rockbox/apps/plugin.h
Jonathan Gordon 3452146217 Make the old menu aPI use the new API. Both are avialable to core and
rocks, but use the new API unless you absolutly have to use the old one 
(and file a FS bug if you do)


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12670 a1c6a512-1295-4272-9138-f99709370657
2007-03-07 13:00:46 +00:00

664 lines
25 KiB
C

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 Björn Stenberg
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _PLUGIN_H_
#define _PLUGIN_H_
/* instruct simulator code to not redefine any symbols when compiling plugins.
(the PLUGIN macro is defined in apps/plugins/Makefile) */
#ifdef PLUGIN
#define NO_REDEFINES_PLEASE
#endif
#ifndef MEM
#define MEM 2
#endif
#include <stdbool.h>
#include <sys/types.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include "config.h"
#include "system.h"
#include "dir.h"
#ifndef SIMULATOR
#include "dircache.h"
#endif
#include "kernel.h"
#include "thread.h"
#include "button.h"
#include "action.h"
#include "usb.h"
#include "font.h"
#include "lcd.h"
#include "id3.h"
#include "sound.h"
#include "mpeg.h"
#include "audio.h"
#include "mp3_playback.h"
#include "talk.h"
#ifdef RB_PROFILE
#include "profile.h"
#endif
#include "misc.h"
#if (CONFIG_CODEC == SWCODEC)
#include "dsp.h"
#ifdef HAVE_RECORDING
#include "recording.h"
#endif
#else
#include "mas.h"
#endif /* CONFIG_CODEC == SWCODEC */
#include "settings.h"
#include "timer.h"
#include "playlist.h"
#ifdef HAVE_LCD_BITMAP
#include "scrollbar.h"
#endif
#include "menu.h"
#include "rbunicode.h"
#include "list.h"
#include "tree.h"
#ifdef HAVE_REMOTE_LCD
#include "lcd-remote.h"
#endif
#ifdef PLUGIN
#if defined(DEBUG) || defined(SIMULATOR)
#undef DEBUGF
#define DEBUGF rb->debugf
#undef LDEBUGF
#define LDEBUGF rb->debugf
#else
#define DEBUGF(...)
#define LDEBUGF(...)
#endif
#ifdef ROCKBOX_HAS_LOGF
#undef LOGF
#define LOGF rb->logf
#else
#define LOGF(...)
#endif
#endif
#ifdef SIMULATOR
#define PREFIX(_x_) sim_ ## _x_
#else
#define PREFIX(_x_) _x_
#endif
#define PLUGIN_MAGIC 0x526F634B /* RocK */
/* increase this every time the api struct changes */
#define PLUGIN_API_VERSION 47
/* update this to latest version if a change to the api struct breaks
backwards compatibility (and please take the opportunity to sort in any
new function which are "waiting" at the end of the function table) */
#define PLUGIN_MIN_API_VERSION 47
/* plugin return codes */
enum plugin_status {
PLUGIN_OK = 0,
PLUGIN_USB_CONNECTED,
PLUGIN_ERROR = -1,
};
/* NOTE: To support backwards compatibility, only add new functions at
the end of the structure. Every time you add a new function,
remember to increase PLUGIN_API_VERSION. If you make changes to the
existing APIs then also update PLUGIN_MIN_API_VERSION to current
version
*/
struct plugin_api {
/* lcd */
void (*lcd_set_contrast)(int x);
void (*lcd_clear_display)(void);
void (*lcd_puts)(int x, int y, const unsigned char *string);
void (*lcd_puts_scroll)(int x, int y, const unsigned char* string);
void (*lcd_stop_scroll)(void);
#ifdef HAVE_LCD_CHARCELLS
void (*lcd_define_pattern)(int which,const char *pattern);
unsigned char (*lcd_get_locked_pattern)(void);
void (*lcd_unlock_pattern)(unsigned char pat);
void (*lcd_putc)(int x, int y, unsigned short ch);
void (*lcd_put_cursor)(int x, int y, char cursor_char);
void (*lcd_remove_cursor)(void);
void (*PREFIX(lcd_icon))(int icon, bool enable);
void (*lcd_double_height)(bool on);
#else
void (*lcd_setmargins)(int x, int y);
void (*lcd_set_drawmode)(int mode);
int (*lcd_get_drawmode)(void);
void (*lcd_setfont)(int font);
int (*lcd_getstringsize)(const unsigned char *str, int *w, int *h);
void (*lcd_drawpixel)(int x, int y);
void (*lcd_drawline)(int x1, int y1, int x2, int y2);
