2565389402
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24340 a1c6a512-1295-4272-9138-f99709370657
535 lines
16 KiB
C
535 lines
16 KiB
C
/***************************************************************************
|
|
* __________ __ ___.
|
|
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
|
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
|
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
|
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
|
* \/ \/ \/ \/ \/
|
|
* $Id$
|
|
*
|
|
* Copyright (C) 2008 by Jonathan Gordon
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
|
* KIND, either express or implied.
|
|
*
|
|
****************************************************************************/
|
|
|
|
#include <stdlib.h>
|
|
#include "config.h"
|
|
#include "lcd.h"
|
|
#include "lcd-remote.h"
|
|
#include "font.h"
|
|
#include "viewport.h"
|
|
#include "screen_access.h"
|
|
#include "settings.h"
|
|
#include "misc.h"
|
|
|
|
/*some short cuts for fg/bg/line selector handling */
|
|
#ifdef HAVE_LCD_COLOR
|
|
#define FG_FALLBACK global_settings.fg_color
|
|
#define BG_FALLBACK global_settings.bg_color
|
|
#else
|
|
#define FG_FALLBACK LCD_DEFAULT_FG
|
|
#define BG_FALLBACK LCD_DEFAULT_BG
|
|
#endif
|
|
|
|
/* all below isn't needed for pc tools (i.e. checkwps/wps editor)
|
|
* only viewport_parse_viewport() is */
|
|
#ifndef __PCTOOL__
|
|
#include "sprintf.h"
|
|
#include "string.h"
|
|
#include "kernel.h"
|
|
#include "system.h"
|
|
#include "statusbar.h"
|
|
#include "appevents.h"
|
|
#include "panic.h"
|
|
#ifdef HAVE_LCD_BITMAP
|
|
#include "language.h"
|
|
#endif
|
|
#include "statusbar-skinned.h"
|
|
#include "debug.h"
|
|
#include "viewport.h"
|
|
|
|
#define VPSTACK_DEPTH 16
|
|
struct viewport_stack_item
|
|
{
|
|
struct viewport* vp;
|
|
bool enabled;
|
|
};
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
static void viewportmanager_redraw(void* data);
|
|
|
|
static int theme_stack_top[NB_SCREENS]; /* the last item added */
|
|
static struct viewport_stack_item theme_stack[NB_SCREENS][VPSTACK_DEPTH];
|
|
static bool is_theme_enabled(enum screen_type screen);
|
|
|
|
static void toggle_theme(enum screen_type screen, bool force)
|
|
{
|
|
bool enable_event = false;
|
|
static bool was_enabled[NB_SCREENS] = {false};
|
|
int i;
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
enable_event = enable_event || is_theme_enabled(i);
|
|
}
|
|
if (enable_event)
|
|
{
|
|
add_event(GUI_EVENT_ACTIONUPDATE, false, viewportmanager_redraw);
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
add_event(LCD_EVENT_ACTIVATION, false, do_sbs_update_callback);
|
|
#endif
|
|
add_event(PLAYBACK_EVENT_TRACK_CHANGE, false,
|
|
do_sbs_update_callback);
|
|
add_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, false,
|
|
do_sbs_update_callback);
|
|
|
|
#if LCD_DEPTH > 1
|
|
screens[screen].backdrop_show(BACKDROP_MAIN);
|
|
#endif
|
|
/* remove the left overs from the previous screen.
