6db726c147
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23461 a1c6a512-1295-4272-9138-f99709370657
349 lines
10 KiB
C
349 lines
10 KiB
C
/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2007 Nicolas Pennequin
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/* This stuff is for the wps engine only.. anyone caught using this outside
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* of apps/gui/wps_engine will be shot on site! */
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#ifndef _WPS_ENGINE_INTERNALS_
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#define _WPS_ENGINE_INTERNALS_
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/* Timeout unit expressed in HZ. In WPS, all timeouts are given in seconds
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(possibly with a decimal fraction) but stored as integer values.
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E.g. 2.5 is stored as 25. This means 25 tenth of a second, i.e. 25 units.
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*/
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#define TIMEOUT_UNIT (HZ/10) /* I.e. 0.1 sec */
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#define DEFAULT_SUBLINE_TIME_MULTIPLIER 20 /* In TIMEOUT_UNIT's */
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#include "skin_tokens.h"
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/* TODO: sort this mess out */
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#include "screen_access.h"
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#include "statusbar.h"
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#include "metadata.h"
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/* constants used in line_type and as refresh_mode for wps_refresh */
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#define WPS_REFRESH_STATIC (1u<<0) /* line doesn't change over time */
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#define WPS_REFRESH_DYNAMIC (1u<<1) /* line may change (e.g. time flag) */
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#define WPS_REFRESH_SCROLL (1u<<2) /* line scrolls */
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#define WPS_REFRESH_PLAYER_PROGRESS (1u<<3) /* line contains a progress bar */
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#define WPS_REFRESH_PEAK_METER (1u<<4) /* line contains a peak meter */
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#define WPS_REFRESH_STATUSBAR (1u<<5) /* refresh statusbar */
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#define WPS_REFRESH_ALL (0xffffffffu) /* to refresh all line types */
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/* to refresh only those lines that change over time */
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#define WPS_REFRESH_NON_STATIC (WPS_REFRESH_DYNAMIC| \
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WPS_REFRESH_PLAYER_PROGRESS| \
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WPS_REFRESH_PEAK_METER)
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/* alignments */
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#define WPS_ALIGN_RIGHT 32
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#define WPS_ALIGN_CENTER 64
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#define WPS_ALIGN_LEFT 128
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#ifdef HAVE_ALBUMART
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/* albumart definitions */
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#define WPS_ALBUMART_NONE 0 /* WPS does not contain AA tag */
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#define WPS_ALBUMART_CHECK 1 /* WPS contains AA conditional tag */
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#define WPS_ALBUMART_LOAD 2 /* WPS contains AA tag */
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#define WPS_ALBUMART_ALIGN_RIGHT 1 /* x align: right */
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#define WPS_ALBUMART_ALIGN_CENTER 2 /* x/y align: center */
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#define WPS_ALBUMART_ALIGN_LEFT 4 /* x align: left */
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#define WPS_ALBUMART_ALIGN_TOP 1 /* y align: top */
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#define WPS_ALBUMART_ALIGN_BOTTOM 4 /* y align: bottom */
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#endif /* HAVE_ALBUMART */
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/* wps_data*/
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#ifdef HAVE_LCD_BITMAP
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struct gui_img {
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struct viewport* vp; /* The viewport to display this image in */
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short int x; /* x-pos */
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short int y; /* y-pos */
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short int num_subimages; /* number of sub-images */
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short int subimage_height; /* height of each sub-image */
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short int display; /* -1 for no display, 0..n to display a subimage */
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struct bitmap bm;
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char label;
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bool loaded; /* load state */
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bool always_display; /* not using the preload/display mechanism */
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};
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struct progressbar {
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/* regular pb */
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short x;
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/* >=0: explicitly set in the tag -> y-coord within the viewport
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<0 : not set in the tag -> negated 1-based line number within
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the viewport. y-coord will be computed based on the font height */
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short y;
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short width;
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short height;
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/*progressbar image*/
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struct bitmap bm;
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bool have_bitmap_pb;
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};
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#endif
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struct align_pos {
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char* left;
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char* center;
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char* right;
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};
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#ifdef HAVE_LCD_BITMAP
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#define MAX_IMAGES (26*2) /* a-z and A-Z */
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#define MAX_PROGRESSBARS 3
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/* The image buffer is big enough to store one full-screen native bitmap,
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plus two full-screen mono bitmaps. */
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#define WPS_MAX_VIEWPORTS 24
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#define WPS_MAX_LINES ((LCD_HEIGHT/5+1) * 2)
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#define WPS_MAX_SUBLINES (WPS_MAX_LINES*3)
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#define WPS_MAX_TOKENS 1024
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#define WPS_MAX_STRINGS 128
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#define STRING_BUFFER_SIZE 1024
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#define WPS_MAX_COND_LEVEL 10
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#else
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#define WPS_MAX_VIEWPORTS 2
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#define WPS_MAX_LINES 2
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#define WPS_MAX_SUBLINES 12
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#define WPS_MAX_TOKENS 64
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#define WPS_MAX_STRINGS 32
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#define STRING_BUFFER_SIZE 64
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#define WPS_MAX_COND_LEVEL 5
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#endif
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#define SUBLINE_RESET -1
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enum wps_parse_error {
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PARSE_OK,
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PARSE_FAIL_UNCLOSED_COND,
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PARSE_FAIL_INVALID_CHAR,
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PARSE_FAIL_COND_SYNTAX_ERROR,
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PARSE_FAIL_COND_INVALID_PARAM,
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PARSE_FAIL_LIMITS_EXCEEDED,
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};
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/* Description of a subline on the WPS */
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struct skin_subline {
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/* Index of the first token for this subline in the token array.
