d31a32c501
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7812 a1c6a512-1295-4272-9138-f99709370657
389 lines
12 KiB
C
389 lines
12 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 by Ulf Ralberg
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*
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* All files in this archive are subject to the GNU General Public License.
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* See the file COPYING in the source tree root for full license agreement.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "config.h"
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#include <stdbool.h>
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#include "thread.h"
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#include "panic.h"
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#include "system.h"
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#include "kernel.h"
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#include "cpu.h"
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#ifdef CPU_COLDFIRE
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struct regs
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{
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unsigned int macsr; /* EMAC status register */
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unsigned int d[6]; /* d2-d7 */
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unsigned int a[5]; /* a2-a6 */
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void *sp; /* Stack pointer (a7) */
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void *start; /* Thread start address, or NULL when started */
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};
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#elif CONFIG_CPU == SH7034
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struct regs
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{
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unsigned int r[7]; /* Registers r8 thru r14 */
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void *sp; /* Stack pointer (r15) */
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void *pr; /* Procedure register */
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void *start; /* Thread start address, or NULL when started */
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};
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#elif CONFIG_CPU == PP5020
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/* TODO: define struct regs */
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struct regs
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{
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void *sp; /* Stack pointer (a15) */
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void *start; /* Thread start address */
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int started; /* 0 when not started */
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};
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#elif CONFIG_CPU == TCC730
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struct regs
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{
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void *sp; /* Stack pointer (a15) */
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void *start; /* Thread start address */
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int started; /* 0 when not started */
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};
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#endif
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#define DEADBEEF ((unsigned int)0xdeadbeef)
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/* Cast to the the machine int type, whose size could be < 4. */
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int num_threads;
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static volatile int num_sleepers;
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static int current_thread;
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static struct regs thread_contexts[MAXTHREADS] IBSS_ATTR;
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const char *thread_name[MAXTHREADS];
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void *thread_stack[MAXTHREADS];
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int thread_stack_size[MAXTHREADS];
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static const char main_thread_name[] = "main";
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extern int stackbegin[];
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extern int stackend[];
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void switch_thread(void) ICODE_ATTR;
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static inline void store_context(void* addr) __attribute__ ((always_inline));
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static inline void load_context(const void* addr) __attribute__ ((always_inline));
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#if CONFIG_CPU == PP5020
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/* TODO: Implement store_context and load_context */
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static inline void store_context(void* addr)
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{
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(void)addr;
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}
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static inline void load_context(const void* addr)
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{
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(void)addr;
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}
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#elif defined(CPU_COLDFIRE)
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/*---------------------------------------------------------------------------
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* Store non-volatile context.
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*---------------------------------------------------------------------------
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*/
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static inline void store_context(void* addr)
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{
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asm volatile (
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"move.l %%macsr,%%d0 \n"
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"movem.l %%d0/%%d2-%%d7/%%a2-%%a7,(%0) \n"
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: : "a" (addr) : "d0" /* only! */
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);
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}
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/*---------------------------------------------------------------------------
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* Load non-volatile context.
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*---------------------------------------------------------------------------
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*/
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static inline void load_context(const void* addr)
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{
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asm volatile (
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"movem.l (%0),%%d0/%%d2-%%d7/%%a2-%%a7 \n" /* Load context */
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"move.l %%d0,%%macsr \n"
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"move.l (52,%0),%%d0 \n" /* Get start address */
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"beq.b .running \n" /* NULL -> already running */
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"clr.l (52,%0) \n" /* Clear start address.. */
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"move.l %%d0,%0 \n"
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"jmp (%0) \n" /* ..and start the thread */
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".running: \n"
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: : "a" (addr) : "d0" /* only! */
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);
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}
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#elif CONFIG_CPU == SH7034
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/*---------------------------------------------------------------------------
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* Store non-volatile context.
