rockbox/apps/plugins/mpegplayer/mpegplayer.c
Nils Wallménius 7803f31c53 Don't reinvent ctype.h functions
Remove ctype.h functions in text_editor and rockboy,
fix #define name clash in mpegplayer.

Change-Id: Icb40cf45e27b793c62cb095197757a27f508f344
2012-05-07 18:43:12 +02:00

2436 lines
71 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* mpegplayer main entrypoint and UI implementation
*
* Copyright (c) 2007 Michael Sevakis
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/****************************************************************************
* NOTES:
*
* mpegplayer is structured as follows:
*
* +-->Video Thread-->Video Output-->LCD
* |
* UI-->Stream Manager-->+-->Audio Thread-->PCM buffer--Audio Device
* | | | | (ref. clock)
* | | +-->Buffer Thread |
* Stream Data | | (clock intf./
* Requests | File Cache drift adj.)
* | Disk I/O
* Stream services
* (timing, etc.)
*
* Thread list:
* 1) The main thread - Handles user input, settings, basic playback control
* and USB connect.
*
* 2) Stream Manager thread - Handles playback state, events from streams
* such as when a stream is finished, stream commands, PCM state. The
* layer in which this thread run also handles arbitration of data
* requests between the streams and the disk buffer. The actual specific
* transport layer code may get moved out to support multiple container
* formats.
*
* 3) Buffer thread - Buffers data in the background, generates notifications
* to streams when their data has been buffered, and watches streams'
* progress to keep data available during playback. Handles synchronous
* random access requests when the file cache is missed.
*
* 4) Video thread (running on the COP for PortalPlayer targets) - Decodes
* the video stream and renders video frames to the LCD. Handles
* miscellaneous video tasks like frame and thumbnail printing.
*
* 5) Audio thread (running on the main CPU to maintain consistency with the
* audio FIQ hander on PP) - Decodes audio frames and places them into
* the PCM buffer for rendering by the audio device.
*
* Streams are neither aware of one another nor care about one another. All
* streams shall have their own thread (unless it is _really_ efficient to
* have a single thread handle a couple minor streams). All coordination of
* the streams is done through the stream manager. The clocking is controlled
* by and exposed by the stream manager to other streams and implemented at
* the PCM level.
*
* Notes about MPEG files:
*
* MPEG System Clock is 27MHz - i.e. 27000000 ticks/second.
*
* FPS is represented in terms of a frame period - this is always an
* integer number of 27MHz ticks.
*
* e.g. 29.97fps (30000/1001) NTSC video has an exact frame period of
* 900900 27MHz ticks.
*
* In libmpeg2, info->sequence->frame_period contains the frame_period.
*
* Working with Rockbox's 100Hz tick, the common frame rates would need
* to be as follows (1):
*
* FPS | 27Mhz | 100Hz | 44.1KHz | 48KHz
* --------|-----------------------------------------------------------
* 10* | 2700000 | 10 | 4410 | 4800
* 12* | 2250000 | 8.3333 | 3675 | 4000
* 15* | 1800000 | 6.6667 | 2940 | 3200
* 23.9760 | 1126125 | 4.170833333 | 1839.3375 | 2002
* 24 | 1125000 | 4.166667 | 1837.5 | 2000
* 25 | 1080000 | 4 | 1764 | 1920
* 29.9700 | 900900 | 3.336667 | 1471,47 | 1601.6
* 30 | 900000 | 3.333333 | 1470 | 1600
*
* *Unofficial framerates
*
* (1) But we don't really care since the audio clock is used anyway and has
* very fine resolution ;-)
*****************************************************************************/
#include "plugin.h"
#include "mpegplayer.h"
#include "lib/helper.h"
#include "mpeg_settings.h"
#include "video_out.h"
#include "stream_thread.h"
#include "stream_mgr.h"
/* button definitions */
#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
#define MPEG_MENU BUTTON_MODE
#define MPEG_STOP BUTTON_OFF
#define MPEG_PAUSE BUTTON_ON
#define MPEG_VOLDOWN BUTTON_DOWN
#define MPEG_VOLUP BUTTON_UP
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) || \
(CONFIG_KEYPAD == IPOD_1G2G_PAD)
#define MPEG_MENU BUTTON_MENU
#define MPEG_PAUSE (BUTTON_PLAY | BUTTON_REL)
#define MPEG_STOP (BUTTON_PLAY | BUTTON_REPEAT)
#define MPEG_VOLDOWN BUTTON_SCROLL_BACK
#define MPEG_VOLUP BUTTON_SCROLL_FWD
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
#define MPEG_MENU (BUTTON_REC | BUTTON_REL)
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_DOWN
#define MPEG_VOLUP BUTTON_UP
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == GIGABEAT_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_SELECT
#define MPEG_PAUSE2 BUTTON_A
#define MPEG_VOLDOWN BUTTON_LEFT
#define MPEG_VOLUP BUTTON_RIGHT
#define MPEG_VOLDOWN2 BUTTON_VOL_DOWN
#define MPEG_VOLUP2 BUTTON_VOL_UP
#define MPEG_RW BUTTON_UP
#define MPEG_FF BUTTON_DOWN
#define MPEG_RC_MENU BUTTON_RC_DSP
#define MPEG_RC_STOP (BUTTON_RC_PLAY | BUTTON_REPEAT)
#define MPEG_RC_PAUSE (BUTTON_RC_PLAY | BUTTON_REL)
#define MPEG_RC_VOLDOWN BUTTON_RC_VOL_DOWN
#define MPEG_RC_VOLUP BUTTON_RC_VOL_UP
#define MPEG_RC_RW BUTTON_RC_REW
#define MPEG_RC_FF BUTTON_RC_FF
#elif CONFIG_KEYPAD == GIGABEAT_S_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_SELECT
#define MPEG_PAUSE2 BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_LEFT
#define MPEG_VOLUP BUTTON_RIGHT
#define MPEG_VOLDOWN2 BUTTON_VOL_DOWN
#define MPEG_VOLUP2 BUTTON_VOL_UP
#define MPEG_RW BUTTON_UP
#define MPEG_RW2 BUTTON_PREV
#define MPEG_FF BUTTON_DOWN
#define MPEG_FF2 BUTTON_NEXT
#define MPEG_SHOW_OSD BUTTON_BACK
#define MPEG_RC_MENU BUTTON_RC_DSP
#define MPEG_RC_STOP (BUTTON_RC_PLAY | BUTTON_REPEAT)
#define MPEG_RC_PAUSE (BUTTON_RC_PLAY | BUTTON_REL)
#define MPEG_RC_VOLDOWN BUTTON_RC_VOL_DOWN
#define MPEG_RC_VOLUP BUTTON_RC_VOL_UP
#define MPEG_RC_RW BUTTON_RC_REW
#define MPEG_RC_FF BUTTON_RC_FF
#elif CONFIG_KEYPAD == IRIVER_H10_PAD
#define MPEG_MENU BUTTON_LEFT
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_SCROLL_DOWN
#define MPEG_VOLUP BUTTON_SCROLL_UP
#define MPEG_RW BUTTON_REW
#define MPEG_FF BUTTON_FF
#elif CONFIG_KEYPAD == SANSA_E200_PAD
#define MPEG_MENU BUTTON_SELECT
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_RIGHT
#define MPEG_VOLDOWN BUTTON_SCROLL_BACK
#define MPEG_VOLUP BUTTON_SCROLL_FWD
#define MPEG_RW BUTTON_UP
#define MPEG_FF BUTTON_DOWN
#elif CONFIG_KEYPAD == SANSA_FUZE_PAD
#define MPEG_MENU BUTTON_SELECT
#define MPEG_STOP (BUTTON_HOME|BUTTON_REPEAT)
#define MPEG_PAUSE BUTTON_UP
#define MPEG_VOLDOWN BUTTON_SCROLL_BACK
#define MPEG_VOLUP BUTTON_SCROLL_FWD
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == SANSA_C200_PAD || \
CONFIG_KEYPAD == SANSA_CLIP_PAD || \
CONFIG_KEYPAD == SANSA_M200_PAD
#define MPEG_MENU BUTTON_SELECT
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_UP
#define MPEG_VOLDOWN BUTTON_VOL_DOWN
#define MPEG_VOLUP BUTTON_VOL_UP
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == MROBE500_PAD
#define MPEG_STOP BUTTON_POWER
#define MPEG_RC_MENU BUTTON_RC_HEART
#define MPEG_RC_STOP BUTTON_RC_DOWN
#define MPEG_RC_PAUSE BUTTON_RC_PLAY
#define MPEG_RC_VOLDOWN BUTTON_RC_VOL_DOWN
#define MPEG_RC_VOLUP BUTTON_RC_VOL_UP
#define MPEG_RC_RW BUTTON_RC_REW
#define MPEG_RC_FF BUTTON_RC_FF
#elif CONFIG_KEYPAD == MROBE100_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_DOWN
#define MPEG_VOLUP BUTTON_UP
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
#define MPEG_MENU BUTTON_RC_MENU
#define MPEG_STOP BUTTON_RC_REC
#define MPEG_PAUSE BUTTON_RC_PLAY
#define MPEG_VOLDOWN BUTTON_RC_VOL_DOWN
#define MPEG_VOLUP BUTTON_RC_VOL_UP
#define MPEG_RW BUTTON_RC_REW
#define MPEG_FF BUTTON_RC_FF
#elif CONFIG_KEYPAD == COWON_D2_PAD
#define MPEG_MENU (BUTTON_MENU|BUTTON_REL)
//#define MPEG_STOP BUTTON_POWER
#define MPEG_VOLDOWN BUTTON_MINUS
#define MPEG_VOLUP BUTTON_PLUS
#elif CONFIG_KEYPAD == IAUDIO67_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_STOP