|
|
* could cause a tiny flicker. Redo your screen code if that happens */
|
|
if (!was_enabled[screen] || force)
|
|
{
|
|
struct viewport deadspace, user;
|
|
viewport_set_defaults(&user, screen);
|
|
deadspace = user; /* get colours and everything */
|
|
/* above */
|
|
deadspace.x = 0;
|
|
deadspace.y = 0;
|
|
deadspace.width = screens[screen].lcdwidth;
|
|
deadspace.height = user.y;
|
|
if (deadspace.width && deadspace.height)
|
|
{
|
|
screens[screen].set_viewport(&deadspace);
|
|
screens[screen].clear_viewport();
|
|
screens[screen].update_viewport();
|
|
}
|
|
/* below */
|
|
deadspace.y = user.y + user.height;
|
|
deadspace.height = screens[screen].lcdheight - deadspace.y;
|
|
if (deadspace.width && deadspace.height)
|
|
{
|
|
screens[screen].set_viewport(&deadspace);
|
|
screens[screen].clear_viewport();
|
|
screens[screen].update_viewport();
|
|
}
|
|
/* left */
|
|
deadspace.x = 0;
|
|
deadspace.y = 0;
|
|
deadspace.width = user.x;
|
|
deadspace.height = screens[screen].lcdheight;
|
|
if (deadspace.width && deadspace.height)
|
|
{
|
|
screens[screen].set_viewport(&deadspace);
|
|
screens[screen].clear_viewport();
|
|
screens[screen].update_viewport();
|
|
}
|
|
/* below */
|
|
deadspace.x = user.x + user.width;
|
|
deadspace.width = screens[screen].lcdwidth - deadspace.x;
|
|
if (deadspace.width && deadspace.height)
|
|
{
|
|
screens[screen].set_viewport(&deadspace);
|
|
screens[screen].clear_viewport();
|
|
screens[screen].update_viewport();
|
|
}
|
|
}
|
|
send_event(GUI_EVENT_ACTIONUPDATE, (void*)1); /* force a redraw */
|
|
}
|
|
else
|
|
{
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
#if LCD_DEPTH > 1
|
|
screens[i].backdrop_hide();
|
|
#endif
|
|
screens[i].stop_scroll();
|
|
}
|
|
|
|
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
|
|
remove_event(LCD_EVENT_ACTIVATION, do_sbs_update_callback);
|
|
#endif
|
|
remove_event(PLAYBACK_EVENT_TRACK_CHANGE, do_sbs_update_callback);
|
|
remove_event(PLAYBACK_EVENT_NEXTTRACKID3_AVAILABLE, do_sbs_update_callback);
|
|
remove_event(GUI_EVENT_ACTIONUPDATE, viewportmanager_redraw);
|
|
}
|
|
/* let list initialize viewport in case viewport dimensions is changed. */
|
|
send_event(GUI_EVENT_THEME_CHANGED, NULL);
|
|
FOR_NB_SCREENS(i)
|
|
was_enabled[i] = is_theme_enabled(i);
|
|
}
|
|
|
|
void viewportmanager_theme_enable(enum screen_type screen, bool enable,
|
|
struct viewport *viewport)
|
|
{
|
|
int top = ++theme_stack_top[screen];
|
|
if (top >= VPSTACK_DEPTH-1)
|
|
panicf("Stack overflow... viewportmanager");
|
|
theme_stack[screen][top].enabled = enable;
|
|
theme_stack[screen][top].vp = viewport;
|
|
toggle_theme(screen, false);
|
|
/* then be nice and set the viewport up */
|
|
if (viewport)
|
|
viewport_set_defaults(viewport, screen);
|
|
}
|
|
|
|
void viewportmanager_theme_undo(enum screen_type screen, bool force_redraw)
|
|
{
|
|
int top = --theme_stack_top[screen];
|
|
if (top < 0)
|
|
panicf("Stack underflow... viewportmanager");
|
|
|
|
toggle_theme(screen, force_redraw);
|
|
}
|
|
|
|
|
|
static bool is_theme_enabled(enum screen_type screen)
|
|
{
|
|
int top = theme_stack_top[screen];
|
|
return theme_stack[screen][top].enabled;
|
|
}
|
|
|
|
static bool custom_vp_loaded_ok[NB_SCREENS];