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*---------------------------------------------------------------------------
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*/
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static inline void store_context(void* addr)
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{
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asm volatile (
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"add #36,%0 \n"
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"sts.l pr, @-%0 \n"
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"mov.l r15,@-%0 \n"
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"mov.l r14,@-%0 \n"
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"mov.l r13,@-%0 \n"
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"mov.l r12,@-%0 \n"
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"mov.l r11,@-%0 \n"
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"mov.l r10,@-%0 \n"
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"mov.l r9, @-%0 \n"
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"mov.l r8, @-%0 \n"
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: : "r" (addr)
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);
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}
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/*---------------------------------------------------------------------------
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* Load non-volatile context.
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*---------------------------------------------------------------------------
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*/
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static inline void load_context(const void* addr)
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{
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asm volatile (
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"mov.l @%0+,r8 \n"
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"mov.l @%0+,r9 \n"
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"mov.l @%0+,r10 \n"
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"mov.l @%0+,r11 \n"
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"mov.l @%0+,r12 \n"
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"mov.l @%0+,r13 \n"
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"mov.l @%0+,r14 \n"
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"mov.l @%0+,r15 \n"
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"lds.l @%0+,pr \n"
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"mov.l @%0,r0 \n" /* Get start address */
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"tst r0,r0 \n"
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"bt .running \n" /* NULL -> already running */
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"lds r0,pr \n"
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"mov #0,r0 \n"
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"rts \n" /* Start the thread */
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"mov.l r0,@%0 \n" /* Clear start address */
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".running: \n"
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: : "r" (addr) : "r0" /* only! */
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);
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}
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#elif CONFIG_CPU == TCC730
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/*---------------------------------------------------------------------------
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* Store non-volatile context.
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*---------------------------------------------------------------------------
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*/
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#define store_context(addr) \
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__asm__ volatile ( \
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"push r0,r1\n\t" \
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"push r2,r3\n\t" \
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"push r4,r5\n\t" \
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"push r6,r7\n\t" \
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"push a8,a9\n\t" \
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"push a10,a11\n\t" \
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"push a12,a13\n\t" \
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"push a14\n\t" \
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"ldw @[%0+0], a15\n\t" : : "a" (addr) );
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/*---------------------------------------------------------------------------
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* Load non-volatile context.
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*---------------------------------------------------------------------------
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*/
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#define load_context(addr) \
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{ \
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if (!(addr)->started) { \
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(addr)->started = 1; \
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__asm__ volatile ( \
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"ldw a15, @[%0+0]\n\t" \
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"ldw a14, @[%0+4]\n\t" \
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"jmp a14\n\t" : : "a" (addr) \
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); \
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} else \
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__asm__ volatile ( \
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"ldw a15, @[%0+0]\n\t" \
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"pop a14\n\t" \
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"pop a13,a12\n\t" \
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"pop a11,a10\n\t" \
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"pop a9,a8\n\t" \
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"pop r7,r6\n\t" \
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"pop r5,r4\n\t" \
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"pop r3,r2\n\t" \
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"pop r1,r0\n\t" : : "a" (addr) \
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); \
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\
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}
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#endif
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/*---------------------------------------------------------------------------
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* Switch thread in round robin fashion.
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*---------------------------------------------------------------------------
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*/
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void switch_thread(void)
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{
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int current;
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unsigned int *stackptr;
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#ifdef SIMULATOR
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/* Do nothing */
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#else
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while (num_sleepers == num_threads)
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{
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/* Enter sleep mode, woken up on interrupt */
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#ifdef CPU_COLDFIRE
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asm volatile ("stop #0x2000");
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#elif CONFIG_CPU == SH7034
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and_b(0x7F, &SBYCR);
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asm volatile ("sleep");
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#elif CONFIG_CPU == TCC730
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/* Sleep mode is triggered by the SYS instr on CalmRisc16.
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* Unfortunately, the manual doesn't specify which arg to use.
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__asm__ volatile ("sys #0x0f");
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0x1f seems to trigger a reset;
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0x0f is the only one other argument used by Archos.