#define MPEG_PAUSE BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_VOLDOWN
#define MPEG_VOLUP BUTTON_VOLUP
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_BACK
#define MPEG_PAUSE BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_UP
#define MPEG_VOLUP BUTTON_DOWN
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_SELECT
#define MPEG_VOLDOWN BUTTON_VOL_DOWN
#define MPEG_VOLUP BUTTON_VOL_UP
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == PHILIPS_HDD6330_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_VOL_DOWN
#define MPEG_VOLUP BUTTON_VOL_UP
#define MPEG_RW BUTTON_PREV
#define MPEG_FF BUTTON_NEXT
#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_POWER
#define MPEG_PAUSE BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_VOL_DOWN
#define MPEG_VOLUP BUTTON_VOL_UP
#define MPEG_RW BUTTON_UP
#define MPEG_FF BUTTON_DOWN
#elif CONFIG_KEYPAD == ONDAVX747_PAD
#define MPEG_MENU (BUTTON_MENU|BUTTON_REL)
//#define MPEG_STOP BUTTON_POWER
#define MPEG_VOLDOWN BUTTON_VOL_DOWN
#define MPEG_VOLUP BUTTON_VOL_UP
#elif CONFIG_KEYPAD == ONDAVX777_PAD
#define MPEG_MENU BUTTON_POWER
#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
#define MPEG_MENU BUTTON_LEFT
#define MPEG_STOP BUTTON_RIGHT
#define MPEG_PAUSE BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_DOWN
#define MPEG_VOLUP BUTTON_UP
#define MPEG_RW BUTTON_REW
#define MPEG_FF BUTTON_FFWD
#elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_STOP BUTTON_REC
#define MPEG_PAUSE BUTTON_PLAY
#define MPEG_VOLDOWN BUTTON_DOWN
#define MPEG_VOLUP BUTTON_UP
#define MPEG_RW BUTTON_PREV
#define MPEG_FF BUTTON_NEXT
#elif CONFIG_KEYPAD == MPIO_HD200_PAD
#define MPEG_MENU BUTTON_FUNC
#define MPEG_PAUSE (BUTTON_PLAY | BUTTON_REL)
#define MPEG_STOP (BUTTON_PLAY | BUTTON_REPEAT)
#define MPEG_VOLDOWN BUTTON_VOL_DOWN
#define MPEG_VOLUP BUTTON_VOL_UP
#define MPEG_RW BUTTON_REW
#define MPEG_FF BUTTON_FF
#elif CONFIG_KEYPAD == MPIO_HD300_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_PAUSE (BUTTON_PLAY | BUTTON_REL)
#define MPEG_STOP (BUTTON_PLAY | BUTTON_REPEAT)
#define MPEG_VOLDOWN BUTTON_DOWN
#define MPEG_VOLUP BUTTON_UP
#define MPEG_RW BUTTON_REW
#define MPEG_FF BUTTON_FF
#elif CONFIG_KEYPAD == SANSA_FUZEPLUS_PAD
#define MPEG_MENU BUTTON_POWER
#define MPEG_PAUSE (BUTTON_PLAYPAUSE | BUTTON_REL)
#define MPEG_STOP (BUTTON_PLAYPAUSE | BUTTON_REPEAT)
#define MPEG_VOLDOWN BUTTON_VOL_DOWN
#define MPEG_VOLUP BUTTON_VOL_UP
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == SANSA_CONNECT_PAD
#define MPEG_MENU BUTTON_POWER
#define MPEG_PAUSE (BUTTON_SELECT | BUTTON_REL)
#define MPEG_STOP (BUTTON_SELECT | BUTTON_REPEAT)
#define MPEG_VOLDOWN BUTTON_VOL_DOWN
#define MPEG_VOLUP BUTTON_VOL_UP
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == SAMSUNG_YPR0_PAD
#define MPEG_MENU BUTTON_MENU
#define MPEG_PAUSE BUTTON_SELECT
#define MPEG_STOP BUTTON_POWER
#define MPEG_VOLDOWN BUTTON_DOWN
#define MPEG_VOLUP BUTTON_UP
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == HM60X_PAD
#define MPEG_MENU BUTTON_POWER
#define MPEG_PAUSE BUTTON_SELECT
#define MPEG_STOP (BUTTON_SELECT | BUTTON_POWER)
#define MPEG_VOLDOWN (BUTTON_POWER | BUTTON_DOWN)
#define MPEG_VOLUP (BUTTON_POWER | BUTTON_UP)
#define MPEG_RW BUTTON_LEFT
#define MPEG_FF BUTTON_RIGHT
#elif CONFIG_KEYPAD == HM801_PAD
#define MPEG_MENU BUTTON_POWER
#define MPEG_PAUSE BUTTON_PLAY
#define MPEG_STOP (BUTTON_POWER | BUTTON_PLAY)
#define MPEG_VOLDOWN (BUTTON_POWER | BUTTON_DOWN)
#define MPEG_VOLUP (BUTTON_POWER | BUTTON_UP)
#define MPEG_RW BUTTON_PREV
#define MPEG_FF BUTTON_NEXT
#else
#error No keymap defined!
#endif
#ifdef HAVE_TOUCHSCREEN
#ifndef MPEG_MENU
#define MPEG_MENU (BUTTON_TOPRIGHT|BUTTON_REL)
#endif
#ifndef MPEG_STOP
#define MPEG_STOP BUTTON_TOPLEFT
#endif
#ifndef MPEG_PAUSE
#define MPEG_PAUSE BUTTON_CENTER
#endif
#ifndef MPEG_VOLDOWN
#define MPEG_VOLDOWN BUTTON_BOTTOMMIDDLE
#endif
#ifndef MPEG_VOLUP
#define MPEG_VOLUP BUTTON_TOPMIDDLE
#endif
#ifndef MPEG_RW
#define MPEG_RW BUTTON_MIDLEFT
#endif
#ifndef MPEG_FF
#define MPEG_FF BUTTON_MIDRIGHT
#endif
#endif
/* One thing we can do here for targets with remotes is having a display
* always on the remote instead of always forcing a popup on the main display */
#define FF_REWIND_MAX_PERCENT 3 /* cap ff/rewind step size at max % of file */
/* 3% of 30min file == 54s step size */
#define MIN_FF_REWIND_STEP (TS_SECOND/2)
#define OSD_MIN_UPDATE_INTERVAL (HZ/2)
#define FPS_UPDATE_INTERVAL (HZ) /* Get new FPS reading each second */
enum video_action
{
VIDEO_STOP = 0,
VIDEO_PREV,
VIDEO_NEXT,
VIDEO_ACTION_MANUAL = 0x8000, /* Flag that says user did it */
};
/* OSD status - same order as icon array */
enum osd_status_enum
{
OSD_STATUS_STOPPED = 0,
OSD_STATUS_PAUSED,
OSD_STATUS_PLAYING,
OSD_STATUS_FF,
OSD_STATUS_RW,
OSD_STATUS_COUNT,
OSD_STATUS_MASK = 0x7
};
enum osd_bits
{
OSD_REFRESH_DEFAULT = 0x0000, /* Only refresh elements when due */
/* Refresh the... */
OSD_REFRESH_VOLUME = 0x0001, /* ...volume display */
OSD_REFRESH_TIME = 0x0002, /* ...time display+progress */
OSD_REFRESH_STATUS = 0x0004, /* ...playback status icon */
OSD_REFRESH_BACKGROUND = 0x0008, /* ...background (implies ALL) */
OSD_REFRESH_VIDEO = 0x0010, /* ...video image upon timeout */
OSD_REFRESH_RESUME = 0x0020, /* Resume playback upon timeout */
OSD_NODRAW = 0x8000, /* OR bitflag - don't draw anything */
OSD_SHOW = 0x4000, /* OR bitflag - show the OSD */
#ifdef HAVE_HEADPHONE_DETECTION
OSD_HP_PAUSE = 0x2000, /* OR bitflag - headphones caused pause */
#endif
OSD_HIDE = 0x0000, /* hide the OSD (aid readability) */
OSD_REFRESH_ALL = 0x000f, /* Only immediate graphical elements */
};
/* Status icons selected according to font height */
extern const unsigned char mpegplayer_status_icons_8x8x1[];
extern const unsigned char mpegplayer_status_icons_12x12x1[];
extern const unsigned char mpegplayer_status_icons_16x16x1[];
/* Main border areas that contain OSD elements */
#define OSD_BDR_L 2
#define OSD_BDR_T 2
#define OSD_BDR_R 2
#define OSD_BDR_B 2
struct osd
{
long hide_tick;
long show_for;
long print_tick;
long print_delay;
long resume_tick;
long resume_delay;
long next_auto_refresh;
int x;
int y;
int width;
int height;
unsigned fgcolor;
unsigned bgcolor;
unsigned prog_fillcolor;
struct vo_rect update_rect;
struct vo_rect prog_rect;
struct vo_rect time_rect;
struct vo_rect dur_rect;
struct vo_rect vol_rect;
const unsigned char *icons;
struct vo_rect stat_rect;
int status;
uint32_t curr_time;
unsigned auto_refresh;
unsigned flags;
int font;
};
struct fps
{
/* FPS Display */
struct vo_rect rect; /* OSD coordinates */
int pf_x; /* Screen coordinates */
int pf_y;
int pf_width;
int pf_height;
long update_tick; /* When to next update FPS reading */
#define FPS_FORMAT "%d.%02d"
#define FPS_DIMSTR "999.99" /* For establishing rect size */
#define FPS_BUFSIZE sizeof("999.99")
};
static struct osd osd;
static struct fps fps NOCACHEBSS_ATTR; /* Accessed on other processor */
static void osd_show(unsigned show);
#ifdef LCD_LANDSCAPE
#define __X (x + osd.x)
#define __Y (y + osd.y)
#define __W width
#define __H height
#else
#define __X (LCD_WIDTH - (y + osd.y) - height)
#define __Y (x + osd.x)
#define __W height
#define __H width
#endif
#ifdef HAVE_LCD_COLOR
/* Blend two colors in 0-100% (0-255) mix of c2 into c1 */
static unsigned draw_blendcolor(unsigned c1, unsigned c2, unsigned char amount)
{
int r1 = RGB_UNPACK_RED(c1);
int g1 = RGB_UNPACK_GREEN(c1);
int b1 = RGB_UNPACK_BLUE(c1);
int r2 = RGB_UNPACK_RED(c2);
int g2 = RGB_UNPACK_GREEN(c2);
int b2 = RGB_UNPACK_BLUE(c2);
return LCD_RGBPACK(amount*(r2 - r1) / 255 + r1,
amount*(g2 - g1) / 255 + g1,
amount*(b2 - b1) / 255 + b1);
}
#endif
/* Drawing functions that operate rotated on LCD_PORTRAIT displays -
* most are just wrappers of lcd_* functions with transforms applied.
