rockbox/uisimulator/sdl/kernel.c

453 lines
10 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Felix Arends
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdlib.h>
#include "memory.h"
#include "uisdl.h"
#include "kernel.h"
#include "thread-sdl.h"
#include "thread.h"
#include "debug.h"
volatile long current_tick = 0;
static void (*tick_funcs[MAX_NUM_TICK_TASKS])(void);
/* This array holds all queues that are initiated. It is used for broadcast. */
static struct event_queue *all_queues[32];
static int num_queues = 0;
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
/* Moves waiting thread's descriptor to the current sender when a
message is dequeued */
static void queue_fetch_sender(struct queue_sender_list *send,
unsigned int i)
{
struct thread_entry **spp = &send->senders[i];
if(*spp)
{
send->curr_sender = *spp;
*spp = NULL;
}
}
/* Puts the specified return value in the waiting thread's return value
and wakes the thread - a sender should be confirmed to exist first */
static void queue_release_sender(struct thread_entry **sender,
intptr_t retval)
{
(*sender)->retval = retval;
wakeup_thread(sender);
if(*sender != NULL)
{
fprintf(stderr, "queue->send slot ovf: %p\n", *sender);
exit(-1);
}
}
/* Releases any waiting threads that are queued with queue_send -
reply with NULL */
static void queue_release_all_senders(struct event_queue *q)
{
if(q->send)
{
unsigned int i;
for(i = q->read; i != q->write; i++)
{
struct thread_entry **spp =
&q->send->senders[i & QUEUE_LENGTH_MASK];
if(*spp)
{
queue_release_sender(spp, 0);
}
}
}
}
/* Enables queue_send on the specified queue - caller allocates the extra
data structure */
void queue_enable_queue_send(struct event_queue *q,
struct queue_sender_list *send)
{
q->send = NULL;
if(send)
{
q->send = send;
memset(send, 0, sizeof(*send));
}
}
#endif /* HAVE_EXTENDED_MESSAGING_AND_NAME */
void queue_init(struct event_queue *q, bool register_queue)
{
q->read = 0;
q->write = 0;
q->thread = NULL;
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
q->send = NULL; /* No message sending by default */
#endif
if(register_queue)
{
if(num_queues >= 32)
{
fprintf(stderr, "queue_init->out of queues");
exit(-1);
}
/* Add it to the all_queues array */
all_queues[num_queues++] = q;
}
}
void queue_delete(struct event_queue *q)
{
int i;
bool found = false;
/* Find the queue to be deleted */
for(i = 0;i < num_queues;i++)
{
if(all_queues[i] == q)
{
found = true;
break;
}
}
if(found)
{
/* Move the following queues up in the list */
for(;i < num_queues-1;i++)
{
all_queues[i] = all_queues[i+1];
}
num_queues--;
}
/* Release threads waiting on queue head */
wakeup_thread(&q->thread);
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
/* Release waiting threads and reply to any dequeued message
waiting for one. */
queue_release_all_senders(q);
queue_reply(q, 0);
#endif
q->read = 0;
q->write = 0;
}
void queue_wait(struct event_queue *q, struct event *ev)
{
unsigned int rd;
if (q->read == q->write)
{
block_thread(&q->thread);
}
rd = q->read++ & QUEUE_LENGTH_MASK;
*ev = q->events[rd];
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
if(q->send && q->send->senders[rd])
{
/* Get data for a waiting thread if one */
queue_fetch_sender(q->send, rd);
}
#endif
}
void queue_wait_w_tmo(struct event_queue *q, struct event *ev, int ticks)
{
if (q->read == q->write && ticks > 0)
{
block_thread_w_tmo(&q->thread, ticks);
}
if(q->read != q->write)
{
unsigned int rd = q->read++ & QUEUE_LENGTH_MASK;
*ev = q->events[rd];
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
if(q->send && q->send->senders[rd])
{
/* Get data for a waiting thread if one */
queue_fetch_sender(q->send, rd);
}
#endif
}
else
{
ev->id = SYS_TIMEOUT;
}
}
void queue_post(struct event_queue *q, long id, intptr_t data)
{
unsigned int wr = q->write++ & QUEUE_LENGTH_MASK;
q->events[wr].id = id;
q->events[wr].data = data;
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
if(q->send)
{
struct thread_entry **spp = &q->send->senders[wr];
if(*spp)
{
/* overflow protect - unblock any thread waiting at this index */
