rockbox/apps/codecs/libgme/multi_buffer.c
Andree Buschmann 13cbade08a Update libgme to Blargg's Game_Music_Emu 0.6-pre.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30397 a1c6a512-1295-4272-9138-f99709370657
2011-08-31 19:19:49 +00:00

286 lines
7.7 KiB
C

// Multi_Buffer 0.4.1. http://www.slack.net/~ant/
#include "multi_buffer.h"
/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
can redistribute it and/or modify it under the terms of the GNU Lesser
General Public License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version. This
module is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details. You should have received a copy of the GNU Lesser General Public
License along with this module; if not, write to the Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
#include "blargg_source.h"
// Tracked_Blip_Buffer
int const blip_buffer_extra = 32; // TODO: explain why this value
void Tracked_init( struct Tracked_Blip_Buffer* this )
{
Blip_init( &this->blip );
this->last_non_silence = 0;
}
void Tracked_clear( struct Tracked_Blip_Buffer* this )
{
this->last_non_silence = 0;
Blip_clear( &this->blip );
}
void Tracked_end_frame( struct Tracked_Blip_Buffer* this, blip_time_t t )
{
Blip_end_frame( &this->blip, t );
if ( this->blip.modified )
{
this->blip.modified = false;
this->last_non_silence = Blip_samples_avail( &this->blip ) + blip_buffer_extra;
}
}
unsigned Tracked_non_silent( struct Tracked_Blip_Buffer* this )
{
return this->last_non_silence | unsettled( &this->blip );
}
static inline void remove_( struct Tracked_Blip_Buffer* this, int n )
{
if ( (this->last_non_silence -= n) < 0 )
this->last_non_silence = 0;
}
void Tracked_remove_silence( struct Tracked_Blip_Buffer* this, int n )
{
remove_( this, n );
Blip_remove_silence( &this->blip, n );
}
void Tracked_remove_samples( struct Tracked_Blip_Buffer* this, int n )
{
remove_( this, n );
Blip_remove_samples( &this->blip, n );
}
void Tracked_remove_all_samples( struct Tracked_Blip_Buffer* this )
{
int avail = Blip_samples_avail( &this->blip );
if ( !Tracked_non_silent( this ) )
Tracked_remove_silence( this, avail );
else
Tracked_remove_samples( this, avail );
}
int Tracked_read_samples( struct Tracked_Blip_Buffer* this, blip_sample_t out [], int count )
{
count = Blip_read_samples( &this->blip, out, count, false );
remove_( this, count );
return count;
}
// Stereo_Mixer
// mixers use a single index value to improve performance on register-challenged processors
// offset goes from negative to zero
void Mixer_init( struct Stereo_Mixer* this )
{
this->samples_read = 0;
}
static void mix_mono( struct Stereo_Mixer* this, blip_sample_t out_ [], int count )
{
int const bass = this->bufs [2]->blip.bass_shift_;
delta_t const* center = this->bufs [2]->blip.buffer_ + this->samples_read;
int center_sum = this->bufs [2]->blip.reader_accum_;
typedef blip_sample_t stereo_blip_sample_t [stereo];
stereo_blip_sample_t* BLARGG_RESTRICT out = (stereo_blip_sample_t*) out_ + count;
int offset = -count;
do
{
int s = center_sum >> delta_bits;
center_sum -= center_sum >> bass;
center_sum += center [offset];
BLIP_CLAMP( s, s );
out [offset] [0] = (blip_sample_t) s;
out [offset] [1] = (blip_sample_t) s;
}
while ( ++offset );
this->bufs [2]->blip.reader_accum_ = center_sum;
}
static void mix_stereo( struct Stereo_Mixer* this, blip_sample_t out_ [], int count )
{
blip_sample_t* BLARGG_RESTRICT out = out_ + count * stereo;
// do left + center and right + center separately to reduce register load
struct Tracked_Blip_Buffer* const* buf = &this->bufs [2];
while ( true ) // loop runs twice
{
--buf;
--out;
int const bass = this->bufs [2]->blip.bass_shift_;
delta_t const* side = (*buf)->blip.buffer_ + this->samples_read;
delta_t const* center = this->bufs [2]->blip.buffer_ + this->samples_read;
int side_sum = (*buf)->blip.reader_accum_;
int center_sum = this->bufs [2]->blip.reader_accum_;
int offset = -count;
do
{
int s = (center_sum + side_sum) >> delta_bits;
side_sum -= side_sum >> bass;
center_sum -= center_sum >> bass;
side_sum += side [offset];
center_sum += center [offset];
BLIP_CLAMP( s, s );
++offset; // before write since out is decremented to slightly before end
out [offset * stereo] = (blip_sample_t) s;
}
while ( offset );
(*buf)->blip.reader_accum_ = side_sum;
if ( buf != this->bufs )
continue;
// only end center once
this->bufs [2]->blip.reader_accum_ = center_sum;
break;
}
}
void Mixer_read_pairs( struct Stereo_Mixer* this, blip_sample_t out [], int count )
{
// TODO: if caller never marks buffers as modified, uses mono
// except that buffer isn't cleared, so caller can encounter
// subtle problems and not realize the cause.