* The origin is the upper-left corner of the OSD area */
static void draw_update_rect(int x, int y, int width, int height)
{
mylcd_update_rect(__X, __Y, __W, __H);
}
static void draw_clear_area(int x, int y, int width, int height)
{
#ifdef HAVE_LCD_COLOR
rb->screen_clear_area(rb->screens[SCREEN_MAIN], __X, __Y, __W, __H);
#else
int oldmode = grey_get_drawmode();
grey_set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID);
grey_fillrect(__X, __Y, __W, __H);
grey_set_drawmode(oldmode);
#endif
}
static void draw_clear_area_rect(const struct vo_rect *rc)
{
draw_clear_area(rc->l, rc->t, rc->r - rc->l, rc->b - rc->t);
}
static void draw_fillrect(int x, int y, int width, int height)
{
mylcd_fillrect(__X, __Y, __W, __H);
}
static void draw_hline(int x1, int x2, int y)
{
#ifdef LCD_LANDSCAPE
mylcd_hline(x1 + osd.x, x2 + osd.x, y + osd.y);
#else
y = LCD_WIDTH - (y + osd.y) - 1;
mylcd_vline(y, x1 + osd.x, x2 + osd.x);
#endif
}
static void draw_vline(int x, int y1, int y2)
{
#ifdef LCD_LANDSCAPE
mylcd_vline(x + osd.x, y1 + osd.y, y2 + osd.y);
#else
y1 = LCD_WIDTH - (y1 + osd.y) - 1;
y2 = LCD_WIDTH - (y2 + osd.y) - 1;
mylcd_hline(y1, y2, x + osd.x);
#endif
}
static void draw_scrollbar_draw(int x, int y, int width, int height,
uint32_t min, uint32_t max, uint32_t val)
{
unsigned oldfg = mylcd_get_foreground();
draw_hline(x + 1, x + width - 2, y);
draw_hline(x + 1, x + width - 2, y + height - 1);
draw_vline(x, y + 1, y + height - 2);
draw_vline(x + width - 1, y + 1, y + height - 2);
val = muldiv_uint32(width - 2, val, max - min);
val = MIN(val, (uint32_t)(width - 2));
draw_fillrect(x + 1, y + 1, val, height - 2);
mylcd_set_foreground(osd.prog_fillcolor);
draw_fillrect(x + 1 + val, y + 1, width - 2 - val, height - 2);
mylcd_set_foreground(oldfg);
}
static void draw_scrollbar_draw_rect(const struct vo_rect *rc, int min,
int max, int val)
{
draw_scrollbar_draw(rc->l, rc->t, rc->r - rc->l, rc->b - rc->t,
min, max, val);
}
static void draw_setfont(int font)
{
osd.font = font;
mylcd_setfont(font);
}
#ifdef LCD_PORTRAIT
/* Portrait displays need rotated text rendering */
/* Limited function that only renders in DRMODE_FG and uses absolute screen
* coordinates */
static void draw_oriented_mono_bitmap_part(const unsigned char *src,
int src_x, int src_y,
int stride, int x, int y,
int width, int height)
{
const unsigned char *src_end;
fb_data *dst, *dst_end;
unsigned fg_pattern;
if (x + width > SCREEN_WIDTH)
width = SCREEN_WIDTH - x; /* Clip right */
if (x < 0)
width += x, x = 0; /* Clip left */
if (width <= 0)
return; /* nothing left to do */
if (y + height > SCREEN_HEIGHT)
height = SCREEN_HEIGHT - y; /* Clip bottom */
if (y < 0)
height += y, y = 0; /* Clip top */
if (height <= 0)
return; /* nothing left to do */
fg_pattern = rb->lcd_get_foreground();
/*bg_pattern =*/ rb->lcd_get_background();
src += stride * (src_y >> 3) + src_x; /* move starting point */
src_y &= 7;
src_end = src + width;
dst = rb->lcd_framebuffer + (LCD_WIDTH - y) + x*LCD_WIDTH;
do
{
const unsigned char *src_col = src++;
unsigned data = *src_col >> src_y;
int numbits = 8 - src_y;
fb_data *dst_col = dst;
dst_end = dst_col - height;
dst += LCD_WIDTH;
do
{
dst_col--;
if (data & 1)
*dst_col = fg_pattern;
#if 0
else
*dst_col = bg_pattern;
#endif
data >>= 1;
if (--numbits == 0) {
src_col += stride;
data = *src_col;
numbits = 8;
}
}
while (dst_col > dst_end);
}
while (src < src_end);
}
/* draw alpha bitmap for anti-alias font */
#define ALPHA_COLOR_FONT_DEPTH 2
#define ALPHA_COLOR_LOOKUP_SHIFT (1 << ALPHA_COLOR_FONT_DEPTH)
#define ALPHA_COLOR_LOOKUP_SIZE ((1 << ALPHA_COLOR_LOOKUP_SHIFT) - 1)
#define ALPHA_COLOR_PIXEL_PER_BYTE (8 >> ALPHA_COLOR_FONT_DEPTH)
#define ALPHA_COLOR_PIXEL_PER_WORD (32 >> ALPHA_COLOR_FONT_DEPTH)
#ifdef CPU_ARM
#define BLEND_INIT do {} while (0)
#define BLEND_START(acc, color, alpha) \
asm volatile("mul %0, %1, %2" : "=&r" (acc) : "r" (color), "r" (alpha))
#define BLEND_CONT(acc, color, alpha) \
asm volatile("mla %0, %1, %2, %0" : "+&r" (acc) : "r" (color), "r" (alpha))
#define BLEND_OUT(acc) do {} while (0)
#elif defined(CPU_COLDFIRE)
#define ALPHA_BITMAP_READ_WORDS
#define BLEND_INIT coldfire_set_macsr(EMAC_UNSIGNED)
#define BLEND_START(acc, color, alpha) \
asm volatile("mac.l %0, %1, %%acc0" :: "%d" (color), "d" (alpha))
#define BLEND_CONT BLEND_START
#define BLEND_OUT(acc) asm volatile("movclr.l %%acc0, %0" : "=d" (acc))
#else
#define BLEND_INIT do {} while (0)
#define BLEND_START(acc, color, alpha) ((acc) = (color) * (alpha))
#define BLEND_CONT(acc, color, alpha) ((acc) += (color) * (alpha))
#define BLEND_OUT(acc) do {} while (0)
#endif
/* Blend the given two colors */
static inline unsigned blend_two_colors(unsigned c1, unsigned c2, unsigned a)
{
a += a >> (ALPHA_COLOR_LOOKUP_SHIFT - 1);
#if (LCD_PIXELFORMAT == RGB565SWAPPED)
c1 = swap16(c1);
c2 = swap16(c2);
#endif
unsigned c1l = (c1 | (c1 << 16)) & 0x07e0f81f;
unsigned c2l = (c2 | (c2 << 16)) & 0x07e0f81f;
unsigned p;
BLEND_START(p, c1l, a);
BLEND_CONT(p, c2l, ALPHA_COLOR_LOOKUP_SIZE + 1 - a);
BLEND_OUT(p);
p = (p >> ALPHA_COLOR_LOOKUP_SHIFT) & 0x07e0f81f;
p |= (p >> 16);
#if (LCD_PIXELFORMAT == RGB565SWAPPED)
return swap16(p);
#else
return p;
#endif
}
static void draw_oriented_alpha_bitmap_part(const unsigned char *src,
int src_x, int src_y,
int stride, int x, int y,
int width, int height)
{
fb_data *dst, *dst_start;
unsigned fg_pattern;
if (x + width > SCREEN_WIDTH)
width = SCREEN_WIDTH - x; /* Clip right */
if (x < 0)
width += x, x = 0; /* Clip left */
if (width <= 0)
return; /* nothing left to do */
if (y + height > SCREEN_HEIGHT)
height = SCREEN_HEIGHT - y; /* Clip bottom */
if (y < 0)
height += y, y = 0; /* Clip top */
if (height <= 0)
return; /* nothing left to do */
/* initialize blending */
BLEND_INIT;
fg_pattern = rb->lcd_get_foreground();
/*bg_pattern=*/ rb->lcd_get_background();
dst_start = rb->lcd_framebuffer + (LCD_WIDTH - y - 1) + x*LCD_WIDTH;
int col, row = height;
unsigned data, pixels;
unsigned skip_end = (stride - width);
unsigned skip_start = src_y * stride + src_x;
#ifdef ALPHA_BITMAP_READ_WORDS
uint32_t *src_w = (uint32_t *)((uintptr_t)src & ~3);
skip_start += ALPHA_COLOR_PIXEL_PER_BYTE * ((uintptr_t)src & 3);
src_w += skip_start / ALPHA_COLOR_PIXEL_PER_WORD;
data = letoh32(*src_w++);
#else
src += skip_start / ALPHA_COLOR_PIXEL_PER_BYTE;
data = *src;
