rockbox/uisimulator/win32/thread-win32.h
Magnus Holmgren d315dfb5b1 Made Win32 thread management similar to the X11 one (previously yield() could make a thread stop, seemingly forever).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7202 a1c6a512-1295-4272-9138-f99709370657
2005-07-19 20:43:21 +00:00

23 lines
1 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Felix Arends
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
extern HANDLE lpThreads[256];
extern int nPos,
nThreads;
extern CRITICAL_SECTION CriticalSection;