))
return;
/* clipping */
if (x < 0)
{
width += x;
x = 0;
}
if (y < 0)
{
height += y;
y = 0;
}
if (x + width > pixel_width)
width = pixel_width - x;
if (y + height > pixel_height)
height = pixel_height - y;
bfunc = pgfx_blockfuncs[drawmode];
dst = &gfx_buffer[pixel_height * (x/5) + y];
nx = width - 1 + (x % 5);
mask = 0x1F >> (x % 5);
mask_right = 0x1F0 >> (nx % 5);
for (; nx >= 5; nx -= 5)
{
unsigned char *dst_col = dst;
dst_end = dst_col + height;
do
bfunc(dst_col++, mask, 0x1F);
while (dst_col < dst_end);
dst += pixel_height;
mask = 0x1F;
}
mask &= mask_right;
dst_end = dst + height;
do
bfunc(dst++, mask, 0x1F);
while (dst < dst_end);
}
/* About PlayerGFX internal bitmap format:
*
* A bitmap contains one bit for every pixel that defines if that pixel is
* black (1) or white (0). Bits within a byte are arranged horizontally,
* MSB at the left.
* The bytes are stored in row-major order, with byte 0 being top left,
* byte 1 2nd from left etc. Each row of bytes defines one pixel row.
*
* This approximates the (even more strange) internal hardware format. */
/* Draw a partial bitmap. stride is given in pixels */
void pgfx_bitmap_part(const unsigned char *src, int src_x, int src_y,
int stride, int x, int y, int width, int height)
{
int nx, shift;
unsigned char *dst, *dst_end;
unsigned mask, mask_right;
lcd_blockfunc_type *bfunc;
/* nothing to draw? */
if ((width <= 0) || (height <= 0) || (x >= pixel_width)
|| (y >= pixel_height) || (x + width <= 0) || (y + height <= 0))
return;
/* clipping */
if (x < 0)
{
width += x;
src_x -= x;
x = 0;
}
if (y < 0)
{
height += y;
src_y -= y;
y = 0;
}
if (x + width > pixel_width)
width = pixel_width - x;
if (y + height > pixel_height)
height = pixel_height - y;
stride = (stride + 7) >> 3; /* convert to no. of bytes */
src += stride * src_y + (src_x >> 3); /* move starting point */
dst = &gfx_buffer[pixel_height * (x/5) + y];
shift = 3 + (x % 5) - (src_x & 7);
nx = width - 1 + (x % 5);
bfunc = pgfx_blockfuncs[drawmode];
mask = 0x1F >> (x % 5);
mask_right = 0x1F0 >> (nx % 5);
dst_end = dst + height;
do
{
const unsigned char *src_row = src;
unsigned char *dst_row = dst++;
unsigned mask_row = mask;
unsigned data = *src_row++;
int extrabits = shift;
for (x = nx; x >= 5; x -= 5)
{
if (extrabits < 0)
{
data = (data << 8) | *src_row++;
extrabits += 8;
}
bfunc(dst_row, mask_row, data >> extrabits);
extrabits -= 5;
dst_row += pixel_height;
mask_row = 0x1F;
}
if (extrabits < 0)
{
data = (data << 8) | *src_row;
extrabits += 8;
}
bfunc(dst_row, mask_row & mask_right, data >> extrabits);
src += stride;
}
while (dst < dst_end);
}
/* Draw a full bitmap */
void pgfx_bitmap(const unsigned char *src, int x, int y, int width, int height)
{
pgfx_bitmap_part(src, 0, 0, width, x, y, width, height);
}
#endif /* HAVE_LCD_CHARCELLS */