#endif
pixels = skip_start % ALPHA_COLOR_PIXEL_PER_WORD;
data >>= pixels * ALPHA_COLOR_LOOKUP_SHIFT;
#ifdef ALPHA_BITMAP_READ_WORDS
pixels = 8 - pixels;
#endif
do
{
col = width;
dst = dst_start--;
#ifdef ALPHA_BITMAP_READ_WORDS
#define UPDATE_SRC_ALPHA do { \
if (--pixels) \
data >>= ALPHA_COLOR_LOOKUP_SHIFT; \
else \
{ \
data = letoh32(*src_w++); \
pixels = ALPHA_COLOR_PIXEL_PER_WORD; \
} \
} while (0)
#elif ALPHA_COLOR_PIXEL_PER_BYTE == 2
#define UPDATE_SRC_ALPHA do { \
if (pixels ^= 1) \
data >>= ALPHA_COLOR_LOOKUP_SHIFT; \
else \
data = *(++src); \
} while (0)
#else
#define UPDATE_SRC_ALPHA do { \
if (pixels = (++pixels % ALPHA_COLOR_PIXEL_PER_BYTE)) \
data >>= ALPHA_COLOR_LOOKUP_SHIFT; \
else \
data = *(++src); \
} while (0)
#endif
do
{
*dst=blend_two_colors(*dst, fg_pattern,
data & ALPHA_COLOR_LOOKUP_SIZE );
dst += LCD_WIDTH;
UPDATE_SRC_ALPHA;
}
while (--col);
#ifdef ALPHA_BITMAP_READ_WORDS
if (skip_end < pixels)
{
pixels -= skip_end;
data >>= skip_end * ALPHA_COLOR_LOOKUP_SHIFT;
} else {
pixels = skip_end - pixels;
src_w += pixels / ALPHA_COLOR_PIXEL_PER_WORD;
pixels %= ALPHA_COLOR_PIXEL_PER_WORD;
data = letoh32(*src_w++);
data >>= pixels * ALPHA_COLOR_LOOKUP_SHIFT;
pixels = 8 - pixels;
}
#else
if (skip_end)
{
pixels += skip_end;
if (pixels >= ALPHA_COLOR_PIXEL_PER_BYTE)
{
src += pixels / ALPHA_COLOR_PIXEL_PER_BYTE;
pixels %= ALPHA_COLOR_PIXEL_PER_BYTE;
data = *src;
data >>= pixels * ALPHA_COLOR_LOOKUP_SHIFT;
} else
data >>= skip_end * ALPHA_COLOR_LOOKUP_SHIFT;
}
#endif
} while (--row);
}
static void draw_putsxy_oriented(int x, int y, const char *str)
{
unsigned short ch;
unsigned short *ucs;
int ofs = MIN(x, 0);
struct font* pf = rb->font_get(osd.font);
ucs = rb->bidi_l2v(str, 1);
x += osd.x;
y += osd.y;
while ((ch = *ucs++) != 0 && x < SCREEN_WIDTH)
{
int width;
const unsigned char *bits;
/* get proportional width and glyph bits */
width = rb->font_get_width(pf, ch);
if (ofs > width) {
ofs -= width;
continue;
}
bits = rb->font_get_bits(pf, ch);
if (pf->depth)
draw_oriented_alpha_bitmap_part(bits, ofs, 0, width, x, y,
width - ofs, pf->height);
else
draw_oriented_mono_bitmap_part(bits, ofs, 0, width, x, y,
width - ofs, pf->height);
x += width - ofs;
ofs = 0;
}
}
#else
static void draw_oriented_mono_bitmap_part(const unsigned char *src,
int src_x, int src_y,
int stride, int x, int y,
int width, int height)
{
int mode = mylcd_get_drawmode();
mylcd_set_drawmode(DRMODE_FG);
mylcd_mono_bitmap_part(src, src_x, src_y, stride, x, y, width, height);
mylcd_set_drawmode(mode);
}
static void draw_putsxy_oriented(int x, int y, const char *str)
{
int mode = mylcd_get_drawmode();
mylcd_set_drawmode(DRMODE_FG);
mylcd_putsxy(x + osd.x, y + osd.y, str);
mylcd_set_drawmode(mode);
}
#endif /* LCD_PORTRAIT */
/** FPS Display **/
/* Post-frame callback (on video thread) - update the FPS rectangle from the
* framebuffer */
static void fps_post_frame_callback(void)
{
vo_lock();
mylcd_update_rect(fps.pf_x, fps.pf_y,
fps.pf_width, fps.pf_height);
vo_unlock();
}
/* Set up to have the callback only update the intersection of the video
* rectangle and the FPS text rectangle - if they don't intersect, then
* the callback is set to NULL */
static void fps_update_post_frame_callback(void)
{
void (*cb)(void) = NULL;
if (settings.showfps) {
struct vo_rect cliprect;
if (stream_vo_get_clip(&cliprect)) {
/* Oriented screen coordinates -> OSD coordinates */
vo_rect_offset(&cliprect, -osd.x, -osd.y);
if (vo_rect_intersect(&cliprect, &cliprect, &fps.rect)) {
int x = cliprect.l;
int y = cliprect.t;
int width = cliprect.r - cliprect.l;
int height = cliprect.b - cliprect.t;
/* OSD coordinates -> framebuffer coordinates */
fps.pf_x = __X;
fps.pf_y = __Y;
fps.pf_width = __W;
fps.pf_height = __H;
cb = fps_post_frame_callback;
}
}
}
stream_set_callback(VIDEO_SET_POST_FRAME_CALLBACK, cb);
}
/* Refresh the FPS display */
static void fps_refresh(void)
{
char str[FPS_BUFSIZE];
struct video_output_stats stats;
int w, h, sw;
long tick;
tick = *rb->current_tick;
if (TIME_BEFORE(tick, fps.update_tick))
return;
fps.update_tick = tick + FPS_UPDATE_INTERVAL;
stream_video_stats(&stats);
rb->snprintf(str, FPS_BUFSIZE, FPS_FORMAT,
stats.fps / 100, stats.fps % 100);
w = fps.rect.r - fps.rect.l;
h = fps.rect.b - fps.rect.t;
draw_clear_area(fps.rect.l, fps.rect.t, w, h);
mylcd_getstringsize(str, &sw, NULL);
draw_putsxy_oriented(fps.rect.r - sw, fps.rect.t, str);
vo_lock();
draw_update_rect(fps.rect.l, fps.rect.t, w, h);
vo_unlock();
}
/* Initialize the FPS display */
static void fps_init(void)
{
fps.update_tick = *rb->current_tick;
fps.rect.l = fps.rect.t = 0;
mylcd_getstringsize(FPS_DIMSTR, &fps.rect.r, &fps.rect.b);
vo_rect_offset(&fps.rect, -osd.x, -osd.y);
fps_update_post_frame_callback();
}
/** OSD **/
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
/* So we can refresh the overlay */
static void osd_lcd_enable_hook(void* param)
{
(void)param;
rb->queue_post(rb->button_queue, LCD_ENABLE_EVENT_1, 0);
}
#endif
static void osd_backlight_on_video_mode(bool video_on)
{
if (video_on) {
/* Turn off backlight timeout */
backlight_ignore_timeout();
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
rb->remove_event(LCD_EVENT_ACTIVATION, osd_lcd_enable_hook);
#endif
} else {
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
rb->add_event(LCD_EVENT_ACTIVATION, false, osd_lcd_enable_hook);
#endif
/* Revert to user's backlight settings */
backlight_use_settings();
}
}
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
static void osd_backlight_brightness_video_mode(bool video_on)
{
if (settings.backlight_brightness < 0)
return;
mpeg_backlight_update_brightness(
video_on ? settings.backlight_brightness : -1);
}
#else
#define osd_backlight_brightness_video_mode(video_on)
#endif /* HAVE_BACKLIGHT_BRIGHTNESS */
static void osd_text_init(void)
{
struct hms hms;
char buf[32];
int phys;
int spc_width;
draw_setfont(FONT_UI);
osd.x = 0;
osd.width = SCREEN_WIDTH;
vo_rect_clear(&osd.time_rect);
vo_rect_clear(&osd.stat_rect);
vo_rect_clear(&osd.prog_rect);
vo_rect_clear(&osd.vol_rect);
ts_to_hms(stream_get_duration(), &hms);
hms_format(buf, sizeof (buf), &hms);
mylcd_getstringsize(buf, &osd.time_rect.r, &osd.time_rect.b);
/* Choose well-sized bitmap images relative to font height */
if (osd.time_rect.b < 12) {
osd.icons = mpegplayer_status_icons_8x8x1;