|
|
static struct viewport custom_vp[NB_SCREENS];
|
|
|
|
static unsigned viewport_init_ui_vp(void);
|
|
#endif /* HAVE_LCD_BITMAP */
|
|
|
|
int viewport_get_nb_lines(const struct viewport *vp)
|
|
{
|
|
#ifdef HAVE_LCD_BITMAP
|
|
return vp->height/font_get(vp->font)->height;
|
|
#else
|
|
(void)vp;
|
|
return 2;
|
|
#endif
|
|
}
|
|
|
|
static void viewportmanager_redraw(void* data)
|
|
{
|
|
int i;
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
#ifdef HAVE_LCD_BITMAP
|
|
if (statusbar_position(i) == STATUSBAR_CUSTOM)
|
|
sb_skin_update(i, NULL != data);
|
|
else if (statusbar_position(i) != STATUSBAR_OFF)
|
|
#endif
|
|
gui_statusbar_draw(&statusbars.statusbars[i], NULL != data);
|
|
}
|
|
}
|
|
|
|
void viewportmanager_init()
|
|
{
|
|
#ifdef HAVE_LCD_BITMAP
|
|
int i;
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
theme_stack_top[i] = -1; /* the next call fixes this to 0 */
|
|
/* We always want the theme enabled by default... */
|
|
viewportmanager_theme_enable(i, true, NULL);
|
|
}
|
|
#else
|
|
add_event(GUI_EVENT_ACTIONUPDATE, false, viewportmanager_redraw);
|
|
#endif
|
|
}
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
void viewportmanager_theme_changed(const int which)
|
|
{
|
|
int i;
|
|
#ifdef HAVE_BUTTONBAR
|
|
if (which & THEME_BUTTONBAR)
|
|
{ /* don't handle further, the custom ui viewport ignores the buttonbar,
|
|
* as does viewport_set_defaults(), since only lists use it*/
|
|
screens[SCREEN_MAIN].has_buttonbar = global_settings.buttonbar;
|
|
}
|
|
#endif
|
|
if (which & THEME_UI_VIEWPORT)
|
|
{
|
|
viewport_init_ui_vp();
|
|
}
|
|
if (which & THEME_LANGUAGE)
|
|
{
|
|
}
|
|
if (which & THEME_STATUSBAR)
|
|
{
|
|
FOR_NB_SCREENS(i)
|
|
{
|
|
/* This can probably be done better...
|
|
* disable the theme so it's forced to do a full redraw */
|
|
viewportmanager_theme_enable(i, false, NULL);
|
|
viewportmanager_theme_undo(i, true);
|
|
}
|
|
}
|
|
send_event(GUI_EVENT_THEME_CHANGED, NULL);
|
|
}
|
|
|
|
/*
|
|
* (re)parse the UI vp from the settings
|
|
* - Returns
|
|
* 0 if no UI vp is used at all
|
|
* else the bit for the screen (1<<screen) is set
|
|
*/
|
|
static unsigned viewport_init_ui_vp(void)
|
|
{
|
|
int screen;
|
|
const char *ret = NULL;
|
|
char *setting;
|
|
FOR_NB_SCREENS(screen)
|
|
{
|
|
#ifdef HAVE_REMOTE_LCD
|
|
if ((screen == SCREEN_REMOTE))
|
|
setting = global_settings.remote_ui_vp_config;
|
|
else
|
|
#endif
|
|
setting = global_settings.ui_vp_config;
|
|
|
|
ret = viewport_parse_viewport(&custom_vp[screen], screen,
|
|
setting, ',');
|
|
|
|
custom_vp_loaded_ok[screen] = (ret != NULL);
|
|
}
|
|
return true; /* meh fixme */
|
|
}
|
|
|
|
#ifdef HAVE_TOUCHSCREEN
|
|
/* check if a point (x and y coordinates) are within a viewport */
|
|
bool viewport_point_within_vp(const struct viewport *vp,
|
|
const int x, const int y)
|
|
{
|
|
bool is_x = (x >= vp->x && x < (vp->x + vp->width));
|
|
bool is_y = (y >= vp->y && y < (vp->y + vp->height));
|
|
return (is_x && is_y);
|
|
}
|
|
#endif /* HAVE_TOUCHSCREEN */
|
|
|
|
static void set_default_align_flags(struct viewport *vp)
|
|
{
|
|
vp->flags &= ~VP_FLAG_ALIGNMENT_MASK;
|
|
if (UNLIKELY(lang_is_rtl()))
|
|
vp->flags |= VP_FLAG_ALIGN_RIGHT;
|
|
}
|
|
|