void (*lcd_hline)(int x1, int x2, int y);
void (*lcd_vline)(int x, int y1, int y2);
void (*lcd_drawrect)(int x, int y, int width, int height);
void (*lcd_fillrect)(int x, int y, int width, int height);
void (*lcd_mono_bitmap_part)(const unsigned char *src, int src_x, int src_y,
int stride, int x, int y, int width, int height);
void (*lcd_mono_bitmap)(const unsigned char *src, int x, int y,
int width, int height);
#if LCD_DEPTH > 1
void (*lcd_set_foreground)(unsigned foreground);
unsigned (*lcd_get_foreground)(void);
void (*lcd_set_background)(unsigned foreground);
unsigned (*lcd_get_background)(void);
void (*lcd_bitmap_part)(const fb_data *src, int src_x, int src_y,
int stride, int x, int y, int width, int height);
void (*lcd_bitmap)(const fb_data *src, int x, int y, int width,
int height);
void (*lcd_set_backdrop)(fb_data* backdrop);
#endif
#if LCD_DEPTH == 16
void (*lcd_bitmap_transparent_part)(const fb_data *src,
int src_x, int src_y, int stride,
int x, int y, int width, int height);
void (*lcd_bitmap_transparent)(const fb_data *src, int x, int y,
int width, int height);
#endif
unsigned short *(*bidi_l2v)( const unsigned char *str, int orientation );
const unsigned char *(*font_get_bits)( struct font *pf, unsigned short char_code );
struct font* (*font_load)(const char *path);
void (*lcd_putsxy)(int x, int y, const unsigned char *string);
void (*lcd_puts_style)(int x, int y, const unsigned char *str, int style);
void (*lcd_puts_scroll_style)(int x, int y, const unsigned char* string,
int style);
fb_data* lcd_framebuffer;
void (*lcd_blit) (const fb_data* data, int x, int by, int width,
int bheight, int stride);
void (*lcd_update)(void);
void (*lcd_update_rect)(int x, int y, int width, int height);
void (*gui_scrollbar_draw)(struct screen * screen, int x, int y,
int width, int height, int items,
int min_shown, int max_shown,
unsigned flags);
struct font* (*font_get)(int font);
int (*font_getstringsize)(const unsigned char *str, int *w, int *h,
int fontnumber);
int (*font_get_width)(struct font* pf, unsigned short char_code);
#endif
void (*backlight_on)(void);
void (*backlight_off)(void);
void (*backlight_set_timeout)(int index);
void (*splash)(int ticks, bool center, const unsigned char *fmt, ...);
#ifdef HAVE_REMOTE_LCD
/* remote lcd */
void (*lcd_remote_set_contrast)(int x);
void (*lcd_remote_clear_display)(void);
void (*lcd_remote_puts)(int x, int y, const unsigned char *string);
void (*lcd_remote_lcd_puts_scroll)(int x, int y, const unsigned char* string);
void (*lcd_remote_lcd_stop_scroll)(void);
void (*lcd_remote_set_drawmode)(int mode);
int (*lcd_remote_get_drawmode)(void);
void (*lcd_remote_setfont)(int font);
int (*lcd_remote_getstringsize)(const unsigned char *str, int *w, int *h);
void (*lcd_remote_drawpixel)(int x, int y);
void (*lcd_remote_drawline)(int x1, int y1, int x2, int y2);
void (*lcd_remote_hline)(int x1, int x2, int y);
void (*lcd_remote_vline)(int x, int y1, int y2);
void (*lcd_remote_drawrect)(int x, int y, int nx, int ny);
void (*lcd_remote_fillrect)(int x, int y, int nx, int ny);
void (*lcd_remote_mono_bitmap_part)(const unsigned char *src, int src_x,
int src_y, int stride, int x, int y,
int width, int height);
void (*lcd_remote_mono_bitmap)(const unsigned char *src, int x, int y,
int width, int height);
void (*lcd_remote_putsxy)(int x, int y, const unsigned char *string);
void (*lcd_remote_puts_style)(int x, int y, const unsigned char *str, int style);
void (*lcd_remote_puts_scroll_style)(int x, int y, const unsigned char* string,
int style);
fb_remote_data* lcd_remote_framebuffer;
void (*lcd_remote_update)(void);
void (*lcd_remote_update_rect)(int x, int y, int width, int height);
void (*remote_backlight_on)(void);