osd.stat_rect.r = osd.stat_rect.b = 8;
} else if (osd.time_rect.b < 16) {
osd.icons = mpegplayer_status_icons_12x12x1;
osd.stat_rect.r = osd.stat_rect.b = 12;
} else {
osd.icons = mpegplayer_status_icons_16x16x1;
osd.stat_rect.r = osd.stat_rect.b = 16;
}
if (osd.stat_rect.b < osd.time_rect.b) {
vo_rect_offset(&osd.stat_rect, 0,
(osd.time_rect.b - osd.stat_rect.b) / 2 + OSD_BDR_T);
vo_rect_offset(&osd.time_rect, OSD_BDR_L, OSD_BDR_T);
} else {
vo_rect_offset(&osd.time_rect, OSD_BDR_L,
osd.stat_rect.b - osd.time_rect.b + OSD_BDR_T);
vo_rect_offset(&osd.stat_rect, 0, OSD_BDR_T);
}
osd.dur_rect = osd.time_rect;
phys = rb->sound_val2phys(SOUND_VOLUME, rb->sound_min(SOUND_VOLUME));
rb->snprintf(buf, sizeof(buf), "%d%s", phys,
rb->sound_unit(SOUND_VOLUME));
mylcd_getstringsize(" ", &spc_width, NULL);
mylcd_getstringsize(buf, &osd.vol_rect.r, &osd.vol_rect.b);
osd.prog_rect.r = SCREEN_WIDTH - OSD_BDR_L - spc_width -
osd.vol_rect.r - OSD_BDR_R;
osd.prog_rect.b = 3*osd.stat_rect.b / 4;
vo_rect_offset(&osd.prog_rect, osd.time_rect.l,
osd.time_rect.b);
vo_rect_offset(&osd.stat_rect,
(osd.prog_rect.r + osd.prog_rect.l - osd.stat_rect.r) / 2,
0);
vo_rect_offset(&osd.dur_rect,
osd.prog_rect.r - osd.dur_rect.r, 0);
vo_rect_offset(&osd.vol_rect, osd.prog_rect.r + spc_width,
(osd.prog_rect.b + osd.prog_rect.t - osd.vol_rect.b) / 2);
osd.height = OSD_BDR_T + MAX(osd.prog_rect.b, osd.vol_rect.b) -
MIN(osd.time_rect.t, osd.stat_rect.t) + OSD_BDR_B;
#ifdef HAVE_LCD_COLOR
osd.height = ALIGN_UP(osd.height, 2);
#endif
osd.y = SCREEN_HEIGHT - osd.height;
draw_setfont(FONT_SYSFIXED);
}
static void osd_init(void)
{
osd.flags = 0;
osd.show_for = HZ*4;
osd.print_delay = 75*HZ/100;
osd.resume_delay = HZ/2;
#ifdef HAVE_LCD_COLOR
osd.bgcolor = LCD_RGBPACK(0x73, 0x75, 0xbd);
osd.fgcolor = LCD_WHITE;
osd.prog_fillcolor = LCD_BLACK;
#else
osd.bgcolor = GREY_LIGHTGRAY;
osd.fgcolor = GREY_BLACK;
osd.prog_fillcolor = GREY_WHITE;
#endif
osd.curr_time = 0;
osd.status = OSD_STATUS_STOPPED;
osd.auto_refresh = OSD_REFRESH_TIME;
osd.next_auto_refresh = *rb->current_tick;
osd_text_init();
fps_init();
}
#ifdef HAVE_HEADPHONE_DETECTION
static void osd_set_hp_pause_flag(bool set)
{
if (set)
osd.flags |= OSD_HP_PAUSE;
else
osd.flags &= ~OSD_HP_PAUSE;
}
#else
#define osd_set_hp_pause_flag(set)
#endif /* HAVE_HEADPHONE_DETECTION */
static void osd_schedule_refresh(unsigned refresh)
{
long tick = *rb->current_tick;
if (refresh & OSD_REFRESH_VIDEO)
osd.print_tick = tick + osd.print_delay;
if (refresh & OSD_REFRESH_RESUME)
osd.resume_tick = tick + osd.resume_delay;
osd.auto_refresh |= refresh;
}
static void osd_cancel_refresh(unsigned refresh)
{
osd.auto_refresh &= ~refresh;
}
/* Refresh the background area */
static void osd_refresh_background(void)
{
char buf[32];
struct hms hms;
unsigned bg = mylcd_get_background();
mylcd_set_drawmode(DRMODE_SOLID | DRMODE_INVERSEVID);
#ifdef HAVE_LCD_COLOR
/* Draw a "raised" area for our graphics */
mylcd_set_background(draw_blendcolor(bg, MYLCD_WHITE, 192));
draw_hline(0, osd.width, 0);
mylcd_set_background(draw_blendcolor(bg, MYLCD_WHITE, 80));
draw_hline(0, osd.width, 1);
mylcd_set_background(draw_blendcolor(bg, MYLCD_BLACK, 48));
draw_hline(0, osd.width, osd.height-2);
mylcd_set_background(draw_blendcolor(bg, MYLCD_BLACK, 128));
draw_hline(0, osd.width, osd.height-1);
mylcd_set_background(bg);
draw_clear_area(0, 2, osd.width, osd.height - 4);
#else
/* Give contrast with the main background */
mylcd_set_background(MYLCD_WHITE);
draw_hline(0, osd.width, 0);
mylcd_set_background(MYLCD_DARKGRAY);
draw_hline(0, osd.width, osd.height-1);
mylcd_set_background(bg);
draw_clear_area(0, 1, osd.width, osd.height - 2);
#endif
vo_rect_set_ext(&osd.update_rect, 0, 0, osd.width, osd.height);
mylcd_set_drawmode(DRMODE_SOLID);
if (stream_get_duration() != INVALID_TIMESTAMP) {
/* Draw the movie duration */
ts_to_hms(stream_get_duration(), &hms);
hms_format(buf, sizeof (buf), &hms);
draw_putsxy_oriented(osd.dur_rect.l, osd.dur_rect.t, buf);
}
/* else don't know the duration */
}
/* Refresh the current time display + the progress bar */
static void osd_refresh_time(void)
{
char buf[32];
struct hms hms;
uint32_t duration = stream_get_duration();
draw_scrollbar_draw_rect(&osd.prog_rect, 0, duration,
osd.curr_time);
ts_to_hms(osd.curr_time, &hms);
hms_format(buf, sizeof (buf), &hms);
draw_clear_area_rect(&osd.time_rect);
draw_putsxy_oriented(osd.time_rect.l, osd.time_rect.t, buf);
vo_rect_union(&osd.update_rect, &osd.update_rect,
&osd.prog_rect);
vo_rect_union(&osd.update_rect, &osd.update_rect,
&osd.time_rect);
}
/* Refresh the volume display area */
static void osd_refresh_volume(void)
{
char buf[32];
int width;
int volume = rb->global_settings->volume;
rb->snprintf(buf, sizeof (buf), "%d%s",
rb->sound_val2phys(SOUND_VOLUME, volume),
rb->sound_unit(SOUND_VOLUME));
mylcd_getstringsize(buf, &width, NULL);
/* Right-justified */
draw_clear_area_rect(&osd.vol_rect);
draw_putsxy_oriented(osd.vol_rect.r - width, osd.vol_rect.t, buf);
vo_rect_union(&osd.update_rect, &osd.update_rect, &osd.vol_rect);
}
/* Refresh the status icon */
static void osd_refresh_status(void)
{
int icon_size = osd.stat_rect.r - osd.stat_rect.l;
draw_clear_area_rect(&osd.stat_rect);
#ifdef HAVE_LCD_COLOR
/* Draw status icon with a drop shadow */
unsigned oldfg = mylcd_get_foreground();
int i = 1;
mylcd_set_foreground(draw_blendcolor(mylcd_get_background(),
MYLCD_BLACK, 96));
while (1)
{
draw_oriented_mono_bitmap_part(osd.icons,
icon_size*osd.status,
0,
icon_size*OSD_STATUS_COUNT,
osd.stat_rect.l + osd.x + i,
osd.stat_rect.t + osd.y + i,
icon_size, icon_size);
if (--i < 0)
break;
mylcd_set_foreground(oldfg);
}
vo_rect_union(&osd.update_rect, &osd.update_rect, &osd.stat_rect);
#else
draw_oriented_mono_bitmap_part(osd.icons,
icon_size*osd.status,
0,
icon_size*OSD_STATUS_COUNT,
osd.stat_rect.l + osd.x,
osd.stat_rect.t + osd.y,
icon_size, icon_size);
vo_rect_union(&osd.update_rect, &osd.update_rect, &osd.stat_rect);
#endif
}
/* Update the current status which determines which icon is displayed */
static bool osd_update_status(void)
{
int status;
switch (stream_status())
{
default:
status = OSD_STATUS_STOPPED;
break;
case STREAM_PAUSED:
/* If paused with a pending resume, coerce it to OSD_STATUS_PLAYING */
status = (osd.auto_refresh & OSD_REFRESH_RESUME) ?