|
#endif /* HAVE_LCD_BITMAP */
|
|
#endif /* __PCTOOL__ */
|
|
|
|
#ifdef HAVE_LCD_COLOR
|
|
#define ARG_STRING(_depth) ((_depth) == 2 ? "dddddgg":"dddddcc")
|
|
#else
|
|
#define ARG_STRING(_depth) "dddddgg"
|
|
#endif
|
|
|
|
|
|
void viewport_set_fullscreen(struct viewport *vp,
|
|
const enum screen_type screen)
|
|
{
|
|
vp->x = 0;
|
|
vp->y = 0;
|
|
vp->width = screens[screen].lcdwidth;
|
|
vp->height = screens[screen].lcdheight;
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
#ifndef __PCTOOL__
|
|
set_default_align_flags(vp);
|
|
#endif
|
|
vp->font = FONT_UI; /* default to UI to discourage SYSFONT use */
|
|
vp->drawmode = DRMODE_SOLID;
|
|
#if LCD_DEPTH > 1
|
|
#ifdef HAVE_REMOTE_LCD
|
|
/* We only need this test if there is a remote LCD */
|
|
if (screen == SCREEN_MAIN)
|
|
#endif
|
|
{
|
|
vp->fg_pattern = FG_FALLBACK;
|
|
vp->bg_pattern = BG_FALLBACK;
|
|
#ifdef HAVE_LCD_COLOR
|
|
vp->lss_pattern = global_settings.lss_color;
|
|
vp->lse_pattern = global_settings.lse_color;
|
|
vp->lst_pattern = global_settings.lst_color;
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
#if defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
|
|
if (screen == SCREEN_REMOTE)
|
|
{
|
|
vp->fg_pattern = LCD_REMOTE_DEFAULT_FG;
|
|
vp->bg_pattern = LCD_REMOTE_DEFAULT_BG;
|
|
}
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
void viewport_set_defaults(struct viewport *vp,
|
|
const enum screen_type screen)
|
|
{
|
|
/* Reposition:
|
|
1) If the "ui viewport" setting is set, and a sbs is loaded which specifies a %Vi
|
|
return the intersection of those two viewports
|
|
2) If only one of the "ui viewport" setting, or sbs %Vi is set
|
|
return it
|
|
3) No user viewports set
|
|
return the full display
|
|
*/
|
|
#if defined(HAVE_LCD_BITMAP) && !defined(__PCTOOL__)
|
|
|
|
struct viewport *sbs_area = NULL, *user_setting = NULL;
|
|
if (!is_theme_enabled(screen))
|
|
{
|
|
viewport_set_fullscreen(vp, screen);
|
|
return;
|
|
}
|
|
/* get the two viewports */
|
|
if (custom_vp_loaded_ok[screen])
|
|
user_setting = &custom_vp[screen];
|
|
if (sb_skin_get_state(screen))
|
|
sbs_area = sb_skin_get_info_vp(screen);
|
|
|
|
/* have both? get their intersection */
|
|
if (sbs_area && user_setting)
|
|
{
|
|
struct viewport *a = sbs_area, *b = user_setting;
|
|
/* if ui vp and info vp overlap, intersect */
|
|
if (a->x < b->x + b->width &&
|
|
a->x + a->width > b->x &&
|
|
a->y < b->y + b->height &&
|
|
a->y + a->height > b->y)
|
|
{
|
|
/* copy from ui vp first (for other field),fix coordinates after */
|
|
*vp = *user_setting;
|
|
set_default_align_flags(vp);
|
|
vp->x = MAX(a->x, b->x);
|
|
vp->y = MAX(a->y, b->y);
|
|
vp->width = MIN(a->x + a->width, b->x + b->width) - vp->x;
|
|
vp->height = MIN(a->y + a->height, b->y + b->height) - vp->y;
|
|
return;
|
|
}
|
|
/* else (no overlap at all) fall back to info vp from sbs, that
|
|
* has no redraw problems */
|
|
}
|
|
|
|
/* if only one is active use it
|
|
* or if the above check for overlapping failed, use info vp then, because
|
|
* that doesn't give redraw problems */
|
|
if (sbs_area)
|
|
*vp = *sbs_area;
|
|
else if (user_setting)
|
|
*vp = *user_setting;
|
|
/* have neither so its fullscreen which was fixed at the beginning */