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Tokens of this subline end where tokens for the next subline
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begin. */
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unsigned short first_token_idx;
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unsigned short last_token_idx;
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/* Bit or'ed WPS_REFRESH_xxx */
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unsigned char line_type;
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/* How long the subline should be displayed, in 10ths of sec */
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unsigned char time_mult;
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/* pointer to the next subline in this line */
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struct skin_subline *next;
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};
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/* Description of a line on the WPS. A line is a set of sublines.
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A subline is displayed for a certain amount of time. After that,
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the next subline of the line is displayed. And so on. */
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struct skin_line {
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/* Linked list of all the sublines on this line,
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* a line *must* have at least one subline so no need to add an extra pointer */
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struct skin_subline sublines;
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/* pointer to the current subline */
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struct skin_subline *curr_subline;
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/* When the next subline of this line should be displayed
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(absolute time value in ticks) */
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long subline_expire_time;
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/* pointer to the next line */
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struct skin_line *next;
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};
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#define VP_DRAW_HIDEABLE 0x1
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#define VP_DRAW_HIDDEN 0x2
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#define VP_DRAW_WASHIDDEN 0x4
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/* these are never drawn, nor cleared, i.e. just ignored */
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#define VP_NEVER_VISIBLE 0x8
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#define VP_DEFAULT_LABEL '|'
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#define VP_NO_LABEL '-'
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#define VP_INFO_LABEL '_'
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struct skin_viewport {
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struct viewport vp; /* The LCD viewport struct */
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struct progressbar *pb;
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struct skin_line *lines;
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char hidden_flags;
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char label;
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};
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#ifdef HAVE_TOUCHSCREEN
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struct touchregion {
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struct skin_viewport* wvp;/* The viewport this region is in */
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short int x; /* x-pos */
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short int y; /* y-pos */
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short int width; /* width */
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short int height; /* height */
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enum {
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WPS_TOUCHREGION_ACTION,
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WPS_TOUCHREGION_SCROLLBAR,
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WPS_TOUCHREGION_VOLUME
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} type; /* type of touch region */
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bool repeat; /* requires the area be held for the action */
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int action; /* action this button will return */
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};
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#endif
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#ifdef HAVE_ALBUMART
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struct skin_albumart {
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/* Album art support */
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struct viewport *vp;/* The viewport this is in */
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int x;
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int y;
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int width;
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int height;
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bool draw;
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unsigned char xalign; /* WPS_ALBUMART_ALIGN_LEFT, _CENTER, _RIGHT */
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unsigned char yalign; /* WPS_ALBUMART_ALIGN_TOP, _CENTER, _BOTTOM */
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unsigned char state; /* WPS_ALBUMART_NONE, _CHECK, _LOAD */
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};
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#endif
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/* wps_data
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this struct holds all necessary data which describes the
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viewable content of a wps */
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struct wps_data
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{
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#ifdef HAVE_LCD_BITMAP
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struct skin_token_list *images;
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struct skin_token_list *progressbars;
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#endif
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#ifdef HAVE_TOUCHSCREEN
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struct skin_token_list *touchregions;
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#endif
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struct skin_token_list *viewports;
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struct skin_token_list *strings;
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#ifdef HAVE_ALBUMART
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struct skin_albumart *albumart;
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int playback_aa_slot;
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#endif
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struct wps_token *tokens;
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/* Total number of tokens in the WPS. During WPS parsing, this is
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the index of the token being parsed. */
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int num_tokens;
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#ifdef HAVE_LCD_BITMAP
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bool peak_meter_enabled;
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bool wps_sb_tag;
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bool show_sb_on_wps;
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#else /*HAVE_LCD_CHARCELLS */
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unsigned short wps_progress_pat[8];
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bool full_line_progressbar;
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#endif
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bool wps_loaded;
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#ifdef HAVE_REMOTE_LCD
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/* this must not be reset on skin loading */
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bool remote_wps;
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#endif
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};
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/* wps_data end */
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/* wps_state
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holds the data which belongs to the current played track,
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the track which will be played afterwards, current path to the track
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and some status infos */
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struct wps_state
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{
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struct mp3entry* id3;
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struct mp3entry* nid3;
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int ff_rewind_count;
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bool ff_rewind;
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bool paused;
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bool wps_time_countup;
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bool is_fading;
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};
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/* Holds data for all screens in a skin. */
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struct wps_sync_data
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{
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/* suitable for the viewportmanager, possibly only temporary here
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* needs to be same for all screens! can't be split up for screens
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* due to what viewportmanager_set_statusbar() accepts
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* (FIXME?) */
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int statusbars;
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/* indicates whether the skin needs a full update for all screens */
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bool do_full_update;
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};
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/* change the ff/rew-status
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if ff_rew = true then we are in skipping mode
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else we are in normal mode */
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/* void wps_state_update_ff_rew(bool ff_rew); Currently unused */
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/* change the tag-information of the current played track
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and the following track */
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/* void wps_state_update_id3_nid3(struct mp3entry *id3, struct mp3entry *nid3); Currently unused */
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/* wps_state end*/
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/* gui_wps
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defines a wps with its data, state,
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and the screen on which the wps-content should be drawn */
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struct gui_wps
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{
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struct screen *display;
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struct wps_data *data;
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struct wps_state *state;
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/* must point to the same struct for all screens */
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struct wps_sync_data *sync_data;
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};
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/* gui_wps end */
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/***** wps_tokens.c ******/
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const char *get_token_value(struct gui_wps *gwps,
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struct wps_token *token,
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char *buf, int buf_size,
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int *intval);
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struct gui_img* find_image(char label, struct wps_data *data);
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struct skin_viewport* find_viewport(char label, struct wps_data *data);
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#endif
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