void (*remote_backlight_off)(void);
#endif
struct screen* screens[NB_SCREENS];
#if defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1)
void (*lcd_remote_set_foreground)(unsigned foreground);
unsigned (*lcd_remote_get_foreground)(void);
void (*lcd_remote_set_background)(unsigned background);
unsigned (*lcd_remote_get_background)(void);
void (*lcd_remote_bitmap_part)(const fb_remote_data *src, int src_x, int src_y,
int stride, int x, int y, int width, int height);
void (*lcd_remote_bitmap)(const fb_remote_data *src, int x, int y, int width,
int height);
#endif
#if defined(HAVE_LCD_COLOR) && !defined(SIMULATOR)
void (*lcd_yuv_blit)(unsigned char * const src[3],
int src_x, int src_y, int stride,
int x, int y, int width, int height);
#endif
/* list */
void (*gui_synclist_init)(struct gui_synclist * lists,
list_get_name callback_get_item_name,void * data,
bool scroll_all,int selected_size);
void (*gui_synclist_set_nb_items)(struct gui_synclist * lists, int nb_items);
void (*gui_synclist_set_icon_callback)(struct gui_synclist * lists, list_get_icon icon_callback);
int (*gui_synclist_get_nb_items)(struct gui_synclist * lists);
int (*gui_synclist_get_sel_pos)(struct gui_synclist * lists);
void (*gui_synclist_draw)(struct gui_synclist * lists);
void (*gui_synclist_select_item)(struct gui_synclist * lists,
int item_number);
void (*gui_synclist_add_item)(struct gui_synclist * lists);
void (*gui_synclist_del_item)(struct gui_synclist * lists);
void (*gui_synclist_limit_scroll)(struct gui_synclist * lists, bool scroll);
void (*gui_synclist_flash)(struct gui_synclist * lists);
unsigned (*gui_synclist_do_button)(struct gui_synclist * lists,
unsigned button,enum list_wrap wrap);
void (*gui_synclist_set_title)(struct gui_synclist *lists, char* title, ICON icon);
/* button */
long (*button_get)(bool block);
long (*button_get_w_tmo)(int ticks);
int (*button_status)(void);
void (*button_clear_queue)(void);
#ifdef HAS_BUTTON_HOLD
bool (*button_hold)(void);
#endif
/* file */
int (*PREFIX(open))(const char* pathname, int flags);
int (*close)(int fd);
ssize_t (*read)(int fd, void* buf, size_t count);
off_t (*PREFIX(lseek))(int fd, off_t offset, int whence);
int (*PREFIX(creat))(const char *pathname);
ssize_t (*write)(int fd, const void* buf, size_t count);
int (*PREFIX(remove))(const char* pathname);
int (*PREFIX(rename))(const char* path, const char* newname);
int (*PREFIX(ftruncate))(int fd, off_t length);
off_t (*PREFIX(filesize))(int fd);
int (*fdprintf)(int fd, const char *fmt, ...);
int (*read_line)(int fd, char* buffer, int buffer_size);
bool (*settings_parseline)(char* line, char** name, char** value);
#ifndef SIMULATOR
void (*ata_sleep)(void);
bool (*ata_disk_is_active)(void);
#endif
void (*ata_spindown)(int seconds);
void (*reload_directory)(void);
/* dir */
DIR* (*PREFIX(opendir))(const char* name);
int (*PREFIX(closedir))(DIR* dir);
struct dirent* (*PREFIX(readdir))(DIR* dir);
int (*PREFIX(mkdir))(const char *name);
int (*PREFIX(rmdir))(const char *name);
/* dir, cached */
#ifdef HAVE_DIRCACHE
DIRCACHED* (*opendir_cached)(const char* name);
struct dircache_entry* (*readdir_cached)(DIRCACHED* dir);
int (*closedir_cached)(DIRCACHED* dir);
#endif
/* kernel/ system */
void (*PREFIX(sleep))(int ticks);
void (*yield)(void);
long* current_tick;
long (*default_event_handler)(long event);
long (*default_event_handler_ex)(long event, void (*callback)(void *), void *parameter);
struct thread_entry* (*create_thread)(void (*function)(void), void* stack,
int stack_size, const char *name
IF_PRIO(, int priority)
IF_COP(, unsigned int core, bool fallback));
void (*remove_thread)(struct thread_entry *thread);
void (*reset_poweroff_timer)(void);
#ifndef SIMULATOR
int (*system_memory_guard)(int newmode);