|
|
else
|
|
#endif /* HAVE_LCD_BITMAP */
|
|
viewport_set_fullscreen(vp, screen);
|
|
}
|
|
|
|
|
|
#ifdef HAVE_LCD_BITMAP
|
|
const char* viewport_parse_viewport(struct viewport *vp,
|
|
enum screen_type screen,
|
|
const char *bufptr,
|
|
const char separator)
|
|
{
|
|
/* parse the list to the viewport struct */
|
|
const char *ptr = bufptr;
|
|
int depth;
|
|
uint32_t set = 0;
|
|
|
|
enum {
|
|
PL_X = 0,
|
|
PL_Y,
|
|
PL_WIDTH,
|
|
PL_HEIGHT,
|
|
PL_FONT,
|
|
PL_FG,
|
|
PL_BG,
|
|
};
|
|
|
|
/* Work out the depth of this display */
|
|
depth = screens[screen].depth;
|
|
#if (LCD_DEPTH == 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH == 1)
|
|
if (depth == 1)
|
|
{
|
|
if (!(ptr = parse_list("ddddd", &set, separator, ptr,
|
|
&vp->x, &vp->y, &vp->width, &vp->height, &vp->font)))
|
|
return NULL;
|
|
}
|
|
else
|
|
#endif
|
|
#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
|
|
if (depth >= 2)
|
|
{
|
|
if (!(ptr = parse_list(ARG_STRING(depth), &set, separator, ptr,
|
|
&vp->x, &vp->y, &vp->width, &vp->height, &vp->font,
|
|
&vp->fg_pattern,&vp->bg_pattern)))
|
|
return NULL;
|
|
}
|
|
else
|
|
#endif
|
|
{}
|
|
#undef ARG_STRING
|
|
|
|
/* X and Y *must* be set */
|
|
if (!LIST_VALUE_PARSED(set, PL_X) || !LIST_VALUE_PARSED(set, PL_Y))
|
|
return NULL;
|
|
/* check for negative values */
|
|
if (vp->x < 0)
|
|
vp->x += screens[screen].lcdwidth;
|
|
if (vp->y < 0)
|
|
vp->y += screens[screen].lcdheight;
|
|
|
|
/* fix defaults,
|
|
* and negative width/height which means "extend to edge minus value */
|
|
if (!LIST_VALUE_PARSED(set, PL_WIDTH))
|
|
vp->width = screens[screen].lcdwidth - vp->x;
|
|
else if (vp->width < 0)
|
|
vp->width = (vp->width + screens[screen].lcdwidth) - vp->x;
|
|
if (!LIST_VALUE_PARSED(set, PL_HEIGHT))
|
|
vp->height = screens[screen].lcdheight - vp->y;
|
|
else if (vp->height < 0)
|
|
vp->height = (vp->height + screens[screen].lcdheight) - vp->y;
|
|
|
|
#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
|
|
if (!LIST_VALUE_PARSED(set, PL_FG))
|
|
vp->fg_pattern = FG_FALLBACK;
|
|
if (!LIST_VALUE_PARSED(set, PL_BG))
|
|
vp->bg_pattern = BG_FALLBACK;
|
|
#endif /* LCD_DEPTH > 1 || LCD_REMOTE_DEPTH > 1 */
|
|
|
|
#ifdef HAVE_LCD_COLOR
|
|
vp->lss_pattern = global_settings.lss_color;
|
|
vp->lse_pattern = global_settings.lse_color;
|
|
vp->lst_pattern = global_settings.lst_color;
|
|
#endif
|
|
|
|
/* Validate the viewport dimensions - we know that the numbers are
|
|
non-negative integers, ignore bars and assume the viewport takes them
|
|
* into account */
|
|
if ((vp->x >= screens[screen].lcdwidth) ||
|
|
((vp->x + vp->width) > screens[screen].lcdwidth) ||
|
|
(vp->y >= screens[screen].lcdheight) ||
|
|
((vp->y + vp->height) > screens[screen].lcdheight))
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
/* Default to using the user font if the font was an invalid number or '-'*/
|
|
if (((vp->font != FONT_SYSFIXED) && (vp->font != FONT_UI))
|
|
|| !LIST_VALUE_PARSED(set, PL_FONT)
|
|
)
|
|
vp->font = FONT_UI;
|
|
|
|
/* Set the defaults for fields not user-specified */
|
|
vp->drawmode = DRMODE_SOLID;
|
|
#ifndef __PCTOOL__
|
|
set_default_align_flags(vp);
|
|
#endif
|
|
|
|
return ptr;
|
|
}
|
|
#endif
|