rockbox/apps/plugins/doom
Rafaël Carré e1f343afc7 Sansa Fuze : Fix r20680/FS#10075 (long HOME to exit plugins)
Some plugins were forgotten : mpegplayer, test_fps, test_scanrate
Some plugins use button_status() and can't use BUTTON_REL or BUTTON_REPEAT flags
    rockblox1d : use single press BUTTON_HOME
    doom : use single press BUTTON_HOME and BUTTON_POWER to open doors
I may have forgotten some plugins, I didn't test them one by one

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20925 a1c6a512-1295-4272-9138-f99709370657
2009-05-13 08:27:36 +00:00
..
am_map.c
am_map.h
Changelog
d_deh.c Some fixes to doom dehacked loading - make embedded dehacked files actually load, fix end of file detection in the string loader, fix ammo changes, fix bex code pointers. Also added the * flag to sscanf - still only tested against rockdoom sscanf calls. 2007-06-03 22:03:36 +00:00
d_deh.h
d_englsh.h
d_event.h
d_french.h
d_items.c
d_items.h
d_main.c Some fixes to doom dehacked loading - make embedded dehacked files actually load, fix end of file detection in the string loader, fix ammo changes, fix bex code pointers. Also added the * flag to sscanf - still only tested against rockdoom sscanf calls. 2007-06-03 22:03:36 +00:00
d_main.h
d_net.c
d_net.h
d_player.h
d_think.h
d_ticcmd.h
doom.make Use a static pattern rule to restrict the dependency on [pluginname].o to single-file plugins. This allows the pattern rule for %.rock (with all dependencies defined elsewhere) to pick up multi-file plugins with no [pluginname].o file, and get rid of the duplication in (doom|midi|reversi).make. 2009-03-04 23:41:58 +00:00
doomdata.h
doomdef.c
doomdef.h
doomstat.c
doomstat.h Doom for the Gigabeat and some code reduction 2007-01-17 18:52:24 +00:00
doomtype.h
dstrings.c
dstrings.h
f_finale.c
f_finale.h
f_wipe.c
f_wipe.h
g_game.c code police : fix some multiply defined variables 2008-10-18 23:31:29 +00:00
g_game.h
hu_lib.c
hu_lib.h
hu_stuff.c
hu_stuff.h
i_sound.c rockdoom: Mixing 512 samples in an interrupt handler is too much. Gigabeast FIFOs are very tight and it will channel swap and crackle. It's better to minimize time in the audio callback anyway so change it to 128. It should probably even be 64. Use faster saturation code too. 2009-01-05 02:29:58 +00:00
i_sound.h
i_system.c Allow to select the core for running the user timer on portalplayer targets. * Incompatible plugin API change -> sorted API. 2008-04-04 19:38:46 +00:00
i_system.h
i_video.c Sansa Fuze : Fix r20680/FS#10075 (long HOME to exit plugins) 2009-05-13 08:27:36 +00:00
i_video.h
info.c
info.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_fixed.h Code cleaning - remove some unnecessary defined(SIMULATOR) checks 2007-05-10 13:16:08 +00:00
m_menu.c
m_menu.h
m_misc.c
m_misc.h
m_random.c
m_random.h
m_swap.h
p_ceilng.c
p_doors.c
p_enemy.c
p_enemy.h
p_floor.c
p_genlin.c
p_inter.c
p_inter.h
p_lights.c
p_map.c
p_map.h
p_maputl.c
p_maputl.h
p_mobj.c
p_mobj.h
p_plats.c
p_pspr.c
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c
p_setup.h
p_sight.c
p_spec.c
p_spec.h
p_switch.c
p_telept.c
p_tick.c
p_tick.h
p_user.c
p_user.h
r_bsp.c
r_bsp.h
r_data.c
r_data.h
r_defs.h
r_draw.c Code cleaning - remove some unnecessary defined(SIMULATOR) checks 2007-05-10 13:16:08 +00:00
r_draw.h
r_main.c
r_main.h
r_plane.c
r_plane.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_state.h
r_things.c
r_things.h
rockdoom.c loader-initialized global plugin API: 2009-01-16 10:34:40 +00:00
rockmacros.h loader-initialized global plugin API: 2009-01-16 10:34:40 +00:00
s_sound.c
s_sound.h
sounds.c
sounds.h
SOURCES Cleaner solution to plugin-included core files. 2009-01-03 22:40:29 +00:00
st_lib.c
st_lib.h
st_stuff.c
st_stuff.h
tables.c
tables.h
v_video.c
v_video.h
w_wad.c
w_wad.h Patch #2969 - Doom! Currently only working on the H300. 2006-03-28 15:44:01 +00:00
wi_stuff.c
wi_stuff.h
z_bmalloc.c
z_bmalloc.h
z_zone.c General housekeeping: Make plugin buffer functions take size_t * instead of int * to match the parameter type of the buffer functions called in the core. Get rid of unsafe int * <==> size_t * casting. Use ssize_t where int was used and size_t where unsigned int was used in the buffer calls to not alter signedness in the plugins. No API version change since it should only be an issue for 64-bit sim builds. 2007-04-21 18:38:25 +00:00
z_zone.h