long *cpu_frequency;
#ifdef HAVE_ADJUSTABLE_CPU_FREQ
#ifdef CPU_BOOST_LOGGING
void (*cpu_boost_)(bool on_off,char*location,int line);
#else
void (*cpu_boost)(bool on_off);
#endif
#endif
bool (*timer_register)(int reg_prio, void (*unregister_callback)(void),
long cycles, int int_prio,
void (*timer_callback)(void));
void (*timer_unregister)(void);
bool (*timer_set_period)(long count);
#endif
void (*queue_init)(struct event_queue *q, bool register_queue);
void (*queue_delete)(struct event_queue *q);
void (*queue_post)(struct event_queue *q, long id, intptr_t data);
void (*queue_wait_w_tmo)(struct event_queue *q, struct event *ev,
int ticks);
void (*usb_acknowledge)(long id);
#ifdef RB_PROFILE
void (*profile_thread)(void);
void (*profstop)(void);
void (*profile_func_enter)(void *this_fn, void *call_site);
void (*profile_func_exit)(void *this_fn, void *call_site);
#endif
#ifdef SIMULATOR
/* special simulator hooks */
#if defined(HAVE_LCD_BITMAP) && LCD_DEPTH < 8
void (*sim_lcd_ex_init)(int shades, unsigned long (*getpixel)(int, int));
void (*sim_lcd_ex_update_rect)(int x, int y, int width, int height);
#endif
#endif
/* strings and memory */
int (*snprintf)(char *buf, size_t size, const char *fmt, ...);
int (*vsnprintf)(char *buf, int size, const char *fmt, va_list ap);
char* (*strcpy)(char *dst, const char *src);
char* (*strncpy)(char *dst, const char *src, size_t length);
size_t (*strlen)(const char *str);
char * (*strrchr)(const char *s, int c);
int (*strcmp)(const char *, const char *);
int (*strncmp)(const char *, const char *, size_t);
int (*strcasecmp)(const char *, const char *);
int (*strncasecmp)(const char *s1, const char *s2, size_t n);
void* (*memset)(void *dst, int c, size_t length);
void* (*memcpy)(void *out, const void *in, size_t n);
void* (*memmove)(void *out, const void *in, size_t n);
const unsigned char *_ctype_;
int (*atoi)(const char *str);
char *(*strchr)(const char *s, int c);
char *(*strcat)(char *s1, const char *s2);
void *(*memchr)(const void *s1, int c, size_t n);
int (*memcmp)(const void *s1, const void *s2, size_t n);
char *(*strcasestr) (const char* phaystack, const char* pneedle);
char* (*strtok_r)(char *ptr, const char *sep, char **end);
/* unicode stuff */
const unsigned char* (*utf8decode)(const unsigned char *utf8, unsigned short *ucs);
unsigned char* (*iso_decode)(const unsigned char *iso, unsigned char *utf8, int cp, int count);
unsigned char* (*utf16LEdecode)(const unsigned char *utf16, unsigned char *utf8, int count);
unsigned char* (*utf16BEdecode)(const unsigned char *utf16, unsigned char *utf8, int count);
unsigned char* (*utf8encode)(unsigned long ucs, unsigned char *utf8);
unsigned long (*utf8length)(const unsigned char *utf8);
int (*utf8seek)(const unsigned char* utf8, int offset);
/* sound */
void (*sound_set)(int setting, int value);
bool (*set_sound)(const unsigned char * string,
int* variable, int setting);
int (*sound_min)(int setting);
int (*sound_max)(int setting);
#ifndef SIMULATOR
void (*mp3_play_data)(const unsigned char* start, int size, void (*get_more)(unsigned char** start, int* size));
void (*mp3_play_pause)(bool play);
void (*mp3_play_stop)(void);
bool (*mp3_is_playing)(void);
#if CONFIG_CODEC != SWCODEC
void (*bitswap)(unsigned char *data, int length);
#endif
#endif /* !SIMULATOR */
#if CONFIG_CODEC == SWCODEC
void (*pcm_play_data)(pcm_more_callback_type get_more,
unsigned char* start, size_t size);
void (*pcm_play_stop)(void);
void (*pcm_set_frequency)(unsigned int frequency);
bool (*pcm_is_playing)(void);
void (*pcm_play_pause)(bool play);
#endif
#if CONFIG_CODEC == SWCODEC
void (*pcm_calculate_peaks)(int *left, int *right);
#endif
/* playback control */
void (*PREFIX(audio_play))(long offset);
void (*audio_stop)(void);