OSD_STATUS_PLAYING : OSD_STATUS_PAUSED;
break;
case STREAM_PLAYING:
status = OSD_STATUS_PLAYING;
break;
}
if (status != osd.status) {
/* A refresh is needed */
osd.status = status;
return true;
}
return false;
}
/* Update the current time that will be displayed */
static void osd_update_time(void)
{
uint32_t start;
osd.curr_time = stream_get_seek_time(&start);
osd.curr_time -= start;
}
/* Refresh various parts of the OSD - showing it if it is hidden */
static void osd_refresh(int hint)
{
long tick;
unsigned oldbg, oldfg;
tick = *rb->current_tick;
if (settings.showfps)
fps_refresh();
if (hint == OSD_REFRESH_DEFAULT) {
/* The default which forces no updates */
/* Make sure Rockbox doesn't turn off the player because of
too little activity */
if (osd.status == OSD_STATUS_PLAYING)
rb->reset_poweroff_timer();
/* Redraw the current or possibly extract a new video frame */
if ((osd.auto_refresh & OSD_REFRESH_VIDEO) &&
TIME_AFTER(tick, osd.print_tick)) {
osd.auto_refresh &= ~OSD_REFRESH_VIDEO;
stream_draw_frame(false);
}
/* Restart playback if the timout was reached */
if ((osd.auto_refresh & OSD_REFRESH_RESUME) &&
TIME_AFTER(tick, osd.resume_tick)) {
osd.auto_refresh &= ~(OSD_REFRESH_RESUME | OSD_REFRESH_VIDEO);
stream_resume();
}
/* If not visible, return */
if (!(osd.flags & OSD_SHOW))
return;
/* Hide if the visibility duration was reached */
if (TIME_AFTER(tick, osd.hide_tick)) {
osd_show(OSD_HIDE);
return;
}
} else {
/* A forced update of some region */
/* Show if currently invisible */
if (!(osd.flags & OSD_SHOW)) {
/* Avoid call back into this function - it will be drawn */
osd_show(OSD_SHOW | OSD_NODRAW);
hint = OSD_REFRESH_ALL;
}
/* Move back timeouts for frame print and hide */
osd.print_tick = tick + osd.print_delay;
osd.hide_tick = tick + osd.show_for;
}
if (TIME_AFTER(tick, osd.next_auto_refresh)) {
/* Refresh whatever graphical elements are due automatically */
osd.next_auto_refresh = tick + OSD_MIN_UPDATE_INTERVAL;
if (osd.auto_refresh & OSD_REFRESH_STATUS) {
if (osd_update_status())
hint |= OSD_REFRESH_STATUS;
}
if (osd.auto_refresh & OSD_REFRESH_TIME) {
osd_update_time();
hint |= OSD_REFRESH_TIME;
}
}
if (hint == 0)
return; /* No drawing needed */
/* Set basic drawing params that are used. Elements that perform variations
* will restore them. */
oldfg = mylcd_get_foreground();
oldbg = mylcd_get_background();
draw_setfont(FONT_UI);
mylcd_set_foreground(osd.fgcolor);
mylcd_set_background(osd.bgcolor);
vo_rect_clear(&osd.update_rect);
if (hint & OSD_REFRESH_BACKGROUND) {
osd_refresh_background();
hint |= OSD_REFRESH_ALL; /* Requires a redraw of everything */
}
if (hint & OSD_REFRESH_TIME) {
osd_refresh_time();
}
if (hint & OSD_REFRESH_VOLUME) {
osd_refresh_volume();
}
if (hint & OSD_REFRESH_STATUS) {
osd_refresh_status();
}
/* Go back to defaults */
draw_setfont(FONT_SYSFIXED);
mylcd_set_foreground(oldfg);
mylcd_set_background(oldbg);
/* Update the dirty rectangle */
vo_lock();
draw_update_rect(osd.update_rect.l,
osd.update_rect.t,
osd.update_rect.r - osd.update_rect.l,
osd.update_rect.b - osd.update_rect.t);
vo_unlock();
}
/* Show/Hide the OSD */
static void osd_show(unsigned show)
{
if (((show ^ osd.flags) & OSD_SHOW) == 0)
{
if (show & OSD_SHOW) {
osd.hide_tick = *rb->current_tick + osd.show_for;
}
return;
}
if (show & OSD_SHOW) {
/* Clip away the part of video that is covered */
struct vo_rect rc = { 0, 0, SCREEN_WIDTH, osd.y };
osd.flags |= OSD_SHOW;
if (osd.status != OSD_STATUS_PLAYING) {
/* Not playing - set brightness to mpegplayer setting */
osd_backlight_brightness_video_mode(true);
}
stream_vo_set_clip(&rc);
if (!(show & OSD_NODRAW))
osd_refresh(OSD_REFRESH_ALL);
} else {
/* Uncover clipped video area and redraw it */
osd.flags &= ~OSD_SHOW;
draw_clear_area(0, 0, osd.width, osd.height);
if (!(show & OSD_NODRAW)) {
vo_lock();
draw_update_rect(0, 0, osd.width, osd.height);
vo_unlock();
stream_vo_set_clip(NULL);
stream_draw_frame(false);
} else {
stream_vo_set_clip(NULL);
}
if (osd.status != OSD_STATUS_PLAYING) {
/* Not playing - restore backlight brightness */
osd_backlight_brightness_video_mode(false);
}
}
}
/* Set the current status - update screen if specified */
static void osd_set_status(int status)
{
bool draw = (status & OSD_NODRAW) == 0;
status &= OSD_STATUS_MASK;
if (osd.status != status) {
osd.status = status;
if (draw)
osd_refresh(OSD_REFRESH_STATUS);
}
}
/* Get the current status value */
static int osd_get_status(void)
{
return osd.status & OSD_STATUS_MASK;
}
/* Handle Fast-forward/Rewind keys using WPS settings (and some nicked code ;)
* Returns last button code
*/
static int osd_ff_rw(int btn, unsigned refresh, uint32_t *new_time)
{
unsigned int step = TS_SECOND*rb->global_settings->ff_rewind_min_step;
const long ff_rw_accel = (rb->global_settings->ff_rewind_accel + 3);
uint32_t start;
uint32_t time = stream_get_seek_time(&start);
const uint32_t duration = stream_get_duration();
unsigned int max_step = 0;
uint32_t ff_rw_count = 0;
unsigned status = osd.status;
int new_btn;
osd_cancel_refresh(OSD_REFRESH_VIDEO | OSD_REFRESH_RESUME |
OSD_REFRESH_TIME);
time -= start; /* Absolute clock => stream-relative */
switch (btn)
{
case MPEG_FF:
#ifdef MPEG_FF2
case MPEG_FF2:
#endif
#ifdef MPEG_RC_FF
case MPEG_RC_FF:
#endif
osd_set_status(OSD_STATUS_FF);
new_btn = btn | BUTTON_REPEAT; /* simplify code below */
break;
case MPEG_RW:
#ifdef MPEG_RW2
case MPEG_RW2:
#endif
#ifdef MPEG_RC_RW
case MPEG_RC_RW:
#endif
osd_set_status(OSD_STATUS_RW);
new_btn = btn | BUTTON_REPEAT; /* simplify code below */
break;
default:
new_btn = BUTTON_NONE; /* Fail tests below but still do proper exit */
}
while (1)
{
stream_keep_disk_active();
if (new_btn == (btn | BUTTON_REPEAT)) {
if (osd.status == OSD_STATUS_FF) {
/* fast forwarding, calc max step relative to end */
max_step = muldiv_uint32(duration - (time + ff_rw_count),
FF_REWIND_MAX_PERCENT, 100);
} else {
/* rewinding, calc max step relative to start */
max_step = muldiv_uint32(time - ff_rw_count,
FF_REWIND_MAX_PERCENT, 100);
}
max_step = MAX(max_step, MIN_FF_REWIND_STEP);
if (step > max_step)
step = max_step;
ff_rw_count += step;
/* smooth seeking by multiplying step by: 1 + (2 ^ -accel) */
step += step >> ff_rw_accel;
if (osd.status == OSD_STATUS_FF) {
if (duration - time <= ff_rw_count)
ff_rw_count = duration - time;
osd.curr_time = time + ff_rw_count;
} else {
if (time <= ff_rw_count)
ff_rw_count = time;
osd.curr_time = time - ff_rw_count;
}
osd_refresh(OSD_REFRESH_TIME);
new_btn = mpeg_button_get(TIMEOUT_BLOCK);
}
else {
if (new_btn == (btn | BUTTON_REL)) {
if (osd.status == OSD_STATUS_FF)
time += ff_rw_count;
else if (osd.status == OSD_STATUS_RW)
time -= ff_rw_count;
}
*new_time = time;
osd_schedule_refresh(refresh);
osd_set_status(status);
osd_schedule_refresh(OSD_REFRESH_TIME);
return new_btn;
}
}
}
/* Return adjusted STREAM_* status */
static int osd_stream_status(void)
{
int status = stream_status();
/* Coerce to STREAM_PLAYING if paused with a pending resume */
if (status == STREAM_PAUSED) {
if (osd.auto_refresh & OSD_REFRESH_RESUME)
status = STREAM_PLAYING;
}
return status;
}
/* Change the current audio volume by a specified amount */
static void osd_set_volume(int delta)
{
int vol = rb->global_settings->volume;
int limit;
vol += delta;
if (delta < 0) {
/* Volume down - clip to lower limit */
limit = rb->sound_min(SOUND_VOLUME);
if (vol < limit)
vol = limit;
} else {
/* Volume up - clip to upper limit */
limit = rb->sound_max(SOUND_VOLUME);
if (vol > limit)
vol = limit;
}
/* Sync the global settings */
if (vol != rb->global_settings->volume) {
