rockbox/apps/plugins/puzzles/icons/towers.sav
Franklin Wei 1a6a8b52f7 Port of Simon Tatham's Puzzle Collection
Original revision: 5123b1bf68777ffa86e651f178046b26a87cf2d9

MIT Licensed. Some games still crash and others are unplayable due to
issues with controls. Still need a "real" polygon filling algorithm.

Currently builds one plugin per puzzle (about 40 in total, around 100K
each on ARM), but can easily be made to build a single monolithic
overlay (800K or so on ARM).

The following games are at least partially broken for various reasons,
and have been disabled on this commit:

Cube:     failed assertion with "Icosahedron" setting
Keen:     input issues
Mines:    weird stuff happens on target
Palisade: input issues
Solo:     input issues, occasional crash on target
Towers:   input issues
Undead:   input issues
Unequal:  input and drawing issues (concave polys)
Untangle: input issues

Features left to do:
 - In-game help system
 - Figure out the weird bugs

Change-Id: I7c69b6860ab115f973c8d76799502e9bb3d52368
2016-12-18 18:13:22 +01:00

26 lines
550 B
Text

SAVEFILE:41:Simon Tatham's Portable Puzzle Collection
VERSION :1:1
GAME :6:Towers
PARAMS :3:4de
CPARAMS :3:4de
SEED :15:888431554483015
DESC :31:2/2/1/3/2/2/3/1/3/1/2/2/2/3/2/1
AUXINFO :34:297d7a2fcf9e14403a74c976fe0fefd306
NSTATES :2:17
STATEPOS:2:10
MOVE :6:R2,0,4
MOVE :6:R0,1,4
MOVE :6:R3,3,4
MOVE :6:R1,2,4
MOVE :6:R0,3,3
MOVE :6:R1,0,3
MOVE :6:R3,2,3
MOVE :6:R2,1,3
MOVE :6:R3,0,2
MOVE :6:R3,1,1
MOVE :6:R1,1,2
MOVE :6:R1,3,1
MOVE :6:R2,3,2
MOVE :6:R2,2,1
MOVE :6:R0,2,2
MOVE :6:R0,0,1