rockbox/apps/plugins/puzzles/icons/tracks.sav
Franklin Wei 1a6a8b52f7 Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9

MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.

Currently builds one plugin per puzzle (about 40 in total, around 100K
each on ARM), but can easily be made to build a single monolithic
overlay (800K or so on ARM).

The following games are at least partially broken for various reasons,
and have been disabled on this commit:

Cube:     failed assertion with "Icosahedron" setting
Keen:     input issues
Mines:    weird stuff happens on target
Palisade: input issues
Solo:     input issues, occasional crash on target
Towers:   input issues
Undead:   input issues
Unequal:  input and drawing issues (concave polys)
Untangle: input issues

Features left to do:
 - In-game help system
 - Figure out the weird bugs

Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
2016-12-18 18:13:22 +01:00

31 lines
695 B
Text

SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
VERSION :1:1
GAME :12:Train Tracks
PARAMS :5:6x6dt
CPARAMS :5:6x6dt
SEED :15:145870397370785
DESC :31:l6t9b,3,2,1,S4,5,4,2,6,S3,2,3,3
NSTATES :2:23
STATEPOS:2:20
MOVE :5:TD0,0
MOVE :5:TR0,0
MOVE :5:TL5,5
MOVE :5:TU5,5
MOVE :29:TS1,1;TS2,1;TS3,1;TS4,1;TS5,1
MOVE :29:NS2,0;NS2,2;NS2,3;NS2,4;NS2,5
MOVE :5:TU1,1
MOVE :17:NS0,3;NS0,4;NS0,5
MOVE :23:NS1,2;NS1,3;NS1,4;NS1,5
MOVE :5:TL2,1
MOVE :5:TL3,1
MOVE :5:TS4,4
MOVE :5:TS3,4
MOVE :17:NS3,0;NS4,0;NS5,0
MOVE :5:TS4,2
MOVE :5:TS4,3
MOVE :5:TU3,4
MOVE :5:TL4,4
MOVE :5:TL5,1
MOVE :5:TU5,2
MOVE :5:NS5,3
MOVE :5:NS3,2