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*/
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#endif
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}
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#endif
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current = current_thread;
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store_context(&thread_contexts[current]);
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#if CONFIG_CPU != TCC730
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/* Check if the current thread stack is overflown */
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stackptr = thread_stack[current];
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if(stackptr[0] != DEADBEEF)
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panicf("Stkov %s", thread_name[current]);
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#endif
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if (++current >= num_threads)
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current = 0;
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current_thread = current;
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load_context(&thread_contexts[current]);
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}
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void sleep_thread(void)
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{
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++num_sleepers;
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switch_thread();
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}
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void wake_up_thread(void)
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{
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num_sleepers = 0;
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}
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/*---------------------------------------------------------------------------
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* Create thread.
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* Return ID if context area could be allocated, else -1.
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*---------------------------------------------------------------------------
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*/
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int create_thread(void (*function)(void), void* stack, int stack_size,
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const char *name)
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{
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unsigned int i;
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unsigned int stacklen;
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unsigned int *stackptr;
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struct regs *regs;
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if (num_threads >= MAXTHREADS)
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return -1;
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/* Munge the stack to make it easy to spot stack overflows */
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stacklen = stack_size / sizeof(int);
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stackptr = stack;
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for(i = 0;i < stacklen;i++)
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{
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stackptr[i] = DEADBEEF;
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}
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/* Store interesting information */
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thread_name[num_threads] = name;
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thread_stack[num_threads] = stack;
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thread_stack_size[num_threads] = stack_size;
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regs = &thread_contexts[num_threads];
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#if defined(CPU_COLDFIRE) || (CONFIG_CPU == SH7034)
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/* Align stack to an even 32 bit boundary */
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regs->sp = (void*)(((unsigned int)stack + stack_size) & ~3);
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#elif CONFIG_CPU == TCC730
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/* Align stack on word boundary */
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regs->sp = (void*)(((unsigned long)stack + stack_size - 2) & ~1);
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regs->started = 0;
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#endif
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regs->start = (void*)function;
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wake_up_thread();
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return num_threads++; /* return the current ID, e.g for remove_thread() */
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}
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/*---------------------------------------------------------------------------
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* Remove a thread from the scheduler.
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* Parameter is the ID as returned from create_thread().
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*---------------------------------------------------------------------------
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*/
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void remove_thread(int threadnum)
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{
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int i;
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if(threadnum >= num_threads)
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return;
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num_threads--;
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for (i=threadnum; i<num_threads-1; i++)
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{ /* move all entries which are behind */
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thread_name[i] = thread_name[i+1];
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thread_stack[i] = thread_stack[i+1];
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thread_stack_size[i] = thread_stack_size[i+1];
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thread_contexts[i] = thread_contexts[i+1];
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}
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if (current_thread == threadnum) /* deleting the current one? */
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current_thread = num_threads; /* set beyond last, avoid store harm */
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else if (current_thread > threadnum) /* within the moved positions? */
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current_thread--; /* adjust it, point to same context again */
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}
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void init_threads(void)
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{
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num_threads = 1; /* We have 1 thread to begin with */
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current_thread = 0; /* The current thread is number 0 */
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thread_name[0] = main_thread_name;
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thread_stack[0] = stackbegin;
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thread_stack_size[0] = (int)stackend - (int)stackbegin;
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#if defined(CPU_COLDFIRE) || (CONFIG_CPU == SH7034)
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thread_contexts[0].start = 0; /* thread 0 already running */
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#elif CONFIG_CPU == TCC730
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thread_contexts[0].started = 1;
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#elif CONFIG_CPU == PP5020
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thread_contexts[0].start = 0; /* thread 0 already running */
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#endif
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num_sleepers = 0;
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}
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int thread_stack_usage(int threadnum)
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{
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unsigned int i;
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unsigned int *stackptr = thread_stack[threadnum];
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if(threadnum >= num_threads)
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return -1;
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for(i = 0;i < thread_stack_size[threadnum]/sizeof(int);i++)
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{
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if(stackptr[i] != DEADBEEF)
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break;
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}
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return ((thread_stack_size[threadnum] - i * sizeof(int)) * 100) /
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thread_stack_size[threadnum];
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}
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