queue_release_sender(spp, 0);
}
}
#endif
wakeup_thread(&q->thread);
}
/* Special thread-synced queue_post for button driver or any other preemptive sim thread */
void queue_syncpost(struct event_queue *q, long id, intptr_t data)
{
thread_sdl_lock();
/* No rockbox threads can be running here */
queue_post(q, id, data);
thread_sdl_unlock();
}
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
intptr_t queue_send(struct event_queue *q, long id, intptr_t data)
{
unsigned int wr = q->write++ & QUEUE_LENGTH_MASK;
q->events[wr].id = id;
q->events[wr].data = data;
if(q->send)
{
struct thread_entry **spp = &q->send->senders[wr];
if(*spp)
{
/* overflow protect - unblock any thread waiting at this index */
queue_release_sender(spp, 0);
}
wakeup_thread(&q->thread);
block_thread(spp);
return thread_get_current()->retval;
}
/* Function as queue_post if sending is not enabled */
return 0;
}
#if 0 /* not used now but probably will be later */
/* Query if the last message dequeued was added by queue_send or not */
bool queue_in_queue_send(struct event_queue *q)
{
return q->send && q->send->curr_sender;
}
#endif
/* Replies with retval to any dequeued message sent with queue_send */
void queue_reply(struct event_queue *q, intptr_t retval)
{
if(q->send && q->send->curr_sender)
{
queue_release_sender(&q->send->curr_sender, retval);
}
}
#endif /* HAVE_EXTENDED_MESSAGING_AND_NAME */
bool queue_empty(const struct event_queue* q)
{
return ( q->read == q->write );
}
void queue_clear(struct event_queue* q)
{
/* fixme: This is potentially unsafe in case we do interrupt-like processing */
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
/* Release all thread waiting in the queue for a reply -
dequeued sent message will be handled by owning thread */
queue_release_all_senders(q);
#endif
q->read = 0;
q->write = 0;
}
void queue_remove_from_head(struct event_queue *q, long id)
{
while(q->read != q->write)
{
unsigned int rd = q->read & QUEUE_LENGTH_MASK;
if(q->events[rd].id != id)
{
break;
}
#ifdef HAVE_EXTENDED_MESSAGING_AND_NAME
if(q->send)
{
struct thread_entry **spp = &q->send->senders[rd];
if(*spp)
{
/* Release any thread waiting on this message */
queue_release_sender(spp, 0);
}
}
#endif
q->read++;
}
}
int queue_count(const struct event_queue *q)
{
return q->write - q->read;
}
int queue_broadcast(long id, intptr_t data)
{
int i;
for(i = 0;i < num_queues;i++)
{
queue_post(all_queues[i], id, data);
}
return num_queues;
}
/* Special thread-synced queue_broadcast for button driver or any other preemptive sim thread */
int queue_syncbroadcast(long id, intptr_t data)
{
int i;
thread_sdl_lock();
/* No rockbox threads can be running here */
i = queue_broadcast(id, data);
thread_sdl_unlock();
return i;
}
void yield(void)
{
switch_thread(true, NULL);
}
void sleep(int ticks)
{
sleep_thread(ticks);
}
void sim_tick_tasks(void)
{
int i;
/* Run through the list of tick tasks */
for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
{
if(tick_funcs[i])
{
tick_funcs[i]();
}
}
}
int tick_add_task(void (*f)(void))
{
int i;
/* Add a task if there is room */
for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
{
if(tick_funcs[i] == NULL)
{
tick_funcs[i] = f;
return 0;
}
}
fprintf(stderr, "Error! tick_add_task(): out of tasks");
exit(-1);
return -1;
}
int tick_remove_task(void (*f)(void))
{
int i;
/* Remove a task if it is there */
for(i = 0;i < MAX_NUM_TICK_TASKS;i++)
{
if(tick_funcs[i] == f)
{
tick_funcs[i] = NULL;
return 0;
}
}
return -1;
}
/* Very simple mutex simulation - won't work with pre-emptive
multitasking, but is better than nothing at all */
void mutex_init(struct mutex *m)
{
m->thread = NULL;
m->locked = 0;
}
void mutex_lock(struct mutex *m)
{
if (test_and_set(&m->locked, 1))
{
block_thread(&m->thread);
}
}
void mutex_unlock(struct mutex *m)
{
if (m->thread != NULL)
{
wakeup_thread(&m->thread);
}
else
{
m->locked = 0;
}
}
void spinlock_lock(struct mutex *l)
{
while(test_and_set(&l->locked, 1))
{
switch_thread(true, NULL);
}
}
void spinlock_unlock(struct mutex *l)
{
l->locked = 0;
}