void (*audio_pause)(void);
void (*audio_resume)(void);
void (*audio_next)(void);
void (*audio_prev)(void);
void (*audio_ff_rewind)(long newtime);
struct mp3entry* (*audio_next_track)(void);
int (*playlist_amount)(void);
int (*audio_status)(void);
bool (*audio_has_changed_track)(void);
struct mp3entry* (*audio_current_track)(void);
void (*audio_flush_and_reload_tracks)(void);
int (*audio_get_file_pos)(void);
#if !defined(SIMULATOR) && (CONFIG_CODEC != SWCODEC)
unsigned long (*mpeg_get_last_header)(void);
#endif
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F) || \
(CONFIG_CODEC == SWCODEC)
void (*sound_set_pitch)(int pitch);
#endif
/* MAS communication */
#if !defined(SIMULATOR) && (CONFIG_CODEC != SWCODEC)
int (*mas_readmem)(int bank, int addr, unsigned long* dest, int len);
int (*mas_writemem)(int bank, int addr, const unsigned long* src, int len);
int (*mas_readreg)(int reg);
int (*mas_writereg)(int reg, unsigned int val);
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
int (*mas_codec_writereg)(int reg, unsigned int val);
int (*mas_codec_readreg)(int reg);
void (*i2c_begin)(void);
void (*i2c_end)(void);
int (*i2c_write)(int address, unsigned char* buf, int count );
#endif
#endif
/* menu */
int (*do_menu)(const struct menu_item_ex *menu, int *start_selected);
/* OLD API - dont use unless you have to */
int (*menu_init)(const struct menu_item* mitems, int count,
int (*callback)(int, int),
const char *button1, const char *button2, const char *button3);
void (*menu_exit)(int menu);
int (*menu_show)(int m);
bool (*menu_run)(int menu);
int (*menu_count)(int menu);
bool (*set_option)(const char* string, void* variable,
enum optiontype type, const struct opt_items* options,
int numoptions, void (*function)(int));
bool (*set_int)(const unsigned char* string, const char* unit, int voice_unit,
int* variable, void (*function)(int), int step, int min,
int max, void (*formatter)(char*, int, int, const char*) );
bool (*set_bool)(const char* string, bool* variable );
/* action handling */
int (*get_custom_action)(int context,int timeout,
const struct button_mapping* (*get_context_map)(int));
int (*get_action)(int context, int timeout);
void (*action_signalscreenchange)(void);
bool (*action_userabort)(int timeout);
/* power */
int (*battery_level)(void);
bool (*battery_level_safe)(void);
int (*battery_time)(void);
#ifndef SIMULATOR
unsigned int (*battery_voltage)(void);
#endif
#if CONFIG_CHARGING
bool (*charger_inserted)(void);
# if CONFIG_CHARGING == CHARGING_MONITOR
bool (*charging_state)(void);
# endif
#endif
#ifdef HAVE_USB_POWER
bool (*usb_powered)(void);
#endif
/* misc */
void (*srand)(unsigned int seed);
int (*rand)(void);
void (*qsort)(void *base, size_t nmemb, size_t size,
int(*compar)(const void *, const void *));
int (*kbd_input)(char* buffer, int buflen);
struct tm* (*get_time)(void);
int (*set_time)(const struct tm *tm);
void* (*plugin_get_buffer)(int* buffer_size);
void* (*plugin_get_audio_buffer)(int* buffer_size);
void (*plugin_tsr)(bool (*exit_callback)(bool reenter));
#if defined(DEBUG) || defined(SIMULATOR)
void (*debugf)(const char *fmt, ...);
#endif
#ifdef ROCKBOX_HAS_LOGF
void (*logf)(const char *fmt, ...);
#endif
struct user_settings* global_settings;
bool (*mp3info)(struct mp3entry *entry, const char *filename, bool v1first);
int (*count_mp3_frames)(int fd, int startpos, int filesize,
void (*progressfunc)(int));
int (*create_xing_header)(int fd, long startpos, long filesize,
unsigned char *buf, unsigned long num_frames,
unsigned long rec_time, unsigned long header_template,
void (*progressfunc)(int), bool generate_toc);
unsigned long (*find_next_frame)(int fd, long *offset,
long max_offset, unsigned long last_header);