this->samples_read += count;
if ( Tracked_non_silent( this->bufs [0] ) | Tracked_non_silent( this->bufs [1] ) )
mix_stereo( this, out, count );
else
mix_mono( this, out, count );
}
// Multi_Buffer
void Buffer_init( struct Multi_Buffer* this )
{
int const spf = 2;
Tracked_init( &this->bufs [0] );
Tracked_init( &this->bufs [1] );
Tracked_init( &this->bufs [2] );
Mixer_init( &this->mixer );
this->length_ = 0;
this->sample_rate_ = 0;
this->channels_changed_count_ = 1;
this->channel_types_ = NULL;
this->channel_count_ = 0;
this->samples_per_frame_ = spf;
this->immediate_removal_ = true;
this->mixer.bufs [2] = &this->bufs [2];
this->mixer.bufs [0] = &this->bufs [0];
this->mixer.bufs [1] = &this->bufs [1];
this->chan.center = &this->bufs [2].blip;
this->chan.left = &this->bufs [0].blip;
this->chan.right = &this->bufs [1].blip;
}
blargg_err_t Buffer_set_sample_rate( struct Multi_Buffer* this, int rate, int msec )
{
int i;
for ( i = bufs_size; --i >= 0; )
RETURN_ERR( Blip_set_sample_rate( &this->bufs [i].blip, rate, msec ) );
this->sample_rate_ = Blip_sample_rate( &this->bufs [0].blip );
this->length_ = Blip_length( &this->bufs [0].blip );
return 0;
}
void Buffer_clock_rate( struct Multi_Buffer* this, int rate )
{
int i;
for ( i = bufs_size; --i >= 0; )
Blip_set_clock_rate( &this->bufs [i].blip, rate );
}
void Buffer_bass_freq( struct Multi_Buffer* this, int bass )
{
int i;
for ( i = bufs_size; --i >= 0; )
Blip_bass_freq( &this->bufs [i].blip, bass );
}
blargg_err_t Buffer_set_channel_count( struct Multi_Buffer* this, int n, int const* types )
{
this->channel_count_ = n;
this->channel_types_ = types;
return 0;
}
struct channel_t Buffer_channel( struct Multi_Buffer* this, int i )
{
(void) i;
return this->chan;
}
void Buffer_clear( struct Multi_Buffer* this )
{
int i;
this->mixer.samples_read = 0;
for ( i = bufs_size; --i >= 0; )
Tracked_clear( &this->bufs [i] );
}
void Buffer_end_frame( struct Multi_Buffer* this, blip_time_t clock_count )
{
int i;
for ( i = bufs_size; --i >= 0; )
Tracked_end_frame( &this->bufs [i], clock_count );
}
int Buffer_read_samples( struct Multi_Buffer* this, blip_sample_t out [], int out_size )
{
require( (out_size & 1) == 0 ); // must read an even number of samples
out_size = min( out_size, Buffer_samples_avail( this ) );
int pair_count = (int) (out_size >> 1);
if ( pair_count )
{
Mixer_read_pairs( &this->mixer, out, pair_count );
if ( Buffer_samples_avail( this ) <= 0 || this->immediate_removal_ )
{
int i;
for ( i = bufs_size; --i >= 0; )
{
buf_t* b = &this->bufs [i];
// TODO: might miss non-silence settling since it checks END of last read
if ( !Tracked_non_silent( b ) )
Tracked_remove_silence( b, this->mixer.samples_read );
else
Tracked_remove_samples( b, this->mixer.samples_read );
}
this->mixer.samples_read = 0;
}
}
return out_size;
}