rockbox/uisimulator/common/lcd-playersim.h
2007-03-31 09:58:49 +00:00

31 lines
1.3 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Kjell Ericson
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#define ICON_HEIGHT 12
#define CHAR_HEIGHT 8
#define CHAR_WIDTH 6
#define CHAR_PIXEL 2
#define BORDER_MARGIN 1
extern bool sim_lcd_framebuffer[SIM_LCD_HEIGHT][SIM_LCD_WIDTH];
void lcd_print_icon(int x, int icon_line, bool enable, char **icon);
void lcd_print_char(int x, int y, unsigned char ch);
void sim_lcd_update_rect(int x, int y, int width, int height);
void sim_lcd_define_pattern(int pat, const char *pattern);