rb->sound_set(SOUND_VOLUME, vol);
rb->global_settings->volume = vol;
}
/* Update the volume display */
osd_refresh(OSD_REFRESH_VOLUME);
}
/* Begin playback at the specified time */
static int osd_play(uint32_t time)
{
int retval;
osd_set_hp_pause_flag(false);
osd_cancel_refresh(OSD_REFRESH_VIDEO | OSD_REFRESH_RESUME);
retval = stream_seek(time, SEEK_SET);
if (retval >= STREAM_OK) {
osd_backlight_on_video_mode(true);
osd_backlight_brightness_video_mode(true);
stream_show_vo(true);
retval = stream_play();
if (retval >= STREAM_OK)
osd_set_status(OSD_STATUS_PLAYING | OSD_NODRAW);
}
return retval;
}
/* Halt playback - pause engine and return logical state */
static int osd_halt(void)
{
int status = stream_pause();
/* Coerce to STREAM_PLAYING if paused with a pending resume */
if (status == STREAM_PAUSED) {
if (osd_get_status() == OSD_STATUS_PLAYING)
status = STREAM_PLAYING;
}
/* Cancel some auto refreshes - caller will restart them if desired */
osd_cancel_refresh(OSD_REFRESH_VIDEO | OSD_REFRESH_RESUME);
/* No backlight fiddling here - callers does the right thing */
return status;
}
/* Pause playback if playing */
static int osd_pause(void)
{
unsigned refresh = osd.auto_refresh;
int status = osd_halt();
osd_set_hp_pause_flag(false);
if (status == STREAM_PLAYING && (refresh & OSD_REFRESH_RESUME)) {
/* Resume pending - change to a still video frame update */
osd_schedule_refresh(OSD_REFRESH_VIDEO);
}
osd_set_status(OSD_STATUS_PAUSED);
osd_backlight_on_video_mode(false);
/* Leave brightness alone and restore it when OSD is hidden */
if (stream_can_seek() && rb->global_settings->pause_rewind) {
stream_seek(-rb->global_settings->pause_rewind*TS_SECOND,
SEEK_CUR);
osd_schedule_refresh(OSD_REFRESH_VIDEO);
/* Update time display now */
osd_update_time();
osd_refresh(OSD_REFRESH_TIME);
}
return status;
}
/* Resume playback if halted or paused */
static void osd_resume(void)
{
/* Cancel video and resume auto refresh - the resyc when starting
* playback will perform those tasks */
osd_set_hp_pause_flag(false);
osd_backlight_on_video_mode(true);
osd_backlight_brightness_video_mode(true);
osd_cancel_refresh(OSD_REFRESH_VIDEO | OSD_REFRESH_RESUME);
osd_set_status(OSD_STATUS_PLAYING);
stream_resume();
}
/* Stop playback - remember the resume point if not closed */
static void osd_stop(void)
{
uint32_t resume_time;
osd_set_hp_pause_flag(false);
osd_cancel_refresh(OSD_REFRESH_VIDEO | OSD_REFRESH_RESUME);
osd_set_status(OSD_STATUS_STOPPED | OSD_NODRAW);
osd_show(OSD_HIDE);
stream_stop();
resume_time = stream_get_resume_time();
if (resume_time != INVALID_TIMESTAMP)
settings.resume_time = resume_time;
osd_backlight_on_video_mode(false);
osd_backlight_brightness_video_mode(false);
}
/* Perform a seek by button if seeking is possible for this stream.
*
* A delay will be inserted before restarting in case the user decides to
* seek again soon after.
*
* Returns last button code
*/
static int osd_seek_btn(int btn)
{
int status;
unsigned refresh = 0;
uint32_t time;
if (!stream_can_seek())
return true;
/* Halt playback - not strictly necessary but nice when doing
* buttons */
status = osd_halt();
if (status == STREAM_STOPPED)
return true;
osd_show(OSD_SHOW);
/* Obtain a new playback point according to the buttons */
if (status == STREAM_PLAYING)
refresh = OSD_REFRESH_RESUME; /* delay resume if playing */
else
refresh = OSD_REFRESH_VIDEO; /* refresh if paused */
btn = osd_ff_rw(btn, refresh, &time);
/* Tell engine to resume at that time */
stream_seek(time, SEEK_SET);
return btn;
}
/* Perform a seek by time if seeking is possible for this stream
*
* If playing, the seeking is immediate, otherise a delay is added to showing
* a still if paused in case the user does another seek soon after.
*
* If seeking isn't possible, a time of zero performs a skip to the
* beginning.
*/
static void osd_seek_time(uint32_t time)
{
int status;
unsigned refresh = 0;
if (!stream_can_seek() && time != 0)
return;
stream_wait_status();
status = osd_stream_status();
if (status == STREAM_STOPPED)
return;
if (status == STREAM_PLAYING) /* merely preserve resume */
refresh = osd.auto_refresh & OSD_REFRESH_RESUME;
else
refresh = OSD_REFRESH_VIDEO; /* refresh if paused */
/* Cancel print or resume if pending */
osd_cancel_refresh(OSD_REFRESH_VIDEO | OSD_REFRESH_RESUME);
/* Tell engine to seek to the given time - no state change */
stream_seek(time, SEEK_SET);
osd_update_time();
osd_refresh(OSD_REFRESH_TIME);
osd_schedule_refresh(refresh);
}
/* Has this file one of the supported extensions? */
static bool is_videofile(const char* file)
{
static const char * const extensions[] =
{
/* Should match apps/plugins/viewers.config */
"mpg", "mpeg", "mpv", "m2v"
};
const char* ext = rb->strrchr(file, '.');
int i;
if (!ext)
return false;
for (i = ARRAYLEN(extensions) - 1; i >= 0; i--)
{
if (!rb->strcasecmp(ext + 1, extensions[i]))
break;
}
return i >= 0;
}
/* deliver the next/previous video file in the current directory.
returns false if there is none. */
static bool get_videofile(int direction, char* videofile, size_t bufsize)
{
struct tree_context *tree = rb->tree_get_context();
struct entry *dircache = rb->tree_get_entries(tree);
int i, step, end, found = 0;
char *videoname = rb->strrchr(videofile, '/') + 1;
size_t rest = bufsize - (videoname - videofile) - 1;
if (direction == VIDEO_NEXT) {
i = 0;
step = 1;
end = tree->filesindir;
} else {
i = tree->filesindir-1;
step = -1;
end = -1;
}
for (; i != end; i += step)
{
const char* name = dircache[i].name;
if (!rb->strcmp(name, videoname)) {
found = 1;
continue;
}
if (found && rb->strlen(name) <= rest &&
!(dircache[i].attr & ATTR_DIRECTORY) && is_videofile(name))
{
rb->strcpy(videoname, name);
return true;
}
}
return false;
}
#ifdef HAVE_HEADPHONE_DETECTION
/* Handle SYS_PHONE_PLUGGED/UNPLUGGED */
static void osd_handle_phone_plug(bool inserted)
{
if (rb->global_settings->unplug_mode == 0)
return;
/* Wait for any incomplete state transition to complete first */
stream_wait_status();
int status = osd_stream_status();
if (inserted) {
if (rb->global_settings->unplug_mode > 1) {
if (status == STREAM_PAUSED &&
(osd.flags & OSD_HP_PAUSE)) {
osd_resume();
}
}
} else {
if (status == STREAM_PLAYING) {
osd_pause();
osd_set_hp_pause_flag(true);
}
}
}
#endif
static int button_loop(void)
{
int next_action = (settings.play_mode == 0) ? VIDEO_STOP : VIDEO_NEXT;
rb->lcd_setfont(FONT_SYSFIXED);
#ifdef HAVE_LCD_COLOR
rb->lcd_set_foreground(LCD_WHITE);
rb->lcd_set_background(LCD_BLACK);
#endif
rb->lcd_clear_display();
rb->lcd_update();
#if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_YUV)
rb->lcd_set_mode(LCD_MODE_YUV);
#endif
osd_init();
/* Start playback at the specified starting time */
if (osd_play(settings.resume_time) < STREAM_OK) {
rb->splash(HZ*2, "Playback failed");
return VIDEO_STOP;
}
/* Gently poll the video player for EOS and handle UI */
while (stream_status() != STREAM_STOPPED)
{
int button = mpeg_button_get(OSD_MIN_UPDATE_INTERVAL/2);
switch (button)
{
case BUTTON_NONE:
{
osd_refresh(OSD_REFRESH_DEFAULT);
continue;
} /* BUTTON_NONE: */
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
case LCD_ENABLE_EVENT_1:
{
/* Draw the current frame if prepared already */
stream_draw_frame(true);
break;
} /* LCD_ENABLE_EVENT_1: */
#endif
case MPEG_VOLUP:
case MPEG_VOLUP|BUTTON_REPEAT:
#ifdef MPEG_VOLUP2
case MPEG_VOLUP2:
case MPEG_VOLUP2|BUTTON_REPEAT:
#endif
#ifdef MPEG_RC_VOLUP
case MPEG_RC_VOLUP:
case MPEG_RC_VOLUP|BUTTON_REPEAT:
#endif
{
osd_set_volume(+1);
break;
} /* MPEG_VOLUP*: */
case MPEG_VOLDOWN:
case MPEG_VOLDOWN|BUTTON_REPEAT:
#ifdef MPEG_VOLDOWN2
case MPEG_VOLDOWN2:
case MPEG_VOLDOWN2|BUTTON_REPEAT:
#endif
#ifdef MPEG_RC_VOLDOWN
case MPEG_RC_VOLDOWN:
case MPEG_RC_VOLDOWN|BUTTON_REPEAT:
#endif
{
osd_set_volume(-1);
break;
} /* MPEG_VOLDOWN*: */
case MPEG_MENU:
#ifdef MPEG_RC_MENU
case MPEG_RC_MENU:
#endif
{
int state = osd_halt(); /* save previous state */
int result;
/* Hide video output */
osd_show(OSD_HIDE | OSD_NODRAW);
stream_show_vo(false);
osd_backlight_brightness_video_mode(false);
#if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_YUV)
rb->lcd_set_mode(LCD_MODE_RGB565);
#endif
result = mpeg_menu();
next_action = (settings.play_mode == 0) ? VIDEO_STOP : VIDEO_NEXT;
fps_update_post_frame_callback();
/* The menu can change the font, so restore */
rb->lcd_setfont(FONT_SYSFIXED);
#ifdef HAVE_LCD_COLOR
rb->lcd_set_foreground(LCD_WHITE);
rb->lcd_set_background(LCD_BLACK);
#endif
rb->lcd_clear_display();
rb->lcd_update();
switch (result)
{
case MPEG_MENU_QUIT:
next_action = VIDEO_STOP;
osd_stop();
break;
default:
#if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_YUV)
rb->lcd_set_mode(LCD_MODE_YUV);
#endif
/* If not stopped, show video again */
if (state != STREAM_STOPPED) {
osd_show(OSD_SHOW);
stream_show_vo(true);
}
/* If stream was playing, restart it */
if (state == STREAM_PLAYING) {
osd_resume();
}
break;
}
break;
} /* MPEG_MENU: */
#ifdef MPEG_SHOW_OSD
case MPEG_SHOW_OSD:
case MPEG_SHOW_OSD | BUTTON_REPEAT:
/* Show if not visible */
osd_show(OSD_SHOW);
/* Make sure it refreshes */
osd_refresh(OSD_REFRESH_DEFAULT);
break;
#endif
case MPEG_STOP:
#ifdef MPEG_RC_STOP
case MPEG_RC_STOP:
#endif
case ACTION_STD_CANCEL:
{
cancel_playback:
next_action = VIDEO_STOP;
osd_stop();
break;
} /* MPEG_STOP: */
case MPEG_PAUSE:
#ifdef MPEG_PAUSE2
case MPEG_PAUSE2:
#endif
#ifdef MPEG_RC_PAUSE
case MPEG_RC_PAUSE:
#endif
{
int status = osd_stream_status();
if (status == STREAM_PLAYING) {
/* Playing => Paused */
osd_pause();
}
else if (status == STREAM_PAUSED) {
/* Paused => Playing */
osd_resume();
}
break;
} /* MPEG_PAUSE*: */
case MPEG_RW:
#ifdef MPEG_RW2
case MPEG_RW2:
#endif
#ifdef MPEG_RC_RW
case MPEG_RC_RW:
#endif
{
int old_button = button;
/* If button has been released: skip to next/previous file */
button = mpeg_button_get(OSD_MIN_UPDATE_INTERVAL);
if ((old_button | BUTTON_REL) == button) {
/* Check current playback position */
osd_update_time();
if (settings.play_mode == 0 || osd.curr_time >= 3*TS_SECOND) {
/* Start the current video from the beginning */
osd_seek_time(0*TS_SECOND);
}
else {
/* Release within 3 seconds of start: skip to previous
* file */
osd_stop();
next_action = VIDEO_PREV | VIDEO_ACTION_MANUAL;
}
}
else if ((button & ~BUTTON_REPEAT) == old_button) {
button = osd_seek_btn(old_button);
}
if (button == ACTION_STD_CANCEL)
goto cancel_playback; /* jump to stop handling above */
rb->default_event_handler(button);
break;
} /* MPEG_RW: */
case MPEG_FF:
#ifdef MPEG_FF2
case MPEG_FF2:
#endif
#ifdef MPEG_RC_FF
case MPEG_RC_FF:
#endif
{
int old_button = button;
if (settings.play_mode != 0)
button = mpeg_button_get(OSD_MIN_UPDATE_INTERVAL);
if ((old_button | BUTTON_REL) == button) {
/* If button has been released: skip to next file */
osd_stop();
next_action = VIDEO_NEXT | VIDEO_ACTION_MANUAL;
}
else if ((button & ~BUTTON_REPEAT) == old_button) {
button = osd_seek_btn(old_button);
}
if (button == ACTION_STD_CANCEL)
goto cancel_playback; /* jump to stop handling above */
rb->default_event_handler(button);
break;
} /* MPEG_FF: */
#ifdef HAVE_HEADPHONE_DETECTION
case SYS_PHONE_PLUGGED:
case SYS_PHONE_UNPLUGGED:
{
osd_handle_phone_plug(button == SYS_PHONE_PLUGGED);
break;
} /* SYS_PHONE_*: */
#endif
default:
{
osd_refresh(OSD_REFRESH_DEFAULT);
rb->default_event_handler(button);
break;
} /* default: */
}
rb->yield();
} /* end while */
osd_stop();
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
/* Be sure hook is removed before exiting since the stop will put it
* back because of the backlight restore. */
rb->remove_event(LCD_EVENT_ACTIVATION, osd_lcd_enable_hook);
#endif
rb->lcd_setfont(FONT_UI);
return next_action;
}
enum plugin_status plugin_start(const void* parameter)
{
static char videofile[MAX_PATH];
int status = PLUGIN_OK; /* assume success */
bool quit = false;
if (parameter == NULL) {
/* No file = GTFO */
rb->splash(HZ*2, "No File");
return PLUGIN_ERROR;
}
/* Disable all talking before initializing IRAM */
rb->talk_disable(true);
#ifdef HAVE_LCD_COLOR
rb->lcd_set_backdrop(NULL);
rb->lcd_set_foreground(LCD_WHITE);
rb->lcd_set_background(LCD_BLACK);
#endif
rb->lcd_clear_display();
rb->lcd_update();
rb->strcpy(videofile, (const char*) parameter);
if (stream_init() < STREAM_OK) {
/* Fatal because this should not fail */
DEBUGF("Could not initialize streams\n");
status = PLUGIN_ERROR;
} else {
int next_action = VIDEO_STOP;
bool get_videofile_says = true;
while (!quit)
{
init_settings(videofile);
int result = stream_open(videofile);
bool manual_skip = false;
if (result >= STREAM_OK) {
/* start menu */
rb->lcd_clear_display();
rb->lcd_update();
result = mpeg_start_menu(stream_get_duration());
next_action = VIDEO_STOP;
if (result != MPEG_START_QUIT) {
/* Enter button loop and process UI */
next_action = button_loop();
manual_skip = next_action & VIDEO_ACTION_MANUAL;
next_action &= ~VIDEO_ACTION_MANUAL;
}
stream_close();
rb->lcd_clear_display();
rb->lcd_update();
save_settings();
} else {
/* Problem with file; display message about it - not
* considered a plugin error */
long tick;
const char *errstring;
DEBUGF("Could not open %s\n", videofile);
switch (result)
{
case STREAM_UNSUPPORTED:
errstring = "Unsupported format";
break;
default:
errstring = "Error opening file: %d";
}
tick = *rb->current_tick + HZ*2;
rb->splashf(0, errstring, result);
/* Be sure it doesn't get stuck in an unbreakable loop of bad
* files, just in case! Otherwise, keep searching in the
* chosen direction until a good one is found. */
while (!quit && TIME_BEFORE(*rb->current_tick, tick))
{
int button = mpeg_button_get(HZ*2);
switch (button)
{
case MPEG_STOP:
case ACTION_STD_CANCEL:
/* Abort the search and exit */
next_action = VIDEO_STOP;
quit = true;
break;
case BUTTON_NONE:
if (settings.play_mode != 0) {
if (next_action == VIDEO_STOP) {
/* Default to next file */
next_action = VIDEO_NEXT;
}
else if (next_action == VIDEO_PREV &&
!get_videofile_says) {
/* Was first file already; avoid endlessly
* retrying it */
next_action = VIDEO_STOP;
}
}
break;
default:
rb->default_event_handler(button);
} /* switch */
} /* while */
}
/* return value of button_loop says, what's next */
switch (next_action)
{
case VIDEO_NEXT:
{
get_videofile_says = get_videofile(VIDEO_NEXT, videofile,
sizeof(videofile));
/* quit after finished the last videofile */
quit = !get_videofile_says;
if (manual_skip)
{
rb->system_sound_play(get_videofile_says ?
SOUND_TRACK_SKIP : SOUND_TRACK_NO_MORE);
}
break;
}
case VIDEO_PREV:
{
get_videofile_says = get_videofile(VIDEO_PREV, videofile,
sizeof(videofile));
/* if there is no previous file, play the same videofile */
if (manual_skip)
{
rb->system_sound_play(get_videofile_says ?
SOUND_TRACK_SKIP : SOUND_TRACK_NO_MORE);
}
break;
}
case VIDEO_STOP:
{
quit = true;
break;
}
}
} /* while */
}
#if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_YUV)
rb->lcd_set_mode(LCD_MODE_RGB565);
#endif
stream_exit();
rb->talk_disable(false);
/* Actually handle delayed processing of system events of interest
* that were captured in other button loops */
mpeg_sysevent_handle();
return status;
}