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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27425 a1c6a512-1295-4272-9138-f99709370657 |
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.. | ||
libavutil | ||
bitstream.c | ||
get_bits.h | ||
libwmapro.make | ||
mdct_tables.c | ||
mdct_tables.h | ||
put_bits.h | ||
quant.h | ||
README.rockbox | ||
SOURCES | ||
types.h | ||
wma.c | ||
wma.h | ||
wmapro_math.h | ||
wmapro_mdct.c | ||
wmapro_mdct.h | ||
wmaprodata.h | ||
wmaprodec.c | ||
wmaprodec.h |
Library: libwmapro Imported: 2010-04-30 by Mohamed Tarek This set of files form the files needed from ffmpeg's libavcodec and libavutil to build a standalone wma professional decoder. LICENSING INFORMATION ffmpeg is licensed under the Lesser GNU General Public License and the file wmaprodec.c is copyright (c) 2007 Baptiste Coudurier, Benjamin Larsson, Ulion and copyright (c) 2008 - 2009 Sascha Sommer, Benjamin Larsson. IMPORT DETAILS Based on ffmpeg svn r22886 dated 15 April 2010. The code is slowly being modified to convert it from floating point maths to fixed point. As of 6 July 2010, the following steps are all working properly in fixed point: - Inverse quantization and rescaling - IMDCT - Windowing Results of comparing output wav files from the partially fixed point decoder to the output wav files of ffmpeg decoder are : - average relative error = 0.016% - maximum relative error = 0.3% COMPILING At the time of this writing (21 June 2010) the decoder isn't still included in the main build since it still only works in the simulator. A patch is included that would enable building the library and the codec for testing and development purposes. To apply the patch, you should cd to libwmapro directory and then execute the following command : patch -p 0 < wmapro_mainbuild.patch