rockbox/apps/gui/skin_engine
Jonathan Gordon 25bce232f2 Fix FS#12408 - don't load skins too early causing buflib handles to leak
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31080 a1c6a512-1295-4272-9138-f99709370657
2011-11-28 10:44:16 +00:00
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skin_backdrops.c slightly reaarange code to make fml happy :) 2011-11-27 13:57:18 +00:00
skin_display.c Use buflib for all skin engine allocations. 2011-11-15 14:11:08 +00:00
skin_display.h Lists can now be completly draw using the skin engine! 2011-09-06 13:49:41 +00:00
skin_engine.c Fix FS#12408 - don't load skins too early causing buflib handles to leak 2011-11-28 10:44:16 +00:00
skin_engine.h Fix the charcell compile error and rmeove an unused #define 2011-11-21 10:08:34 +00:00
skin_parser.c skinengine: Rework skin loading so skins can be un/loaded individually. This also means that loading a .cfg which doesnt change themes shouldnt have them reloaded 2011-11-21 10:02:23 +00:00
skin_render.c Use buflib for all skin engine allocations. 2011-11-15 14:11:08 +00:00
skin_tokens.c skin engine: Fix %if() when comparing against a number. 2011-11-17 12:00:58 +00:00
skin_touchsupport.c Use buflib for all skin engine allocations. 2011-11-15 14:11:08 +00:00
wps_debug.c Merge a bunch of code which is 99% identical so it makes it easier to add more of these later 2011-03-07 12:45:45 +00:00
wps_internals.h Get rid of a really annoying #ifdef line to check if backdrop support should be enabled 2011-11-19 13:46:25 +00:00