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
unsigned short (*peak_meter_scale_value)(unsigned short val,
int meterwidth);
void (*peak_meter_set_use_dbfs)(bool use);
bool (*peak_meter_get_use_dbfs)(void);
#endif
#ifdef HAVE_LCD_BITMAP
int (*read_bmp_file)(char* filename, struct bitmap *bm, int maxsize,
int format);
void (*screen_dump_set_hook)(void (*hook)(int fh));
#endif
int (*show_logo)(void);
struct tree_context* (*tree_get_context)(void);
#ifdef HAVE_WHEEL_POSITION
int (*wheel_status)(void);
void (*wheel_send_events)(bool send);
#endif
#if LCD_DEPTH > 1
fb_data* (*lcd_get_backdrop)(void);
#endif
/* new stuff at the end, sort into place next time
the API gets incompatible */
/* Keep these at the bottom till fully proven */
#if CONFIG_CODEC == SWCODEC
const unsigned long *audio_master_sampr_list;
const unsigned long *hw_freq_sampr;
#ifndef SIMULATOR
void (*pcm_apply_settings)(void);
#endif
#ifdef HAVE_RECORDING
const unsigned long *rec_freq_sampr;
#ifndef SIMULATOR
void (*pcm_init_recording)(void);
void (*pcm_close_recording)(void);
void (*pcm_record_data)(pcm_more_callback_type2 more_ready,
void *start, size_t size);
void (*pcm_stop_recording)(void);
void (*pcm_calculate_rec_peaks)(int *left, int *right);
void (*audio_set_recording_gain)(int left, int right, int type);
void (*audio_set_output_source)(int monitor);
void (*rec_set_source)(int source, unsigned flags);
#endif
#endif /* HAVE_RECORDING */
#endif /* CONFIG_CODEC == SWCODEC */
#ifdef IRAM_STEAL
void (*plugin_iram_init)(char *iramstart, char *iramcopy, size_t iram_size,
char *iedata, size_t iedata_size);
#endif
#if CONFIG_CODEC == SWCODEC && defined(HAVE_RECORDING) && !defined(SIMULATOR)
int (*sound_default)(int setting);
void (*pcm_record_more)(void *start, size_t size);
#endif
#ifdef IRIVER_H100_SERIES
/* Routines for the iriver_flash -plugin. */
bool (*detect_original_firmware)(void);
bool (*detect_flashed_ramimage)(void);
bool (*detect_flashed_romimage)(void);
#endif
};
/* plugin header */
struct plugin_header {
unsigned long magic;
unsigned short target_id;
unsigned short api_version;
unsigned char *load_addr;
unsigned char *end_addr;
enum plugin_status(*entry_point)(struct plugin_api*, void*);
};
#ifdef PLUGIN
#ifndef SIMULATOR
extern unsigned char plugin_start_addr[];
extern unsigned char plugin_end_addr[];
#define PLUGIN_HEADER \
const struct plugin_header __header \
__attribute__ ((section (".header")))= { \
PLUGIN_MAGIC, TARGET_ID, PLUGIN_API_VERSION, \
plugin_start_addr, plugin_end_addr, plugin_start };
#else /* SIMULATOR */
#define PLUGIN_HEADER \
const struct plugin_header __header = { \
PLUGIN_MAGIC, TARGET_ID, PLUGIN_API_VERSION, \
NULL, NULL, plugin_start };
#endif /* SIMULATOR */
#ifdef USE_IRAM
/* Declare IRAM variables */
#define PLUGIN_IRAM_DECLARE \
extern char iramcopy[]; \
extern char iramstart[]; \
extern char iramend[]; \
extern char iedata[]; \
extern char iend[];
/* Initialize IRAM */
#define PLUGIN_IRAM_INIT(api) \
(api)->plugin_iram_init(iramstart, iramcopy, iramend-iramstart, \
iedata, iend-iedata);
#else
#define PLUGIN_IRAM_DECLARE
#define PLUGIN_IRAM_INIT(api)
#endif /* USE_IRAM */
#endif /* PLUGIN */
int plugin_load(const char* plugin, void* parameter);
void* plugin_get_buffer(int *buffer_size);
void* plugin_get_audio_buffer(int *buffer_size);
#ifdef IRAM_STEAL
void plugin_iram_init(char *iramstart, char *iramcopy, size_t iram_size,
char *iedata, size_t iedata_size);
#endif
/* plugin_tsr,
callback returns true to allow the new plugin to load,
reenter means the currently running plugin is being reloaded */
void plugin_tsr(bool (*exit_callback)(bool reenter));
/* defined by the plugin */
enum plugin_status plugin_start(struct plugin_api* rockbox, void* parameter)
NO_PROF_ATTR;
#endif